This commit is contained in:
Ed
2024-08-22 13:05:03 +03:00
parent 0f1c4f144e
commit bc2f6fab7c
3 changed files with 33 additions and 132 deletions

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@@ -1,92 +0,0 @@
/*
* All right reserved to CrystallPunk.
*
* BUT this file is sublicensed under MIT License
*
*/
using System.Linq;
using Content.Server._CP14.Procedural.BiomeSpawner;
using Content.Server._CP14.RoundSeed;
using Content.Server.Decals;
using Content.Server.Parallax;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Prototypes;
namespace Content.Server._CP14.BiomeSpawner.EntitySystems;
public sealed class CP14BiomeSpawnerSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly BiomeSystem _biome = default!;
[Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly SharedMapSystem _maps = default!;
[Dependency] private readonly DecalSystem _decals = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly CP14RoundSeedSystem _roundSeed = default!;
public override void Initialize()
{
SubscribeLocalEvent<CP14BiomeSpawnerComponent, MapInitEvent>(OnMapInit);
}
private void OnMapInit(Entity<CP14BiomeSpawnerComponent> ent, ref MapInitEvent args)
{
SpawnBiome(ent);
QueueDel(ent);
}
private void SpawnBiome(Entity<CP14BiomeSpawnerComponent> ent)
{
var biome = _proto.Index(ent.Comp.Biome);
var spawnerTransform = Transform(ent);
if (spawnerTransform.GridUid == null)
return;
var gridUid = spawnerTransform.GridUid.Value;
if (!TryComp<MapGridComponent>(gridUid, out var map))
return;
var seed = _roundSeed.GetSeed();
var vec = _transform.GetGridOrMapTilePosition(ent);
if (!_biome.TryGetTile(vec, biome.Layers, seed, map, out var tile))
return;
// Set new tile
_maps.SetTile(gridUid, map, vec, tile.Value);
var tileCenterVec = vec + map.TileSizeHalfVector;
// Remove old decals
var oldDecals = _decals.GetDecalsInRange(gridUid, tileCenterVec);
foreach (var (id, _) in oldDecals)
{
_decals.RemoveDecal(gridUid, id);
}
//Add decals
if (_biome.TryGetDecals(vec, biome.Layers, seed, map, out var decals))
{
foreach (var decal in decals)
{
_decals.TryAddDecal(decal.ID, new EntityCoordinates(gridUid, decal.Position), out _);
}
}
// Remove entities
var oldEntities = _lookup.GetEntitiesInRange(spawnerTransform.Coordinates, 0.48f);
// TODO: Replace this shit with GetEntitiesInBox2
foreach (var entToRemove in oldEntities.Concat(new[] { ent.Owner })) // Do not remove self
{
QueueDel(entToRemove);
}
if (_biome.TryGetEntity(vec, biome.Layers, tile.Value, seed, map, out var entityProto))
Spawn(entityProto, new EntityCoordinates(gridUid, tileCenterVec));
}
}

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@@ -1,10 +1,8 @@
/*
* All right reserved to CrystallPunk.
*
* This file is sublicensed under Custom License Agreement for Stalker14 project (https://github.com/stalker14-project/stalker14) only
* BUT this file is sublicensed under MIT License
*
* See LICENSE.TXT file in the project root for full license information.
* Copyright (c) 2024 TheShuEd (Github)
*/
using Content.Shared.Parallax.Biomes;

