Merge stable into master (#34547)

This commit is contained in:
slarticodefast
2025-01-21 00:12:49 +01:00
committed by GitHub

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@@ -2,6 +2,7 @@ using System.Globalization;
using System.Linq;
using System.Numerics;
using Content.Server.Administration.Managers;
using Content.Server.Administration.Systems;
using Content.Server.GameTicking.Events;
using Content.Server.Spawners.Components;
using Content.Server.Speech.Components;
@@ -27,6 +28,7 @@ namespace Content.Server.GameTicking
{
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly SharedJobSystem _jobs = default!;
[Dependency] private readonly AdminSystem _admin = default!;
[ValidatePrototypeId<EntityPrototype>]
public const string ObserverPrototypeName = "MobObserver";
@@ -233,6 +235,7 @@ namespace Content.Server.GameTicking
_roles.MindAddJobRole(newMind, silent: silent, jobPrototype:jobId);
var jobName = _jobs.MindTryGetJobName(newMind);
_admin.UpdatePlayerList(player);
if (lateJoin && !silent)
{