Update DungeonJob.PostGenBiome.cs

This commit is contained in:
Ed
2024-11-02 11:34:57 +03:00
parent 1c0f1d552e
commit baf3099a0c

View File

@@ -1,5 +1,6 @@
using System.Threading.Tasks;
using Content.Server.Parallax;
using Content.Shared.Maps;
using Content.Shared.Parallax.Biomes;
using Content.Shared.Procedural;
using Content.Shared.Procedural.PostGeneration;
@@ -31,6 +32,12 @@ public sealed partial class DungeonJob
if (reservedTiles.Contains(node))
continue;
if (dunGen.TileMask is not null)
{
if (dunGen.TileMask.Contains(((ContentTileDefinition) _tileDefManager[tileRef.Value.Tile.TypeId]).ID))
continue;
}
// Need to set per-tile to override data.
if (biomeSystem.TryGetTile(node, indexedBiome.Layers, seed, _grid, out var tile))
{