fixrotations - Modified Targetted Entities (#34638)
This commit is contained in:
@@ -89,6 +89,8 @@ public sealed class FixRotationsCommand : IConsoleCommand
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valid |= tagSystem.HasTag(child, "ForceFixRotations");
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// override
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valid &= !tagSystem.HasTag(child, "ForceNoFixRotations");
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// remove diagonal entities as well
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valid &= !tagSystem.HasTag(child, "Diagonal");
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if (!valid)
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continue;
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@@ -86,7 +86,7 @@
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- type: entity
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name: Atmos Fix Freezer Marker
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id: AtmosFixFreezerMarker
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description: "Change air temp to 235K, for freezer with a big of wiggle room to get set up."
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description: "Change air temp to 235K, for freezer with a bit of wiggle room to get set up."
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parent: MarkerBase
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components:
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- type: Sprite
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@@ -9,6 +9,9 @@
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- type: Marker
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- type: Clickable
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- type: InteractionOutline
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- type: Tag
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tags:
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- ForceFixRotations
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- type: Sprite
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drawdepth: Overdoors
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sprite: Markers/cross.rsi
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@@ -23,6 +23,9 @@
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cost: 4
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delay: 6
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fx: EffectRCDDeconstruct6
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- type: Tag
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tags:
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- ForceFixRotations # Allow fixrotations to target these
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- type: Destructible
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thresholds:
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- trigger:
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@@ -187,6 +190,9 @@
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- GlassAirlockLayer
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- type: Occluder
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enabled: false
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- type: Tag
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tags:
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- ForceNoFixRotations # Prevent fixrotations from targeting these, since the base Firelock is targeted
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- type: Door
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occludes: false
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- type: Physics
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@@ -65,6 +65,7 @@
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tags:
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- Structure
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- Wall
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- ForceNoFixRotations # Don't want the fixrotations command to target these
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- type: ContainerContainer
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containers:
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battery-container: !type:Container
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@@ -34,6 +34,9 @@
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containers:
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board: !type:Container
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- type: NavMapDoor
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- type: Tag
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tags:
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- ForceNoFixRotations # Don't want the fixrotations command to target these
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- type: Door
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openDrawDepth: BlastDoors
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closedDrawDepth: BlastDoors
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@@ -36,6 +36,9 @@
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- type: FootstepModifier
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footstepSoundCollection:
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collection: FootstepHull
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- type: Tag
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tags:
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- ForceFixRotations
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- type: entity
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id: CounterBase
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@@ -14,7 +14,9 @@
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key: full
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base: carpet_
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- type: Tag
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tags: [ Carpet ]
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tags:
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- Carpet
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- ForceFixRotations
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- type: Physics
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canCollide: false
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- type: Fixtures
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@@ -22,12 +24,12 @@
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damageContainer: Inorganic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 10
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- trigger:
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!type:DamageTrigger
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damage: 10
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Butcherable
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butcheringType: Knife
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butcherDelay: 2
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@@ -2,32 +2,33 @@
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id: AirSensorBase
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abstract: true
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components:
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- type: DeviceNetwork
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deviceNetId: AtmosDevices
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receiveFrequencyId: AtmosMonitor
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transmitFrequencyId: AtmosMonitor
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prefix: device-address-prefix-sensor
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sendBroadcastAttemptEvent: true
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examinableAddress: true
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- type: WiredNetworkConnection
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- type: DeviceNetworkRequiresPower
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- type: AtmosDevice
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- type: AtmosMonitor
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temperatureThresholdId: stationTemperature
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pressureThresholdId: stationPressure
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gasThresholdPrototypes:
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Oxygen: stationOxygen
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Nitrogen: stationNitrogen
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CarbonDioxide: stationCO2
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Plasma: stationPlasma
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Tritium: stationTritium
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WaterVapor: stationWaterVapor
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Ammonia: stationAmmonia
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NitrousOxide: stationNO
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Frezon: danger
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- type: Tag
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tags:
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- AirSensor
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- type: DeviceNetwork
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deviceNetId: AtmosDevices
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receiveFrequencyId: AtmosMonitor
