Tile burning (#228)
* tile burning * add big planks burning, some fix * FIRE!!! more structures can burn * wallmount burn * fuck Jetbrains! * Update CP14FireSpreadSystem.cs
This commit is contained in:
@@ -32,7 +32,7 @@ public sealed partial class FireVisualsComponent : Component
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public float MaxLightRadius = 4f;
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[DataField("lightColor")]
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public Color LightColor = Color.Orange;
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public Color LightColor = Color.FromSrgb( new Color(239, 181, 20)); //CP14 fire color in art style pallette
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/// <summary>
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/// Client side point-light entity. We use this instead of directly adding a light to
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@@ -0,0 +1,8 @@
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namespace Content.Server._CP14.Temperature;
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[RegisterComponent, Access(typeof(CP14FireSpreadSystem))]
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public sealed partial class CP14AutoIgniteComponent : Component
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{
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[DataField]
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public float StartStack = 1f;
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}
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@@ -0,0 +1,6 @@
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namespace Content.Server._CP14.Temperature;
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[RegisterComponent, Access(typeof(CP14FireSpreadSystem))]
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public sealed partial class CP14DespawnOnExtinguishComponent : Component
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{
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}
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@@ -19,6 +19,12 @@ public sealed partial class CP14FireSpreadComponent : Component
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[DataField]
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public float Prob = 0.5f;
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/// <summary>
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/// chance of tile spreading to neighboring properties
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/// </summary>
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[DataField]
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public float ProbTile = 0.15f;
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/// <summary>
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/// how often objects will try to set the neighbors on fire. In Seconds
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/// </summary>
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@@ -1,5 +1,11 @@
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using System.Linq;
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using System.Numerics;
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using Content.Server.Atmos.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Maps;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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@@ -7,17 +13,35 @@ namespace Content.Server._CP14.Temperature;
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public sealed partial class CP14FireSpreadSystem : EntitySystem
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{
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[Dependency] private readonly FlammableSystem _flammable = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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[Dependency] private readonly TileSystem _tile = default!;
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[Dependency] private readonly ITileDefinitionManager _tiledef = default!;
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private EntProtoId _fireProto = "CP14Fire";
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public override void Initialize()
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{
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SubscribeLocalEvent <CP14FireSpreadComponent, OnFireChangedEvent>(OnCompInit);
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SubscribeLocalEvent<CP14FireSpreadComponent, OnFireChangedEvent>(OnCompInit);
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SubscribeLocalEvent<CP14AutoIgniteComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<CP14DespawnOnExtinguishComponent, OnFireChangedEvent>(OnFireChanged);
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}
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private void OnFireChanged(Entity<CP14DespawnOnExtinguishComponent> ent, ref OnFireChangedEvent args)
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{
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if (!args.OnFire)
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QueueDel(ent);
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}
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private void OnMapInit(Entity<CP14AutoIgniteComponent> ent, ref MapInitEvent args)
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{
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if (!TryComp<FlammableComponent>(ent, out var flammable))
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return;
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_flammable.AdjustFireStacks(ent, ent.Comp.StartStack, flammable);
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_flammable.Ignite(ent, ent, flammable);
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}
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private void OnCompInit(Entity<CP14FireSpreadComponent> ent, ref OnFireChangedEvent args)
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@@ -33,27 +57,68 @@ public sealed partial class CP14FireSpreadSystem : EntitySystem
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{
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base.Update(frameTime);
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List<Entity<CP14FireSpreadComponent>> spreadUids = new();
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var query = EntityQueryEnumerator<CP14FireSpreadComponent, FlammableComponent>();
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while (query.MoveNext(out var uid, out var spread, out var flammable))
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{
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if (!flammable.OnFire)
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continue;
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if (spread.NextSpreadTime < _gameTiming.CurTime) // Spread
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{
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var targets = _lookup.GetEntitiesInRange<FlammableComponent>(_transform.GetMapCoordinates(uid), spread.Radius);
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if (spread.NextSpreadTime >= _gameTiming.CurTime)
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continue;
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foreach (var target in targets)
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{
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if (!_random.Prob(spread.Prob))
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continue;
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var cooldown = _random.NextFloat(spread.SpreadCooldownMin, spread.SpreadCooldownMax);
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spread.NextSpreadTime = _gameTiming.CurTime + TimeSpan.FromSeconds(cooldown);
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_flammable.Ignite(target, uid);
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spreadUids.Add(new Entity<CP14FireSpreadComponent>(uid, spread));
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}
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var cooldown = _random.NextFloat(spread.SpreadCooldownMin, spread.SpreadCooldownMax);
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spread.NextSpreadTime = _gameTiming.CurTime + TimeSpan.FromSeconds(cooldown);
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}
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}
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foreach (var uid in spreadUids)
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{
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IgniteEntities(uid, uid.Comp);
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IgniteTiles(uid, uid.Comp);
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}
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}
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private void IgniteEntities(EntityUid uid, CP14FireSpreadComponent spread)
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{
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var targets = _lookup.GetEntitiesInRange<FlammableComponent>(_transform.GetMapCoordinates(uid), spread.Radius);
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foreach (var target in targets)
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{
