Pirate Gear Tweaks. (#35986)
* Tweaked pirate gear to be in-line with similar items. * Added attribution for flashlight sprites, made hardsuits Major Contraband * Added empty versions of the pirate revolver and flintlock. * Test fail fix hopefully? * Test fail fix hopefully V2.0 * Test fail fix hopefully V3.0 * Test fail fix hopefully V4.0 --------- Co-authored-by: RedBookcase <Usualmoves@gmail.com>
@@ -580,7 +580,7 @@
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#Pirate Captain Hardsuit
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- type: entity
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parent: ClothingHeadHardsuitBase
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parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
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id: ClothingHeadHelmetHardsuitPirateCap
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name: pirate captain's hardsuit helmet
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suffix: Pirate
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@@ -590,9 +590,20 @@
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sprite: Clothing/Head/Hardsuits/piratecaptainhelm.rsi
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- type: Clothing
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sprite: Clothing/Head/Hardsuits/piratecaptainhelm.rsi
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- type: PointLight # Color matches visor colors, radius/energy same as mining hardsuit for the big captain.
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color: "#f3ea9c"
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radius: 7
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energy: 3
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- type: PressureProtection
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highPressureMultiplier: 0.3
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lowPressureMultiplier: 1000
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.9
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Slash: 0.9
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Piercing: 0.9
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Heat: 0.9
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#CENTCOMM / ERT HARDSUITS
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#ERT Leader Hardsuit
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@@ -751,7 +751,7 @@
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#Pirate EVA Suit (Deep Space EVA Suit)
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#Despite visually appearing like a softsuit, it functions exactly like a hardsuit would (parents off of base hardsuit, has resistances and toggleable clothing, etc.) so it goes here.
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- type: entity
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parent: ClothingOuterHardsuitBase
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parent: [ ClothingOuterHardsuitBase, BaseMajorContraband ]
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id: ClothingOuterHardsuitPirateEVA
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name: deep space EVA suit
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suffix: Pirate
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@@ -759,6 +759,8 @@
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
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- type: Item
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size: Huge
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi
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- type: ExplosionResistance
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@@ -782,13 +784,15 @@
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#Pirate Captain Hardsuit
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- type: entity
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parent: ClothingOuterHardsuitBase
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parent: [ ClothingOuterHardsuitBase, BaseMajorContraband ]
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id: ClothingOuterHardsuitPirateCap
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name: pirate captain's hardsuit
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description: An ancient armored hardsuit, perfect for defending against space scurvy and toolbox-wielding scallywags.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Hardsuits/piratecaptain.rsi
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- type: Item
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size: Huge
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/piratecaptain.rsi
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- type: PressureProtection
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@@ -151,7 +151,7 @@
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- type: entity
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name: pirate revolver
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parent: [BaseWeaponRevolver, BaseMinorContraband]
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parent: [BaseWeaponRevolver, BaseMajorContraband]
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id: WeaponRevolverPirate
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description: A crude single-action revolver handmade by a space pirate. Old and covered in rust, it somehow still works. Loads 5 rounds of .45 magnum.
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components:
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@@ -168,3 +168,17 @@
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capacity: 5
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chambers: [ True, True, True, True, True ]
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ammoSlots: [ null, null, null, null, null ]
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- type: entity
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name: pirate revolver
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parent: WeaponRevolverPirate
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id: WeaponRevolverPirateEmpty
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description: An odd, old-looking revolver, favoured by pirate crews. Uses .45 magnum ammo.
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suffix: Empty
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components:
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- type: RevolverAmmoProvider
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proto: null
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capacity: 5
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chambers: [ null, null, null, null, null ]
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ammoSlots: [ null, null, null, null, null ]
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@@ -81,7 +81,7 @@
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- type: entity
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name: musket
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parent: [ BaseWeaponSniper, BaseGunWieldable, BaseMinorContraband ]
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parent: [ BaseWeaponSniper, BaseGunWieldable, BaseMajorContraband ]
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id: Musket
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description: This should've been in a museum long before you were born. Uses .60 anti-materiel ammo.
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components:
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@@ -119,16 +119,19 @@
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- type: entity
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name: flintlock pistol
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parent: [BaseWeaponSniper, BaseMinorContraband]
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parent: [BaseWeaponSniper, BaseMajorContraband]
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id: WeaponPistolFlintlock
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description: A pirate's companion. Yarrr! Uses .60 anti-materiel ammo.
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description: A pirate's companion. Yarrr! Uses .45 magnum ammo.
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components:
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- type: Gun
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minAngle: 0
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maxAngle: 30 #miss him entirely because the barrel is smoothbore
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- type: Item
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size: Small
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storedRotation: 90
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shape:
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- 0,0,1,0
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- 0,1,0,1
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storedRotation: 0
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- type: Sprite
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sprite: Objects/Weapons/Guns/Snipers/flintlock.rsi
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- type: Clothing
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@@ -139,9 +142,18 @@
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- type: BallisticAmmoProvider
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whitelist:
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tags:
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- CartridgeAntiMateriel
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- CartridgeMagnum # changed from Anti-material rifle rounds because it's a flintlock pistol not a Hristov
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capacity: 1
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proto: CartridgeAntiMateriel
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proto: CartridgeMagnum
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- type: StaticPrice
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price: 0
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- type: entity
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name: flintlock pistol
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parent: WeaponPistolFlintlock
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id: WeaponPistolFlintlockEmpty
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description: A pirate's companion. Yarrr! Uses .45 magnum ammo.
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suffix: Empty
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components:
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- type: BallisticAmmoProvider
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proto: null
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Before Width: | Height: | Size: 4.1 KiB |
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After Width: | Height: | Size: 470 B |
@@ -1,22 +1,33 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Made by brainfood1183 (github) for ss14. Vox states by Flareguy for Space Station 14",
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"size": {
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"x": 32,
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"y": 32
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Made by brainfood1183 (github) for ss14. Vox states by Flareguy for Space Station 14. Flashlight state sprites by RedBookcase on github.",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
|
||||
"name": "icon"
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||||
},
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"states": [
|
||||
{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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},
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{
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"name": "equipped-HELMET-vox",
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"directions": 4
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}
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]
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{
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"name": "icon-flash"
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},
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{
|
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"name": "off-equipped-HELMET",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "on-equipped-HELMET",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "off-equipped-HELMET-vox",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "on-equipped-HELMET-vox",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 32 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 1.2 KiB |