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transmitFrequencyId: AtmosMonitor
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prefix: device-address-prefix-sensor
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sendBroadcastAttemptEvent: true
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examinableAddress: true
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- type: WiredNetworkConnection
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- type: DeviceNetworkRequiresPower
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- type: AtmosDevice
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- type: AtmosMonitor
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temperatureThresholdId: stationTemperature
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pressureThresholdId: stationPressure
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gasThresholdPrototypes:
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Oxygen: stationOxygen
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Nitrogen: stationNitrogen
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CarbonDioxide: stationCO2
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Plasma: stationPlasma
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Tritium: stationTritium
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WaterVapor: stationWaterVapor
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Ammonia: stationAmmonia
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NitrousOxide: stationNO
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Frezon: danger
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- type: Tag
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tags:
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- AirSensor
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- ForceFixRotations
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- type: entity
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id: AirSensor
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@@ -37,54 +38,54 @@
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placement:
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mode: SnapgridCenter
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components:
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- type: Transform
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anchored: true
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Metallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 100
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: Physics
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canCollide: false
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.25,-0.25,0.25,0.25"
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density: 20
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mask:
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- ItemMask
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restitution: 0.3
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friction: 0.2
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- type: Clickable
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- type: InteractionOutline
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- type: ApcPowerReceiver
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- type: ExtensionCableReceiver
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- type: AccessReader
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access: [ [ "Atmospherics" ] ]
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- type: Construction
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graph: AirSensor
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node: sensor
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- type: Appearance
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- type: Sprite
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drawdepth: FloorObjects
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sprite: Structures/Specific/Atmospherics/sensor.rsi
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layers:
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- state: gsensor1
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map: [ "enum.PowerDeviceVisualLayers.Powered" ]
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- type: GenericVisualizer
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visuals:
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enum.PowerDeviceVisuals.Powered:
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enum.PowerDeviceVisualLayers.Powered:
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True: { state: gsensor1 }
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False: { state: gsensor0 }
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- type: Transform
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anchored: true
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Metallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 100
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: Physics
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canCollide: false
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.25,-0.25,0.25,0.25"
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density: 20
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mask:
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- ItemMask
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restitution: 0.3
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friction: 0.2
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- type: Clickable
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- type: InteractionOutline
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- type: ApcPowerReceiver
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- type: ExtensionCableReceiver
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- type: AccessReader
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access: [ [ "Atmospherics" ] ]
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- type: Construction
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graph: AirSensor
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node: sensor
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- type: Appearance
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- type: Sprite
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drawdepth: FloorObjects
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sprite: Structures/Specific/Atmospherics/sensor.rsi
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layers:
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- state: gsensor1
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map: [ "enum.PowerDeviceVisualLayers.Powered" ]
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- type: GenericVisualizer
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visuals:
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enum.PowerDeviceVisuals.Powered:
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enum.PowerDeviceVisualLayers.Powered:
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True: { state: gsensor1 }
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False: { state: gsensor0 }
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- type: entity
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parent: BaseItem
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@@ -92,14 +93,14 @@
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name: air sensor assembly
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description: Air sensor assembly. An assembly of air sensors?
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components:
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- type: Item
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size: Small
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- type: Anchorable
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- type: Construction
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graph: AirSensor
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node: assembly
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- type: Sprite
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drawdepth: FloorObjects
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sprite: Structures/Specific/Atmospherics/sensor.rsi
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layers:
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- state: gsensor0
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- type: Item
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size: Small
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- type: Anchorable
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- type: Construction
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graph: AirSensor
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node: assembly
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- type: Sprite
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drawdepth: FloorObjects
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sprite: Structures/Specific/Atmospherics/sensor.rsi
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layers:
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- state: gsensor0
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@@ -94,19 +94,19 @@
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name: clockwork grille
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description: A flimsy framework of iron rods assembled in traditional Ratvarian fashion.