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if (!_random.Prob(spread.Prob))
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continue;
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_flammable.Ignite(target, uid);
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}
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}
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private void IgniteTiles(EntityUid uid, CP14FireSpreadComponent spread)
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{
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var xform = Transform(uid);
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if (!TryComp<MapGridComponent>(xform.GridUid, out var grid))
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return;
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var localPos = xform.Coordinates.Position;
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var tileRefs = _mapSystem.GetLocalTilesIntersecting(grid.Owner,
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grid,
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new Box2(
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localPos + new Vector2(-spread.Radius, -spread.Radius),
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localPos + new Vector2(spread.Radius, spread.Radius)))
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.ToList();
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foreach (var tileref in tileRefs)
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{
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if (!_random.Prob(spread.ProbTile))
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continue;
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var tile = tileref.Tile.GetContentTileDefinition();
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if (tile.BurnedTile == string.Empty)
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continue;
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Spawn(_fireProto, _mapSystem.ToCenterCoordinates(tileref, grid));
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_tile.ReplaceTile(tileref, (ContentTileDefinition) _tiledef[tile.BurnedTile]);
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}
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}
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}
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@@ -119,9 +119,15 @@ namespace Content.Shared.Maps
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}
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/// <summary>
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/// CrystallPunk Tile filtering
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/// CP14 - Tile filtering
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/// </summary>
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[DataField]
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public bool EditorHidden { get; private set; } = true;
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/// <summary>
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/// CP14 - If not empty, the tile can burn from fires, and will turn into the specified tile after burning.
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/// </summary>
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[DataField]
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public string BurnedTile { get; private set; } = string.Empty;
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}
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}
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@@ -10,7 +10,11 @@ cp14-tiles-sand = sand
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cp14-tiles-foundation = foundation
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cp14-tiles-woodplanks = wood plank floor
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cp14-tiles-woodplanks-broken = broken wood plank floor
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cp14-tiles-woodplanks-burned = burned wood plank floor
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cp14-tiles-woodplanks-big = large wood plank floor
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cp14-tiles-woodplanks-big-broken = broken large wood plank floor
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cp14-tiles-woodplanks-big-burned = burned large wood plank floor
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cp14-tiles-stonebricks = stone brick floor
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cp14-tiles-stonebricks-small-carved1 = carved brick floor
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cp14-tiles-stonebricks-small-carved2 = carved brick floor
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@@ -9,9 +9,13 @@ cp14-tiles-sand = песок
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# Produced
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cp14-tiles-foundation = фундамент
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cp14-tiles-woodplanks = пол из деревянных досок
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cp14-tiles-woodplanks-big = пол из больших деревянных досок
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cp14-tiles-stonebricks = каменный кирпичынй пол
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cp14-tiles-woodplanks = деревянные доски
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cp14-tiles-woodplanks-broken = сломанные деревянные доски
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cp14-tiles-woodplanks-burned = сгоревшие деревянные доски
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cp14-tiles-woodplanks-big = большие деревянные доски
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cp14-tiles-woodplanks-big-broken = сломанные большие деревянные доски
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cp14-tiles-woodplanks-big-burned = сгоревшие большие деревянные доски
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cp14-tiles-stonebricks = каменный кирпичный пол
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cp14-tiles-stonebricks-small-carved1 = пол из резного кирпича
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cp14-tiles-stonebricks-small-carved2 = пол из резного кирпича
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cp14-tiles-stonebricks-square-carved = пол из резного кирпича
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@@ -17,6 +17,17 @@
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Wood
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 25
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: WoodDestroy
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Fixtures
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fixtures:
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fix1:
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@@ -56,6 +67,17 @@
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Wood
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 25
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: WoodDestroy
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Fixtures
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fixtures:
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fix1:
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@@ -94,6 +116,17 @@
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Wood
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 25
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: WoodDestroy
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Fixtures
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fixtures:
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fix1:
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@@ -38,3 +38,5 @@
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whitelist:
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tags:
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- CP14FireplaceFuel
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- type: CP14FireSpread
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radius: 0.25
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@@ -63,19 +63,19 @@
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- type: entity
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id: CP14AlchemyFurnaceDebug
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parent: CP14AlchemyFurnace
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suffix: DEBUG
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categories:
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- Debug
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components:
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- type: CP14Fireplace
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fuel: 100
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fuelDrainingPerUpdate: 0
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- type: CP14AutoIgnite
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- type: entity
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id: CP14AlchemyFurnace
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name: alchemy furnace
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parent: CP14BaseFireplace
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description: A furnace fueled by wood, coal, or any other burning material. Handy for heating your alchemical potions.
