Automatic Open tests (#1142)

* auto eng obt

* Update CP14RoundEndSystem.CBT.cs

* Update CP14EdSystem.cs

* cbt cbt!

* Update CP14RoundEndSystem.CBT.cs
This commit is contained in:
Ed
2025-04-15 23:09:49 +03:00
committed by GitHub
parent c61a76fa69
commit b40cbfb5d7
10 changed files with 141 additions and 45 deletions

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@@ -4,11 +4,13 @@ using Content.Client.UserInterface.ControlExtensions;
using Content.Client.UserInterface.Controls;
using Content.Client.UserInterface.Controls.FancyTree;
using Content.Client.UserInterface.Systems.Info;
using Content.Shared.CCVar;
using Content.Shared.Guidebook;
using Content.Shared.Localizations;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Configuration;
using Robust.Shared.ContentPack;
using Robust.Shared.Prototypes;
@@ -19,6 +21,7 @@ public sealed partial class GuidebookWindow : FancyWindow, ILinkClickHandler
{
[Dependency] private readonly DocumentParsingManager _parsingMan = default!;
[Dependency] private readonly IResourceManager _resourceManager = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
private Dictionary<ProtoId<GuideEntryPrototype>, GuideEntry> _entries = new();
@@ -159,7 +162,7 @@ public sealed partial class GuidebookWindow : FancyWindow, ILinkClickHandler
foreach (var entry in GetSortedEntries(roots))
{
if (!entry.CrystallPunkAllowed) continue; //CrystallEdge guidebook filter
if (entry.LocFilter is not null && entry.LocFilter != ContentLocalizationManager.Culture) continue; //CrystallEdge guidebook filter
if (entry.LocFilter is not null && entry.LocFilter != _cfg.GetCVar(CCVars.Language)) continue; //CrystallEdge guidebook filter
AddEntry(entry.Id, parent, addedEntries);
}

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@@ -1,10 +1,13 @@
using Content.Shared.CCVar;
using Content.Shared.Localizations;
using Robust.Client.GameObjects;
using Robust.Shared.Configuration;
namespace Content.Client._CP14.Localization;
public sealed class CP14LocalizationVisualsSystem : EntitySystem
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
public override void Initialize()
{
base.Initialize();
@@ -19,7 +22,7 @@ public sealed class CP14LocalizationVisualsSystem : EntitySystem
foreach (var (map, pDictionary) in visuals.Comp.MapStates)
{
if (!pDictionary.TryGetValue(ContentLocalizationManager.Culture, out var state))
if (!pDictionary.TryGetValue(_cfg.GetCVar(CCVars.Language), out var state))
return;
if (sprite.LayerMapTryGet(map, out _))

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@@ -1,3 +1,4 @@
using Content.Shared.CCVar;
using Robust.Shared;
using Robust.Shared.Configuration;
@@ -13,5 +14,12 @@ public sealed class CP14EdSystem : EntitySystem
public override void Initialize()
{
_cfg.SetCVar(CVars.EntitiesCategoryFilter, "ForkFiltered");
_cfg.OnValueChanged(CCVars.Language, OnLanguageChange, true);
}
private void OnLanguageChange(string obj)
{
_cfg.SetCVar(CVars.LocCultureName, obj);
}
}

