Merge remote-tracking branch 'upstream/master' into ed-05-08-2024-upstream
# Conflicts: # Content.Shared/Inventory/InventorySystem.Equip.cs # Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
This commit is contained in:
@@ -56,7 +56,7 @@
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collection: IanBark
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- type: entity
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parent: ClothingBackpack
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parent: [ClothingBackpack, BaseRestrictedContraband]
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id: ClothingBackpackSecurity
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name: security backpack
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description: It's a very robust backpack.
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@@ -65,7 +65,7 @@
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sprite: Clothing/Back/Backpacks/security.rsi
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- type: entity
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parent: ClothingBackpack
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parent: [ClothingBackpack, BaseRestrictedContraband]
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id: ClothingBackpackBrigmedic
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name: brigmedic backpack
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description: It's a very sterile backpack.
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@@ -101,7 +101,7 @@
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sprite: Clothing/Back/Backpacks/medical.rsi
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- type: entity
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parent: ClothingBackpack
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parent: [ClothingBackpack, BaseCommandContraband]
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id: ClothingBackpackCaptain
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name: captain's backpack
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description: It's a special backpack made exclusively for Nanotrasen officers.
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@@ -269,7 +269,7 @@
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#Syndicate
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- type: entity
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parent: ClothingBackpack
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parent: [ClothingBackpack, BaseSyndicateContraband]
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id: ClothingBackpackSyndicate
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name: syndicate backpack
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description:
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@@ -43,7 +43,7 @@
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sprite: Clothing/Back/Duffels/medical.rsi
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- type: entity
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parent: ClothingBackpackDuffel
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parent: [ClothingBackpackDuffel, BaseCommandContraband]
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id: ClothingBackpackDuffelCaptain
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name: captain's duffel bag
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description: A large duffel bag for holding extra captainly goods.
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@@ -64,7 +64,7 @@
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collection: BikeHorn
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- type: entity
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parent: ClothingBackpackDuffel
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parent: [ClothingBackpackDuffel, BaseRestrictedContraband]
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id: ClothingBackpackDuffelSecurity
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name: security duffel bag
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description: A large duffel bag for holding extra security related goods.
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@@ -73,7 +73,7 @@
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sprite: Clothing/Back/Duffels/security.rsi
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- type: entity
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parent: ClothingBackpackDuffel
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parent: [ClothingBackpackDuffel, BaseRestrictedContraband]
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id: ClothingBackpackDuffelBrigmedic
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name: brigmedic duffel bag
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description: A large duffel bag for holding extra medical related goods.
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@@ -158,7 +158,7 @@
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sprite: Clothing/Back/Duffels/salvage.rsi
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- type: entity
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parent: ClothingBackpackDuffel
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parent: [ClothingBackpackDuffel, BaseSyndicateContraband]
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id: ClothingBackpackDuffelSyndicate
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name: syndicate duffel bag
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description: A large duffel bag for holding various traitor goods.
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@@ -106,7 +106,7 @@
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sprite: Clothing/Back/Satchels/science.rsi
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- type: entity
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parent: ClothingBackpackSatchel
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parent: [ClothingBackpackSatchel, BaseRestrictedContraband]
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id: ClothingBackpackSatchelSecurity
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name: security satchel
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description: A robust satchel for security related needs.
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@@ -115,7 +115,7 @@
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sprite: Clothing/Back/Satchels/security.rsi
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- type: entity
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parent: ClothingBackpackSatchel
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parent: [ClothingBackpackSatchel, BaseRestrictedContraband]
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id: ClothingBackpackSatchelBrigmedic
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name: brigmedic satchel
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description: A sterile satchel for medical related needs.
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@@ -124,7 +124,7 @@
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sprite: Clothing/Back/Satchels/brigmedic.rsi
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- type: entity
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parent: ClothingBackpackSatchel
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parent: [ClothingBackpackSatchel, BaseCommandContraband]
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id: ClothingBackpackSatchelCaptain
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name: captain's satchel
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description: An exclusive satchel for Nanotrasen officers.
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@@ -456,7 +456,7 @@
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- type: Appearance
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- type: entity
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parent: ClothingBeltStorageBase
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parent: [ClothingBeltStorageBase, BaseRestrictedContraband]
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id: ClothingBeltSecurity
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name: security belt
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description: Can hold security gear like handcuffs and flashes.
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@@ -507,7 +507,7 @@
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- type: Appearance
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- type: entity
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parent: [ClothingBeltBase, ClothingSlotBase]
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parent: [ClothingBeltBase, ClothingSlotBase, BaseCommandContraband]
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id: ClothingBeltSheath
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name: sabre sheath
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description: An ornate sheath designed to hold an officer's blade.
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@@ -541,7 +541,7 @@
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# Belts without visualizers
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- type: entity
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parent: ClothingBeltAmmoProviderBase
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parent: [ClothingBeltAmmoProviderBase, BaseRestrictedContraband]
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id: ClothingBeltBandolier
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name: bandolier
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description: A bandolier for holding shotgun ammunition.
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@@ -588,7 +588,7 @@
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- 0,0,3,1
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- type: entity
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parent: ClothingBeltStorageBase
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parent: [ClothingBeltStorageBase, BaseSyndicateContraband]
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id: ClothingBeltSyndieHolster
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name: syndicate shoulder holster
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description: A deep shoulder holster capable of holding many types of ballistics.
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@@ -643,7 +643,7 @@
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sprite: Clothing/Belt/salvagewebbing.rsi
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- type: entity
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parent: [ClothingBeltStorageBase, ContentsExplosionResistanceBase]
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parent: [ClothingBeltStorageBase, ContentsExplosionResistanceBase, BaseSyndicateContraband]
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id: ClothingBeltMilitaryWebbing
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name: chest rig
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description: A set of tactical webbing worn by Syndicate boarding parties.
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@@ -63,7 +63,7 @@
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sprite: Clothing/Ears/Headsets/mining.rsi
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- type: entity
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parent: ClothingHeadsetCargo
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parent: [ClothingHeadsetCargo, BaseCommandContraband]
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id: ClothingHeadsetQM
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name: qm headset
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description: A headset used by the quartermaster.
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@@ -78,7 +78,7 @@
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- type: entity
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parent: ClothingHeadset
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id: ClothingHeadsetCentCom
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name: CentCom headset
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name: CentComm headset
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description: A headset used by the upper echelons of Nanotrasen.
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components:
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- type: ContainerFill
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@@ -92,7 +92,7 @@
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sprite: Clothing/Ears/Headsets/centcom.rsi
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- type: entity
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parent: ClothingHeadset
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parent: [ClothingHeadset, BaseCommandContraband]
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id: ClothingHeadsetCommand
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name: command headset
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description: A headset with a commanding channel.
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@@ -123,7 +123,7 @@
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sprite: Clothing/Ears/Headsets/engineering.rsi
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- type: entity
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parent: ClothingHeadsetEngineering
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parent: [ClothingHeadsetEngineering, BaseCommandContraband]
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id: ClothingHeadsetCE
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name: ce headset
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description: A headset for the chief engineer to ignore all emergency calls on.
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@@ -152,7 +152,7 @@
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sprite: Clothing/Ears/Headsets/medical.rsi
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- type: entity
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parent: ClothingHeadsetMedical
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parent: [ClothingHeadsetMedical, BaseCommandContraband]
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id: ClothingHeadsetCMO
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name: cmo headset
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description: A headset used by the CMO.
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@@ -213,7 +213,7 @@
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sprite: Clothing/Ears/Headsets/robotics.rsi
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- type: entity
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parent: ClothingHeadsetScience
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parent: [ClothingHeadsetScience, BaseCommandContraband]
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id: ClothingHeadsetRD
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name: rd headset
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description: Lamarr used to love chewing on this...
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@@ -226,7 +226,7 @@
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- EncryptionKeyCommon
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- type: entity
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parent: ClothingHeadset
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parent: [ClothingHeadset, BaseRestrictedContraband]
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id: ClothingHeadsetSecurity
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name: security headset
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description: This is used by your elite security force.
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@@ -242,7 +242,7 @@
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sprite: Clothing/Ears/Headsets/security.rsi
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- type: entity
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parent: ClothingHeadset
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parent: [ClothingHeadset, BaseRestrictedContraband]
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id: ClothingHeadsetBrigmedic
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name: brigmedic headset
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description: A headset that helps to hear the death cries.
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@@ -29,7 +29,7 @@
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- type: entity
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parent: ClothingHeadsetAlt
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id: ClothingHeadsetAltCentCom
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name: CentCom over-ear headset
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name: CentComm over-ear headset
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components:
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- type: ContainerFill
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containers:
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@@ -52,7 +52,7 @@
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- EncryptionKeyCommon
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- type: entity
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parent: ClothingHeadsetAlt
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parent: [ClothingHeadsetAlt, BaseCommandContraband]
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id: ClothingHeadsetAltCommand
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name: command over-ear headset
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components:
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@@ -66,7 +66,7 @@
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sprite: Clothing/Ears/Headsets/command.rsi
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- type: entity
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parent: ClothingHeadsetAlt
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parent: [ClothingHeadsetAlt, BaseCommandContraband]
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id: ClothingHeadsetAltEngineering
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name: chief engineer's over-ear headset
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components:
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@@ -82,7 +82,7 @@
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sprite: Clothing/Ears/Headsets/engineering.rsi
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- type: entity
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parent: ClothingHeadsetAlt
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parent: [ClothingHeadsetAlt, BaseCommandContraband]
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id: ClothingHeadsetAltMedical
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name: chief medical officer's over-ear headset
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components:
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@@ -100,7 +100,7 @@
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stealGroup: ClothingHeadsetAltMedical
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- type: entity
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parent: ClothingHeadsetAlt
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parent: [ClothingHeadsetAlt, BaseCommandContraband]
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id: ClothingHeadsetAltSecurity
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name: head of security's over-ear headset
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components:
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@@ -116,7 +116,7 @@
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sprite: Clothing/Ears/Headsets/security.rsi
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- type: entity
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parent: ClothingHeadsetAlt
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parent: [ClothingHeadsetAlt, BaseCommandContraband]
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id: ClothingHeadsetAltScience
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name: research director's over-ear headset
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components:
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@@ -132,7 +132,7 @@
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sprite: Clothing/Ears/Headsets/science.rsi
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- type: entity
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parent: ClothingHeadsetAlt
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parent: [ClothingHeadsetAlt, BaseSyndicateContraband]
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id: ClothingHeadsetAltSyndicate
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name: blood-red over-ear headset
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description: An updated, modular syndicate intercom that fits over the head and takes encryption keys (there are 5 key slots.).
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@@ -53,7 +53,7 @@
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Blunt: 10
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- type: entity
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parent: ClothingEyesBase
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parent: [ClothingEyesBase, BaseEngineeringContraband]
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id: ClothingEyesGlassesMeson
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name: engineering goggles #less confusion
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description: Green-tinted goggles using a proprietary polymer that provides protection from eye damage of all types.
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@@ -16,7 +16,7 @@
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damageContainers:
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- Biological
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- type: ShowHealthIcons
|
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damageContainers:
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damageContainers:
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- Biological
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||||
|
||||
- type: entity
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||||
@@ -49,7 +49,7 @@
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||||
- HudMedical
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||||
|
||||
- type: entity
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||||
parent: [ClothingEyesBase, ShowSecurityIcons]
|
||||
parent: [ClothingEyesBase, ShowSecurityIcons, BaseSecurityCommandContraband]
|
||||
id: ClothingEyesHudSecurity
|
||||
name: security hud
|
||||
description: A heads-up display that scans the humanoids in view and provides accurate data about their ID status and security records.
|
||||
@@ -140,7 +140,7 @@
|
||||
- type: ShowThirstIcons
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingEyesBase, ShowSecurityIcons, ShowMedicalIcons]
|
||||
parent: [ClothingEyesBase, ShowSecurityIcons, ShowMedicalIcons, BaseSecurityCommandContraband]
|
||||
id: ClothingEyesHudMedSec
|
||||
name: medsec hud
|
||||
description: An eye display that looks like a mixture of medical and security huds.
|
||||
@@ -188,7 +188,7 @@
|
||||
- type: ShowSyndicateIcons
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingEyesBase, ShowSecurityIcons]
|
||||
parent: [ClothingEyesBase, ShowSecurityIcons, BaseSyndicateContraband]
|
||||
id: ClothingEyesHudSyndicate
|
||||
name: syndicate visor
|
||||
description: The syndicate's professional head-up display, designed for better detection of humanoids and their subsequent elimination.
|
||||
@@ -200,7 +200,7 @@
|
||||
- type: ShowSyndicateIcons
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingEyesBase, ShowSecurityIcons]
|
||||
parent: [ClothingEyesBase, ShowSecurityIcons, BaseSyndicateContraband]
|
||||
id: ClothingEyesHudSyndicateAgent
|
||||
name: syndicate agent visor
|
||||
description: The Syndicate Agent's professional heads-up display, designed for quick diagnosis of their team's status.
|
||||
|
||||
@@ -23,6 +23,10 @@
|
||||
tags:
|
||||
- ClothMade
|
||||
- WhitelistChameleon
|
||||
- type: DamageOnInteractProtection
|
||||
damageProtection:
|
||||
flatReductions:
|
||||
Heat: 5 # the average lightbulb only does around four damage!
