angel statue (#696)
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@@ -132,3 +132,84 @@
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- state: anim
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map: ["garland"]
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visible: false
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- type: entity
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id: CP14StatueAngel
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parent: BaseStructure
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name: angel statue
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description: A divine statue of a praying angel.
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categories: [ ForkFiltered ]
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suffix: Stone
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components:
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- type: Sprite
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noRot: true
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sprite: _CP14/Structures/Decoration/angel_statue.rsi
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layers:
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- state: statue1
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- state: glow
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map: ["ritual"]
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visible: false
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shader: unshaded
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drawdepth: Mobs
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offset: "0.0,0.5"
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.45,-0.45,0.45,0.45"
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density: 60
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mask:
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- MachineMask
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layer:
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- MachineLayer
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: Rock
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 125
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/break_stone.ogg
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params:
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volume: -4
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- !type:SpawnEntitiesBehavior
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spawn:
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CP14StoneBlock1:
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min: 4
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max: 5
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- type: CP14MagicRitual
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startPhase: CP14_NeutralCluster_Root
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- type: Appearance
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- type: entity
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id: CP14StatueAngelMarble
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parent: CP14StatueAngel
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suffix: Marble
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components:
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- type: Sprite
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layers:
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- state: statue2
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- state: glow
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map: ["ritual"]
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visible: false
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shader: unshaded
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- type: entity
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id: CP14StatueAngelLimestone
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parent: CP14StatueAngel
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suffix: Limestone
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components:
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- type: Sprite
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layers:
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- state: statue3
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- state: glow
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map: ["ritual"]
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visible: false
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shader: unshaded
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@@ -0,0 +1,23 @@
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{
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"version": 1,
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"license": "CLA",
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"copyright": "Created by vladimir.s ",
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"size": {
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"x": 112,
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"y": 80
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},
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"states": [
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{
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"name": "statue1"
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},
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{
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"name": "statue2"
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},
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{
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"name": "statue3"
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},
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{
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"name": "glow"
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}
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]
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}
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