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categories:
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- Debug
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components:
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- type: Sprite
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sprite: _CP14/Structures/Specific/Alchemy/alchemy_furnace.rsi
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@@ -24,7 +24,6 @@
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id: CP14WallStonebrick
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name: stone brick wall
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parent: CP14BaseWall
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description: Bruh
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components:
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- type: Sprite
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sprite: _CP14/Structures/Walls/bricks_stone_wall.rsi
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@@ -37,7 +36,6 @@
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id: CP14WallWhitebrick
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name: white brick wall
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parent: CP14BaseWall
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description: Bruh
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components:
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- type: Sprite
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sprite: _CP14/Structures/Walls/whitebricks_stone_wall.rsi
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@@ -50,7 +48,6 @@
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id: CP14WallBrownbrick
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name: brick wall
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parent: CP14BaseWall
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description: Bruh
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components:
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- type: Sprite
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sprite: _CP14/Structures/Walls/bricks_wall.rsi
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@@ -62,8 +59,9 @@
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- type: entity
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id: CP14WallWooden
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name: wooden wall
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parent: CP14BaseWall
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description: Bruh
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parent:
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- CP14BaseWall
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- CP14BaseWooden
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components:
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- type: Sprite
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sprite: _CP14/Structures/Walls/wooden_wall.rsi
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@@ -71,6 +69,20 @@
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sprite: _CP14/Structures/Walls/wooden_wall.rsi
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- type: IconSmooth
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base: wood
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Wood
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 100
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: WoodDestroy
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: entity
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id: CP14WallCardboard
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@@ -1,5 +1,7 @@
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- type: entity
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parent: BaseStructure
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parent:
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- BaseStructure
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- CP14BaseWooden
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id: CP14BaseFenceWood
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name: wooden fence
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description: Wooden piece of fencing. I hope there is babushka's garden behind it.
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63
Resources/Prototypes/_CP14/Entities/fire.yml
Normal file
63
Resources/Prototypes/_CP14/Entities/fire.yml
Normal file
@@ -0,0 +1,63 @@
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- type: entity
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id: CP14Fire
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name: fire
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suffix: cp14
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placement:
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mode: SnapgridCenter
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components:
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- type: Sprite
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drawDepth: Mobs
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sprite: _CP14/Effects/fire.rsi
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layers:
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- state: full
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- type: FireVisuals
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sprite: _CP14/Effects/fire.rsi
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normalState: full
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alternateState: full2
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fireStackAlternateState: 5
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.5,-0.5,0.5,0.5"
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layer:
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- SlipLayer
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mask:
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- ItemMask
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density: 1000
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hard: false
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- type: Lava
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fireStacks: 0.2
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- type: StepTrigger
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requiredTriggeredSpeed: 0
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intersectRatio: 0.1
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- type: AmbientSound
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enabled: true
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volume: -5
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range: 5
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sound:
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path: /Audio/Ambience/Objects/fireplace.ogg #TODO more aggressive sound
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- type: Appearance
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- type: Reactive
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groups:
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Flammable: [ Touch ]
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Extinguish: [ Touch ]
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- type: Flammable
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fireSpread: false #Lava comp kostыль
