Salvage Spawners (#31020)

* treasure entities and spawners

* no more smiles
This commit is contained in:
Nemanja
2024-08-15 15:26:02 -04:00
committed by GitHub
parent 49fd12a65f
commit c41fe93040
22 changed files with 986 additions and 58 deletions

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@@ -0,0 +1,458 @@
- type: entityTable
id: SalvageScrapSpawnerCommon
table: !type:GroupSelector
children:
# 70% chance of scrap of some kind
- !type:GroupSelector
weight: 70
children:
- !type:NestedSelector
tableId: SalvageScrapLowValue
weight: 60
- !type:NestedSelector
tableId: SalvageScrapHighValue
weight: 30
- !type:NestedSelector
tableId: SalvageScrapLarge
weight: 10
# 10% chance of some trash
- !type:NestedSelector
tableId: GenericTrashItems
weight: 10
# 15% chance of low-value equipment
- !type:NestedSelector
tableId: SalvageEquipmentCommon
weight: 15
# 5% chance of low-value treasure or maintenance tools
- !type:GroupSelector
weight: 5
children:
- !type:NestedSelector
tableId: SalvageTreasureCommon
- !type:NestedSelector
tableId: MaintToolsTable
- type: entity
parent: MarkerBase
id: SalvageSpawnerScrapCommon
name: Salvage Scrap Spawner
suffix: Common, 50%
components:
- type: Sprite
layers:
- state: pink
- sprite: Objects/Materials/Scrap/generic.rsi
state: metal-1
- type: EntityTableSpawner
offset: 0.4
table: !type:NestedSelector
tableId: SalvageScrapSpawnerCommon
prob: 0.5
- type: entity
parent: SalvageSpawnerScrapCommon
id: SalvageSpawnerScrapCommon75
suffix: Common, 75%
components:
- type: EntityTableSpawner
offset: 0.4
table: !type:NestedSelector
tableId: SalvageScrapSpawnerCommon
prob: 0.75
- type: entityTable
id: SalvageScrapSpawnerValuable
table: !type:GroupSelector
children:
# 75% chance of scrap of some kind
- !type:GroupSelector
weight: 75
children:
- !type:NestedSelector
tableId: SalvageScrapLowValue
weight: 20
- !type:NestedSelector
tableId: SalvageScrapHighValue
weight: 40
- !type:NestedSelector
tableId: SalvageScrapLarge
weight: 40
# 15% chance of low-value equipment
- !type:NestedSelector
tableId: SalvageEquipmentCommon
weight: 15
# 10% chance of low-value treasure or maintenance tools
- !type:GroupSelector
weight: 10
children:
- !type:NestedSelector
tableId: SalvageTreasureCommon
- !type:NestedSelector
tableId: MaintToolsTable
- !type:NestedSelector
tableId: SalvageTreasureUncommon
weight: 0.25
- type: entity
parent: MarkerBase
id: SalvageSpawnerScrapValuable
name: Salvage Scrap Spawner
suffix: Valuable, 50%
components:
- type: Sprite
layers:
- state: pink
- sprite: Objects/Materials/Scrap/generic.rsi
state: junk-airlock-1
- type: EntityTableSpawner
offset: 0.4
table: !type:NestedSelector
tableId: SalvageScrapSpawnerValuable
prob: 0.5
- type: entity
parent: SalvageSpawnerScrapValuable
id: SalvageSpawnerScrapValuable75
suffix: Valuable, 75%
components:
- type: EntityTableSpawner
offset: 0.4
table: !type:NestedSelector
tableId: SalvageScrapSpawnerValuable
prob: 0.75
- type: entity
parent: MarkerBase
id: SalvageSpawnerTreasure
name: Salvage Treasure Spawner
suffix: Common, 75%
components:
- type: Sprite
layers:
- state: pink
- sprite: Objects/Materials/materials.rsi
state: diamond
- type: EntityTableSpawner
offset: 0.4
table: !type:GroupSelector
prob: 0.75
children:
# 80% chance of some treasure
- !type:GroupSelector
weight: 80
children:
- !type:NestedSelector
tableId: SalvageTreasureCommon
weight: 60
- !type:NestedSelector
tableId: SalvageTreasureUncommon
weight: 30
- !type:NestedSelector
tableId: SalvageTreasureRare
weight: 9
