strange pill tweaks (#30524)
* fix randomfill logic * Revert "fix randomfill logic" This reverts commit 7cd73c0e61cbe5eda58f9451d15e583b76b62640. * change strange pill weights * proposed balance changes
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@@ -1,51 +1,77 @@
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- type: weightedRandomFillSolution
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id: RandomFillStrangePill
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fills:
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- quantity: 20
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weight: 1
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reagents:
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- Aluminium
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- Carbon
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- Chlorine
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- Copper
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- Fluorine
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- Hydrogen
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- Iodine
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- Lithium
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- Mercury
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- Potassium
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- Phosphorus
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- Radium
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- Silicon
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- Sulfur
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- Sodium
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- quantity: 20
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weight: 2
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reagents:
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- Omnizine
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- quantity: 20
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weight: 3
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reagents:
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- ChloralHydrate
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- Desoxyephedrine
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- Ephedrine
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- Ipecac
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- Mold
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- MuteToxin
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- Nocturine
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- NorepinephricAcid
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- Pax
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- Tricordrazine
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- SodiumPolyacrylate
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- Fresium
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- quantity: 20
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weight: 5
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reagents:
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- SpaceDrugs
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- quantity: 10
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weight: 5
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reagents:
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- Amatoxin
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# 5 groups for a total weight of 100
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# Very Good - weight: 15
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- quantity: 15
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weight: 5
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reagents:
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- Stimulants
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- quantity: 10
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weight: 5
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reagents:
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- Ichor
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- quantity: 5
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weight: 5
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reagents:
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- Cognizine
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# Good - weight: 25
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- quantity: 20
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weight: 25
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reagents:
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- Desoxyephedrine
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- Ephedrine
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- Omnizine
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- Tricordrazine
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- Vitamin
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# Neutral - weight: 20
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- quantity: 20
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weight: 17.5
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reagents:
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- Ipecac
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- SodiumPolyacrylate
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- SpaceDrugs
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- SpaceGlue
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- Laughter
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- JuiceThatMakesYouWeh
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- Lipozine
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- quantity: 5
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weight: 2.5
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reagents:
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- Honk
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# Bad - weight: 25
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- quantity: 20
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weight: 10.5
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reagents:
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- MuteToxin
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- Pax
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- Fresium
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- quantity: 10
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weight: 10.5
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reagents:
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- Uranium
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- Licoxide
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- Razorium
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- quantity: 5
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weight: 4
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reagents:
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- Toxin
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# Very Bad - weight: 15
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- quantity: 20
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weight: 2.5
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reagents:
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- ChloralHydrate
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- quantity: 10
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weight: 10
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reagents:
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- Bleach
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- CarpoToxin
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- BuzzochloricBees
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- Amatoxin
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- quantity: 5
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weight: 2.5
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reagents:
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- Lexorin
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- type: entity
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name: strange pill
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@@ -60,31 +86,32 @@
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- type: RandomFillSolution
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solution: food
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weightedRandomId: RandomFillStrangePill
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- type: Sprite
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sprite: Objects/Specific/Chemistry/pills.rsi
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layers:
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- state: pill1
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map: [ "enum.DamageStateVisualLayers.Base" ]
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- type: RandomSprite
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available:
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- enum.DamageStateVisualLayers.Base:
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pill1: ""
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pill2: ""
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pill3: ""
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pill4: ""
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pill5: ""
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pill6: ""
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pill7: ""
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pill8: ""
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pill9: ""
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pill10: ""
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pill11: ""
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pill12: ""
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pill13: ""
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pill14: ""
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pill15: ""
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pill16: ""
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pill17: ""
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pill18: ""
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pill19: ""
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pill20: ""
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# RandomSprite does not work with pill component
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# - type: Sprite
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# sprite: Objects/Specific/Chemistry/pills.rsi
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# layers:
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# - state: pill1
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# map: [ "enum.DamageStateVisualLayers.Base" ]
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# - type: RandomSprite
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# available:
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# - enum.DamageStateVisualLayers.Base:
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# pill1: ""
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# pill2: ""
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# pill3: ""
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# pill4: ""
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# pill5: ""
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# pill6: ""
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# pill7: ""
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# pill8: ""
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# pill9: ""
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# pill10: ""
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# pill11: ""
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# pill12: ""
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# pill13: ""
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# pill14: ""
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# pill15: ""
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# pill16: ""
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# pill17: ""
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# pill18: ""
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# pill19: ""
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# pill20: ""
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