EntityQuery for ambient sounds (#8010)
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@@ -135,12 +135,14 @@ namespace Content.Client.Audio
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{
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//TODO: Make this produce a hashset of nearby entities again.
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var sourceDict = new Dictionary<string, List<AmbientSoundComponent>>(16);
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var ambientQuery = GetEntityQuery<AmbientSoundComponent>();
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var xformQuery = GetEntityQuery<TransformComponent>();
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foreach (var entity in _lookup.GetEntitiesInRange(coordinates, _maxAmbientRange + RangeBuffer, LookupFlags.Anchored | LookupFlags.Approximate))
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{
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if (!EntityManager.TryGetComponent(entity, out AmbientSoundComponent? ambientComp) ||
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if (!ambientQuery.TryGetComponent(entity, out var ambientComp) ||
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!ambientComp.Enabled ||
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!EntityManager.GetComponent<TransformComponent>(entity).Coordinates.TryDistance(EntityManager, coordinates, out var range) ||
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!xformQuery.GetComponent(entity).Coordinates.TryDistance(EntityManager, coordinates, out var range) ||
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range > ambientComp.Range)
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{
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continue;
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