More economy fixes (#1356)

* fic

* Update base_instruments.yml

* fix

* Update chests.yml
This commit is contained in:
Red
2025-06-02 18:06:56 +03:00
committed by GitHub
parent c939761737
commit acc8093f9a
5 changed files with 17 additions and 5 deletions

View File

@@ -18,8 +18,8 @@
type: InstrumentBoundUserInterface
- type: Item
size: Normal
- type: StaticPrice
price: 200
#- type: StaticPrice
# price: 200
#These are for instruments that are larger, can't be picked up, or have collision
- type: entity

View File

@@ -10,6 +10,9 @@
- type: Sprite
sprite: _CP14/Objects/Materials/string.rsi
state: icon
- type: PhysicalComposition
materialComposition:
CP14Cloth: 5
- type: entity
id: CP14Web
@@ -34,6 +37,9 @@
icon2: ""
icon3: ""
icon4: ""
- type: PhysicalComposition
materialComposition:
CP14Cloth: 2
- type: entity
id: CP14Cloth1

View File

@@ -52,7 +52,7 @@
paper_label: !type:ContainerSlot
- type: ItemSlots
- type: StaticPrice
price: 50
price: 5
- type: CP14Lock #Empty, for installing new locks
- type: Lock
locked: false

View File

@@ -41,3 +41,9 @@
node: CP14CrateCoffin
containers:
- entity_storage
- type: PhysicalComposition
materialComposition:
CP14WoodenPlanks: 30
CP14Cloth: 20
- type: EntityStorage
capacity: 1

View File

@@ -11,7 +11,7 @@
- !type:SnapToGrid
steps:
- material: CP14WoodenPlanks
amount: 2
amount: 3
doAfter: 2
- material: CP14Cloth
amount: 2
@@ -26,7 +26,7 @@
completed:
- !type:SpawnPrototype
prototype: CP14WoodenPlanks1
amount: 2
amount: 3
- !type:SpawnPrototype
prototype: CP14Cloth1
amount: 2