- !type:NestedSelector
tableId: SalvageTreasureLegendary
weight: 1
# 10% chance of low-level equipment
- !type:GroupSelector
weight: 10
children:
- !type:NestedSelector
tableId: SalvageEquipmentCommon
weight: 60
- !type:NestedSelector
tableId: SalvageEquipmentUncommon
weight: 40
# 5% chance of moderate scrap
- !type:GroupSelector
weight: 5
children:
- !type:NestedSelector
tableId: SalvageScrapLowValue
weight: 60
- !type:NestedSelector
tableId: SalvageScrapHighValue
weight: 30
- !type:NestedSelector
tableId: SalvageScrapLarge
weight: 10
# 5% chance of maintenance fluff
- !type:NestedSelector
tableId: MaintFluffTable
weight: 5
- type: entity
parent: MarkerBase
id: SalvageSpawnerTreasureValuable
name: Salvage Treasure Spawner
suffix: Valuable, 75%
components:
- type: Sprite
layers:
- state: pink
- sprite: Objects/Materials/materials.rsi
state: diamond
- type: EntityTableSpawner
offset: 0.4
table: !type:GroupSelector
prob: 0.75
children:
# 80% chance of some treasure
- !type:GroupSelector
weight: 80
children:
- !type:NestedSelector
tableId: SalvageTreasureCommon
weight: 45
- !type:NestedSelector
tableId: SalvageTreasureUncommon
weight: 35
- !type:NestedSelector
tableId: SalvageTreasureRare
weight: 15
- !type:NestedSelector
tableId: SalvageTreasureLegendary
weight: 5
# 10% chance of low-level equipment
- !type:GroupSelector
weight: 10
children:
- !type:NestedSelector
tableId: SalvageEquipmentCommon
weight: 50
- !type:NestedSelector
tableId: SalvageEquipmentUncommon
weight: 40
- !type:NestedSelector
tableId: SalvageEquipmentUncommon
weight: 10
# 5% chance of moderate scrap
- !type:GroupSelector
weight: 5
children:
- !type:NestedSelector
tableId: SalvageScrapLowValue
weight: 30
- !type:NestedSelector
tableId: SalvageScrapHighValue
weight: 45
- !type:NestedSelector
tableId: SalvageScrapLarge
weight: 25
# 5% chance of maintenance fluff
- !type:NestedSelector
tableId: MaintFluffTable
weight: 5
rolls: !type:RangeNumberSelector
range: 1, 2
- type: entity
parent: MarkerBase
id: SalvageSpawnerEquipment
name: Salvage Equipment Spawner
suffix: Common, 75%
components:
- type: Sprite
layers:
- state: pink
- sprite: Objects/Devices/communication.rsi
state: walkietalkie
- type: EntityTableSpawner
offset: 0.4
table: !type:GroupSelector
prob: 0.75
children:
# 80% chance of equipment item
- !type:GroupSelector
weight: 80
children:
- !type:NestedSelector
tableId: SalvageEquipmentCommon
weight: 60
- !type:NestedSelector
tableId: SalvageEquipmentUncommon
weight: 30
- !type:NestedSelector
tableId: SalvageEquipmentRare
weight: 9
- !type:NestedSelector
tableId: SalvageEquipmentLegendary
weight: 1
# 15% chance of decent-ish treasure
- !type:GroupSelector
weight: 15
children:
- !type:NestedSelector
tableId: SalvageTreasureCommon
weight: 75
- !type:NestedSelector
tableId: SalvageTreasureUncommon
weight: 20
- !type:NestedSelector
tableId: SalvageTreasureRare
weight: 5
# 5% chance of decent maintenance loot
- !type:GroupSelector
weight: 5
children:
- !type:NestedSelector
tableId: MaintToolsTable
- !type:NestedSelector
tableId: MaintFluffTable
- type: entity
parent: MarkerBase
id: SalvageSpawnerEquipmentValuable
name: Salvage Equipment Spawner
suffix: Valuable, 75%
components:
- type: Sprite
layers:
- state: pink
- sprite: Objects/Devices/communication.rsi
state: walkietalkie
- type: EntityTableSpawner
offset: 0.4
table: !type:GroupSelector
prob: 0.75
children:
# 80% chance of equipment item
- !type:GroupSelector
weight: 80
children:
- !type:NestedSelector
tableId: SalvageEquipmentCommon
