More economy fixes (#1356)
* fic * Update base_instruments.yml * fix * Update chests.yml
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@@ -18,8 +18,8 @@
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type: InstrumentBoundUserInterface
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- type: Item
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size: Normal
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- type: StaticPrice
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price: 200
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#- type: StaticPrice
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# price: 200
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#These are for instruments that are larger, can't be picked up, or have collision
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- type: entity
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@@ -10,6 +10,9 @@
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- type: Sprite
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sprite: _CP14/Objects/Materials/string.rsi
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state: icon
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- type: PhysicalComposition
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materialComposition:
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CP14Cloth: 5
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- type: entity
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id: CP14Web
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@@ -34,6 +37,9 @@
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icon2: ""
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icon3: ""
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icon4: ""
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- type: PhysicalComposition
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materialComposition:
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CP14Cloth: 2
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- type: entity
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id: CP14Cloth1
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@@ -52,7 +52,7 @@
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paper_label: !type:ContainerSlot
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- type: ItemSlots
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- type: StaticPrice
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price: 50
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price: 5
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- type: CP14Lock #Empty, for installing new locks
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- type: Lock
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locked: false
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@@ -41,3 +41,9 @@
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node: CP14CrateCoffin
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containers:
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- entity_storage
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- type: PhysicalComposition
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materialComposition:
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CP14WoodenPlanks: 30
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CP14Cloth: 20
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- type: EntityStorage
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capacity: 1
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@@ -11,7 +11,7 @@
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- !type:SnapToGrid
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steps:
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- material: CP14WoodenPlanks
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amount: 2
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amount: 3
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doAfter: 2
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- material: CP14Cloth
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amount: 2
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@@ -26,7 +26,7 @@
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completed:
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- !type:SpawnPrototype
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prototype: CP14WoodenPlanks1
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amount: 2
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amount: 3
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- !type:SpawnPrototype
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prototype: CP14Cloth1
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amount: 2
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