make it even more obvious extracting is good (#17487)

This commit is contained in:
deltanedas
2023-06-28 02:28:49 +00:00
committed by GitHub
parent 3794d1c982
commit a3726612ad
2 changed files with 2 additions and 2 deletions

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@@ -18,7 +18,7 @@ analysis-console-info-triggered-false = ACTIVATED: FALSE
analysis-console-info-effect = REACTION: {$effect}
analysis-console-info-trigger = STIMULUS: {$trigger}
analysis-console-info-edges = EDGES: {$edges}
analysis-console-info-value = CURRENT_VALUE: {$value}
analysis-console-info-value = UNEXTRACTED_VALUE: {$value}
analysis-console-info-scanner = Scanning...
analysis-console-progress-text = {$seconds ->

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@@ -24,7 +24,7 @@ The main equipment that you'll be using for Xenoarchaeology is the [color=#a4885
To set them up, simply link them with a network configurator, set an artifact on top of the analyzer, and press the [color=#a4885c]Scan[/color] button.
Using the console, you can extract points from the artifact using the [color=#a4885c]Extract[/color] button. The amount of points you extract is based on how many of the nodes of the artifact have been activated.
Using the console, you can extract points from the artifact using the [color=#a4885c]Extract[/color] button. The amount of points you extract is based on how many new nodes have been activated, since last extracting. You can extract multiple times, there is no reason not to!!!
## Assembling Artifacts
<GuideEntityEmbed Entity="ArtifactFragment" Caption="Artifact Fragment"/>