Remove OP (#757)

* remove outdated content

* Update migration.yml

* Update twoHandedStaffs.yml
This commit is contained in:
Ed
2025-01-14 14:36:10 +03:00
committed by GitHub
parent 87d57df0e6
commit cf41cabcea
46 changed files with 26 additions and 361 deletions

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@@ -21,12 +21,4 @@ cp14-trait-snoring-name = Loud snoring
cp14-trait-snoring-desc = It is simply impossible to sleep next to you because you snore terribly loudly at everything.
cp14-trait-mana-wasting-name = Magical mediocrity.
cp14-trait-mana-wasting-desc = Fate has decreed that magic is just an empty sound for you. You are unable to store or use magical energy.
# Backgrounds
cp14-trait-bg-entertainer-name = Entertainer
cp14-trait-bg-entertainer-desc = You have to thrive in front of an audience. You know the way how to entertain them, entrance them and also even how to inspire them. Your poetics able to stir the hearts like those who awakening grief or joy, anger or laughter. Their spirits can be raised by your music and also it captures their sorrow. Actually, your dance steps are captivate and also your humor will cuts to the quick. Finally, your art is your life whatever the techniques you use.
cp14-trait-bg-soldier-name = Soldier
cp14-trait-bg-soldier-desc = War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
cp14-trait-mana-wasting-desc = Fate has decreed that magic is just an empty sound for you. You are unable to store or use magical energy.

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@@ -21,12 +21,4 @@ cp14-trait-snoring-name = Громкий храп
cp14-trait-snoring-desc = Спать рядом с вами просто невозможно, потому что во все вы жутко громко храпите.
cp14-trait-mana-wasting-name = Магическая бездарность
cp14-trait-mana-wasting-desc = Судьба распорядилась так, что магия для вас - лишь пустой звук. Вы не способны ни накапливать, ни использовать магическую энергию.
# Backgrounds
cp14-trait-bg-entertainer-name = Артист
cp14-trait-bg-entertainer-desc = Вам нравится выступать на публике. Вы знаете, как их развлечь, очаровать и даже воодушевить. Ваша поэзия может трогать сердца слушателей, пробуждать в них горе или радость, смех или гнев. Ваша музыка ободряет их или заставляет скорбеть. Ваши танцы захватывают, а шутки всегда смешны. Чем бы вы ни занимались, ваша жизнь тесно связана с искусством.
cp14-trait-bg-soldier-name = Солдат
cp14-trait-bg-soldier-desc = Сколько вы помните, в вашей жизни всегда была война. С молодости вы проходили тренировки, учились использовать оружие и доспехи, изучали технику выживания, включая то, как оставаться живым на поле боя. Вы могли быть частью армии страны или отряда наёмников, а может, были местным ополченцем во время войны.
cp14-trait-mana-wasting-desc = Судьба распорядилась так, что магия для вас - лишь пустой звук. Вы не способны ни накапливать, ни использовать магическую энергию.

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@@ -25,6 +25,23 @@
damage:
types:
Blunt: 3
- type: Damageable
damageContainer: Inorganic
- type: CP14MeleeSelfDamage
damageToSelf:
types:
Blunt: 1 # 50 hits
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 50
behaviors:
- !type:PlaySoundBehavior
sound:
collection: MetalBreak
- !type:DoActsBehavior
acts: ["Destruction"]
- type: MeleeWeapon
angle: 100
attackRate: 1.3

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@@ -1,40 +0,0 @@
- type: entity
id: CP14BaseBattleStaff
parent:
- BaseItem
- CP14BaseWeaponDestructible
name: battle staff
description: an extremely simple and effective weapon - a long straight and heavy stick.
components:
- type: Item
size: Ginormous
- type: Sprite
sprite: _CP14/Objects/Weapons/Melee/BattleStaff/battleStaff.rsi
layers:
- state: icon
- type: Clothing
equipDelay: 1
unequipDelay: 1
sprite: _CP14/Objects/Weapons/Melee/BattleStaff/battleStaff.rsi
quickEquip: false
breakOnMove: false
slots:
- neck
- type: Wieldable
- type: IncreaseDamageOnWield
damage:
types:
Blunt: 4
- type: MeleeWeapon
angle: 100
attackRate: 1.3
range: 1.3
wideAnimationRotation: 135
wideAnimation: CP14WeaponArcSlash
damage:
types:
Blunt: 6
soundHit:
collection: MetalThud
cPAnimationLength: 0.3
cPAnimationOffset: -1.3