weight: 45
- !type:NestedSelector
tableId: SalvageEquipmentUncommon
weight: 35
- !type:NestedSelector
tableId: SalvageEquipmentRare
weight: 15
- !type:NestedSelector
tableId: SalvageEquipmentLegendary
weight: 5
# 14% chance of decent-ish treasure
- !type:GroupSelector
weight: 14
children:
- !type:NestedSelector
tableId: SalvageTreasureCommon
weight: 60
- !type:NestedSelector
tableId: SalvageTreasureUncommon
weight: 30
- !type:NestedSelector
tableId: SalvageTreasureRare
weight: 10
# 5% chance of decent maintenance loot
- !type:GroupSelector
weight: 5
children:
- !type:NestedSelector
tableId: MaintToolsTable
- !type:NestedSelector
tableId: MaintFluffTable
# 1% chance of syndie maintenance loot
- !type:GroupSelector
weight: 1
children:
- !type:NestedSelector
tableId: SyndieMaintLoot
- type: entity
name: Salvage Canister Spawner
id: SalvageCanisterSpawner
parent: MarkerBase
components:
- type: Sprite
layers:
- state: pink
- sprite: Structures/Storage/canister.rsi
state: blue
- type: EntityTableSpawner
table: !type:GroupSelector
prob: 0.9
children:
- id: AirCanister
- id: NitrogenCanister
- id: OxygenCanister
- id: CarbonDioxideCanister
- id: PlasmaCanister
weight: 0.25
- id: NitrousOxideCanister
weight: 0.25
- type: entityTable
id: SalvageMagnetMobTable
table: !type:GroupSelector
children:
- id: MobCarpSalvage
weight: 60
- id: MobCarpSalvage
weight: 25
amount: !type:RangeNumberSelector
range: 1, 3
- !type:AllSelector
weight: 15
children:
- id: MobShark
- id: MobCarpSalvage
amount: !type:ConstantNumberSelector
value: 3
# - id: MobHivebot (solo hivebot spawn)
- type: entity
parent: MarkerBase
id: SalvageSpawnerMobMagnet
name: Salvage Magnet Mob Spawner
suffix: 50%
components:
- type: Sprite
layers:
- state: pink
- sprite: Mobs/Aliens/Carps/space.rsi
state: alive
- type: EntityTableSpawner
table: !type:NestedSelector
prob: 0.5
tableId: SalvageMagnetMobTable
- type: entity
parent: SalvageSpawnerMobMagnet
id: SalvageSpawnerMobMagnet75
suffix: 75%
components:
- type: EntityTableSpawner
table: !type:NestedSelector
prob: 0.75
tableId: SalvageMagnetMobTable
- type: entity
parent: SalvageSpawnerMobMagnet
id: SalvageSpawnerMobMagnet100
suffix: 100%
components:
- type: EntityTableSpawner
table: !type:NestedSelector
prob: 1.0
tableId: SalvageMagnetMobTable
- type: entity
parent: MarkerBase
id: SalvageSpawnerMobShark
name: Salvage Sharkminnow Spawner
components:
- type: Sprite
layers:
- state: pink
- sprite: Mobs/Aliens/Carps/sharkminnow.rsi
state: alive
- type: EntityTableSpawner
table: !type:AllSelector
children:
- id: MobShark
- id: MobCarpSalvage
amount: !type:ConstantNumberSelector
value: 3

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@@ -0,0 +1,226 @@
# Scrap: Worthless items that can be recycled into materials
- type: entityTable
id: SalvageScrapLowValue
table: !type:GroupSelector
children:
- id: ScrapAirlock2
- id: ScrapBucket
- id: ScrapCamera
- id: ScrapCanister1
- id: ScrapCanister2
- id: ScrapFaxMachine
- id: ScrapFireExtinguisher
- id: ScrapFirelock3
- id: ScrapIntercom
- id: ScrapMedkit
- !type:GroupSelector
children:
- id: ScrapPAI
- id: ScrapPAIGold
weight: 0.1
- id: ScrapTube
- id: ShardGlass
amount: !type:RangeNumberSelector
range: 1, 3
- id: SheetSteel1
weight: 0.5
amount: !type:RangeNumberSelector
range: 1, 3
- id: SheetPlastic1
weight: 0.5
amount: !type:RangeNumberSelector
range: 1, 3
- id: PartRodMetal1
weight: 0.5
amount: !type:RangeNumberSelector
range: 1, 3
- type: entityTable
id: SalvageScrapHighValue
table: !type:GroupSelector
children:
