Reduce most salvage mob health, reduce most salvage weapon damage. (#38131)

This commit is contained in:
Alzore
2025-07-02 19:54:02 -05:00
committed by GitHub
parent 70ed8835c6
commit aded799ae5
6 changed files with 60 additions and 19 deletions

View File

@@ -57,7 +57,7 @@
- type: MobThresholds
thresholds:
0: Alive
250: Dead
150: Dead
- type: MeleeWeapon
soundHit:
path: "/Audio/Weapons/smash.ogg"
@@ -378,7 +378,7 @@
- type: MobThresholds
thresholds:
0: Alive
75: Dead
45: Dead
- type: MeleeWeapon
angle: 0
animation: WeaponArcBite

View File

@@ -156,6 +156,10 @@
suffix: "Salvage Ruleset"
components:
- type: SalvageMobRestrictions
- type: MobThresholds
thresholds:
0: Alive
30: Dead
- type: entity
name: space carp
@@ -222,7 +226,7 @@
- type: MobThresholds
thresholds:
0: Alive
150: Dead
82: Dead # Might seem random, but this brings up the hits to kill with a crusher mark to 3
- type: Stamina
critThreshold: 150
- type: DamageStateVisuals

View File

@@ -34,7 +34,7 @@
- type: MobThresholds
thresholds:
0: Alive
100: Dead
80: Dead
- type: Stamina
critThreshold: 150
- type: MovementAlwaysTouching
@@ -168,6 +168,10 @@
spawned:
- id: FoodMeat
amount: 1
- type: MobThresholds
thresholds:
0: Alive
60: Dead
- type: entity
id: MobKangarooSpaceSalvage
@@ -194,7 +198,7 @@
- type: MobThresholds
thresholds:
0: Alive
90: Dead
45: Dead
- type: Stamina
critThreshold: 150
- type: DamageStateVisuals
@@ -295,7 +299,7 @@
- type: MobThresholds
thresholds:
0: Alive
100: Dead
45: Dead
- type: Stamina
critThreshold: 150
- type: DamageStateVisuals

View File

@@ -41,7 +41,7 @@
- type: MobThresholds
thresholds:
0: Alive
15: Dead
5: Dead
- type: Destructible
thresholds:
- trigger:

View File

@@ -496,7 +496,7 @@
impactEffect: BulletImpactEffectKinetic
damage:
types:
Blunt: 25
Blunt: 15
Structural: 30
# Short lifespan
- type: TimedDespawn
@@ -553,8 +553,8 @@
- MobState
damage:
types:
Blunt: 20
Slash: 5
Blunt: 18
Slash: 4
- type: Projectile
impactEffect: BulletImpactEffectKinetic
damage:
@@ -564,6 +564,21 @@
- type: TimedDespawn
lifetime: 0.4
# Deals less damage, glaive has better HP recovery
- type: entity
id: BulletChargeGlaive
name: leech bolt
parent: BulletCharge
components:
- type: DamageMarkerOnCollide
whitelist:
components:
- MobState
damage:
types:
Blunt: 1
Slash: 5
- type: entity
parent: BaseBullet
id: AnomalousParticleDelta

View File

@@ -106,6 +106,7 @@
enabled: false
radius: 4
# Very high burst damage if you land a mark, while also providing a small amount of healing.
- type: entity
parent: [BaseWeaponCrusher, BaseSecurityCargoContraband]
id: WeaponCrusher
@@ -132,7 +133,7 @@
- type: LeechOnMarker
leech:
groups:
Brute: -10
Brute: -6
- type: Gun
soundGunshot: /Audio/Weapons/plasma_cutter.ogg
fireRate: 1
@@ -146,25 +147,26 @@
capacity: 1
count: 1
- type: MeleeWeapon
attackRate: 1.5
attackRate: 1
wideAnimationRotation: -135
damage:
types:
Blunt: 10
Slash: 5
Blunt: 6
Slash: 4
soundHit:
collection: MetalThud
- type: Wieldable
- type: IncreaseDamageOnWield
damage:
types:
Blunt: 2.5
Slash: 2.5
Blunt: 6
Slash: 2
Structural: 30
- type: GunRequiresWield
- type: DisarmMalus
- type: Prying
# No mark ability in exchange for wideswing, autoattack, and being one-handed
- type: entity
parent: [ BaseKnife, BaseWeaponCrusher, BaseSecurityCargoContraband]
id: WeaponCrusherDagger
@@ -194,12 +196,12 @@
- type: ThrowingAngle
angle: 225
# Like a crusher... but better
# Less mark damage in exchange for more healing. Also has a better ratio of blunt to slash damage, but less structural.
- type: entity
parent: [ WeaponCrusher, BaseSecurityCargoContraband]
id: WeaponCrusherGlaive
name: crusher glaive
description: An early design of the proto-kinetic accelerator, in glaive form.
description: An early design of the proto-kinetic accelerator, in glaive form. Provides better healing in exchange for less charged damage.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/crusher_glaive.rsi
@@ -215,11 +217,27 @@
- suitStorage
- type: UseDelay
delay: 1.9
- type: BasicEntityAmmoProvider
proto: BulletChargeGlaive
capacity: 1
count: 1
- type: LeechOnMarker
leech:
groups:
Brute: -21
- type: MeleeWeapon
- type: Tag
tags:
- Pickaxe
- type: MeleeWeapon
attackRate: 1
wideAnimationRotation: -135
damage:
types:
Blunt: 3
Slash: 7
- type: IncreaseDamageOnWield
damage:
types:
Blunt: 2
Slash: 6
Structural: 20