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
|
||||
@@ -283,8 +283,6 @@
|
||||
color: "#535353"
|
||||
- type: Clothing
|
||||
sprite: Clothing/Hands/Gloves/Color/black.rsi
|
||||
- type: GloveHeatResistance
|
||||
heatResistance: 1400
|
||||
- type: Butcherable
|
||||
butcheringType: Knife
|
||||
spawned:
|
||||
@@ -305,8 +303,6 @@
|
||||
sprite: Clothing/Hands/Gloves/Color/yellow.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Hands/Gloves/Color/yellow.rsi
|
||||
- type: GloveHeatResistance
|
||||
heatResistance: 1400
|
||||
- type: Butcherable
|
||||
butcheringType: Knife
|
||||
spawned:
|
||||
@@ -323,9 +319,6 @@
|
||||
name: budget insulated gloves
|
||||
description: These gloves are cheap knockoffs of the coveted ones - no way this can end badly.
|
||||
components:
|
||||
- type: GloveHeatResistance
|
||||
# can't take out lights using budgets
|
||||
heatResistance: 0
|
||||
- type: RandomInsulation
|
||||
# Why repeated numbers? So some numbers are more common, of course!
|
||||
list:
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
mustBeEquippedToUse: true
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHandsBase
|
||||
parent: [ClothingHandsBase, BaseCommandContraband]
|
||||
id: ClothingHandsGlovesCaptain
|
||||
name: captain gloves
|
||||
description: Regal blue gloves, with a nice gold trim. Swanky.
|
||||
@@ -103,8 +103,6 @@
|
||||
sprite: Clothing/Hands/Gloves/captain.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Hands/Gloves/captain.rsi
|
||||
- type: GloveHeatResistance
|
||||
heatResistance: 1400
|
||||
- type: Insulated
|
||||
- type: Fiber
|
||||
fiberMaterial: fibers-durathread
|
||||
@@ -169,8 +167,6 @@
|
||||
sprite: Clothing/Hands/Gloves/leather.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Hands/Gloves/leather.rsi
|
||||
- type: GloveHeatResistance
|
||||
heatResistance: 1400
|
||||
- type: Fiber
|
||||
fiberMaterial: fibers-leather
|
||||
fiberColor: fibers-brown
|
||||
@@ -225,8 +221,6 @@
|
||||
enum.ToggleVisuals.Layer:
|
||||
True: {state: icon-green}
|
||||
False: {state: icon}
|
||||
- type: GloveHeatResistance
|
||||
heatResistance: 1400
|
||||
- type: Insulated
|
||||
- type: Fiber
|
||||
fiberMaterial: fibers-nanomachines
|
||||
@@ -261,7 +255,7 @@
|
||||
- type: CriminalRecordsHacker
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHandsGlovesColorBlack
|
||||
parent: [ClothingHandsGlovesColorBlack, BaseMinorContraband]
|
||||
id: ClothingHandsGlovesCombat
|
||||
name: combat gloves
|
||||
description: These tactical gloves are fireproof and shock resistant.
|
||||
@@ -270,8 +264,6 @@
|
||||
sprite: Clothing/Hands/Gloves/combat.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Hands/Gloves/combat.rsi
|
||||
- type: GloveHeatResistance
|
||||
heatResistance: 1400
|
||||
- type: Insulated
|
||||
- type: Fiber
|
||||
fiberMaterial: fibers-insulative
|
||||
@@ -287,8 +279,6 @@
|
||||
sprite: Clothing/Hands/Gloves/tacticalmaidgloves.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Hands/Gloves/tacticalmaidgloves.rsi
|
||||
- type: GloveHeatResistance
|
||||
heatResistance: 1400
|
||||
- type: Insulated
|
||||
- type: Fiber
|
||||
fiberColor: fibers-black
|
||||
@@ -324,6 +314,10 @@
|
||||
- type: Fiber
|
||||
fiberMaterial: fibers-synthetic
|
||||
fiberColor: fibers-black
|
||||
- type: DamageOnInteractProtection
|
||||
damageProtection:
|
||||
flatReductions:
|
||||
Heat: 0 # no protection
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHandsBase
|
||||
@@ -338,6 +332,10 @@
|
||||
- type: Fiber
|
||||
fiberMaterial: fibers-insulative
|
||||
fiberColor: fibers-yellow
|
||||
- type: DamageOnInteractProtection
|
||||
damageProtection:
|
||||
flatReductions:
|
||||
Heat: 0 # no protection
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHandsButcherable
|
||||
@@ -352,6 +350,10 @@
|
||||
- type: Fiber
|
||||
fiberMaterial: fibers-insulative
|
||||
fiberColor: fibers-olive
|
||||
- type: DamageOnInteractProtection
|
||||
damageProtection:
|
||||
flatReductions:
|
||||
Heat: 0 # no protection
|
||||
|
||||
- type: entity
|
||||
# Intentionally named after regular gloves, they're meant to be sneaky.
|
||||
@@ -376,7 +378,7 @@
|
||||
- type: Unremoveable
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHandsButcherable
|
||||
parent: [ClothingHandsButcherable, BaseSyndicateContraband]
|
||||
id: ClothingHandsGlovesNorthStar
|
||||
name: gloves of the north star
|
||||
description: These gloves allow you to punch incredibly fast.
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
folded: true
|
||||
- type: Mask
|
||||
isToggled: true
|
||||
enabled: false
|
||||
disableOnFolded: true
|
||||
- type: IngestionBlocker
|
||||
enabled: false
|
||||
- type: IdentityBlocker
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
|
||||
#Syndicate EVA Helmet
|
||||
- type: entity
|
||||
parent: ClothingHeadEVAHelmetBase
|
||||
parent: [ ClothingHeadEVAHelmetBase, BaseSyndicateContraband ]
|
||||
id: ClothingHeadHelmetSyndicate
|
||||
name: syndicate EVA helmet
|
||||
description: A simple, stylish EVA helmet. Designed for maximum humble space-badassery.
|
||||
@@ -74,7 +74,7 @@
|
||||
parent: ClothingHeadEVAHelmetBase
|
||||
id: ClothingHeadHelmetAncient
|
||||
name: NTSRA void helmet
|
||||
description: An ancient space helmet, designed by the NTSRA branch of CentCom.
|
||||
description: An ancient space helmet, designed by the NTSRA branch of CentComm.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Helmets/ancientvoidsuit.rsi
|
||||
|
||||
@@ -189,7 +189,7 @@
|
||||
sprite: Clothing/Head/Hats/bowler_hat.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ClothingHeadBase, BaseCommandContraband]
|
||||
id: ClothingHeadHatCaptain
|
||||
name: captain's hardhat
|
||||
description: It's good being the king.
|
||||
@@ -222,7 +222,7 @@
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatCentcom
|
||||
name: CentCom brand hat
|
||||
name: CentComm brand hat
|
||||
description: "It's good to be the emperor."
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -299,7 +299,7 @@
|
||||
sprite: Clothing/Head/Hats/fez.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ClothingHeadBase, BaseCommandContraband]
|
||||
id: ClothingHeadHatHopcap
|
||||
name: head of personnel's cap
|
||||
description: A grand, stylish head of personnel's cap.
|
||||
@@ -315,7 +315,7 @@
|
||||
- WhitelistChameleon
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ClothingHeadBase, BaseCommandContraband]
|
||||
id: ClothingHeadHatHoshat
|
||||
name: head of security cap
|
||||
description: The robust standard-issue cap of the Head of Security. For showing the officers who's in charge.
|
||||
@@ -609,7 +609,7 @@
|
||||
sprite: Clothing/Head/Hats/truckershat.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ ClothingHeadBase, BaseSyndicateContraband ]
|
||||
id: ClothingHeadPyjamaSyndicateBlack
|
||||
name: syndicate black pyjama hat
|
||||
description: For keeping that traitor head of yours warm.
|
||||
@@ -620,7 +620,7 @@
|
||||
sprite: Clothing/Head/Hats/pyjamasyndicateblack.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ ClothingHeadBase, BaseSyndicateContraband ]
|
||||
id: ClothingHeadPyjamaSyndicatePink
|
||||
name: syndicate pink pyjama hat
|
||||
description: For keeping that traitor head of yours warm.
|
||||
@@ -631,7 +631,7 @@
|
||||
sprite: Clothing/Head/Hats/pyjamasyndicatepink.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ ClothingHeadBase, BaseSyndicateContraband ]
|
||||
id: ClothingHeadPyjamaSyndicateRed
|
||||
name: syndicate red pyjama hat
|
||||
description: For keeping that traitor head of yours warm.
|
||||
@@ -735,7 +735,7 @@
|
||||
sprite: Clothing/Head/Hats/jester2.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ClothingHeadBase, BaseCommandContraband]
|
||||
id: ClothingHeadHatBeretCmo
|
||||
name: chief medical officer's beret
|
||||
description: Turquoise beret with a cross on the front. The sight of it calms you down and makes it clear that you will be cured.
|
||||
@@ -777,7 +777,7 @@
|
||||
Blunt: 0.95
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ClothingHeadBase, BaseSyndicateContraband]
|
||||
id: ClothingHeadHatSyndie
|
||||
name: syndicate hat
|
||||
description: A souvenir hat from "Syndieland", their production has already been closed.
|
||||
@@ -873,7 +873,7 @@
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHatCentcomcap
|
||||
name: CentCom cap
|
||||
name: CentComm cap
|
||||
description: An extravagant, fancy Central Commander cap.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#Basic Helmet (Security Helmet)
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ClothingHeadBase, BaseRestrictedContraband]
|
||||
id: ClothingHeadHelmetBasic
|
||||
name: helmet
|
||||
description: Standard security gear. Protects the head from impacts.
|
||||
@@ -41,7 +41,7 @@
|
||||
|
||||
#SWAT Helmet
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ClothingHeadBase, BaseRestrictedContraband]
|
||||
id: ClothingHeadHelmetSwat
|
||||
name: SWAT helmet
|
||||
description: An extremely robust helmet, commonly used by paramilitary forces. This one has the Nanotrasen logo emblazoned on the top.
|
||||
@@ -77,7 +77,7 @@
|
||||
|
||||
#Light Riot Helmet
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ClothingHeadBase, BaseRestrictedContraband]
|
||||
id: ClothingHeadHelmetRiot
|
||||
name: light riot helmet
|
||||
description: It's a helmet specifically designed to protect against close range attacks.
|
||||
@@ -358,7 +358,7 @@
|
||||
sprite: Clothing/Head/Helmets/ert_janitor.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadHelmetBasic
|
||||
parent: [ ClothingHeadHelmetBasic, BaseSyndicateContraband ]
|
||||
id: ClothingHeadHelmetRaid
|
||||
name: syndicate raid helmet
|
||||
description: An armored helmet for use with the syndicate raid suit. Very stylish.
|
||||
|
||||
@@ -309,7 +309,7 @@
|
||||
parent: ClothingHeadHatHoodWinterBase
|
||||
id: ClothingHeadHatHoodWinterCentcom
|
||||
categories: [ HideSpawnMenu ]
|
||||
name: Centcom winter coat hood
|
||||
name: CentComm winter coat hood
|
||||
description: A hood for keeping the central comander's head warm.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -354,7 +354,7 @@
|
||||
parent: ClothingHeadHatHoodWinterBase
|
||||
id: ClothingHeadHatHoodWinterHOP
|
||||
categories: [ HideSpawnMenu ]
|
||||
name: head of personel's winter coat hood
|
||||
name: head of personnel's winter coat hood
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hoods/Coat/hoodhop.rsi
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
accent: MobsterAccent
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
parent: [ ClothingHeadBase, BaseSyndicateContraband ]
|
||||
id: ClothingHeadHatCatEars
|
||||
name: cat ears
|
||||
description: "NYAH!"
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
unfoldedHideLayers:
|
||||
- Snout
|
||||
- type: Mask
|
||||
disableOnFolded: true
|
||||
- type: IngestionBlocker
|
||||
- type: IdentityBlocker
|
||||
coverage: MOUTH
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
hideOnToggle: true
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskGas
|
||||
parent: [ClothingMaskGas, BaseRestrictedContraband]
|
||||
id: ClothingMaskGasSecurity
|
||||
name: security gas mask
|
||||
description: A standard issue Security gas mask.
|
||||
@@ -41,7 +41,7 @@
|
||||
Heat: 0.95
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskGas
|
||||
parent: [ClothingMaskGas, BaseSyndicateContraband]
|
||||
id: ClothingMaskGasSyndicate
|
||||
name: syndicate gas mask
|
||||
description: A close-fitting tactical mask that can be connected to an air supply.
|
||||
@@ -76,7 +76,7 @@
|
||||
Heat: 0.80
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskGasAtmos
|
||||
parent: [ClothingMaskGasAtmos, BaseCommandContraband]
|
||||
id: ClothingMaskGasCaptain
|
||||
name: captain's gas mask
|
||||
description: Nanotrasen cut corners and repainted a spare atmospheric gas mask, but don't tell anyone.
|
||||
@@ -91,7 +91,7 @@
|
||||
- type: entity
|
||||
parent: ClothingMaskGasAtmos
|
||||
id: ClothingMaskGasCentcom
|
||||
name: CentCom gas mask
|
||||
name: CentComm gas mask
|
||||
description: Oooh, gold and green. Fancy! This should help as you sit in your office.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -62,3 +62,41 @@
|
||||
- type: HideLayerClothing
|
||||
slots:
|
||||
- Snout
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskBase
|
||||
id: ClothingMaskGoldenCursed
|
||||
name: golden mask
|
||||
description: Previously used in strange pantomimes, after one of the actors went mad on stage these masks have avoided use. You swear its face contorts when you're not looking.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Mask/goldenmask.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: [ "mask" ]
|
||||
- type: Clothing
|
||||
sprite: Clothing/Mask/goldenmask.rsi
|
||||
- type: Appearance
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.CursedMaskVisuals.State:
|
||||
mask:
|
||||
Neutral: { state: icon }
|
||||
Despair: { state: icon-despair }
|
||||
Joy: { state: icon-joy }
|
||||
Anger: { state: icon-anger }
|
||||
- type: Tag
|
||||
tags: [] # ignore "WhitelistChameleon" tag
|
||||
- type: SelfEquipOnly
|
||||
- type: CursedMask
|
||||
despairDamageModifier:
|
||||
coefficients:
|
||||
Blunt: 0.6
|
||||
Slash: 0.6
|
||||
Piercing: 0.4
|
||||
- type: HideLayerClothing
|
||||
slots:
|
||||
- Snout
|
||||
- type: IngestionBlocker
|
||||
- type: StaticPrice
|
||||
price: 5000
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
stealGroup: HeadCloak # leaving this here because I suppose it might be interesting?