- id: ScrapSteel
weight: 2
- id: ScrapGlass
weight: 2
# - id: ScrapPlastic TODO: high-value plastic scrap.
# weight: 2
- id: SheetSteel10
- id: SheetGlass10
- id: SheetPlastic10
- id: PartRodMetal10
weight: 0.33
- id: MaterialWoodPlank10
weight: 0.2
- id: SheetPlasma10
weight: 0.2
- id: ArtifactFragment1
weight: 0.05
- id: SheetPlasteel10
weight: 0.05
- type: entityTable
id: SalvageScrapLarge
table: !type:GroupSelector
children:
- id: ScrapAirlock1
- id: ScrapCloset
- id: ScrapFirelock1
- id: ScrapFirelock2
- id: ScrapJetpack
weight: 0.5
- id: ScrapMopBucket
weight: 0.5
# Treasure: High-value scatterables that don't do a ton.
- type: entityTable
id: SalvageTreasureCommon
table: !type:GroupSelector
children:
- id: SheetPlasma1
amount: !type:RangeNumberSelector
range: 3, 5
- id: ResearchDisk
- id: DrinkGoldenCup
- id: TreasureSampleTube
- !type:NestedSelector
tableId: TreasureCoinPile
rolls: !type:RangeNumberSelector
range: 1, 2
- !type:NestedSelector
tableId: RandomInstrumentTable
- type: entityTable
id: SalvageTreasureUncommon
table: !type:GroupSelector
children:
- id: IngotSilver1
amount: !type:RangeNumberSelector
range: 1, 5
- id: IngotGold1
amount: !type:RangeNumberSelector
range: 3, 5
- id: TreasureDatadiskEncrypted
- !type:GroupSelector
children:
- id: TreasureCDDrive
- id: TreasureHardDiskDrive
- id: TreasureFlopDiskDrive
- !type:NestedSelector
tableId: TreasureCoinPile
rolls: !type:RangeNumberSelector
range: 4, 7
- id: SpaceCash1000
- id: WristwatchGold
- type: entityTable
id: SalvageTreasureRare
table: !type:GroupSelector
children:
- id: MaterialDiamond1
- id: TreasureCPUSupercharged
- id: TechnologyDiskRare
weight: 0.5
- id: ResearchDisk10000
weight: 0.5
- id: ArabianLamp
- !type:NestedSelector
tableId: TreasureCoinPileRare
rolls: !type:RangeNumberSelector
range: 2, 5
- !type:AllSelector
children:
- id: BriefcaseBrown
- !type:GroupSelector
rolls: !type:RangeNumberSelector
range: 3, 5
children:
- id: SpaceCash1000
weight: 60
- id: SpaceCash2500
weight: 25
- id: SpaceCash5000
weight: 14
- id: SpaceCash10000
weight: 1
- type: entityTable
id: SalvageTreasureLegendary
table: !type:GroupSelector
children:
- id: ClothingMaskGoldenCursed
- id: ClothingHeadHatFancyCrown
- id: GoldenBikeHorn
- id: ClothingHeadHatCatEars
- id: TreasureCoinDiamond
amount: !type:RangeNumberSelector
range: 2, 5
# Equipment: Tools and things used by salvagers. Quote unquote "Gamer Loot"
- type: entityTable
id: SalvageEquipmentCommon
table: !type:GroupSelector
children:
- id: Flare
- id: Crowbar
- id: Pickaxe
- id: ClothingMaskGas
- !type:GroupSelector
children:
- id: Wirecutter
- id: Screwdriver
- id: Wrench
- id: Welder
weight: 0.5
- id: Shovel
- id: FlashlightLantern
- id: FireExtinguisher
- type: entityTable
id: SalvageEquipmentUncommon
table: !type:GroupSelector
children:
- id: OreBag
- id: HandheldGPSBasic
- id: PowerCellHighPrinted
- id: RadioHandheld
- id: ClothingBeltUtility
- id: SurvivalKnife
- id: WeaponProtoKineticAccelerator
weight: 0.5
- id: OxygenTankFilled
- !type:GroupSelector
children:
- id: ClothingHeadHatWelding
- id: ClothingHeadHatWeldingMaskFlame
weight: 0.25
- id: ClothingHeadHatWeldingMaskFlameBlue
weight: 0.25
- id: ClothingHeadHatWeldingMaskPainted
weight: 0.1
- type: entityTable
id: SalvageEquipmentRare
table: !type:GroupSelector
children:
- id: FultonBeacon
- id: Fulton
amount: !type:RangeNumberSelector
range: 1, 3
- id: HandHeldMassScanner
- id: WeaponCrusherDagger
- id: MiningDrill
- id: ClothingEyesGlassesMeson
- id: ClothingBeltSalvageWebbing
- id: ClothingOuterHardsuitSalvage
- type: entityTable
id: SalvageEquipmentLegendary
table: !type:GroupSelector
children:
- id: WeaponCrusher
- id: WeaponCrusherGlaive
- id: OmnizineChemistryBottle

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@@ -1,3 +1,43 @@
- type: entityTable
id: RandomInstrumentTable
table: !type:GroupSelector
children:
- !type:GroupSelector
weight: 95
