Animal organs now prefixed with 'animal' (#39228)
* Resolves #38980. Animal organs prefixed with 'animal' * Add "animal" prefix to arachnid organ types where base-type applies. * Removed child-level names per Maintainer guidance. * Helps if I leave the parent name details intact... * Hidden bonus mouse organ!
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@@ -33,7 +33,7 @@
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- type: entity
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id: OrganAnimalLungs
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parent: BaseAnimalOrgan
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name: lungs
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name: animal lungs
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categories: [ HideSpawnMenu ]
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components:
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- type: Sprite
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@@ -67,7 +67,7 @@
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- type: entity
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id: OrganAnimalStomach
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parent: BaseAnimalOrgan
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name: stomach
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name: animal stomach
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categories: [ HideSpawnMenu ]
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components:
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- type: Sprite
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@@ -96,7 +96,6 @@
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- type: entity
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id: OrganMouseStomach
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parent: OrganAnimalStomach
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name: stomach
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categories: [ HideSpawnMenu ]
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components:
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- type: SolutionContainerManager
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@@ -110,7 +109,7 @@
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- type: entity
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id: OrganAnimalLiver
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parent: BaseAnimalOrgan
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name: liver
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name: animal liver
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categories: [ HideSpawnMenu ]
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components:
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- type: Sprite
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@@ -129,7 +128,7 @@
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- type: entity
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id: OrganAnimalHeart
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parent: BaseAnimalOrgan
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name: heart
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name: animal heart
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categories: [ HideSpawnMenu ]
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components:
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- type: Sprite
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@@ -149,7 +148,7 @@
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- type: entity
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id: OrganAnimalKidneys
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parent: BaseAnimalOrgan
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name: kidneys
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name: animal kidneys
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categories: [ HideSpawnMenu ]
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components:
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- type: Sprite
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@@ -1,7 +1,6 @@
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- type: entity
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id: OrganBloodsuckerStomach
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parent: OrganAnimalStomach
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name: stomach
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categories: [ HideSpawnMenu ]
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components:
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- type: Metabolizer
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@@ -10,7 +9,6 @@
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- type: entity
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id: OrganBloodsuckerLiver
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parent: OrganAnimalLiver
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name: liver
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categories: [ HideSpawnMenu ]
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components:
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- type: Metabolizer
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@@ -19,7 +17,6 @@
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- type: entity
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id: OrganBloodsuckerHeart
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parent: OrganAnimalHeart
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name: heart
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categories: [ HideSpawnMenu ]
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components:
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- type: Metabolizer
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@@ -28,7 +28,6 @@
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- type: entity
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id: OrganArachnidStomach
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parent: OrganAnimalStomach
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name: stomach
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description: "Gross. This is hard to stomach."
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components:
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- type: Sprite
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