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckCloakCap
|
||||
name: captain's cloak
|
||||
description: A pompous and comfy blue cloak with a nice gold trim, while not particularly valuable as your other possessions, it sure is fancy.
|
||||
@@ -21,7 +21,7 @@
|
||||
stealGroup: HeadCloak
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckCloakHos
|
||||
name: head of security's cloak
|
||||
description: An exquisite dark and red cloak fitting for those who can assert dominance over wrongdoers. Take a stab at being civil in prosecution!
|
||||
@@ -32,7 +32,7 @@
|
||||
stealGroup: HeadCloak
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckCloakCe
|
||||
name: chief engineer's cloak
|
||||
description: A dark green cloak with light blue ornaments, given to those who proved themselves to master the precise art of engineering.
|
||||
@@ -43,7 +43,7 @@
|
||||
stealGroup: HeadCloak
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingCloakCmo
|
||||
name: chief medical officer's cloak
|
||||
description: A sterile blue cloak with a green cross, radiating with a sense of duty and willingness to help others.
|
||||
@@ -54,7 +54,7 @@
|
||||
stealGroup: HeadCloak
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckCloakRd
|
||||
name: research director's cloak
|
||||
description: A white cloak with violet stripes, showing your status as the arbiter of cutting-edge technology.
|
||||
@@ -65,7 +65,7 @@
|
||||
stealGroup: HeadCloak
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckCloakQm
|
||||
name: quartermaster's cloak
|
||||
description: A strong brown cloak with a reflective stripe, while not as fancy as others, it does show your managing skills.
|
||||
@@ -76,7 +76,7 @@
|
||||
stealGroup: HeadCloak
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckCloakHop
|
||||
name: head of personnel's cloak
|
||||
description: A blue cloak with red shoulders and gold buttons, proving you are the gatekeeper to any airlock on the station.
|
||||
@@ -105,7 +105,7 @@
|
||||
sprite: Clothing/Neck/Cloaks/nanotrasen.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckCloakCapFormal
|
||||
name: captain's formal cloak
|
||||
description: A lavish and decorated cloak for special occasions.
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckMantleCap
|
||||
name: captain's mantle
|
||||
description: A comfortable and chique mantle befitting of only the most experienced captain.
|
||||
@@ -10,7 +10,7 @@
|
||||
sprite: Clothing/Neck/mantles/capmantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckMantleCE
|
||||
name: chief engineer's mantle
|
||||
description: High visibility, check. RIG system, check. High capacity cell, check. Everything a chief engineer could need in a stylish mantle.
|
||||
@@ -19,9 +19,9 @@
|
||||
sprite: Clothing/Neck/mantles/cemantle.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Neck/mantles/cemantle.rsi
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckMantleCMO
|
||||
name: chief medical officer's mantle
|
||||
description: For a CMO that has been in enough medbays to know that more PPE means less central command dry cleaning visits when the shift is over.
|
||||
@@ -30,9 +30,9 @@
|
||||
sprite: Clothing/Neck/mantles/cmomantle.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Neck/mantles/cmomantle.rsi
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckMantleHOP
|
||||
name: head of personnel's mantle
|
||||
description: A good HOP knows that paper pushing is only half the job... petting your dog and looking fashionable is the other half.
|
||||
@@ -41,9 +41,9 @@
|
||||
sprite: Clothing/Neck/mantles/hopmantle.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Neck/mantles/hopmantle.rsi
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckMantleHOS
|
||||
name: head of security's mantle
|
||||
description: Shootouts with nukies are just another Tuesday for this HoS. This mantle is a symbol of commitment to the station.
|
||||
@@ -52,9 +52,9 @@
|
||||
sprite: Clothing/Neck/mantles/hosmantle.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Neck/mantles/hosmantle.rsi
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckMantleRD
|
||||
name: research director's mantle
|
||||
description: For when long days in the office consist of explosives, poisonous gas, murder robots, and a fresh pizza from cargo; this mantle will keep you comfy.
|
||||
@@ -65,7 +65,7 @@
|
||||
sprite: Clothing/Neck/mantles/rdmantle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckBase
|
||||
parent: [ClothingNeckBase, BaseCommandContraband]
|
||||
id: ClothingNeckMantleQM
|
||||
name: quartermaster's mantle
|
||||
description: For the master of goods and materials to rule over the department, a befitting mantle to show off superiority!
|
||||
@@ -73,4 +73,4 @@
|
||||
- type: Sprite
|
||||
sprite: Clothing/Neck/mantles/qmmantle.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Neck/mantles/qmmantle.rsi
|
||||
sprite: Clothing/Neck/mantles/qmmantle.rsi
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
sprite: Clothing/Neck/Scarfs/purple.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingScarfBase
|
||||
parent: [ ClothingScarfBase, BaseSyndicateContraband ]
|
||||
id: ClothingNeckScarfStripedSyndieGreen
|
||||
name: striped syndicate green scarf
|
||||
description: A stylish striped syndicate green scarf. The perfect winter accessory for those with a keen fashion sense, and those who are in the mood to steal something.
|
||||
@@ -98,7 +98,7 @@
|
||||
sprite: Clothing/Neck/Scarfs/syndiegreen.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingScarfBase
|
||||
parent: [ ClothingScarfBase, BaseSyndicateContraband ]
|
||||
id: ClothingNeckScarfStripedSyndieRed
|
||||
name: striped syndicate red scarf
|
||||
description: A stylish striped syndicate red scarf. The perfect winter accessory for those with a keen fashion sense, and those who are in the mood to steal something.
|
||||
@@ -111,8 +111,8 @@
|
||||
- type: entity
|
||||
parent: ClothingScarfBase
|
||||
id: ClothingNeckScarfStripedCentcom
|
||||
name: striped CentCom scarf
|
||||
description: A stylish striped centcom colored scarf. The perfect winter accessory for those with a keen fashion sense, and those who need to do paperwork in the cold.
|
||||
name: striped CentComm scarf
|
||||
description: A stylish striped centcomm colored scarf. The perfect winter accessory for those with a keen fashion sense, and those who need to do paperwork in the cold.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Neck/Scarfs/centcom.rsi
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#Basic armor vest
|
||||
- type: entity
|
||||
parent: [ClothingOuterBaseMedium, AllowSuitStorageClothing]
|
||||
parent: [ClothingOuterBaseMedium, AllowSuitStorageClothing, BaseRestrictedContraband]
|
||||
id: ClothingOuterArmorBasic
|
||||
name: armor vest
|
||||
description: A standard Type I armored vest that provides decent protection against most types of damage.
|
||||
@@ -36,7 +36,7 @@
|
||||
sprite: Clothing/OuterClothing/Armor/security_slim.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing]
|
||||
parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseRestrictedContraband]
|
||||
id: ClothingOuterArmorRiot
|
||||
name: riot suit
|
||||
description: A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Perfect for fighting delinquents around the station.
|
||||
@@ -100,7 +100,7 @@
|
||||
- Energy
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing]
|
||||
parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseSyndicateContraband ]
|
||||
id: ClothingOuterArmorRaid
|
||||
name: syndicate raid suit
|
||||
description: A somewhat flexible and well-armored suit with a powerful shoulder mounted flashlight manufactured in the Gorlex Marauder's iconic blood-red color scheme, it does not protect its wearer from space.
|
||||
@@ -258,7 +258,7 @@
|
||||
sprite: Clothing/OuterClothing/Armor/magusred.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing]
|
||||
parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseCommandContraband]
|
||||
id: ClothingOuterArmorCaptainCarapace
|
||||
name: "captain's carapace"
|
||||
description: "An armored chestpiece that provides protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest."
|
||||
|
||||
@@ -136,6 +136,11 @@
|
||||
- WhitelistChameleon
|
||||
- type: ClothingRequiredStepTriggerImmune
|
||||
slots: WITHOUT_POCKET
|
||||
- type: DamageOnInteractProtection
|
||||
damageProtection:
|
||||
flatReductions:
|
||||
Heat: 10 # the average lightbulb only does around four damage!
|
||||
slots: OUTERCLOTHING
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
@@ -156,6 +161,11 @@
|
||||
size: Huge
|
||||
- type: ClothingRequiredStepTriggerImmune
|
||||
slots: WITHOUT_POCKET
|
||||
- type: DamageOnInteractProtection
|
||||
damageProtection:
|
||||
flatReductions:
|
||||
Heat: 10 # the average lightbulb only does around four damage!
|
||||
slots: OUTERCLOTHING
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
|
||||
#Atmospherics Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseEngineeringContraband]
|
||||
id: ClothingOuterHardsuitAtmos
|
||||
name: atmos hardsuit
|
||||
description: A special suit that protects against hazardous, low pressure environments. Has thermal shielding.
|
||||
@@ -65,7 +65,7 @@
|
||||
|
||||
#Engineering Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseEngineeringContraband]
|
||||
id: ClothingOuterHardsuitEngineering
|
||||
name: engineering hardsuit
|
||||
description: A special suit that protects against hazardous, low pressure environments. Has radiation shielding.
|
||||
@@ -97,7 +97,7 @@
|
||||
|
||||
#Spationaut Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseCargoContraband]
|
||||
id: ClothingOuterHardsuitSpatio
|
||||
name: spationaut hardsuit
|
||||
description: A lightweight hardsuit designed for industrial EVA in zero gravity.
|
||||
@@ -126,7 +126,7 @@
|
||||
|
||||
#Salvage Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseCargoContraband]
|
||||
id: ClothingOuterHardsuitSalvage
|
||||
name: mining hardsuit
|
||||
description: A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters.
|
||||
@@ -156,7 +156,7 @@
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitSalvage
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseCargoContraband]
|
||||
id: ClothingOuterHardsuitMaxim
|
||||
name: salvager maxim hardsuit
|
||||
description: Fire. Heat. These things forge great weapons, they also forge great salvagers.
|
||||
@@ -188,7 +188,7 @@
|
||||
|
||||
#Security Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseRestrictedContraband]
|
||||
id: ClothingOuterHardsuitSecurity
|
||||
name: security hardsuit
|
||||
description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor.
|
||||
@@ -218,7 +218,7 @@
|
||||
|
||||
#Brigmedic Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseRestrictedContraband]
|
||||
id: ClothingOuterHardsuitBrigmedic
|
||||
name: brigmedic hardsuit
|
||||
description: Special hardsuit of the guardian angel of the brig. It is the medical version of the security hardsuit.
|
||||
@@ -245,7 +245,7 @@
|
||||
|
||||
#Warden's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseRestrictedContraband]
|
||||
id: ClothingOuterHardsuitWarden
|
||||
name: warden's hardsuit
|
||||
description: A specialized riot suit geared to combat low pressure environments.
|
||||
@@ -275,7 +275,7 @@
|
||||
|
||||
#Captain's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseCommandContraband]
|
||||
id: ClothingOuterHardsuitCap
|
||||
name: captain's armored spacesuit
|
||||
description: A formal armored spacesuit, made for the station's captain.
|
||||
@@ -307,7 +307,7 @@
|
||||
|
||||
#Chief Engineer's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseCommandContraband]
|
||||
id: ClothingOuterHardsuitEngineeringWhite
|
||||
name: chief engineer's hardsuit
|
||||
description: A special hardsuit that protects against hazardous, low pressure environments, made for the chief engineer of the station.
|
||||
@@ -341,7 +341,7 @@
|
||||
|
||||
#Chief Medical Officer's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseCommandContraband]
|
||||
id: ClothingOuterHardsuitMedical
|
||||
name: chief medical officer's hardsuit
|
||||
description: A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement.
|
||||
@@ -366,7 +366,7 @@
|
||||
|
||||
#Research Director's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseGrandTheftContraband]
|
||||
id: ClothingOuterHardsuitRd
|
||||
name: experimental research hardsuit
|
||||
description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor.
|
||||
@@ -410,7 +410,7 @@
|
||||
|
||||
#Head of Security's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitSecurity
|
||||
parent: [ClothingOuterHardsuitBase, BaseCommandContraband]
|
||||
id: ClothingOuterHardsuitSecurityRed
|
||||
name: head of security's hardsuit
|
||||
description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor.
|
||||
@@ -473,7 +473,7 @@
|
||||
#ANTAG HARDSUITS
|
||||
#Blood-red Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ ClothingOuterHardsuitBase, BaseSyndicateContraband ]
|
||||
id: ClothingOuterHardsuitSyndie
|
||||
name: blood-red hardsuit
|
||||
description: A heavily armored hardsuit designed for work in special operations. Property of Gorlex Marauders.
|
||||
@@ -512,7 +512,7 @@
|
||||
|
||||
# Syndicate Medic Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitSyndie
|
||||
parent: [ClothingOuterHardsuitSyndie, BaseSyndicateContraband]
|
||||
id: ClothingOuterHardsuitSyndieMedic
|
||||
name: blood-red medic hardsuit
|
||||
description: A heavily armored and agile advanced hardsuit specifically designed for field medic operations.
|
||||
@@ -530,7 +530,7 @@
|
||||
|
||||
#Syndicate Elite Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseSyndicateContraband]
|
||||
id: ClothingOuterHardsuitSyndieElite
|
||||
name: syndicate elite hardsuit
|
||||
description: An elite version of the blood-red hardsuit, with improved mobility and fireproofing. Property of Gorlex Marauders.
|
||||
@@ -568,7 +568,7 @@
|
||||
|
||||
#Syndicate Commander Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseSyndicateContraband]
|
||||
id: ClothingOuterHardsuitSyndieCommander
|
||||
name: syndicate commander hardsuit
|
||||
description: A bulked up version of the blood-red hardsuit, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights.
|
||||
@@ -600,7 +600,7 @@
|
||||
|
||||
#Cybersun Juggernaut Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
parent: [ClothingOuterHardsuitBase, BaseSyndicateContraband]
|
||||
id: ClothingOuterHardsuitJuggernaut
|
||||
name: cybersun juggernaut suit
|
||||
description: A suit made by the cutting edge R&D department at cybersun to be hyper resilient.
