Salvage Equipment Rebalance [Reclaimer Removal] (#31333)
* Salvage Equipment Rebalance * oh yeah! * make fire extinguisher 100%
This commit is contained in:
@@ -1,48 +1,47 @@
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- type: entityTable
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id: FillSalvageSpecialistHardsuitSpatio
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table: !type:AllSelector
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children:
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- id: OxygenTankFilled
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- id: ClothingShoesBootsMag
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- id: ClothingOuterHardsuitSpatio
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- id: ClothingMaskGasExplorer
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- type: entityTable
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id: LockerFillSalvageSpecialist
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table: !type:AllSelector
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children:
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- id: ClothingBeltUtilityFilled
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- id: SurvivalKnife
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- id: HandheldGPSBasic
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- id: RadioHandheld
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- id: AppraisalTool
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- id: FireExtinguisher
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- id: Flare
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prob: 0.3
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rolls: !type:ConstantNumberSelector
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value: 3
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- type: entity
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id: LockerSalvageSpecialistFilledHardsuit
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suffix: Filled, Hardsuit
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parent: LockerSalvageSpecialist
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components:
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- type: StorageFill
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contents:
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- id: ClothingOuterHardsuitSpatio
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- id: ClothingShoesBootsMag
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- id: ClothingMaskGasExplorer
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- id: ClothingBeltUtilityFilled
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- id: SurvivalKnife
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- id: HandheldGPSBasic
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- id: RadioHandheld
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- id: SeismicCharge
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amount: 2
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- id: OreBag
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prob: 0.5
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- id: Flare
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prob: 0.3
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- id: Flare
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prob: 0.3
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- id: Flare
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prob: 0.3
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- type: EntityTableContainerFill
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containers:
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entity_storage: !type:AllSelector
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children:
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- !type:NestedSelector
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tableId: FillSalvageSpecialistHardsuitSpatio
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- !type:NestedSelector
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tableId: LockerFillSalvageSpecialist
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- type: entity
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id: LockerSalvageSpecialistFilled
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suffix: Filled
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parent: LockerSalvageSpecialist
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components:
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- type: StorageFill
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contents:
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# Currently do not function as 'true' mesons, so they're useless for salvagers.
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# - id: ClothingEyesGlassesMeson
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- id: ClothingBeltUtilityFilled
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- id: SurvivalKnife
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- id: HandheldGPSBasic
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- id: RadioHandheld
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- id: SeismicCharge
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amount: 2
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- id: OreBag
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prob: 0.5
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- id: Flare
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prob: 0.3
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- id: Flare
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prob: 0.3
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- id: Flare
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prob: 0.3
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- type: EntityTableContainerFill
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containers:
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entity_storage: !type:NestedSelector
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tableId: LockerFillSalvageSpecialist
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@@ -16,7 +16,6 @@
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- id: RubberStampApproved
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- id: RubberStampDenied
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- id: RubberStampQm
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- id: SalvageShuttleConsoleCircuitboard
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- type: entity
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id: LockerQuarterMasterFilled
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@@ -377,4 +376,4 @@
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- id: JetpackBlue
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- id: SpaceCash1000
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- id: BeachBall
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- id: BikeHorn
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- id: BikeHorn
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@@ -229,12 +229,10 @@
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parent: SuitStorageBase
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suffix: Salvage
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components:
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- type: StorageFill
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contents:
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- id: OxygenTankFilled
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- id: ClothingShoesBootsMag
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- id: ClothingOuterHardsuitSpatio
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- id: ClothingMaskGasExplorer
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- type: EntityTableContainerFill
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containers:
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entity_storage: !type:NestedSelector
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tableId: FillSalvageSpecialistHardsuitSpatio
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- type: AccessReader
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access: [["Salvage"]]
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@@ -3,13 +3,9 @@
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startingInventory:
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Crowbar: 2
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Pickaxe: 4
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OreBag: 4
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OreBag: 2
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Flare: 4
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FlashlightLantern: 2
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Floodlight: 2
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HandheldGPSBasic: 2
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RadioHandheld: 2
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WeaponProtoKineticAccelerator: 4
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SeismicCharge: 2
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FultonBeacon: 1
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Fulton: 2
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@@ -197,6 +197,7 @@
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- id: PowerCellHighPrinted
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- id: RadioHandheld
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- id: ClothingBeltUtility
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- id: Floodlight
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- id: WeaponProtoKineticAccelerator
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weight: 0.5
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- id: OxygenTankFilled
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@@ -142,17 +142,6 @@
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- type: StealTarget
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stealGroup: CargoShuttleConsoleCircuitboard
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- type: entity
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parent: BaseComputerCircuitboard
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id: SalvageShuttleConsoleCircuitboard
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name: salvage shuttle console board
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description: A computer printed circuit board for a salvage shuttle console.