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@@ -11,32 +11,86 @@ public sealed partial class CP14RoundEndSystem
[Dependency] private readonly GameTicker _ticker = default!;
private TimeSpan _nextUpdateTime = TimeSpan.Zero;
private readonly TimeSpan _updateFrequency = TimeSpan.FromSeconds(45f);
private readonly TimeSpan _updateFrequency = TimeSpan.FromSeconds(60f);
private bool _enabled;
private void InitCbt()
{
_enabled = _configManager.GetCVar(CCVars.CP14ClosedBetaTest);
_configManager.OnValueChanged(CCVars.CP14ClosedBetaTest, _ => { _enabled = _configManager.GetCVar(CCVars.CP14ClosedBetaTest); }, true);
_enabled = _cfg.GetCVar(CCVars.CP14ClosedBetaTest);
_cfg.OnValueChanged(CCVars.CP14ClosedBetaTest,
_ => { _enabled = _cfg.GetCVar(CCVars.CP14ClosedBetaTest); },
true);
}
// Вы можете сказать: Эд, ты ебанулся? Это же лютый щиткод!
// И я вам отвечу: Да. Но сама система ограничения времени работы сервера - временная штука на этап разработки, которая будет удалена. Мне просто лень каждый раз запускать и выключать сервер ручками.
private void UpdateCbt(float _)
{
if (!_enabled)
return;
if (_nextUpdateTime > _timing.CurTime)
if (!_enabled || _timing.CurTime < _nextUpdateTime)
return;
_nextUpdateTime = _timing.CurTime + _updateFrequency;
var now = DateTime.UtcNow.AddHours(3); // Moscow time
DateTime nowMoscow = DateTime.UtcNow.AddHours(3);
OpenWeekendRule(now);
EnglishDayRule(now);
LimitPlaytimeRule(now);
ApplyAnnouncements(now);
}
//Disable any round timers
if (nowMoscow.Hour is < 18 or > 20)
private void OpenWeekendRule(DateTime now)
{
var curWhitelist = _cfg.GetCVar(CCVars.WhitelistEnabled);
var isOpenWeened = now.DayOfWeek is DayOfWeek.Saturday or DayOfWeek.Sunday;
if (isOpenWeened && curWhitelist)
{
_cfg.SetCVar(CCVars.WhitelistEnabled, false);
}
else if (!isOpenWeened && !curWhitelist)
{
_cfg.SetCVar(CCVars.WhitelistEnabled, true);
}
}
private void EnglishDayRule(DateTime now)
{
var curLang = _cfg.GetCVar(CCVars.Language);
var englishDay = now.DayOfWeek == DayOfWeek.Saturday;
if (englishDay && curLang != "en-US")
{
_cfg.SetCVar(CCVars.Language, "en-US");
_chatSystem.DispatchGlobalAnnouncement(
"WARNING: The server changes its language to English. For the changes to apply to your device, reconnect to the server.",
announcementSound: new SoundPathSpecifier("/Audio/Effects/beep1.ogg"),
sender: "Server"
);
}
else if (!englishDay && curLang != "ru-RU")
{
_cfg.SetCVar(CCVars.Language, "ru-RU");
_chatSystem.DispatchGlobalAnnouncement(
"WARNING: The server changes its language to Russian. For the changes to apply to your device, reconnect to the server.",
announcementSound: new SoundPathSpecifier("/Audio/Effects/beep1.ogg"),
sender: "Server"
);
}
}
private void LimitPlaytimeRule(DateTime now)
{
var playtime = now.Hour is >= 18 and < 21;
if (playtime)
{
if (_ticker.Paused)
_ticker.TogglePause();
}
else
{
if (_ticker.RunLevel == GameRunLevel.InRound)
_roundEnd.EndRound();
@@ -44,20 +98,30 @@ public sealed partial class CP14RoundEndSystem
if (!_ticker.Paused)
_ticker.TogglePause();
}
else
{
if (_ticker.Paused)
_ticker.TogglePause();
}
}
if (nowMoscow.Hour == 20 && nowMoscow.Minute == 45)
private void ApplyAnnouncements(DateTime now)
{
var timeMap = new (int Hour, int Minute, Action Action)[]
{
_chatSystem.DispatchGlobalAnnouncement("ВНИМАНИЕ: Сервер автоматически завершит раунд через 15 минут", announcementSound: new SoundPathSpecifier("/Audio/Effects/beep1.ogg"), sender: "Сервер");
}
if (nowMoscow.Hour == 21 && nowMoscow.Minute == 02)
(20, 45, () =>
{
_chatSystem.DispatchGlobalAnnouncement(
Loc.GetString("cp14-cbt-close-15m"),
announcementSound: new SoundPathSpecifier("/Audio/Effects/beep1.ogg"),
sender: "Server"
);
}),
(21, 2, () =>
{
_consoleHost.ExecuteCommand("golobby");
}),
};
foreach (var (hour, minute, action) in timeMap)
{
_consoleHost.ExecuteCommand("golobby");
_consoleHost.ExecuteCommand("set-motd Плейтест на сегодня уже закончен. Следующий запуск в 18:00 МСК.");
if (now.Hour == hour && now.Minute == minute)
action.Invoke();
}
}
}

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@@ -17,7 +17,7 @@ public sealed partial class CP14RoundEndSystem : EntitySystem
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly CP14DemiplaneSystem _demiplane = default!;
[Dependency] private readonly RoundEndSystem _roundEnd = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
private TimeSpan _roundEndMoment = TimeSpan.Zero;
@@ -77,7 +77,7 @@ public sealed partial class CP14RoundEndSystem : EntitySystem
private void StartRoundEndTimer()
{
var roundEndDelay = TimeSpan.FromMinutes(_configManager.GetCVar(CCVars.CP14RoundEndMinutes));
var roundEndDelay = TimeSpan.FromMinutes(_cfg.GetCVar(CCVars.CP14RoundEndMinutes));
_roundEndMoment = _timing.CurTime + roundEndDelay;

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@@ -0,0 +1,12 @@
using Robust.Shared.Configuration;
namespace Content.Shared.CCVar;
public sealed partial class CCVars
{
/// <summary>
/// Language used for the in-game localization.
/// </summary>
public static readonly CVarDef<string> Language =
CVarDef.Create("localization.language", "en-US", CVar.SERVER | CVar.REPLICATED);
}

