Update CP14RoofSystem.cs
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@@ -1,5 +1,6 @@
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using Content.Shared._CP14.Roof;
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using Content.Shared.Ghost;
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using Content.Shared.Light.EntitySystems;
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using Robust.Client.GameObjects;
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using Robust.Client.Player;
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using Robust.Shared.Console;
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@@ -11,6 +12,7 @@ public sealed class CP14RoofSystem : EntitySystem
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly SharedRoofSystem _roof = default!;
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private bool _roofVisible = true;
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public bool DisabledByCommand = false;
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