Remove fixture MachineLayer from pet carriers (#36627)

Initial commit
This commit is contained in:
SlamBamActionman
2025-04-16 16:12:30 +02:00
committed by GitHub
parent c9964a61b2
commit cbf0f6fdd0

View File

@@ -1,12 +1,12 @@
- type: entity
id: PetCarrier
name: big pet carrier
name: pet carrier
description: Allows large animals to be carried comfortably. It smells vaguely of toilet water and explosives.
parent: BaseStructureDynamic
components:
- type: Sprite
noRot: true
drawdepth: Objects
drawdepth: Items
sprite: Objects/Storage/petcarrier.rsi
layers:
- state: pet_carrier_base
@@ -31,8 +31,6 @@
density: 25
mask:
- ItemMask
layer:
- MachineLayer
- type: EntityStorage
capacity: 1
airtight: false