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components:
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- type: Sprite
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drawdepth: Walls
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sprite: Structures/Walls/clockwork_grille.rsi
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state: ratvargrille
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layers:
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- state: ratvargrille
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- type: Icon
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sprite: Structures/Walls/clockwork_grille.rsi
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state: ratvargrille
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- type: Construction
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graph: ClockGrille
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node: clockGrille
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deconstructionTarget: start
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- type: Sprite
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drawdepth: Walls
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sprite: Structures/Walls/clockwork_grille.rsi
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state: ratvargrille
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layers:
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- state: ratvargrille
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- type: Icon
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sprite: Structures/Walls/clockwork_grille.rsi
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state: ratvargrille
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- type: Construction
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graph: ClockGrille
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node: clockGrille
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deconstructionTarget: start
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- type: entity
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id: GrilleBroken
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@@ -114,38 +114,41 @@
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name: grille
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description: A flimsy framework of iron rods. It has seen better days.
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components:
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- type: Sprite
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drawdepth: Walls
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sprite: Structures/Walls/grille.rsi
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state: grille_broken
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- type: Icon
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sprite: Structures/Walls/grille.rsi
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state: grille_broken
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- type: RCDDeconstructable
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cost: 6
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delay: 4
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fx: EffectRCDDeconstruct4
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- type: Construction
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graph: Grille
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node: grilleBroken
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deconstructionTarget: start
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- type: Fixtures # overwrite BaseStructure parent.
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- type: Physics
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bodyType: Static
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canCollide: false
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: FlimsyMetallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 10
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behaviors:
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- !type:ChangeConstructionNodeBehavior
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node: start
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: Sprite
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drawdepth: Walls
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sprite: Structures/Walls/grille.rsi
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state: grille_broken
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- type: Icon
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sprite: Structures/Walls/grille.rsi
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state: grille_broken
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- type: RCDDeconstructable
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cost: 6
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delay: 4
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fx: EffectRCDDeconstruct4
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- type: Construction
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graph: Grille
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node: grilleBroken
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deconstructionTarget: start