children:
- id: AcousticGuitarInstrument
- id: ViolinInstrument
- id: TrumpetInstrument
- id: ElectricGuitarInstrument
- id: AccordionInstrument
- id: HarmonicaInstrument
- id: TromboneInstrument
- id: FrenchHornInstrument
- id: EuphoniumInstrument
- id: SaxophoneInstrument
- id: BanjoInstrument
- id: GlockenspielInstrument
- id: XylophoneInstrument
- id: BikeHornInstrument
- id: RecorderInstrument
- id: FluteInstrument
- id: ClarinetInstrument
- id: CelloInstrument
- id: KalimbaInstrument
- id: MicrophoneInstrument
- id: BassGuitarInstrument
- id: OcarinaInstrument
- id: PanFluteInstrument
- !type:GroupSelector
weight: 5
children:
- id: SynthesizerInstrument
- id: GunpetInstrument
- id: BagpipeInstrument
- id: RockGuitarInstrument
- id: MusicBoxInstrument
- id: ViolaInstrument
- type: entity
id: RandomInstruments
name: random instruments spawner
@@ -8,37 +48,6 @@
- state: red
- sprite: Objects/Fun/Instruments/h_synthesizer.rsi
state: icon
- type: RandomSpawner
prototypes:
- AcousticGuitarInstrument
- ViolinInstrument
- TrumpetInstrument
- ElectricGuitarInstrument
- AccordionInstrument
- HarmonicaInstrument
- TromboneInstrument
- FrenchHornInstrument
- EuphoniumInstrument
- SaxophoneInstrument
- BanjoInstrument
- GlockenspielInstrument
- XylophoneInstrument
- BikeHornInstrument
- RecorderInstrument
- FluteInstrument
- ClarinetInstrument
- CelloInstrument
- KalimbaInstrument
- MicrophoneInstrument
- BassGuitarInstrument
- OcarinaInstrument
- PanFluteInstrument
chance: 0.95
rarePrototypes:
- SynthesizerInstrument
- GunpetInstrument
- BagpipeInstrument
- RockGuitarInstrument
- MusicBoxInstrument
- ViolaInstrument
rareChance: 0.05
- type: EntityTableSpawner
table: !type:NestedSelector
tableId: RandomInstrumentTable

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@@ -39,29 +39,6 @@
chance: 0.9
offset: 0.0
- type: entity
name: Salvage Canister Spawner
id: SalvageCanisterSpawner
parent: MarkerBase
components:
- type: Sprite
layers:
- state: red
- sprite: Structures/Storage/canister.rsi
state: blue
- type: RandomSpawner
rarePrototypes:
- PlasmaCanister
rareChance: 0.03
prototypes:
- AirCanister
- NitrogenCanister
- OxygenCanister
- CarbonDioxideCanister
- WaterVaporCanister
chance: 0.9
offset: 0.0
- type: entity
name: salvage loot spawner
id: SalvageLootSpawner

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@@ -51,6 +51,8 @@
components:
- type: Sprite
sprite: Objects/Consumable/Drinks/golden_cup.rsi
- type: StaticPrice
price: 125
- type: entity
parent: DrinkBaseCup

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@@ -111,6 +111,16 @@
tags:
- Sheet
- type: entity
parent: SheetPlasma
id: SheetPlasma10
suffix: 10
components:
- type: Sprite
state: plasma
- type: Stack
count: 10
- type: entity
parent: SheetPlasma
id: SheetPlasma1

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@@ -0,0 +1,191 @@
- type: entity
parent: BaseItem
id: TreasureDatadiskEncrypted
name: encrypted datadisk
description: An old data disk. Someone savvier than you could unencrypt it and learn something juicy. All you can do is sell it.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
layers:
- state: datadisk_base
color: "#868686"
- state: datadisk_label
- state: datadisk_encrypted
- type: PointLight
radius: 1.5
energy: 0.5
castShadows: false
color: "#0000ff"
- type: StaticPrice
price: 500
- type: entity
parent: BaseItem
id: TreasureHardDiskDrive
name: hard disk drive
description: A disk drive designed for old Earth technology, circa 1980. There's probably some kind of collector who might want to get their paws on this.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
layers:
- state: harddisk
map: [ "base" ]
- type: Item
storedRotation: -90
- type: RandomSprite
available:
- base:
harddisk: ""
harddisk_mini: ""
harddisk_micro: ""
- type: StaticPrice
price: 275
- type: entity
parent: BaseItem
id: TreasureFlopDiskDrive
name: floppy disk drive