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canResistFire: false
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alwaysCombustible: true
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canExtinguish: true
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firestacksOnIgnite: 0.5
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damage:
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types:
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Heat: 0
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- type: CP14FlammableEntityHeater
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- type: CP14FlammableSolutionHeater
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- type: CP14Fireplace
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fuel: 15
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- type: CP14AutoIgnite
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- type: CP14FireSpread
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- type: CP14DespawnOnExtinguish
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@@ -33,6 +33,43 @@
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collection: FootstepWood
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heatCapacity: 10000
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weather: false
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burnedTile: CP14FloorWoodPlanksBurned
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- type: tile
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editorHidden: false
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id: CP14FloorWoodPlanksBroken
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name: cp14-tiles-woodplanks-broken
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sprite: /Textures/_CP14/Tiles/woodplanks_broken.png
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variants: 4
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placementVariants:
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- 1.0
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- 1.0
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- 1.0
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- 1.0
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baseTurf: CP14FloorFoundation
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isSubfloor: false
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footstepSounds:
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collection: FootstepWood
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heatCapacity: 10000
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weather: false
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burnedTile: CP14FloorWoodPlanksBurned
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- type: tile
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editorHidden: false
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id: CP14FloorWoodPlanksBurned
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name: cp14-tiles-woodplanks-burned
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sprite: /Textures/_CP14/Tiles/woodplanks_burned.png
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variants: 4
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placementVariants:
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- 1.0
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- 1.0
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- 1.0
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- 1.0
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baseTurf: CP14FloorFoundation
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isSubfloor: false
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footstepSounds:
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collection: FootstepWood
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heatCapacity: 10000
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||||
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- type: tile
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editorHidden: false
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||||
@@ -51,6 +88,44 @@
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collection: FootstepWood
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heatCapacity: 10000
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weather: false
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burnedTile: CP14FloorWoodPlanksBigBurned
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- type: tile
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editorHidden: false
|
||||
id: CP14FloorWoodPlanksBigBroken
|
||||
name: cp14-tiles-woodplanks-big-broken
|
||||
sprite: /Textures/_CP14/Tiles/woodplanks_big_broken.png
|
||||
variants: 4
|
||||
placementVariants:
|
||||
- 1.0
|
||||
- 1.0
|
||||
- 1.0
|
||||
- 1.0
|
||||
baseTurf: CP14FloorFoundation
|
||||
isSubfloor: false
|
||||
footstepSounds:
|
||||
collection: FootstepWood
|
||||
heatCapacity: 10000
|
||||
weather: false
|
||||
burnedTile: CP14FloorWoodPlanksBigBurned
|
||||
|
||||
- type: tile
|
||||
editorHidden: false
|
||||
id: CP14FloorWoodPlanksBigBurned
|
||||
name: cp14-tiles-woodplanks-big-burned
|
||||
sprite: /Textures/_CP14/Tiles/woodplanks_big_burned.png
|
||||
variants: 4
|
||||
placementVariants:
|
||||
- 1.0
|
||||
- 1.0
|
||||
- 1.0
|
||||
- 1.0
|
||||
baseTurf: CP14FloorFoundation
|
||||
isSubfloor: false
|
||||
footstepSounds:
|
||||
collection: FootstepWood
|
||||
heatCapacity: 10000
|
||||
weather: false
|
||||
|
||||
- type: tile
|
||||
editorHidden: false
|
||||
|
||||
BIN
Resources/Textures/_CP14/Effects/fire.rsi/full2.png
Normal file
BIN
Resources/Textures/_CP14/Effects/fire.rsi/full2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.4 KiB |
@@ -18,6 +18,17 @@
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "full2",
|
||||
"delays": [
|
||||
[
|
||||
0.3,
|
||||
0.3,
|
||||
0.3,
|
||||
0.3
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "small",
|
||||
"delays": [
|
||||
|
||||
@@ -16,12 +16,7 @@
|
||||
copyright: "Created by Jaraten for CrystallPunk14"
|
||||
source: "https://github.com/crystallpunk-14/crystall-punk-14/"
|
||||
|
||||
- files: ["woodplanks.png"]
|
||||
license: "CC-BY-SA-3.0"
|
||||
copyright: "Space Station 14, recolored by TheShuEd"
|
||||
source: "https://github.com/crystallpunk-14/crystall-punk-14/"
|
||||
|
||||
- files: ["woodplanks_big.png"]
|
||||
- files: ["woodplanks.png", "woodplanks_big.png", "woodplanks_broken.png", "woodplanks_burned.png", "woodplanks_big_burned.png", "woodplanks_big_broken.png"]
|
||||
license: "CC-BY-SA-3.0"
|
||||
copyright: "Space Station 14, recolored by TheShuEd"
|
||||
source: "https://github.com/crystallpunk-14/crystall-punk-14/"
|
||||
BIN
Resources/Textures/_CP14/Tiles/woodplanks_big_broken.png
Normal file
BIN
Resources/Textures/_CP14/Tiles/woodplanks_big_broken.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.4 KiB |
BIN
Resources/Textures/_CP14/Tiles/woodplanks_big_burned.png
Normal file
BIN
Resources/Textures/_CP14/Tiles/woodplanks_big_burned.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.0 KiB |
BIN
Resources/Textures/_CP14/Tiles/woodplanks_broken.png
Normal file
BIN
Resources/Textures/_CP14/Tiles/woodplanks_broken.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.2 KiB |
BIN
Resources/Textures/_CP14/Tiles/woodplanks_burned.png
Normal file
BIN
Resources/Textures/_CP14/Tiles/woodplanks_burned.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.1 KiB |
Reference in New Issue
Block a user