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
|
||||
#Syndicate EVA
|
||||
- type: entity
|
||||
parent: ClothingOuterEVASuitBase
|
||||
parent: [ ClothingOuterEVASuitBase, BaseSyndicateContraband ]
|
||||
id: ClothingOuterHardsuitSyndicate # TODO: rename to ClothingOuterEVASuitSyndicate
|
||||
name: syndicate EVA suit
|
||||
description: "Has a tag on the back that reads: 'Totally not property of an enemy corporation, honest!'"
|
||||
@@ -37,7 +37,7 @@
|
||||
parent: ClothingOuterEVASuitBase
|
||||
id: ClothingOuterSuitEmergency
|
||||
name: emergency EVA suit
|
||||
description: An emergency EVA suit with a built-in helmet. It's horribly slow and lacking in temperature protection, but enough to buy you time from the harsh vaccuum of space.
|
||||
description: An emergency EVA suit with a built-in helmet. It's horribly slow and lacking in temperature protection, but enough to buy you time from the harsh vacuum of space.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Suits/eva_emergency.rsi
|
||||
@@ -78,7 +78,7 @@
|
||||
parent: ClothingOuterEVASuitBase
|
||||
id: ClothingOuterHardsuitAncientEVA
|
||||
name: NTSRA voidsuit #Nanotrasen Space Research Association
|
||||
description: An ancient space suit, designed by the NTSRA branch of CentCom. It is very finely crafted, allowing for greater mobility than most modern space suits.
|
||||
description: An ancient space suit, designed by the NTSRA branch of CentComm. It is very finely crafted, allowing for greater mobility than most modern space suits.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Suits/ancient_voidsuit.rsi
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#Web vest
|
||||
- type: entity
|
||||
parent: [ClothingOuterStorageBase, AllowSuitStorageClothing]
|
||||
parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband]
|
||||
id: ClothingOuterVestWeb
|
||||
name: web vest
|
||||
description: A synthetic armor vest. This one has added webbing and ballistic plates.
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
#Mercenary web vest
|
||||
- type: entity
|
||||
parent: ClothingOuterVestWeb #web vest so it should have some pockets for ammo
|
||||
parent: [ClothingOuterVestWeb, BaseMinorContraband] #web vest so it should have some pockets for ammo
|
||||
id: ClothingOuterVestWebMerc
|
||||
name: merc web vest
|
||||
description: A high-quality armored vest made from a hard synthetic material. It's surprisingly flexible and light, despite formidable armor plating.
|
||||
@@ -42,7 +42,7 @@
|
||||
|
||||
#Detective's vest
|
||||
- type: entity
|
||||
parent: ClothingOuterArmorBasic
|
||||
parent: [ClothingOuterArmorBasic, BaseRestrictedContraband]
|
||||
id: ClothingOuterVestDetective
|
||||
name: detective's vest
|
||||
description: A hard-boiled private investigator's armored vest.
|
||||
|
||||
@@ -96,7 +96,7 @@
|
||||
clothingPrototype: ClothingHeadHatHoodWinterBartender
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband]
|
||||
id: ClothingOuterWinterCap
|
||||
name: captain's winter coat
|
||||
components:
|
||||
@@ -142,7 +142,7 @@
|
||||
clothingPrototype: ClothingHeadHatHoodWinterCargo
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband]
|
||||
id: ClothingOuterWinterCE
|
||||
name: chief engineer's winter coat
|
||||
components:
|
||||
@@ -167,7 +167,7 @@
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
id: ClothingOuterWinterCentcom
|
||||
name: CentCom winter coat
|
||||
name: CentComm winter coat
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/WinterCoats/coat.rsi
|
||||
@@ -240,7 +240,7 @@
|
||||
clothingPrototype: ClothingHeadHatHoodWinterChem
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband]
|
||||
id: ClothingOuterWinterCMO
|
||||
name: chief medical officer's winter coat
|
||||
components:
|
||||
@@ -333,7 +333,7 @@
|
||||
clothingPrototype: ClothingHeadHatHoodWinterSci
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband]
|
||||
id: ClothingOuterWinterHoP
|
||||
name: head of personnel's winter coat
|
||||
components:
|
||||
@@ -358,7 +358,7 @@
|
||||
|
||||
##########################################################
|
||||
- type: entity
|
||||
parent: [ClothingOuterArmorHoS, ClothingOuterWinterCoatToggleable]
|
||||
parent: [ClothingOuterArmorHoS, ClothingOuterWinterCoatToggleable, BaseCommandContraband]
|
||||
id: ClothingOuterWinterHoS
|
||||
name: head of security's armored winter coat
|
||||
description: A sturdy, utilitarian winter coat designed to protect a head of security from any brig-bound threats and hypothermic events.
|
||||
@@ -372,7 +372,7 @@
|
||||
##########################################################
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband]
|
||||
id: ClothingOuterWinterHoSUnarmored
|
||||
name: head of security's winter coat
|
||||
description: A sturdy coat, a warm coat, but not an armored coat.
|
||||
@@ -555,7 +555,7 @@
|
||||
clothingPrototype: ClothingHeadHatHoodWinterPara
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband]
|
||||
id: ClothingOuterWinterQM
|
||||
name: quartermaster's winter coat
|
||||
components:
|
||||
@@ -579,7 +579,7 @@
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband]
|
||||
id: ClothingOuterWinterRD
|
||||
name: research director's winter coat
|
||||
components:
|
||||
@@ -663,7 +663,7 @@
|
||||
clothingPrototype: ClothingHeadHatHoodWinterSci
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseRestrictedContraband]
|
||||
id: ClothingOuterWinterSec
|
||||
name: security winter coat
|
||||
components:
|
||||
@@ -717,7 +717,7 @@
|
||||
|
||||
################################################################
|
||||
- type: entity
|
||||
parent: [ClothingOuterArmorWarden, ClothingOuterWinterCoatToggleable]
|
||||
parent: [ClothingOuterArmorWarden, ClothingOuterWinterCoatToggleable, BaseRestrictedContraband]
|
||||
id: ClothingOuterWinterWarden
|
||||
name: warden's armored winter coat
|
||||
description: A sturdy, utilitarian winter coat designed to protect a warden from any brig-bound threats and hypothermic events.
|
||||
@@ -731,7 +731,7 @@
|
||||
################################################################
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseRestrictedContraband]
|
||||
id: ClothingOuterWinterWardenUnarmored
|
||||
name: warden's winter coat
|
||||
description: A sturdy coat, a warm coat, but not an armored coat.
|
||||
@@ -755,7 +755,7 @@
|
||||
clothingPrototype: ClothingHeadHatHoodWinterWarden
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseSyndicateContraband]
|
||||
id: ClothingOuterWinterSyndieCap
|
||||
name: syndicate's winter coat
|
||||
description: "The syndicate's winter coat is made of durable fabric, with gilded patterns, and coarse wool."
|
||||
@@ -780,7 +780,7 @@
|
||||
|
||||
##############################################################
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterWarden
|
||||
parent: [ClothingOuterWinterWarden, BaseSyndicateContraband]
|
||||
id: ClothingOuterWinterSyndieCapArmored
|
||||
name: syndicate's armored winter coat
|
||||
description: "The syndicate's armored winter coat is made of durable fabric, with gilded patterns, and coarse wool."
|
||||
@@ -794,7 +794,7 @@
|
||||
##############################################################
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoatToggleable
|
||||
parent: [ClothingOuterWinterCoatToggleable, BaseSyndicateContraband]
|
||||
id: ClothingOuterWinterSyndie
|
||||
name: syndicate's winter coat
|
||||
description: Insulated winter coat, looks like a merch from "Syndieland".
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
- type: Matchbox
|
||||
|
||||
- type: entity
|
||||
parent: ClothingShoesMilitaryBase
|
||||
parent: [ClothingShoesMilitaryBase, BaseRestrictedContraband]
|
||||
id: ClothingShoesBootsJack
|
||||
name: jackboots
|
||||
description: Nanotrasen-issue Security combat boots for combat scenarios or combat situations. All combat, all the time.
|
||||
@@ -45,7 +45,7 @@
|
||||
sprite: Clothing/Shoes/Boots/performer.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingShoesMilitaryBase
|
||||
parent: [ClothingShoesMilitaryBase, BaseRestrictedContraband]
|
||||
id: ClothingShoesBootsCombat
|
||||
name: combat boots
|
||||
description: Robust combat boots for combat scenarios or combat situations. All combat, all the time.
|
||||
@@ -143,7 +143,7 @@
|
||||
sprite: Clothing/Shoes/Boots/winterbootssci.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingShoesBaseWinterBoots, ClothingShoesMilitaryBase]
|
||||
parent: [ClothingShoesBaseWinterBoots, ClothingShoesMilitaryBase, BaseRestrictedContraband]
|
||||
id: ClothingShoesBootsWinterSec
|
||||
name: security winter boots
|
||||
components:
|
||||
@@ -153,7 +153,7 @@
|
||||
sprite: Clothing/Shoes/Boots/winterbootssec.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingShoesBaseWinterBoots
|
||||
parent: [ClothingShoesBaseWinterBoots, BaseSyndicateContraband]
|
||||
id: ClothingShoesBootsWinterSyndicate
|
||||
name: syndicate's winter boots
|
||||
description: Durable heavy boots, looks like merch from "Syndieland".
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
parent: [ClothingShoesBase, BaseToggleClothing]
|
||||
parent: [ClothingShoesBase, BaseToggleClothing, BaseEngineeringContraband]
|
||||
id: ClothingShoesBootsMag
|
||||
name: magboots
|
||||
description: Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle.
|
||||
@@ -36,7 +36,7 @@
|
||||
- WhitelistChameleon
|
||||
|
||||
- type: entity
|
||||
parent: ClothingShoesBootsMag
|
||||
parent: [ClothingShoesBootsMag, BaseGrandTheftContraband]
|
||||
id: ClothingShoesBootsMagAdv
|
||||
name: advanced magboots
|
||||
description: State-of-the-art magnetic boots that do not slow down their wearer.
|
||||
@@ -80,7 +80,7 @@
|
||||
price: 3000
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingShoesBootsMag, BaseJetpack]
|
||||
parent: [ClothingShoesBootsMag, BaseJetpack, BaseSyndicateContraband]
|
||||
id: ClothingShoesBootsMagSyndie
|
||||
name: blood-red magboots
|
||||
description: Reverse-engineered magnetic boots that have a heavy magnetic pull and integrated thrusters. It can hold 0.75 L of gas.
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/bartender.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtCaptain
|
||||
name: captain's jumpskirt
|
||||
description: It's a blue jumpskirt with some gold markings denoting the rank of "Captain".
|
||||
@@ -32,7 +32,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtChiefEngineer
|
||||
name: chief engineer's jumpskirt
|
||||
description: It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of Chief Engineer.
|
||||
@@ -43,7 +43,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/ce.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtChiefEngineerTurtle
|
||||
name: chief engineer's turtleneck
|
||||
description: A yellow turtleneck designed specifically for work in conditions of the engineering department.
|
||||
@@ -109,7 +109,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/genetics.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtCMO
|
||||
name: chief medical officer's jumpskirt
|
||||
description: It's a jumpskirt worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
|
||||
@@ -120,7 +120,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/cmo.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtCMOTurtle
|
||||
name: chief medical officer's turtleneck jumpskirt
|
||||
description: It's a turtleneck worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
|
||||
@@ -164,7 +164,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/engineering.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtHoP
|
||||
name: head of personnel's jumpskirt
|
||||
description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
|
||||
@@ -175,7 +175,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/hop.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtHoS
|
||||
name: head of security's jumpskirt
|
||||
description: It's bright red and rather crisp, much like security's victims tend to be.
|
||||
@@ -200,7 +200,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hos.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtHoSAlt
|
||||
name: head of security's turtleneck
|
||||
description: It's a turtleneck worn by those strong and disciplined enough to achieve the position of Head of Security.
|
||||
@@ -211,7 +211,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/hos_alt.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtHoSParadeMale
|
||||
name: head of security's parade uniform
|
||||
description: A head of security's luxury-wear, for special occasions.
|
||||
@@ -327,7 +327,7 @@
|
||||
- WhitelistChameleon
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtQM
|
||||
name: quartermaster's jumpskirt
|
||||
description: 'What can brown do for you?'
|
||||
@@ -338,7 +338,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/qm.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtQMTurtleneck
|
||||
name: quartermasters's turtleneck
|
||||
description: A sharp turtleneck made for the hardy work environment of supply.
|
||||
@@ -349,7 +349,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/qmturtleskirt.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtResearchDirector
|
||||
name: research director's turtleneck
|
||||
description: It's a turtleneck worn by those with the know-how to achieve the position of Research Director. Its fabric provides minor protection from biological contaminants.
|
||||
@@ -382,7 +382,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/roboticist.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseRestrictedContraband]
|
||||
id: ClothingUniformJumpskirtSec
|
||||
name: security jumpskirt
|
||||
description: A jumpskirt made of strong material, providing robust protection.
|
||||
@@ -408,7 +408,7 @@
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseRestrictedContraband]
|
||||
id: ClothingUniformJumpskirtWarden
|
||||
name: warden's uniform
|
||||
description: A formal security suit for officers complete with Nanotrasen belt buckle.
|
||||
@@ -489,7 +489,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpskirtHosFormal
|
||||
name: hos's formal dress
|
||||
description: A dress for special occasions.
|
||||
@@ -500,7 +500,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/hosformaldress.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UnsensoredClothingUniformSkirtBase
|
||||
parent: [UnsensoredClothingUniformSkirtBase, BaseSyndicateContraband]
|
||||
id: ClothingUniformJumpskirtOperative
|
||||
name: operative jumpskirt
|
||||
description: Uniform for elite syndicate operatives performing tactical operations in deep space.
|
||||
@@ -680,7 +680,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/senior_physician.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseRestrictedContraband]
|
||||
id: ClothingUniformJumpskirtSeniorOfficer
|
||||
name: senior officer jumpskirt
|
||||
description: A sign of skill and prestige within the security department.