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- type: Fixtures # overwrite BaseStructure parent.
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- type: Physics
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bodyType: Static
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canCollide: false
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- type: Tag
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tags:
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- ForceNoFixRotations
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: FlimsyMetallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 10
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behaviors:
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- !type:ChangeConstructionNodeBehavior
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node: start
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: entity
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id: ClockworkGrilleBroken
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@@ -153,84 +156,90 @@
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name: clockwork grille
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description: A flimsy framework of iron rods assembled in traditional Ratvarian fashion. It has seen better days.
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components:
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- type: Sprite
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drawdepth: Walls
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sprite: Structures/Walls/clockwork_grille.rsi
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state: brokenratvargrille
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- type: Icon
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sprite: Structures/Walls/clockwork_grille.rsi
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state: brokenratvargrille
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- type: Construction
|
||||
graph: ClockGrille
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node: clockGrilleBroken
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- type: Sprite
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||||
drawdepth: Walls
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||||
sprite: Structures/Walls/clockwork_grille.rsi
|
||||
state: brokenratvargrille
|
||||
- type: Icon
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||||
sprite: Structures/Walls/clockwork_grille.rsi
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||||
state: brokenratvargrille
|
||||
- type: Construction
|
||||
graph: ClockGrille
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||||
node: clockGrilleBroken
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||||
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- type: entity
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||||
id: GrilleDiagonal
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||||
parent: Grille
|
||||
name: diagonal grille
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Walls
|
||||
sprite: Structures/Walls/grille.rsi
|
||||
layers:
|
||||
- state: grille_diagonal
|
||||
- state: electrified_diagonal
|
||||
sprite: Effects/electricity.rsi
|
||||
map: ["enum.ElectrifiedLayers.Sparks"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Icon
|
||||
sprite: Structures/Walls/grille.rsi
|
||||
state: grille_diagonal
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
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||||
shape:
|
||||
!type:PolygonShape
|
||||
vertices:
|
||||
- "-0.5,-0.5"
|
||||
- "0.5,0.5"
|
||||
- "0.5,-0.5"
|
||||
mask:
|
||||
- FullTileMask
|
||||
layer:
|
||||
- WallLayer
|
||||
- type: Construction
|
||||
graph: GrilleDiagonal
|
||||
node: grilleDiagonal
|
||||
- type: Sprite
|
||||
drawdepth: Walls
|
||||
sprite: Structures/Walls/grille.rsi
|
||||
layers:
|
||||
- state: grille_diagonal
|
||||
- state: electrified_diagonal
|
||||
sprite: Effects/electricity.rsi
|
||||
map: ["enum.ElectrifiedLayers.Sparks"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Icon
|
||||
sprite: Structures/Walls/grille.rsi
|
||||
state: grille_diagonal
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PolygonShape
|
||||
vertices:
|
||||
- "-0.5,-0.5"
|
||||
- "0.5,0.5"
|
||||
- "0.5,-0.5"
|
||||
mask:
|
||||
- FullTileMask
|
||||
layer:
|
||||
- WallLayer
|
||||
- type: Construction
|
||||
graph: GrilleDiagonal
|
||||
node: grilleDiagonal
|
||||
|
||||
- type: entity
|
||||
id: ClockworkGrilleDiagonal
|
||||
parent: ClockworkGrille
|
||||
name: diagonal clockwork grille
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Walls
|
||||
sprite: Structures/Walls/clockwork_grille.rsi
|
||||
layers:
|
||||
- state: ratvargrille_diagonal
|
||||
- state: electrified_diagonal
|
||||
sprite: Effects/electricity.rsi
|
||||
map: ["enum.ElectrifiedLayers.Sparks"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Icon
|
||||
sprite: Structures/Walls/clockwork_grille.rsi
|
||||
state: ratvargrille_diagonal
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PolygonShape
|
||||
vertices:
|
||||
- "-0.5,-0.5"
|
||||
- "0.5,0.5"
|
||||
- "0.5,-0.5"
|
||||
mask:
|
||||
- FullTileMask
|
||||
layer:
|
||||
- WallLayer
|
||||
