fix crash on core destruction (#1310)
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@@ -1,11 +1,12 @@
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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namespace Content.Shared._CP14.Demiplane.Components;
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/// <summary>
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/// Destroy demiplane after time
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/// </summary>
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[RegisterComponent, AutoGenerateComponentState, AutoGenerateComponentPause, Access(typeof(CP14SharedDemiplaneSystem))]
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, AutoGenerateComponentPause, Access(typeof(CP14SharedDemiplaneSystem))]
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public sealed partial class CP14DemiplaneTimedDestructionComponent : Component
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{
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[DataField]
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