Amber Station and Science Spawner Tweaks (#34187)

* Modified science spawners a bit since I realized including maints loot was undesireable

* Linked Medical doors to buttons, redesigned the floor of the dining area a bit, placed more science spawners

* Somehow I overlooked that I was importing the maints loot table instead of the sci loot table

* Gave sci an EOD closet

* named the evac shuttle
This commit is contained in:
Southbridge
2025-01-03 04:31:58 -05:00
committed by GitHub
parent a13076bdc3
commit a033abbfbe
3 changed files with 629 additions and 408 deletions

View File

@@ -17,7 +17,7 @@ entities:
- uid: 1
components:
- type: MetaData
name: NT Evac Box
name: NT Evac Brick
- type: Transform
parent: invalid
- type: MapGrid

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