disabled weather
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@@ -24,6 +24,8 @@ public sealed class CP14WeatherRule : StationEventSystem<CP14WeatherRuleComponen
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{
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base.Started(uid, component, gameRule, args);
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return;
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var query = EntityQueryEnumerator<MapComponent, BecomesStationComponent>();
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while (query.MoveNext(out var mapUid, out var map, out var station))
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{
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@@ -43,6 +45,8 @@ public sealed class CP14WeatherRule : StationEventSystem<CP14WeatherRuleComponen
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{
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base.Ended(uid, component, gameRule, args);
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return;
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var query = EntityQueryEnumerator<MapComponent, BecomesStationComponent>();
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while (query.MoveNext(out var mapUid, out var map, out var station))
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{
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@@ -19,6 +19,8 @@ public sealed class CP14WeatherControllerSystem : EntitySystem
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{
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base.Update(frameTime);
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return;
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var query = EntityQueryEnumerator<CP14WeatherControllerComponent>();
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while (query.MoveNext(out var uid, out var weather))
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{
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