- type: Construction
|
||||
graph: GrilleDiagonal
|
||||
node: clockworkGrilleDiagonal
|
||||
- type: Sprite
|
||||
drawdepth: Walls
|
||||
sprite: Structures/Walls/clockwork_grille.rsi
|
||||
layers:
|
||||
- state: ratvargrille_diagonal
|
||||
- state: electrified_diagonal
|
||||
sprite: Effects/electricity.rsi
|
||||
map: ["enum.ElectrifiedLayers.Sparks"]
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Icon
|
||||
sprite: Structures/Walls/clockwork_grille.rsi
|
||||
state: ratvargrille_diagonal
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PolygonShape
|
||||
vertices:
|
||||
- "-0.5,-0.5"
|
||||
- "0.5,0.5"
|
||||
- "0.5,-0.5"
|
||||
mask:
|
||||
- FullTileMask
|
||||
layer:
|
||||
- WallLayer
|
||||
- type: Construction
|
||||
graph: GrilleDiagonal
|
||||
node: clockworkGrilleDiagonal
|
||||
|
||||
|
||||
@@ -56,9 +56,6 @@
|
||||
id: WallBrick
|
||||
name: brick wall
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wall
|
||||
- type: Sprite
|
||||
sprite: Structures/Walls/brick.rsi
|
||||
- type: Icon
|
||||
@@ -546,6 +543,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wall
|
||||
- Diagonal
|
||||
- type: Sprite
|
||||
drawdepth: Walls
|
||||
sprite: Structures/Walls/plastitanium_diagonal.rsi
|
||||
@@ -687,6 +685,9 @@
|
||||
snap:
|
||||
- Wall
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: Sprite
|
||||
drawdepth: Walls
|
||||
sprite: Structures/Walls/reinforced_diagonal.rsi
|
||||
@@ -829,6 +830,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Wall
|
||||
- Diagonal
|
||||
- type: Sprite
|
||||
drawdepth: Walls
|
||||
sprite: Structures/Walls/shuttle_diagonal.rsi
|
||||
|
||||
@@ -122,6 +122,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/clockwork_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -152,4 +155,4 @@
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
- type: Construction
|
||||
graph: WindowDiagonal
|
||||
node: clockworkWindowDiagonal
|
||||
node: clockworkWindowDiagonal
|
||||
|
||||
@@ -64,6 +64,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/mining_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -91,4 +94,4 @@
|
||||
- East
|
||||
- type: DamageVisuals
|
||||
damageOverlay:
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
|
||||
@@ -122,6 +122,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/plasma_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -152,4 +155,4 @@
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
- type: Construction
|
||||
graph: WindowDiagonal
|
||||
node: plasmaWindowDiagonal
|
||||
node: plasmaWindowDiagonal
|
||||
|
||||
@@ -121,6 +121,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/plastitanium_window_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: Icon
|
||||
sprite: Structures/Windows/plastitanium_window_diagonal.rsi
|
||||
state: state0
|
||||
@@ -195,4 +198,4 @@
|
||||
doAfterDelay: 3
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: RGlass
|
||||
damageModifierSet: RGlass
|
||||
|
||||
@@ -129,6 +129,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/reinforced_window_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -159,4 +162,4 @@
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
- type: Construction
|
||||
graph: WindowDiagonal
|
||||
node: reinforcedWindowDiagonal
|
||||
node: reinforcedWindowDiagonal
|
||||
|
||||
@@ -125,6 +125,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/reinforced_plasma_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -155,4 +158,4 @@
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
- type: Construction
|
||||
graph: WindowDiagonal
|
||||
node: reinforcedPlasmaWindowDiagonal
|
||||
node: reinforcedPlasmaWindowDiagonal
|
||||
|
||||
@@ -122,6 +122,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/reinforced_uranium_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -152,4 +155,4 @@
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
- type: Construction
|
||||
graph: WindowDiagonal
|
||||
node: reinforcedUraniumWindowDiagonal
|
||||
node: reinforcedUraniumWindowDiagonal
|
||||
|
||||
@@ -67,6 +67,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/shuttle_window_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -94,4 +97,4 @@
|
||||
- East
|
||||
- type: DamageVisuals
|
||||
damageOverlay:
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
|
||||
@@ -117,6 +117,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/uranium_window_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -147,4 +150,4 @@
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
- type: Construction
|
||||
graph: WindowDiagonal
|
||||
node: uraniumWindowDiagonal
|
||||
node: uraniumWindowDiagonal
|
||||
|
||||
@@ -254,6 +254,9 @@
|
||||
drawdepth: WallTops
|
||||
sprite: Structures/Windows/window_diagonal.rsi
|
||||
state: state0
|
||||
- type: Tag
|
||||
tags:
|
||||
- Diagonal
|
||||
- type: IconSmooth
|
||||
mode: Diagonal
|
||||
key: windows
|
||||
@@ -284,4 +287,4 @@
|
||||
sprite: Structures/Windows/cracks_diagonal.rsi
|
||||
- type: Construction
|
||||
graph: WindowDiagonal
|
||||
node: windowDiagonal
|
||||
node: windowDiagonal
|
||||
|
||||
@@ -440,6 +440,9 @@
|
||||
- type: Tag
|
||||
id: Debug
|
||||
|
||||
- type: Tag
|
||||
id: Diagonal
|
||||
|
||||
- type: Tag
|
||||
id: Dice
|
||||
|
||||
|
||||
Reference in New Issue
Block a user