fix (#480)
This commit is contained in:
95
Resources/Prototypes/_CP14/Body/Parts/zombie.yml
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95
Resources/Prototypes/_CP14/Body/Parts/zombie.yml
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@@ -0,0 +1,95 @@
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- type: entity
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id: CP14TorsoZombie
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parent: CP14TorsoHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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state: torso
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- type: entity
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id: CP14HeadZombie
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parent: CP14HeadHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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state: head
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- type: entity
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id: CP14LeftArmZombie
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parent: CP14LeftArmHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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- type: entity
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id: CP14RightArmZombie
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parent: CP14RightArmHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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- type: entity
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id: CP14LeftHandZombie
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parent: CP14LeftHandHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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- type: entity
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id: CP14RightHandZombie
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parent: CP14RightHandHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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- type: entity
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id: CP14LeftLegZombie
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name: "left zombie leg"
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parent: CP14LeftLegHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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state: "l_leg"
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- type: Icon
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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state: "l_leg"
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- type: BodyPart
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partType: Leg
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symmetry: Left
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- type: MovementBodyPart
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walkSpeed: 3
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sprintSpeed: 3
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acceleration: 10
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- type: entity
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id: CP14RightLegZombie
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name: "right zombie leg"
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parent: CP14RightLegHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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state: "r_leg"
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- type: Icon
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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state: "r_leg"
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- type: BodyPart
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partType: Leg
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symmetry: Right
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- type: MovementBodyPart
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walkSpeed: 3
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sprintSpeed: 3
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acceleration: 10
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- type: entity
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id: CP14LeftFootZombie
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parent: CP14LeftFootHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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- type: entity
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id: CP14RightFootZombie
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parent: CP14RightFootHuman
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components:
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- type: Sprite
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sprite: _CP14/Mobs/Species/Zombie/parts.rsi
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@@ -4,7 +4,7 @@
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root: torso
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slots:
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head:
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part: CP14HeadHuman
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part: CP14HeadZombie
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connections:
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- torso
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organs:
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@@ -24,26 +24,26 @@
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liver: OrganHumanLiver
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kidneys: OrganHumanKidneys
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right_arm:
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part: CP14RightArmHuman
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part: CP14RightArmZombie
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connections:
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- right_hand
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left_arm:
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part: CP14LeftArmHuman
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part: CP14LeftArmZombie
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connections:
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- left_hand
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right_hand:
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part: CP14RightHandHuman
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part: CP14RightHandZombie
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left_hand:
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part: CP14LeftHandHuman
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part: CP14LeftHandZombie
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right_leg:
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part: CP14RightLegHuman
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part: CP14RightLegZombie
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connections:
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- right_foot
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left_leg:
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part: CP14LeftLegHuman
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part: CP14LeftLegZombie
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connections:
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- left_foot
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right_foot:
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part: CP14RightFootHuman
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part: CP14RightFootZombie
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left_foot:
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part: CP14LeftFootHuman
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part: CP14LeftFootZombie
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@@ -20,9 +20,6 @@
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- type: Body
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prototype: CP14Zombie
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requiredLegs: 2
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- type: MovementSpeedModifier
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baseWalkSpeed: 2
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baseSprintSpeed: 2.5
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- type: MobState
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allowedStates:
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- Alive
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@@ -30,11 +27,11 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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150: Dead
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140: Dead
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- type: SlowOnDamage
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speedModifierThresholds:
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80: 0.8
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120: 0.4
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110: 0.4
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- type: StatusEffects
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allowed:
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- KnockedDown
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@@ -63,7 +60,7 @@
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- type: PassiveDamage
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allowedStates:
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- Alive
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damageCap: 140
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damageCap: 130
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damage:
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groups:
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Brute: -0.3
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