View File

@@ -1,21 +1,18 @@
/*
* All right reserved to CrystallPunk.
*
* This file is sublicensed under Custom License Agreement for Stalker14 project (https://github.com/stalker14-project/stalker14) only
* BUT this file is sublicensed under MIT License
*
* See LICENSE.TXT file in the project root for full license information.
* Copyright (c) 2024 TheShuEd (Github)
*/
using System.Numerics;
using System.Linq;
using Content.Server._CP14.RoundSeed;
using Content.Server.Decals;
using Content.Server.GameTicking;
using Content.Server.Parallax;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server._CP14.Procedural.BiomeSpawner;
@@ -26,58 +23,53 @@ public sealed class CP14BiomeSpawnerSystem : EntitySystem
[Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly SharedMapSystem _maps = default!;
[Dependency] private readonly DecalSystem _decals = default!;
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly CP14RoundSeedSystem _roundSeed = default!;
private int _seed = 27;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RoundStartAttemptEvent>(OnRoundStartAttempt);
SubscribeLocalEvent<CP14BiomeSpawnerComponent, MapInitEvent>(OnMapInit);
}
private void OnRoundStartAttempt(RoundStartAttemptEvent ev)
private void OnMapInit(Entity<CP14BiomeSpawnerComponent> ent, ref MapInitEvent args)
{
_seed = _random.Next(100000);
SpawnBiome(ent);
QueueDel(ent);
}
private void OnMapInit(Entity<CP14BiomeSpawnerComponent> spawner, ref MapInitEvent args)
private void SpawnBiome(Entity<CP14BiomeSpawnerComponent> ent)
{
SpawnBiome(spawner);
QueueDel(spawner);
}
private void SpawnBiome(Entity<CP14BiomeSpawnerComponent> spawner)
{
var biome = _proto.Index(spawner.Comp.Biome);
var parent = _transform.GetParent(spawner);
if (parent == null)
var biome = _proto.Index(ent.Comp.Biome);
var spawnerTransform = Transform(ent);
if (spawnerTransform.GridUid == null)
return;
var gridUid = parent.Owner;
var gridUid = spawnerTransform.GridUid.Value;
if (!TryComp<MapGridComponent>(gridUid, out var map))
return;
var v2i = _transform.GetGridOrMapTilePosition(spawner);
if (!_biome.TryGetTile(v2i, biome.Layers, _seed, map, out var tile))
var seed = _roundSeed.GetSeed();
var vec = _transform.GetGridOrMapTilePosition(ent);
if (!_biome.TryGetTile(vec, biome.Layers, seed, map, out var tile))
return;
// Set new tile
_maps.SetTile(gridUid, map, v2i, tile.Value);
_maps.SetTile(gridUid, map, vec, tile.Value);
var tileCenterVec = vec + map.TileSizeHalfVector;
// Remove old decals
var oldDecals = _decals.GetDecalsInRange(gridUid, v2i + new Vector2(0.5f, 0.5f));
var oldDecals = _decals.GetDecalsInRange(gridUid, tileCenterVec);
foreach (var (id, _) in oldDecals)
{
_decals.RemoveDecal(gridUid, id);
}
//Add decals
if (_biome.TryGetDecals(v2i, biome.Layers, _seed, map, out var decals))
if (_biome.TryGetDecals(vec, biome.Layers, seed, map, out var decals))
{
foreach (var decal in decals)
{
@@ -85,13 +77,16 @@ public sealed class CP14BiomeSpawnerSystem : EntitySystem
}
}
//TODO maybe need remove anchored entities here
//Add entities
if (_biome.TryGetEntity(v2i, biome.Layers, tile.Value, _seed, map, out var entityProto))
// Remove entities
var oldEntities = _lookup.GetEntitiesInRange(spawnerTransform.Coordinates, 0.48f);
// TODO: Replace this shit with GetEntitiesInBox2
foreach (var entToRemove in oldEntities.Concat(new[] { ent.Owner })) // Do not remove self
{
var ent = _entManager.SpawnEntity(entityProto,
new EntityCoordinates(gridUid, v2i + map.TileSizeHalfVector));
QueueDel(entToRemove);
}
// Add entities
if (_biome.TryGetEntity(vec, biome.Layers, tile.Value, seed, map, out var entityProto))
Spawn(entityProto, new EntityCoordinates(gridUid, tileCenterVec));
}
}