|
||||
@@ -691,7 +691,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/senior_officer.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
parent: [ClothingUniformSkirtBase, BaseRestrictedContraband]
|
||||
id: ClothingUniformJumpskirtSecGrey
|
||||
name: grey security jumpskirt
|
||||
description: A tactical relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood.
|
||||
@@ -843,3 +843,14 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/musician.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/Jumpskirt/musician.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
id: ClothingUniformJumpskirtPsychologist
|
||||
name: psychologist suitskirt
|
||||
description: I don't lose things. I place things in locations which later elude me.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpskirt/psychologist.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/Jumpskirt/psychologist.rsi
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/bartender_purple.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitCaptain
|
||||
name: captain's jumpsuit
|
||||
description: It's a blue jumpsuit with some gold markings denoting the rank of "Captain".
|
||||
@@ -91,7 +91,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/salvage.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitChiefEngineer
|
||||
name: chief engineer's jumpsuit
|
||||
description: It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of Chief Engineer.
|
||||
@@ -102,7 +102,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/ce.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitChiefEngineerTurtle
|
||||
name: chief engineer's turtleneck
|
||||
description: A yellow turtleneck designed specifically for work in conditions of the engineering department.
|
||||
@@ -126,8 +126,8 @@
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitCentcomAgent
|
||||
name: CentCom agent's jumpsuit
|
||||
description: A suit worn by CentCom's legal team. Smells of burnt coffee.
|
||||
name: CentComm agent's jumpsuit
|
||||
description: A suit worn by CentComm's legal team. Smells of burnt coffee.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/centcom_agent.rsi
|
||||
@@ -137,8 +137,8 @@
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitCentcomOfficial
|
||||
name: CentCom official's jumpsuit
|
||||
description: It's a jumpsuit worn by CentCom's officials.
|
||||
name: CentComm official's jumpsuit
|
||||
description: It's a jumpsuit worn by CentComm's officials.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/centcom_official.rsi
|
||||
@@ -148,8 +148,8 @@
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitCentcomOfficer
|
||||
name: CentCom officer's jumpsuit
|
||||
description: It's a jumpsuit worn by CentCom Officers.
|
||||
name: CentComm officer's jumpsuit
|
||||
description: It's a jumpsuit worn by CentComm Officers.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/centcom_officer.rsi
|
||||
@@ -253,7 +253,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/jester2.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitCMO
|
||||
name: chief medical officer's jumpsuit
|
||||
description: It's a jumpsuit worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
|
||||
@@ -264,7 +264,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/cmo.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitCMOTurtle
|
||||
name: chief medical officer's turtleneck jumpsuit
|
||||
description: It's a turtleneck worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
|
||||
@@ -319,7 +319,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitHoP
|
||||
name: head of personnel's jumpsuit
|
||||
description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
|
||||
@@ -330,7 +330,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hop.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitHoS
|
||||
name: head of security's jumpsuit
|
||||
description: It's bright red and rather crisp, much like security's victims tend to be.
|
||||
@@ -353,7 +353,7 @@
|
||||
- state: overlay-inhand-right
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitHoSAlt
|
||||
name: head of security's turtleneck
|
||||
description: It's a turtleneck worn by those strong and disciplined enough to achieve the position of Head of Security.
|
||||
@@ -364,7 +364,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hos_alt.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitHoSBlue
|
||||
name: head of security's blue jumpsuit
|
||||
description: A blue jumpsuit of Head of Security.
|
||||
@@ -375,7 +375,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hos_blue.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitHoSGrey
|
||||
name: head of security's grey jumpsuit
|
||||
description: A grey jumpsuit of Head of Security, which make him look somewhat like a passenger.
|
||||
@@ -386,7 +386,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hos_grey.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitHoSParadeMale
|
||||
name: head of security's parade uniform
|
||||
description: A male head of security's luxury-wear, for special occasions.
|
||||
@@ -513,7 +513,7 @@
|
||||
- WhitelistChameleon
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitQM
|
||||
name: quartermaster's jumpsuit
|
||||
description: 'What can brown do for you?'
|
||||
@@ -524,7 +524,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/qm.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitQMTurtleneck
|
||||
name: quartermasters's turtleneck
|
||||
description: A sharp turtleneck made for the hardy work environment of supply.
|
||||
@@ -535,7 +535,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/qmturtle.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitQMFormal
|
||||
name: quartermasters's formal suit
|
||||
description: Inspired by the quartermasters of military's past, the perfect outfit for supplying a formal occasion.
|
||||
@@ -546,7 +546,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/qmformal.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitResearchDirector
|
||||
name: research director's turtleneck
|
||||
description: It's a turtleneck worn by those with the know-how to achieve the position of Research Director. Its fabric provides minor protection from biological contaminants.
|
||||
@@ -590,7 +590,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/roboticist.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseRestrictedContraband]
|
||||
id: ClothingUniformJumpsuitSec
|
||||
name: security jumpsuit
|
||||
description: A jumpsuit made of strong material, providing robust protection.
|
||||
@@ -624,7 +624,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/security_blue.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseRestrictedContraband]
|
||||
id: ClothingUniformJumpsuitSecGrey
|
||||
name: grey security jumpsuit
|
||||
description: A tactical relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood.
|
||||
@@ -635,7 +635,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/security_grey.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseRestrictedContraband]
|
||||
id: ClothingUniformJumpsuitWarden
|
||||
name: warden's uniform
|
||||
description: A formal security suit for officers complete with Nanotrasen belt buckle.
|
||||
@@ -746,7 +746,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/lawyergood.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UnsensoredClothingUniformBase
|
||||
parent: [UnsensoredClothingUniformBase, BaseSyndicateContraband]
|
||||
id: ClothingUniformJumpsuitPyjamaSyndicateBlack
|
||||
name: black syndicate pyjamas
|
||||
description: For those long nights in perma.
|
||||
@@ -757,7 +757,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicateblack.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UnsensoredClothingUniformBase
|
||||
parent: [UnsensoredClothingUniformBase, BaseSyndicateContraband]
|
||||
id: ClothingUniformJumpsuitPyjamaSyndicatePink
|
||||
name: pink syndicate pyjamas
|
||||
description: For those long nights in perma.
|
||||
@@ -768,7 +768,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicatepink.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UnsensoredClothingUniformBase
|
||||
parent: [UnsensoredClothingUniformBase, BaseSyndicateContraband]
|
||||
id: ClothingUniformJumpsuitPyjamaSyndicateRed
|
||||
name: red syndicate pyjamas
|
||||
description: For those long nights in perma.
|
||||
@@ -790,7 +790,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/nanotrasen.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitCapFormal
|
||||
name: captain's formal suit
|
||||
description: A suit for special occasions.
|
||||
@@ -812,7 +812,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/centcomformal.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseCommandContraband]
|
||||
id: ClothingUniformJumpsuitHosFormal
|
||||
name: hos's formal suit
|
||||
description: A suit for special occasions.
|
||||
@@ -823,7 +823,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UnsensoredClothingUniformBase
|
||||
parent: [UnsensoredClothingUniformBase, BaseSyndicateContraband]
|
||||
id: ClothingUniformJumpsuitOperative
|
||||
name: operative jumpsuit
|
||||
description: Uniform for elite syndicate operatives performing tactical operations in deep space.
|
||||
@@ -984,7 +984,7 @@
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitERTEngineer
|
||||
name: ERT engineering uniform
|
||||
description: A special suit made for the elite engineers under CentCom.
|
||||
description: A special suit made for the elite engineers under CentComm.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/ert_engineer.rsi
|
||||
@@ -995,7 +995,7 @@
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitERTJanitor
|
||||
name: ERT janitorial uniform
|
||||
description: A special suit made for the elite janitors under CentCom.
|
||||
description: A special suit made for the elite janitors under CentComm.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/ert_janitor.rsi
|
||||
@@ -1006,7 +1006,7 @@
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitERTLeader
|
||||
name: ERT leader uniform
|
||||
description: A special suit made for the best of the elites under CentCom.
|
||||
description: A special suit made for the best of the elites under CentComm.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/ert_leader.rsi
|
||||
@@ -1017,7 +1017,7 @@
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitERTMedic
|
||||
name: ERT medical uniform
|
||||
description: A special suit made for the elite medics under CentCom.
|
||||
description: A special suit made for the elite medics under CentComm.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/ert_medic.rsi
|
||||
@@ -1028,7 +1028,7 @@
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitERTSecurity
|
||||
name: ERT security uniform
|
||||
description: A special suit made for the elite security under CentCom.
|
||||
description: A special suit made for the elite security under CentComm.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/ert_security.rsi
|
||||
@@ -1128,7 +1128,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hawaiyellow.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseSyndicateContraband]
|
||||
id: ClothingUniformJumpsuitSyndieFormal
|
||||
name: syndicate formal suit
|
||||
description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this."
|
||||
@@ -1183,7 +1183,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/senior_physician.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
parent: [ClothingUniformBase, BaseRestrictedContraband]
|
||||
id: ClothingUniformJumpsuitSeniorOfficer
|
||||
name: senior officer jumpsuit
|
||||
description: A sign of skill and prestige within the security department.
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitRecruitSyndie
|
||||
name: syndicate recuit jumpsuit
|
||||
description: A dubious,, dark-grey jumpsuit. As if passengers weren't dubious enough already.
|
||||
name: syndicate recruit jumpsuit
|
||||
description: A dubious, dark-grey jumpsuit. As if passengers weren't dubious enough already.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/Jumpsuit/recruit_syndie.rsi