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@@ -1,86 +0,0 @@
- type: entity
id: CP14BaseTwoHandedSword
parent:
- BaseItem
- CP14BaseWeaponDestructible
- CP14BaseWeaponSharp
- CP14BaseWeaponChemical
name: two-handed sword
description: A powerful weapon that requires tremendous strength and skill to use effectively.
components:
- type: Sprite
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
state: icon
- type: Clothing
equipDelay: 1
unequipDelay: 1
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
quickEquip: false
breakOnMove: false
slots:
- neck
- type: MeleeWeapon
angle: 120
attackRate: 0.7
range: 1.8
wideAnimationRotation: 135
wideAnimation: CP14WeaponArcSlash
damage:
types:
Slash: 5
Blunt: 4
Structural: 1
soundHit:
collection: MetalThud
cPAnimationLength: 0.6
- type: Wieldable
- type: IncreaseDamageOnWield
damage:
types:
Slash: 12
Blunt: 4
Structural: 3
- type: Item
size: Ginormous
- type: ClothingSpeedModifier
walkModifier: 0.9
sprintModifier: 0.8
- type: HeldSpeedModifier
- type: CP14SkillRequirement
fuckupChance: 0.5
requiredSkills:
- Warcraft
- type: CP14Currency
currency: 5000
- type: entity
id: CP14TwoHandedSwordScythe
parent: CP14BaseTwoHandedSword
name: scythe
description: A large, two-handed scythe. What will you mow with it? Millet or heads?
components:
- type: Sprite
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/scythe.rsi
state: icon
- type: Clothing
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/scythe.rsi
- type: Tag
tags:
- CP14HerbalGathering
- type: MeleeWeapon
angle: 110
attackRate: 0.6
range: 1.4
wideAnimation: CP14WeaponArcSlash
damage:
types:
Slash: 4
Blunt: 3
soundHit:
collection: MetalThud
cPAnimationLength: 0.6
- type: Wieldable
- type: IncreaseDamageOnWield
damage:
types:
Slash: 6

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@@ -34,14 +34,6 @@
CP14Cloth: 1
result: CP14BaseMop
- type: CP14Recipe
id: CP14BaseBattleStaff
tag: CP14RecipeWorkbench
craftTime: 4
stacks:
CP14WoodenPlanks: 3
result: CP14BaseBattleStaff
- type: CP14Recipe
id: CP14Torch
tag: CP14RecipeWorkbench

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@@ -1,21 +0,0 @@
#- type: trait
# id: CP14BackgroundSoldier
# name: cp14-trait-bg-soldier-name
# description: cp14-trait-bg-soldier-desc
# traitGear: CP14BaseTwoHandedSword
# cost: 1
# category: CP14Background
# components:
# - type: CP14AutoAddSkill
# skills:
# - Warcraft
#
#- type: trait
# id: CP14BackgroundEntertainer
# name: cp14-trait-bg-entertainer-name
# description: cp14-trait-bg-entertainer-desc
# traitGear: AcousticGuitarInstrument
# cost: 1
# category: CP14Background
# components:
# - type: CP14AutoAddSkill

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@@ -1,34 +0,0 @@
{
"version": 1,
"license": "CLA",
"copyright": "Created by TheShuEd (Github)",
"size": {
"x": 48,
"y": 48
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "wielded-inhand-left",
"directions": 4
},
{
"name": "wielded-inhand-right",
"directions": 4
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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@@ -1,30 +0,0 @@
{
"version": 1,
"license": "CLA",
"copyright": "Created by TheShuEd (Github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BELT1",
"directions": 4
},
{
"name": "equipped-BELT2",
"directions": 4
}
]
}

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@@ -1,33 +0,0 @@
{
"version": 1,
"license": "CLA",
"copyright": "Created by TheShuEd (Github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "shard"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BELT1",
"directions": 4
},
{
"name": "equipped-BELT2",
"directions": 4
}
]
}

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@@ -1,22 +0,0 @@
{
"version": 1,
"license": "CLA",
"copyright": "Created by TheShuEd (Github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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@@ -1,34 +0,0 @@
{
"version": 1,
"license": "CLA",
"copyright": "Created by TheShuEd (Github)",
"size": {
"x": 48,
"y": 48
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "wielded-inhand-left",
"directions": 4
},
{
"name": "wielded-inhand-right",
"directions": 4
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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@@ -1,34 +0,0 @@
{
"version": 1,
"license": "CLA",
"copyright": "Created by TheShuEd (Github)",
"size": {
"x": 48,
"y": 48
},
"states": [
{
"name": "icon"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "wielded-inhand-left",
"directions": 4
},
{
"name": "wielded-inhand-right",
"directions": 4
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}

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@@ -208,10 +208,16 @@ CP14BaseBroom: null
CP14DemiplanKey: CP14DemiplaneKeyT1
CP14SpawnerExpeditionLootCommon: CP14SpawnerDemiplaneLootT1
#2024-06-01
#2025-06-01
CP14AuraNodeBase: null
CP14AuraScanner: null
#2025-01-14
CP14BaseBattleStaff: null
CP14BaseTwoHandedSword: null
CP14TwoHandedSwordScythe: null
# <---> CrystallEdge migration zone end