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components:
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- type: ComputerBoard
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prototype: ComputerShuttleSalvage
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- type: StealTarget
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stealGroup: SalvageShuttleConsoleCircuitboard
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- type: entity
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parent: BaseComputerCircuitboard
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id: SurveillanceCameraMonitorCircuitboard
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@@ -52,9 +52,6 @@
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- type: TradeStation
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paths:
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- /Maps/Shuttles/trading_outpost.yml
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mining: !type:GridSpawnGroup
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paths:
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- /Maps/Shuttles/mining.yml
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# Spawn last
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ruins: !type:GridSpawnGroup
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hide: true
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@@ -159,36 +159,6 @@
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- type: StealTarget
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stealGroup: CargoShuttleConsoleCircuitboard
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- type: entity
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parent: BaseComputerShuttle
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id: ComputerShuttleSalvage
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name: salvage shuttle console
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description: Used to pilot the salvage shuttle.
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components:
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- type: Sprite
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layers:
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- map: ["computerLayerBody"]
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state: computer
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- map: ["computerLayerKeyboard"]
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state: generic_keyboard
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- map: ["computerLayerScreen"]
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state: shuttle
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- map: ["computerLayerKeys"]
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state: generic_keys
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- type: DroneConsole
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components:
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- type: SalvageShuttle
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- type: RadarConsole
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maxRange: 256
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- type: PointLight
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radius: 1.5
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energy: 1.6
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color: "#43ccb5"
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- type: Computer
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board: SalvageShuttleConsoleCircuitboard
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- type: StealTarget
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stealGroup: SalvageShuttleConsoleCircuitboard
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- type: entity
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parent: BaseComputer
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id: ComputerIFF
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@@ -137,8 +137,6 @@
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- AirTank
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- GasAnalyzer
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- UtilityBelt
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- Fulton
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- FultonBeacon
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- Pickaxe
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- ModularReceiver
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- AppraisalTool
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@@ -235,13 +235,6 @@
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sprite: Objects/Misc/module.rsi
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state: cpuboard
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- type: stealTargetGroup
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id: SalvageShuttleConsoleCircuitboard
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name: salvage shuttle console board
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sprite:
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sprite: Objects/Misc/module.rsi
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state: cpuboard
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- type: stealTargetGroup
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id: ClothingEyesHudBeer
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name: beer goggles
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@@ -261,17 +261,6 @@
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- type: Objective
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difficulty: 0.7
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- type: entity
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parent: BaseThiefStealObjective
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id: SalvageShuttleCircuitboardStealObjective
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components:
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- type: NotJobRequirement
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job: SalvageSpecialist
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- type: StealCondition
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stealGroup: SalvageShuttleConsoleCircuitboard
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- type: Objective
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difficulty: 0.7
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- type: entity #Service subgroup
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parent: BaseThiefStealObjective
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id: ClothingEyesHudBeerStealObjective
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@@ -410,6 +410,11 @@ ClothingBeltSuspenders: ClothingBeltSuspendersRed
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# 2024-08-19
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ClothingNeckShockCollar: ClothingBackpackElectropack
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# 2024-08-22
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ComputerShuttleSalvage: null
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SalvageShuttleConsoleCircuitboard: null
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SalvageShuttleCircuitboardStealObjective: null
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# 2024-08-28
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ClothingBackpackDuffelSyndicateCostumeCentcom: null
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ClothingHeadsetAltCentComFake: null
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