Remove OP (#757)
* remove outdated content * Update migration.yml * Update twoHandedStaffs.yml
This commit is contained in:
@@ -25,6 +25,23 @@
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damage:
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types:
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Blunt: 3
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- type: Damageable
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damageContainer: Inorganic
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- type: CP14MeleeSelfDamage
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damageToSelf:
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types:
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Blunt: 1 # 50 hits
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 50
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: MeleeWeapon
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angle: 100
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attackRate: 1.3
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@@ -1,40 +0,0 @@
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- type: entity
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id: CP14BaseBattleStaff
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parent:
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- BaseItem
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- CP14BaseWeaponDestructible
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name: battle staff
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description: an extremely simple and effective weapon - a long straight and heavy stick.
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components:
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- type: Item
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size: Ginormous
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- type: Sprite
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sprite: _CP14/Objects/Weapons/Melee/BattleStaff/battleStaff.rsi
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layers:
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- state: icon
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- type: Clothing
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equipDelay: 1
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unequipDelay: 1
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sprite: _CP14/Objects/Weapons/Melee/BattleStaff/battleStaff.rsi
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quickEquip: false
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breakOnMove: false
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slots:
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- neck
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- type: Wieldable
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- type: IncreaseDamageOnWield
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damage:
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types:
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Blunt: 4
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- type: MeleeWeapon
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angle: 100
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attackRate: 1.3
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range: 1.3
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wideAnimationRotation: 135
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wideAnimation: CP14WeaponArcSlash
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damage:
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types:
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Blunt: 6
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soundHit:
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collection: MetalThud
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cPAnimationLength: 0.3
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cPAnimationOffset: -1.3
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@@ -1,86 +0,0 @@
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- type: entity
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id: CP14BaseTwoHandedSword
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parent:
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- BaseItem
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- CP14BaseWeaponDestructible
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- CP14BaseWeaponSharp
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- CP14BaseWeaponChemical
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name: two-handed sword
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description: A powerful weapon that requires tremendous strength and skill to use effectively.
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components:
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- type: Sprite
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sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
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state: icon
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- type: Clothing
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equipDelay: 1
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unequipDelay: 1
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sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/twoHandedSword.rsi
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quickEquip: false
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breakOnMove: false
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slots:
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- neck
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- type: MeleeWeapon
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angle: 120
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attackRate: 0.7
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range: 1.8
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wideAnimationRotation: 135
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wideAnimation: CP14WeaponArcSlash
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damage:
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types:
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Slash: 5
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Blunt: 4
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Structural: 1
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soundHit:
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collection: MetalThud
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cPAnimationLength: 0.6
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- type: Wieldable
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- type: IncreaseDamageOnWield
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damage:
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types:
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Slash: 12
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Blunt: 4
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Structural: 3
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- type: Item
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size: Ginormous
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- type: ClothingSpeedModifier
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walkModifier: 0.9
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sprintModifier: 0.8
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- type: HeldSpeedModifier
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- type: CP14SkillRequirement
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fuckupChance: 0.5
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requiredSkills:
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- Warcraft
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- type: CP14Currency
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currency: 5000
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- type: entity
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id: CP14TwoHandedSwordScythe
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parent: CP14BaseTwoHandedSword
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name: scythe
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description: A large, two-handed scythe. What will you mow with it? Millet or heads?
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components:
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- type: Sprite
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sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/scythe.rsi
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state: icon
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- type: Clothing
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sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/scythe.rsi
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- type: Tag
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tags:
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- CP14HerbalGathering
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- type: MeleeWeapon
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angle: 110
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attackRate: 0.6
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range: 1.4
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wideAnimation: CP14WeaponArcSlash
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damage:
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types:
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Slash: 4
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Blunt: 3
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soundHit:
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collection: MetalThud
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cPAnimationLength: 0.6
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- type: Wieldable
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- type: IncreaseDamageOnWield
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damage:
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types:
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Slash: 6
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@@ -34,14 +34,6 @@
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CP14Cloth: 1
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result: CP14BaseMop
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- type: CP14Recipe
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id: CP14BaseBattleStaff
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tag: CP14RecipeWorkbench
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craftTime: 4
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stacks:
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CP14WoodenPlanks: 3
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result: CP14BaseBattleStaff
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- type: CP14Recipe
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id: CP14Torch
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tag: CP14RecipeWorkbench
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@@ -1,21 +0,0 @@
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#- type: trait
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# id: CP14BackgroundSoldier
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# name: cp14-trait-bg-soldier-name
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# description: cp14-trait-bg-soldier-desc
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# traitGear: CP14BaseTwoHandedSword
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# cost: 1
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# category: CP14Background
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# components:
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# - type: CP14AutoAddSkill
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# skills:
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# - Warcraft
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#
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#- type: trait
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# id: CP14BackgroundEntertainer
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# name: cp14-trait-bg-entertainer-name
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# description: cp14-trait-bg-entertainer-desc
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# traitGear: AcousticGuitarInstrument
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# cost: 1
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# category: CP14Background
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# components:
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# - type: CP14AutoAddSkill
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