description: A drive for reading off info off of floppy disks. Shame that the only things stored on them nowadays are nuclear bomb operations.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
layers:
- state: flopdrive
- type: Item
storedRotation: -90
- type: StaticPrice
price: 350
- type: entity
parent: BaseItem
id: TreasureCDDrive
name: CD drive
description: A piece of tech for reading data off of CDs. Nowadays that's not the most useful thing, unless you plan on flying somewhere.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
layers:
- state: cddrive
- type: Item
storedRotation: -90
- type: StaticPrice
price: 300
- type: entity
parent: BaseItem
id: TreasureCPUSupercharged
name: supercharged CPU
description: Some kind of super alien space tech. Shame all the computers already come with CPUs nowadays.
components:
- type: Sprite
sprite: Objects/Misc/module.rsi
layers:
- state: cpu_super
- type: Item
size: Tiny
- type: StaticPrice
price: 750
- type: entity
parent: BaseItem
id: TreasureSampleTube
name: sample tube
description: A glass tube with some sort of goop in it. Looks prone to breaking.
components:
- type: Sprite
sprite: Objects/Misc/sample_tubes.rsi
layers:
- state: blank
map: [ "base" ]
- type: RandomSprite
available:
- base:
blank: ""
power: ""
reinforcer: ""
energy: ""
synchronizer: ""
stabilizer: ""
- type: StaticPrice
price: 120
- type: entityTable
id: TreasureCoinPile
table: !type:GroupSelector
children:
- id: TreasureCoinIron
weight: 24
- id: TreasureCoinSilver
weight: 40
- id: TreasureCoinGold
weight: 24
- id: TreasureCoinAdamantine
weight: 11
- id: TreasureCoinDiamond
weight: 1
- type: entityTable
id: TreasureCoinPileRare
table: !type:GroupSelector
children:
- id: TreasureCoinIron
weight: 10
- id: TreasureCoinSilver
weight: 25
- id: TreasureCoinGold
weight: 40
- id: TreasureCoinAdamantine
weight: 20
- id: TreasureCoinDiamond
weight: 5
- type: entity
parent: BaseItem
id: TreasureCoinIron
name: coin
description: A flat bit of metal. If it was still in circulation, inflation would've made it worthless. Since it isn't, it's worth enough to keep in a book.
components:
- type: Sprite
sprite: Objects/Misc/coins.rsi
state: coin_iron
- type: Item
size: Tiny
- type: StaticPrice
price: 75
- type: entity
parent: TreasureCoinIron
id: TreasureCoinSilver
components:
- type: Sprite
state: coin_silver
- type: StaticPrice
price: 125
- type: entity
parent: TreasureCoinIron
id: TreasureCoinGold
components:
- type: Sprite
state: coin_gold
- type: StaticPrice
price: 175
- type: entity
parent: TreasureCoinIron
id: TreasureCoinAdamantine
components:
- type: Sprite
state: coin_adamantine
- type: StaticPrice
price: 250
- type: entity
parent: TreasureCoinIron
id: TreasureCoinDiamond
components:
- type: Sprite
state: coin_diamond
- type: StaticPrice
price: 500

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from vgstation13 at https://github.com/vgstation-coders/vgstation13/blob/15121b534f4ef10339d96412e22fe3ce4d15a45d/icons/obj/coins.dmi",
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"y": 32
},
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"name": "coin_silver"
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{
"name": "coin_gold"
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"name": "coin_iron"
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"name": "coin_adamantine"
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/fb1012102257b7b0a08d861fd2b8ba963c416e93/icons/obj/science/chromosomes.dmi",
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{
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{
"name": "synchronizer"
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{
"name": "power"
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{
"name": "energy"
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"name": "reinforcer"
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