|
||||
|
||||
@@ -162,3 +162,6 @@
|
||||
solution: puddle
|
||||
- type: BadDrink
|
||||
- type: IgnoresFingerprints
|
||||
- type: Tag
|
||||
tags:
|
||||
- DNASolutionScannable
|
||||
|
||||
@@ -1,138 +1,292 @@
|
||||
- type: entityTable
|
||||
id: MaintFluffTable
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
# Common Group
|
||||
- !type:GroupSelector
|
||||
weight: 75
|
||||
children:
|
||||
# Smoker's specialty
|
||||
- !type:AllSelector
|
||||
children:
|
||||
- id: Lighter
|
||||
- id: CigCartonBlue
|
||||
# Gar glasses
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: ClothingEyesGlassesGar
|
||||
- id: ClothingEyesGlassesGarOrange
|
||||
- id: ClothingEyesGlassesGarGiga
|
||||
- id: Wristwatch
|
||||
weight: 0.5
|
||||
- id: ClothingHeadHatCake
|
||||
- id: ClothingHeadHatSkub
|
||||
- id: ClothingHeadHatCone
|
||||
- id: ClothingNeckBling
|
||||
- id: ClothingHeadHelmetCosmonaut
|
||||
- id: ClothingHeadHelmetBasic
|
||||
- id: ClothingShoeSlippersDuck
|
||||
- id: ClothingUnderSocksBee
|
||||
- id: ClothingUnderSocksCoder
|
||||
- id: ClothingHeadHatSquid
|
||||
# Animal Masks
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: ClothingMaskRat
|
||||
- id: ClothingMaskFox
|
||||
- id: ClothingMaskBee
|
||||
- id: ClothingMaskBear
|
||||
- id: ClothingMaskRaven
|
||||
- id: ClothingMaskJackal
|
||||
- id: ClothingMaskBat
|
||||
- id: ClothingBeltSuspenders
|
||||
- id: ClothingEyesEyepatch
|
||||
- id: ClothingEyesGlasses
|
||||
- id: ClothingHandsGlovesLatex
|
||||
- id: ClothingHandsGlovesFingerless
|
||||
- id: ClothingHandsGlovesColorBlack
|
||||
- id: ClothingHeadHatBeret
|
||||
- id: ClothingHeadHatBowlerHat
|
||||
- id: ClothingHeadHatFedoraBrown
|
||||
weight: 0.5
|
||||
- id: ClothingHeadHatFedoraGrey
|
||||
weight: 0.5
|
||||
- id: ClothingHeadHatFez
|
||||
- id: ClothingHeadHatPaper
|
||||
- id: ClothingHeadHatPirate
|
||||
- id: ClothingMaskSterile
|
||||
- id: ClothingNeckHeadphones
|
||||
- id: ClothingNeckTieRed
|
||||
- id: ClothingOuterCoatGentle
|
||||
- !type:AllSelector
|
||||
children:
|
||||
- id: ClothingOuterCoatJensen
|
||||
- id: ClothingEyesGlassesJensen
|
||||
- id: ClothingOuterCoatLab
|
||||
- !type:AllSelector
|
||||
children:
|
||||
- id: ClothingOuterCoatPirate
|
||||
- id: ClothingHeadHatPirateTricord
|
||||
- id: ClothingHeadHatTophat
|
||||
- id: ClothingOuterHoodieBlack
|
||||
weight: 0.5
|
||||
- id: ClothingOuterHoodieGrey
|
||||
weight: 0.5
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: ClothingOuterFlannelRed
|
||||
- id: ClothingOuterFlannelBlue
|
||||
- id: ClothingOuterFlannelGreen
|
||||
- id: ClothingOuterVestHazard
|
||||
- id: ClothingShoesBootsJack
|
||||
- id: ClothingShoesHighheelBoots
|
||||
- id: ClothingShoesBootsLaceup
|
||||
- id: ClothingShoesLeather
|
||||
- id: ClothingShoesBootsSalvage
|
||||
- id: ClothingShoesBootsWork
|
||||
- id: ClothingShoesTourist
|
||||
- id: ClothingUniformJumpsuitLoungewear
|
||||
- id: ClothingHeadHatCowboyRed
|
||||
# Uncommon Group
|
||||
- !type:GroupSelector
|
||||
weight: 23
|
||||
children:
|
||||
- id: ClothingNeckCloakHerald
|
||||
- id: ClothingHeadHelmetTemplar
|
||||
# Cloaks
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: ClothingNeckCloakTrans
|
||||
- id: ClothingNeckCloakAdmin
|
||||
- id: ClothingNeckCloakMoth
|
||||
- id: ClothingNeckCloakVoid
|
||||
- id: ClothingNeckCloakGoliathCloak
|
||||
- id: ClothingNeckCloakAce
|
||||
- id: ClothingNeckCloakAro
|
||||
- id: ClothingNeckCloakBi
|
||||
- id: ClothingNeckCloakIntersex
|
||||
- id: ClothingNeckCloakLesbian
|
||||
- id: ClothingNeckCloakGay
|
||||
- id: ClothingNeckCloakEnby
|
||||
- id: ClothingNeckCloakPan
|
||||
- id: ToySkeleton
|
||||
- id: Basketball
|
||||
- id: Football
|
||||
- id: BalloonNT
|
||||
- id: BalloonCorgi
|
||||
- id: MysteryFigureBox
|
||||
# Cult
|
||||
- !type:AllSelector
|
||||
children:
|
||||
- id: ClothingOuterRobesCult
|
||||
- id: ClothingShoesCult
|
||||
- id: ClothingHandsGlovesMercFingerless
|
||||
- id: ClothingHandsGlovesNitrile
|
||||
- id: ClothingHandsGlovesPowerglove
|
||||
- id: ClothingHeadHatAnimalHeadslime
|
||||
- id: ClothingHeadHatBeretMerc
|
||||
- id: ClothingHeadHatOutlawHat
|
||||
- id: ClothingHeadHatUshanka
|
||||
- id: ClothingHeadHatBunny
|
||||
- id: ClothingMaskNeckGaiter
|
||||
- id: ClothingNeckScarfStripedZebra
|
||||
- id: ClothingOuterGhostSheet
|
||||
- id: ClothingUniformJumpsuitAncient
|
||||
- id: ClothingUniformJumpsuitPirate
|
||||
- id: ClothingShoesBootsCowboyFancy
|
||||
- id: ClothingHeadHatCowboyBountyHunter
|
||||
# Pins
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: ClothingNeckLGBTPin
|
||||
- id: ClothingNeckAromanticPin
|
||||
- id: ClothingNeckAsexualPin
|
||||
- id: ClothingNeckBisexualPin
|
||||
- id: ClothingNeckIntersexPin
|
||||
- id: ClothingNeckLesbianPin
|
||||
- id: ClothingNeckNonBinaryPin
|
||||
- id: ClothingNeckPansexualPin
|
||||
- id: ClothingNeckTransPin
|
||||
- id: ClothingNeckAutismPin
|
||||
- id: ClothingNeckGoldAutismPin
|
||||
# Rare Group
|
||||
- !type:GroupSelector
|
||||
weight: 2
|
||||
children:
|
||||
- id: Skub
|
||||
- id: PonderingOrb
|
||||
- id: CluwneHorn
|
||||
- id: ClothingShoesSkates
|
||||
- id: DrinkMugDog
|
||||
- id: CigarGold
|
||||
- id: ClothingUniformJumpsuitFamilyGuy
|
||||
- id: WristwatchGold
|
||||
|
||||
- type: entity
|
||||
name: Maint Loot Spawner
|
||||
suffix: Fluff+Clothes
|
||||
id: MaintenanceFluffSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Clothing/Eyes/Glasses/gar.rsi
|
||||
state: icon-super
|
||||
- type: RandomSpawner
|
||||
rarePrototypes:
|
||||
- ClothingUniformJumpsuitFamilyGuy
|
||||
- CigarGold
|
||||
- ClothingNeckCloakHerald
|
||||
- ClothingHeadHelmetTemplar
|
||||
- ClothingNeckCloakTrans
|
||||
- ClothingNeckCloakAdmin
|
||||
- ClothingNeckCloakMoth
|
||||
- ClothingNeckCloakVoid
|
||||
- ClothingNeckCloakGoliathCloak
|
||||
- ClothingNeckCloakAce
|
||||
- ClothingNeckCloakAro
|
||||
- ClothingNeckCloakBi
|
||||
- ClothingNeckCloakIntersex
|
||||
- ClothingNeckCloakLesbian
|
||||
- ClothingNeckCloakGay
|
||||
- ClothingNeckCloakEnby
|
||||
- ClothingNeckCloakPan
|
||||
- ToySkeleton
|
||||
- Basketball
|
||||
- Football
|
||||
- BalloonCorgi
|
||||
- BalloonNT
|
||||
- PonderingOrb
|
||||
- Skub
|
||||
- DrinkMugDog
|
||||
- ClothingNeckLGBTPin
|
||||
- ClothingNeckAromanticPin
|
||||
- ClothingNeckAsexualPin
|
||||
- ClothingNeckBisexualPin
|
||||
- ClothingNeckIntersexPin
|
||||
- ClothingNeckLesbianPin
|
||||
- ClothingNeckNonBinaryPin
|
||||
- ClothingNeckPansexualPin
|
||||
- ClothingNeckTransPin
|
||||
- CluwneHorn
|
||||
- ClothingMaskRat
|
||||
- MysteryFigureBox
|
||||
- ClothingHandsGlovesMercFingerless
|
||||
- ClothingHandsGlovesNitrile
|
||||
- ClothingHandsGlovesPowerglove
|
||||
- ClothingHeadHatAnimalHeadslime
|
||||
- ClothingHeadHatBeretMerc
|
||||
- ClothingHeadHatOutlawHat
|
||||
- ClothingHeadHatUshanka
|
||||
- ClothingHeadHatBunny
|
||||
- ClothingMaskNeckGaiter
|
||||
- ClothingNeckScarfStripedZebra
|
||||
- ClothingOuterRobesCult
|
||||
- ClothingOuterGhostSheet
|
||||
- ClothingShoesCult
|
||||
- ClothingUniformJumpsuitAncient
|
||||
- ClothingUniformJumpsuitPirate
|
||||
- ClothingShoesBootsCowboyFancy
|
||||
- ClothingHeadHatCowboyBountyHunter
|
||||
- ClothingNeckAutismPin
|
||||
- ClothingNeckGoldAutismPin
|
||||
- WristwatchGold
|
||||
rareChance: 0.01
|
||||
prototypes:
|
||||
- Lighter
|
||||
- CigCartonBlue
|
||||
- ClothingEyesGlassesGarGiga
|
||||
- ClothingEyesGlassesGarOrange
|
||||
- ClothingEyesGlassesGar
|
||||
- ClothingHeadHatCake
|
||||
- ClothingHeadHatSkub
|
||||
- ClothingHeadHatCone
|
||||
- ClothingNeckBling
|
||||
- ClothingHeadHelmetCosmonaut
|
||||
- ClothingHeadHelmetBasic
|
||||
- ClothingShoeSlippersDuck
|
||||
- ClothingUnderSocksBee
|
||||
- ClothingUnderSocksCoder
|
||||
- ClothingHeadHatSquid
|
||||
- ClothingMaskFox
|
||||
- ClothingMaskBee
|
||||
- ClothingMaskBear
|
||||
- ClothingMaskRaven
|
||||
- ClothingMaskJackal
|
||||
- ClothingMaskBat
|
||||
- ClothingBeltSuspenders
|
||||
- ClothingEyesEyepatch
|
||||
- ClothingEyesGlasses
|
||||
- ClothingHandsGlovesLatex
|
||||
- ClothingHandsGlovesFingerless
|
||||
- ClothingHandsGlovesColorBlack
|
||||
- ClothingHeadHatBeret
|
||||
- ClothingHeadHatBowlerHat
|
||||
- ClothingHeadHatFedoraBrown
|
||||
- ClothingHeadHatFedoraGrey
|
||||
- ClothingHeadHatFez
|
||||
- ClothingHeadHatPaper
|
||||
- ClothingHeadHatPirate
|
||||
- ClothingHeadHatPirateTricord
|
||||
- ClothingHeadHatTophat
|
||||
- ClothingMaskSterile
|
||||
- ClothingNeckHeadphones
|
||||
- ClothingNeckTieRed
|
||||
- ClothingOuterCoatGentle
|
||||
- ClothingOuterCoatJensen
|
||||
- ClothingEyesGlassesJensen
|
||||
- ClothingOuterCoatLab
|
||||
- ClothingOuterCoatPirate
|
||||
- ClothingOuterHoodieBlack
|
||||
- ClothingOuterHoodieGrey
|
||||
- ClothingOuterFlannelRed
|
||||
- ClothingOuterFlannelBlue
|
||||
- ClothingOuterFlannelGreen
|
||||
- ClothingOuterVestHazard
|
||||
- ClothingShoesBootsJack
|
||||
- ClothingShoesHighheelBoots
|
||||
- ClothingShoesBootsLaceup
|
||||
- ClothingShoesLeather
|
||||
- ClothingShoesBootsSalvage
|
||||
- ClothingShoesBootsWork
|
||||
- ClothingShoesTourist
|
||||
- ClothingUniformJumpsuitLoungewear
|
||||
- ClothingHeadHatCowboyRed
|
||||
- Wristwatch
|
||||
chance: 0.6
|
||||
offset: 0.0
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Clothing/Eyes/Glasses/gar.rsi
|
||||
state: icon-super
|
||||
- type: EntityTableSpawner
|
||||
table: !type:NestedSelector
|
||||
tableId: MaintFluffTable
|
||||
prob: 0.6
|
||||
|
||||
- type: entityTable
|
||||
id: MaintToolsTable
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
# Common Group
|
||||
- !type:GroupSelector
|
||||
weight: 75
|
||||
children:
|
||||
- id: FlashlightLantern
|
||||
- id: ToolboxEmergencyFilled
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: OxygenTankFilled
|
||||
- id: DoubleEmergencyOxygenTankFilled
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: NitrogenTankFilled
|
||||
- id: DoubleEmergencyNitrogenTankFilled
|
||||
- id: EmergencyFunnyOxygenTankFilled
|
||||
weight: 0.5
|
||||
- !type:GroupSelector
|
||||
weight: 3
|
||||
children:
|
||||
- id: SheetSteel10
|
||||
- id: SheetPlastic10
|
||||
- id: SheetGlass10
|
||||
- id: PartRodMetal10
|
||||
- id: MaterialCardboard10
|
||||
weight: 0.25
|
||||
- id: MaterialCloth10
|
||||
weight: 0.25
|
||||
- id: MaterialWoodPlank10
|
||||
weight: 0.25
|
||||
- id: Plunger
|
||||
- id: PowerCellMedium
|
||||
- id: PowerCellSmall
|
||||
- id: Soap
|
||||
- id: Wirecutter
|
||||
- id: Screwdriver
|
||||
- id: Wrench
|
||||
- id: Crowbar
|
||||
- id: Multitool
|
||||
- id: Shovel
|
||||
- id: Welder
|
||||
- id: GasAnalyzer
|
||||
- id: SprayPainter
|
||||
- id: Flare
|
||||
- id: Beaker
|
||||
- id: ClothingMaskGas
|
||||
- id: ClothingMaskBreath
|
||||
- id: DoorElectronics
|
||||
- id: APCElectronics
|
||||
- id: InflatableWallStack5
|
||||
- id: CableHVStack10
|
||||
- id: CableMVStack10
|
||||
- id: CableApcStack10
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: ClothingHandsGlovesColorYellowBudget
|
||||
weight: 5
|
||||
- id: ClothingHandsGlovesFingerlessInsulated
|
||||
weight: 0.5
|
||||
- id: ClothingHandsGlovesColorYellow
|
||||
weight: 1
|
||||
- id: ClothingHandsGlovesConducting
|
||||
weight: 0.1
|
||||
# Uncommon Group
|
||||
- !type:GroupSelector
|
||||
weight: 23
|
||||
children:
|
||||
- id: ClothingHeadHatCone
|
||||
weight: 2
|
||||
- id: BookRandomStory
|
||||
weight: 0.25
|
||||
- id: ToolboxElectricalFilled
|
||||
- id: ToolboxMechanicalFilled
|
||||
- id: ClothingBeltUtility
|
||||
- id: ToolboxArtisticFilled
|
||||
- id: GeigerCounter
|
||||
- id: trayScanner
|
||||
- id: HandheldGPSBasic
|
||||
- id: HandLabeler
|
||||
- id: GlowstickBase
|
||||
- id: Bucket
|
||||
- id: RadioHandheld
|
||||
- id: AppraisalTool
|
||||
- id: ModularReceiver
|
||||
- id: WeaponFlareGun
|
||||
- id: BarberScissors
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: DrinkSpaceGlue
|
||||
- id: DrinkSpaceLube
|
||||
# Rare Group
|
||||
- !type:GroupSelector
|
||||
weight: 2
