Cleanup warnings in WorldgenConfigSystem (#36864)

Fix warnings in WorldgenConfigSystem
This commit is contained in:
Tayrtahn
2025-04-23 18:39:17 -04:00
committed by GitHub
parent 02814e1e8d
commit b3d761921f

View File

@@ -22,7 +22,7 @@ public sealed class WorldgenConfigSystem : EntitySystem
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IConsoleHost _conHost = default!;
[Dependency] private readonly IMapManager _map = default!;
[Dependency] private readonly SharedMapSystem _map = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly ISerializationManager _ser = default!;
@@ -53,7 +53,7 @@ public sealed class WorldgenConfigSystem : EntitySystem
return;
}
var map = _map.GetMapEntityId(new MapId(mapInt));
var map = _map.GetMapOrInvalid(new MapId(mapInt));
if (!_proto.TryIndex<WorldgenConfigPrototype>(args[1], out var proto))
{
@@ -73,7 +73,7 @@ public sealed class WorldgenConfigSystem : EntitySystem
if (_enabled == false)
return;
var target = _map.GetMapEntityId(_gameTicker.DefaultMap);
var target = _map.GetMapOrInvalid(_gameTicker.DefaultMap);
Log.Debug($"Trying to configure {_gameTicker.DefaultMap}, aka {ToPrettyString(target)} aka {target}");
var cfg = _proto.Index<WorldgenConfigPrototype>(_worldgenConfig);