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@@ -1,6 +1,8 @@
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
using Content.Shared.CCVar;
using Robust.Shared.Configuration;
using Robust.Shared.Utility;
namespace Content.Shared.Localizations
@@ -8,10 +10,7 @@ namespace Content.Shared.Localizations
public sealed class ContentLocalizationManager
{
[Dependency] private readonly ILocalizationManager _loc = default!;
// If you want to change your codebase's language, do it here.
//public const string Culture = "en-US";
public const string Culture = "ru-RU";
[Dependency] private readonly IConfigurationManager _cfg = default!;
/// <summary>
/// Custom format strings used for parsing and displaying minutes:seconds timespans.
@@ -26,14 +25,9 @@ namespace Content.Shared.Localizations
public void Initialize()
{
var culture = new CultureInfo(Culture);
_loc.LoadCulture(culture);
// Uncomment for Ru localization
var fallbackCulture = new CultureInfo("en-US");
_loc.LoadCulture(fallbackCulture);
_loc.SetFallbackCluture(fallbackCulture);
//
var culture = new CultureInfo(_cfg.GetCVar(CCVars.Language));
_loc.LoadCulture(culture);
_loc.AddFunction(culture, "PRESSURE", FormatPressure);
_loc.AddFunction(culture, "POWERWATTS", FormatPowerWatts);
_loc.AddFunction(culture, "POWERJOULES", FormatPowerJoules);
@@ -44,7 +38,6 @@ namespace Content.Shared.Localizations
_loc.AddFunction(culture, "NATURALPERCENT", FormatNaturalPercent);
_loc.AddFunction(culture, "PLAYTIME", FormatPlaytime);
_loc.AddFunction(culture, "MANY", FormatMany); // TODO: Temporary fix for MANY() fluent errors. Remove after resolve errors.
/*
* The following language functions are specific to the english localization. When working on your own
@@ -53,13 +46,22 @@ namespace Content.Shared.Localizations
*/
var cultureEn = new CultureInfo("en-US");
if (!_loc.HasCulture(cultureEn))
_loc.LoadCulture(cultureEn);
_loc.SetFallbackCluture(cultureEn); // I don't think there's any reason to change the fallback culture.
_loc.AddFunction(cultureEn, "MAKEPLURAL", FormatMakePlural);
_loc.AddFunction(cultureEn, "MANY", FormatMany);
_loc.AddFunction(cultureEn, "NATURALFIXED", FormatNaturalFixed);
_loc.AddFunction(cultureEn, "LOC", FormatLoc);
_loc.AddFunction(cultureEn, "NATURALPERCENT", FormatNaturalPercent);
_loc.AddFunction(cultureEn, "POWERJOULES", FormatPowerJoules);
_loc.AddFunction(cultureEn, "TOSTRING", args => FormatToString(cultureEn, args));
_cfg.OnValueChanged(CCVars.Language, OnCultureUpdate, true);
}
private void OnCultureUpdate(string value)
{
var culture = new CultureInfo(value);
if (!_loc.HasCulture(culture))
_loc.LoadCulture(culture);
_loc.DefaultCulture = culture;
_loc.ReloadLocalizations();
}
private ILocValue FormatMany(LocArgs args)
@@ -80,7 +82,7 @@ namespace Content.Shared.Localizations
{
var number = ((LocValueNumber) args.Args[0]).Value * 100;
var maxDecimals = (int)Math.Floor(((LocValueNumber) args.Args[1]).Value);
var formatter = (NumberFormatInfo)NumberFormatInfo.GetInstance(CultureInfo.GetCultureInfo(Culture)).Clone();
var formatter = (NumberFormatInfo)NumberFormatInfo.GetInstance(CultureInfo.GetCultureInfo(_cfg.GetCVar(CCVars.Language))).Clone();
formatter.NumberDecimalDigits = maxDecimals;
return new LocValueString(string.Format(formatter, "{0:N}", number).TrimEnd('0').TrimEnd(char.Parse(formatter.NumberDecimalSeparator)) + "%");
}
@@ -89,7 +91,7 @@ namespace Content.Shared.Localizations
{
var number = ((LocValueNumber) args.Args[0]).Value;
var maxDecimals = (int)Math.Floor(((LocValueNumber) args.Args[1]).Value);
var formatter = (NumberFormatInfo)NumberFormatInfo.GetInstance(CultureInfo.GetCultureInfo(Culture)).Clone();
var formatter = (NumberFormatInfo)NumberFormatInfo.GetInstance(CultureInfo.GetCultureInfo(_cfg.GetCVar(CCVars.Language))).Clone();
formatter.NumberDecimalDigits = maxDecimals;
return new LocValueString(string.Format(formatter, "{0:N}", number).TrimEnd('0').TrimEnd(char.Parse(formatter.NumberDecimalSeparator)));
}
@@ -159,7 +161,6 @@ namespace Content.Shared.Localizations
/// </summary>
public static string FormatPlaytime(TimeSpan time)
{
time = TimeSpan.FromMinutes(Math.Ceiling(time.TotalMinutes));
var hours = (int)time.TotalHours;
var minutes = time.Minutes;
return Loc.GetString($"zzzz-fmt-playtime", ("hours", hours), ("minutes", minutes));

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@@ -1,6 +1,9 @@
[whitelist]
enabled = true
[localization]
language = "ru-RU"
[log]
path = "logs"
format = "log_%(date)s-%(time)s.txt"

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@@ -0,0 +1 @@
cp14-cbt-close-15m = WARNING: The server will automatically end the round after 15 minutes

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@@ -0,0 +1 @@
cp14-cbt-close-15m = ВНИМАНИЕ: Сервер автоматически завершит раунд через 15 минут