|
||||
children:
|
||||
- id: LanternFlash
|
||||
- id: PowerCellHigh
|
||||
- id: NetProbeCartridge
|
||||
- id: WelderIndustrial
|
||||
- id: SheetPlasteel10
|
||||
- id: ClothingMaskGasExplorer
|
||||
- id: TechnologyDisk
|
||||
- id: ResearchDisk5000
|
||||
- id: PetCarrier
|
||||
- id: DrinkMopwataBottleRandom
|
||||
- id: LidSalami
|
||||
weight: 0.05
|
||||
|
||||
- type: entity
|
||||
name: Maint Loot Spawner
|
||||
@@ -140,75 +294,56 @@
|
||||
id: MaintenanceToolSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Objects/Power/power_cells.rsi
|
||||
state: high
|
||||
- type: RandomSpawner
|
||||
rarePrototypes:
|
||||
- LanternFlash
|
||||
- PowerCellHigh
|
||||
- NetProbeCartridge
|
||||
- WelderIndustrial
|
||||
- SheetPlasteel10
|
||||
- ClothingMaskGasExplorer
|
||||
rareChance: 0.08
|
||||
prototypes:
|
||||
- FlashlightLantern
|
||||
- OxygenTankFilled
|
||||
- DoubleEmergencyOxygenTankFilled
|
||||
- ToolboxEmergencyFilled
|
||||
- ToolboxArtisticFilled
|
||||
- NitrogenTankFilled
|
||||
- DoubleEmergencyNitrogenTankFilled
|
||||
- EmergencyFunnyOxygenTankFilled
|
||||
- ToolboxElectricalFilled
|
||||
- ToolboxMechanicalFilled
|
||||
- ClothingBeltUtility
|
||||
- Shovel
|
||||
- Welder
|
||||
- WeaponFlareGun
|
||||
- SheetSteel10
|
||||
- SheetPlastic10
|
||||
- SheetGlass10
|
||||
- PartRodMetal10
|
||||
- MaterialCardboard10
|
||||
- MaterialCloth10
|
||||
- MaterialWoodPlank10
|
||||
- ResearchDisk
|
||||
- Plunger
|
||||
- TechnologyDisk
|
||||
- PowerCellMedium
|
||||
- PowerCellSmall
|
||||
- Wirecutter
|
||||
- Screwdriver
|
||||
- Wrench
|
||||
- Crowbar
|
||||
- NetworkConfigurator
|
||||
- trayScanner
|
||||
- GasAnalyzer
|
||||
- SprayPainter
|
||||
- AppraisalTool
|
||||
- Flare
|
||||
- HandheldGPSBasic
|
||||
- HandLabeler
|
||||
- GlowstickBase
|
||||
- Bucket
|
||||
- RadioHandheld
|
||||
- GeigerCounter
|
||||
- Beaker
|
||||
- ClothingMaskGas
|
||||
- ClothingMaskBreath
|
||||
- DoorElectronics
|
||||
- APCElectronics
|
||||
- InflatableWallStack5
|
||||
- CableHVStack10
|
||||
- CableMVStack10
|
||||
- CableApcStack10
|
||||
- PetCarrier
|
||||
chance: 0.6
|
||||
offset: 0.0
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Objects/Power/power_cells.rsi
|
||||
state: high
|
||||
- type: EntityTableSpawner
|
||||
table: !type:NestedSelector
|
||||
tableId: MaintToolsTable
|
||||
prob: 0.6
|
||||
|
||||
- type: entityTable
|
||||
id: MaintWeaponTable
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
# Common Group
|
||||
- !type:GroupSelector
|
||||
weight: 95
|
||||
children:
|
||||
- id: Machete
|
||||
- id: BaseBallBat
|
||||
- id: CombatKnife
|
||||
- id: Spear
|
||||
- id: RifleStock
|
||||
- id: ModularReceiver
|
||||
- id: HydroponicsToolScythe
|
||||
# Rare Group
|
||||
- !type:GroupSelector
|
||||
weight: 5
|
||||
children:
|
||||
- id: Lighter
|
||||
- id: Matchbox
|
||||
- id: ClothingEyesBlindfold
|
||||
- id: ClothingMaskMuzzle
|
||||
- id: ClothingMaskGasSecurity
|
||||
- id: ShardGlass
|
||||
weight: 2
|
||||
- id: Syringe
|
||||
- id: Mousetrap
|
||||
- !type:GroupSelector
|
||||
weight: 2
|
||||
children:
|
||||
- id: Brutepack1
|
||||
- id: Ointment1
|
||||
- id: Gauze1
|
||||
- id: Bola
|
||||
- id: SurvivalKnife
|
||||
- id: ScalpelShiv
|
||||
- id: Shiv
|
||||
- id: SawImprov
|
||||
- id: HydroponicsToolMiniHoe
|
||||
|
||||
- type: entity
|
||||
name: Maint Loot Spawner
|
||||
@@ -216,51 +351,15 @@
|
||||
id: MaintenanceWeaponSpawner
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Objects/Weapons/Melee/machete.rsi
|
||||
state: icon
|
||||
- type: RandomSpawner
|
||||
rarePrototypes:
|
||||
- Machete
|
||||
- BaseBallBat
|
||||
- CombatKnife
|
||||
- Spear
|
||||
- RifleStock
|
||||
- ModularReceiver
|
||||
- HydroponicsToolScythe
|
||||
rareChance: 0.05
|
||||
prototypes:
|
||||
- FlashlightLantern
|
||||
- OxygenTankFilled
|
||||
- DoubleEmergencyOxygenTankFilled
|
||||
- NitrogenTankFilled
|
||||
- DoubleEmergencyNitrogenTankFilled
|
||||
- Lighter
|
||||
- Matchbox
|
||||
- Crowbar
|
||||
- Shovel
|
||||
- Welder
|
||||
- WeaponFlareGun
|
||||
- LidSalami
|
||||
- ClothingEyesBlindfold
|
||||
- ClothingMaskMuzzle
|
||||
- ClothingMaskGasSecurity
|
||||
- ShardGlass
|
||||
- Syringe
|
||||
- Mousetrap
|
||||
- Brutepack1
|
||||
- Ointment1
|
||||
- Gauze1
|
||||
- Bola
|
||||
- SurvivalKnife
|
||||
- ScalpelShiv
|
||||
- Shiv
|
||||
- SawImprov
|
||||
- HydroponicsToolMiniHoe
|
||||
chance: 0.6
|
||||
offset: 0.0
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Objects/Weapons/Melee/machete.rsi
|
||||
state: icon
|
||||
- type: EntityTableSpawner
|
||||
table: !type:NestedSelector
|
||||
tableId: MaintWeaponTable
|
||||
prob: 0.6
|
||||
|
||||
- type: entity
|
||||
name: Maint Loot Spawner
|
||||
|
||||
@@ -1,3 +1,31 @@
|
||||
- type: entityTable
|
||||
id: GenericTrashItems
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
- !type:GroupSelector
|
||||
weight: 95
|
||||
children:
|
||||
- id: FoodPacketBoritosTrash
|
||||
- id: FoodPacketCheesieTrash
|
||||
- id: FoodPacketChipsTrash
|
||||
- id: FoodPacketChocolateTrash
|
||||
- id: FoodPacketChowMeinTrash
|
||||
- id: FoodPacketCnDsTrash
|
||||
- id: FoodPacketDanDanTrash
|
||||
- id: FoodPacketPistachioTrash
|
||||
- id: FoodPacketEnergyTrash
|
||||
- id: FoodPacketPopcornTrash
|
||||
- id: FoodPacketRaisinsTrash
|
||||
- id: FoodPacketSemkiTrash
|
||||
- id: FoodPacketSusTrash
|
||||
- id: FoodPacketSyndiTrash
|
||||
- id: BrokenBottle
|
||||
- !type:GroupSelector
|
||||
weight: 5
|
||||
children:
|
||||
- id: FoodPlateSmallTrash
|
||||
- id: FoodBowlBigTrash
|
||||
|
||||
- type: entity
|
||||
name: Trash Spawner
|
||||
id: RandomSpawner
|
||||
@@ -9,32 +37,11 @@
|
||||
- state: red
|
||||
- sprite: Objects/Consumable/Food/snacks.rsi
|
||||
state: pistachio-trash
|
||||
- type: RandomSpawner
|
||||
rarePrototypes:
|
||||
- PuddleVomit
|
||||
- FoodPlateSmallTrash
|
||||
- FoodBowlBigTrash
|
||||
rareChance: 0.03
|
||||
prototypes:
|
||||
# - TrashCandy
|
||||
- FoodPacketBoritosTrash
|
||||
- FoodPacketCheesieTrash
|
||||
- FoodPacketChipsTrash
|
||||
- FoodPacketChocolateTrash
|
||||
- FoodPacketChowMeinTrash
|
||||
- FoodPacketCnDsTrash
|
||||
- FoodPacketDanDanTrash
|
||||
- FoodPacketEnergyTrash
|
||||
- FoodPacketPistachioTrash
|
||||
# - TrashPlasticBag
|
||||
- FoodPacketPopcornTrash
|
||||
- FoodPacketRaisinsTrash
|
||||
- FoodPacketSemkiTrash
|
||||
- FoodPacketSusTrash
|
||||
- FoodPacketSyndiTrash
|
||||
- BrokenBottle
|
||||
chance: 0.5
|
||||
- type: EntityTableSpawner
|
||||
offset: 0.2
|
||||
table: !type:NestedSelector
|
||||
tableId: GenericTrashItems
|
||||
prob: 0.5
|
||||
placement:
|
||||
mode: AlignTileAny
|
||||
|
||||
@@ -45,5 +52,7 @@
|
||||
placement:
|
||||
mode: AlignTileAny
|
||||
components:
|
||||
- type: RandomSpawner
|
||||
chance: 1
|
||||
- type: EntityTableSpawner
|
||||
offset: 0.2
|
||||
table: !type:NestedSelector
|
||||
tableId: GenericTrashItems
|
||||
|
||||
@@ -230,6 +230,10 @@
|
||||
- Cyborgs
|
||||
- Robotics
|
||||
- type: StepTriggerImmune
|
||||
- type: DamageOnInteractProtection
|
||||
damageProtection:
|
||||
flatReductions:
|
||||
Heat: 10 # capable of touching light bulbs and stoves without feeling pain!
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
|
||||
@@ -2067,7 +2067,7 @@
|
||||
|
||||
- type: entity
|
||||
name: grenade penguin
|
||||
parent: [ MobPenguin, MobCombat ]
|
||||
parent: [ MobPenguin, MobCombat, BaseSyndicateContraband ]
|
||||
id: MobGrenadePenguin
|
||||
description: A small penguin with a grenade strapped around its neck. Harvested by the Syndicate from icy shit-hole planets.
|
||||
components:
|
||||
|
||||
@@ -110,9 +110,6 @@
|
||||
collection: BananiumHorn
|
||||
params:
|
||||
volume: 5
|
||||
anomalyContactDamage:
|
||||
types:
|
||||
Radiation: 10
|
||||
- type: Input
|
||||
context: "human"
|
||||
- type: Bloodstream
|
||||
@@ -158,9 +155,6 @@
|
||||
suffix: "Ice"
|
||||
components:
|
||||
- type: Anomaly
|
||||
anomalyContactDamage:
|
||||
types:
|
||||
Cold: 10
|
||||
- type: ExplosionAnomaly
|
||||
supercriticalExplosion: Cryo
|
||||
explosionTotalIntensity: 1000
|
||||
|
||||
@@ -48,6 +48,7 @@
|
||||
0: Alive
|
||||
200: Dead
|
||||
- type: MeleeWeapon
|
||||
altDisarm: false
|
||||
soundHit:
|
||||
path: /Audio/Weapons/Xeno/alien_claw_flesh1.ogg
|
||||
angle: 0
|
||||
@@ -141,6 +142,7 @@
|
||||
0: Alive
|
||||
350: Dead
|
||||
- type: MeleeWeapon
|
||||
altDisarm: false
|
||||
soundHit:
|
||||
path: /Audio/Weapons/Xeno/alien_claw_flesh2.ogg
|
||||
angle: 0
|
||||
|
||||
@@ -143,41 +143,6 @@
|
||||
rootTask:
|
||||
task: SimpleHostileCompound
|
||||
|
||||
- type: entity
|
||||
name: geras
|
||||
description: A geras of a slime - the name is ironic, isn't it?
|
||||
id: MobSlimesGeras
|
||||
parent: BaseMobAdultSlimes
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
# they portable...
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 3
|
||||
baseSprintSpeed: 5 # +.5 from normal movement speed
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
80: Dead # weak af tho
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- NanoTrasen
|
||||
- type: MultiHandedItem
|
||||
- type: Item
|
||||
size: Huge
|
||||
- type: Sprite
|
||||
color: "#FFFFFF55"
|
||||
- type: MeleeWeapon
|
||||
attackRate: 2
|
||||
damage:
|
||||
types:
|
||||
Blunt: 4
|
||||
- type: DamageStateVisuals
|
||||
states:
|
||||
Alive:
|
||||
Base: blue_adult_slime
|
||||
Dead:
|
||||
Base: blue_adult_slime_dead
|
||||
|
||||
- type: entity
|
||||
name: blue slime
|
||||
id: MobAdultSlimesBlue
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name: space tick
|
||||
id: MobTick
|
||||
parent: SimpleSpaceMobBase
|
||||
description: It's a space tick, watch out for its nasty bite. CentCom reports that 90 percent of cargo leg amputations are due to space tick bites.
|
||||
description: It's a space tick, watch out for its nasty bite. CentComm reports that 90 percent of cargo leg amputations are due to space tick bites.
|
||||
components:
|
||||
- type: InputMover
|
||||
- type: MobMover
|
||||
|
||||
@@ -501,7 +501,7 @@
|
||||
## Central Command
|
||||
|
||||
- type: entity
|
||||
name: CentCom official
|
||||
name: CentComm official
|
||||
id: RandomHumanoidSpawnerCentcomOfficial
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -91,4 +91,4 @@
|
||||
maxRange: 8
|
||||
- type: WarpPoint
|
||||
follow: true
|
||||
location: Ratvar
|
||||
location: Ratvar
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
#In future maybe add generic plastic scrap trash/debris
|
||||
- type: TrashOnSolutionEmpty
|
||||
solution: drink
|
||||
- type: DnaSubstanceTrace
|
||||
|
||||
- type: entity
|
||||
parent: DrinkCartonBaseFull
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
interfaces:
|
||||
enum.TransferAmountUiKey.Key:
|
||||
type: TransferAmountBoundUserInterface
|
||||
- type: DnaSubstanceTrace
|
||||
|
||||
- type: entity
|
||||
parent: DrinkBase
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Plastic: 100
|
||||
- type: DnaSubstanceTrace
|
||||
- type: PressurizedSolution
|
||||
solution: drink
|
||||
- type: Shakeable
|
||||
|
||||
@@ -66,6 +66,7 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- DrinkCan
|
||||
- type: DnaSubstanceTrace
|
||||
|
||||
- type: entity
|
||||
parent: DrinkCanBaseFull
|
||||
|
||||
@@ -38,6 +38,10 @@
|
||||
damage:
|
||||
types:
|
||||
Blunt: 0
|
||||
- type: DnaSubstanceTrace
|
||||
- type: Tag
|
||||
tags:
|
||||
- DrinkCup
|
||||
|
||||
- type: entity
|
||||
parent: DrinkBaseCup
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 50
|
||||
- type: DnaSubstanceTrace
|
||||
- type: ReactionMixer
|
||||
mixOnInteract: false
|
||||
reactionTypes:
|
||||
|
||||
@@ -76,6 +76,7 @@
|
||||
materialComposition:
|
||||
Glass: 100
|
||||
- type: SpaceGarbage
|
||||
- type: DnaSubstanceTrace
|
||||
|
||||
- type: entity
|
||||
name: base empty bottle
|
||||
|
||||
@@ -23,7 +23,8 @@
|
||||
- ReagentId: Vitamin
|
||||
Quantity: 5
|
||||
- type: Food #All pies here made with a pie tin; unless you're some kind of savage, you're probably not destroying this when you eat or slice the pie!
|
||||
trash: FoodPlateTin
|
||||
trash:
|
||||
- FoodPlateTin
|
||||
- type: SliceableFood
|
||||
count: 4
|
||||
- type: Tag
|
||||
|
||||
@@ -565,7 +565,7 @@
|
||||
|
||||
- type: entity
|
||||
id: HappyHonkNukie
|
||||
parent: HappyHonk
|
||||
parent: [HappyHonk, BaseSyndicateContraband]
|
||||
name: robust nukie meal
|
||||
description: A sus meal with a potentially explosive surprise.
|
||||
suffix: Toy Unsafe
|
||||
|
||||
@@ -88,7 +88,8 @@
|
||||
- sweet
|
||||
- funny
|
||||
- type: Food
|
||||
trash: FoodTinPeachesTrash
|
||||
trash:
|
||||
- FoodTinPeachesTrash
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
@@ -110,7 +111,8 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Food/Tins/maint_peaches.rsi
|
||||
- type: Food
|
||||
trash: FoodTinPeachesMaintTrash
|
||||
trash:
|
||||
- FoodTinPeachesMaintTrash
|
||||
|
||||
# only exists for backwards compatibility with a few maps, nothing else uses it
|
||||
- type: entity
|
||||
@@ -147,7 +149,8 @@
|
||||
- salty
|
||||
- cheap
|
||||
- type: Food
|
||||
trash: FoodTinBeansTrash
|
||||
trash:
|
||||
- FoodTinBeansTrash
|
||||
|
||||
- type: entity
|
||||
parent: FoodTinBaseTrash
|
||||
@@ -176,7 +179,8 @@
|
||||
- salty
|
||||
- cheap
|
||||
- type: Food
|
||||
trash: FoodTinMRETrash
|
||||
trash:
|
||||
- FoodTinMRETrash
|
||||
- type: Tag
|
||||
tags:
|
||||
- Meat
|
||||
|
||||
@@ -19,7 +19,69 @@
|
||||
reagents:
|
||||
- ReagentId: Nutriment
|
||||
Quantity: 6.66 # 1/3 of a loaf of bread, technically losing 0.01 nutriment per batch of three buns over making bread loaves/slices
|
||||
- type: Butcherable
|
||||
butcherDelay: 1
|
||||
spawned:
|
||||
- id: FoodBreadBunTop
|
||||
amount: 1
|
||||
- id: FoodBreadBunBottom
|
||||
amount: 1
|
||||
|
||||
- type: entity
|
||||
id: FoodBreadBunBottom
|
||||
parent: FoodBreadSliceBase
|
||||
name: bottom bun
|
||||
description: It's time to start building the burger tower.
|
||||
components:
|
||||
- type: Food
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
noRot: true
|
||||
sprite: Objects/Consumable/Food/burger.rsi
|
||||
layers:
|
||||
- state: bun_bottom
|
||||
- type: FoodSequenceStartPoint
|
||||
key: burger
|
||||
maxLayers: 20
|
||||
startPosition: 0, 0
|
||||
offset: 0, 0.1
|
||||
nameGeneration: food-sequence-standart-gen
|
||||
nameSuffix: food-sequence-burger-suffix
|
||||
- type: Appearance
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
maxVol: 5
|
||||
reagents:
|
||||
- ReagentId: Nutriment
|
||||
Quantity: 3.3 # 1/2 of a bun
|
||||
|
||||
- type: entity
|
||||
id: FoodBreadBunTop
|
||||
parent: FoodBreadSliceBase
|
||||
name: top bun
|
||||
description: the perfect finish for your burger tower
|
||||
components:
|
||||
- type: Food
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Food/burger.rsi
|
||||
layers:
|
||||
- state: bun_top
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
maxVol: 5
|
||||
reagents:
|
||||
- ReagentId: Nutriment
|
||||
Quantity: 3.3 # 1/2 of a bun
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
final: true
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/burger.rsi
|
||||
state: bun_top
|
||||
|
||||
# Base
|
||||
|
||||
- type: entity
|
||||
@@ -620,7 +682,8 @@
|
||||
description: An elusive rib shaped burger with limited availability across the galaxy. Not as good as you remember it.
|
||||
components:
|
||||
- type: Food
|
||||
trash: FoodKebabSkewer
|
||||
trash:
|
||||
- FoodKebabSkewer
|
||||
- type: FlavorProfile
|
||||
flavors:
|
||||
- bun
|
||||
|
||||
@@ -11,7 +11,8 @@
|
||||
- Egg
|
||||
- Meat
|
||||
- type: Food
|
||||
trash: Eggshells
|
||||
trash:
|
||||
- Eggshells
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Food/egg.rsi
|
||||
- type: Item
|
||||
|
||||
@@ -88,7 +88,8 @@
|
||||
- state: popsicle
|
||||
color: orange
|
||||
- type: Food
|
||||
trash: FoodFrozenPopsicleTrash
|
||||
trash:
|
||||
- FoodFrozenPopsicleTrash
|
||||
|
||||
- type: entity
|
||||
name: berry creamsicle
|
||||
@@ -103,7 +104,8 @@
|
||||
- state: popsicle
|
||||
color: red
|
||||
- type: Food
|
||||
trash: FoodFrozenPopsicleTrash
|
||||
trash:
|
||||
- FoodFrozenPopsicleTrash
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
@@ -119,7 +121,8 @@
|
||||
- state: stick
|
||||
- state: jumbo
|
||||
- type: Food
|
||||
trash: FoodFrozenPopsicleTrash
|
||||
trash:
|
||||
- FoodFrozenPopsicleTrash
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
@@ -149,7 +152,8 @@
|
||||
- state: alpha-filling
|
||||
# color: foo
|
||||
- type: Food
|
||||
trash: FoodFrozenSnowconeTrash
|
||||
trash:
|
||||
- FoodFrozenSnowconeTrash
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
@@ -187,7 +191,8 @@
|
||||
- state: cone
|
||||
- state: berry
|
||||
- type: Food
|
||||
trash: FoodFrozenSnowconeTrash
|
||||
trash:
|
||||
- FoodFrozenSnowconeTrash
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
@@ -203,7 +208,8 @@
|
||||
- state: cone
|
||||
- state: fruitsalad
|
||||
- type: Food
|
||||
trash: FoodFrozenSnowconeTrash
|
||||
trash:
|
||||
- FoodFrozenSnowconeTrash
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
@@ -219,7 +225,8 @@
|
||||
- state: cone
|
||||
- state: clown
|
||||
- type: Food
|
||||
trash: FoodFrozenSnowconeTrash
|
||||
trash:
|
||||
- FoodFrozenSnowconeTrash
|
||||
|
||||
- type: entity
|
||||
name: mime snowcone
|
||||
@@ -232,7 +239,8 @@
|
||||
- state: cone
|
||||
- state: mime
|
||||
- type: Food
|
||||
trash: FoodFrozenSnowconeTrash
|
||||
trash:
|
||||
- FoodFrozenSnowconeTrash
|
||||
|
||||
- type: entity
|
||||
name: rainbow snowcone
|
||||
@@ -245,7 +253,8 @@
|
||||
- state: cone
|
||||
- state: rainbow
|
||||
- type: Food
|
||||
trash: FoodFrozenSnowconeTrash
|
||||
trash:
|
||||
- FoodFrozenSnowconeTrash
|
||||
|
||||
# Trash
|
||||
|
||||
|
||||
@@ -505,6 +505,35 @@
|
||||
density: 10
|
||||
mask:
|
||||
- ItemMask
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
maxVol: 18
|
||||
reagents:
|
||||
- ReagentId: Butter
|
||||
Quantity: 15
|
||||
- type: SliceableFood
|
||||
count: 3
|
||||
slice: FoodButterSlice
|
||||
|
||||
- type: entity
|
||||
name: butter slice
|
||||
parent: FoodBakingBase
|
||||
id: FoodButterSlice
|
||||
description: A pat of delicious, golden, fatty goodness.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: butter-slice
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
maxVol: 6
|
||||
reagents:
|
||||
- ReagentId: Butter
|
||||
Quantity: 5
|
||||
- type: Tag
|
||||
tags:
|
||||
- Slice
|
||||
|
||||
- type: entity
|
||||
name: stick of cannabis butter
|
||||
@@ -541,6 +570,13 @@
|
||||
- type: SliceableFood
|
||||
count: 3
|
||||
slice: FoodCheeseSlice
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-cheese
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/ingredients.rsi
|
||||
state: cheesewheel
|
||||
|
||||
- type: entity
|
||||
name: cheese wedge
|
||||
@@ -563,6 +599,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Slice
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-cheese
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/ingredients.rsi
|
||||
state: cheesewedge
|
||||
|
||||
- type: entity
|
||||
name: chèvre log
|
||||
|
||||
@@ -330,7 +330,8 @@
|
||||
description: BBQ ribs, slathered in a healthy coating of BBQ sauce. The least vegan thing to ever exist.
|
||||
components:
|
||||
- type: Food
|
||||
trash: FoodKebabSkewer
|
||||
trash:
|
||||
- FoodKebabSkewer
|
||||
- type: FlavorProfile
|
||||
flavors:
|
||||
- meaty
|
||||
@@ -591,7 +592,8 @@
|
||||
description: Buttery.
|
||||
components:
|
||||
- type: Food
|
||||
trash: FoodPlate
|
||||
trash:
|
||||
- FoodPlate
|
||||
- type: FlavorProfile
|
||||
flavors:
|
||||
- corn
|
||||
|
||||
@@ -106,6 +106,13 @@
|
||||
graph: MeatSteak
|
||||
node: start
|
||||
defaultTarget: meat steak
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-raw-meat
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: plain
|
||||
- type: Tag
|
||||
tags:
|
||||
- Meat
|
||||
@@ -150,6 +157,13 @@
|
||||
reagents:
|
||||
- ReagentId: CarpoToxin
|
||||
Quantity: 5
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-carp
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: fish
|
||||
- type: Extractable
|
||||
juiceSolution:
|
||||
reagents:
|
||||
@@ -185,6 +199,13 @@
|
||||
graph: Bacon
|
||||
node: start
|
||||
defaultTarget: bacon
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-carp
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bacon
|
||||
|
||||
- type: entity
|
||||
name: raw bear meat
|
||||
@@ -209,6 +230,13 @@
|
||||
graph: BearSteak
|
||||
node: start
|
||||
defaultTarget: filet migrawr
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-bear
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bear
|
||||
|
||||
|
||||
- type: entity
|
||||
@@ -234,6 +262,13 @@
|
||||
graph: PenguinSteak
|
||||
node: start
|
||||
defaultTarget: cooked penguin
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-penguin
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bird
|
||||
|
||||
- type: entity
|
||||
name: raw chicken meat
|
||||
@@ -260,6 +295,13 @@
|
||||
graph: ChickenSteak
|
||||
node: start
|
||||
defaultTarget: cooked chicken
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-chiken
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bird
|
||||
|
||||
- type: entity
|
||||
name: raw duck meat
|
||||
@@ -284,11 +326,18 @@
|
||||
graph: DuckSteak
|
||||
node: start
|
||||
defaultTarget: cooked duck
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-penguin
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bird
|
||||
|
||||
- type: entity
|
||||
name: prime-cut corgi meat
|
||||
# can't rot since that would be very bad for syndies
|
||||
parent: FoodMeatBase
|
||||
parent: [FoodMeatBase, BaseGrandTheftContraband]
|
||||
id: FoodMeatCorgi
|
||||
description: The tainted gift of an evil crime. The meat may be delicious, but at what cost?
|
||||
components:
|
||||
@@ -309,6 +358,13 @@
|
||||
price: 750
|
||||
- type: StealTarget
|
||||
stealGroup: FoodMeatCorgi
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-corgi
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: corgi
|
||||
|
||||
- type: entity
|
||||
name: raw crab meat
|
||||
@@ -333,6 +389,13 @@
|
||||
graph: CrabSteak
|
||||
node: start
|
||||
defaultTarget: cooked crab
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-crab
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: crab
|
||||
|
||||
- type: entity
|
||||
name: raw goliath meat
|
||||
@@ -356,6 +419,13 @@
|
||||
graph: GoliathSteak
|
||||
node: start
|
||||
defaultTarget: goliath steak
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-goliath
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: goliath
|
||||
|
||||
- type: entity
|
||||
name: dragon flesh
|
||||
@@ -383,6 +453,13 @@
|
||||
reagents:
|
||||
- ReagentId: Ichor
|
||||
Quantity: 10
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-dragon
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: dragon
|
||||
|
||||
- type: entity
|
||||
name: raw rat meat
|
||||
@@ -403,6 +480,13 @@
|
||||
- type: SliceableFood
|
||||
count: 3
|
||||
slice: FoodMeatCutlet
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-rat
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: plain
|
||||
|
||||
- type: entity
|
||||
name: raw lizard meat
|
||||
@@ -427,6 +511,13 @@
|
||||
graph: LizardSteak
|
||||
node: start
|
||||
defaultTarget: lizard steak
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-lizard
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: lizard
|
||||
|
||||
- type: entity
|
||||
name: raw plant meat
|
||||
@@ -436,6 +527,13 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
state: plant
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-plant
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: plant
|
||||
|
||||
- type: entity
|
||||
name: rotten meat
|
||||
@@ -461,6 +559,13 @@
|
||||
Quantity: 4
|
||||
- ReagentId: Fat
|
||||
Quantity: 4
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-rotten
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: rotten
|
||||
|
||||
- type: entity
|
||||
name: raw spider meat
|
||||
@@ -481,6 +586,13 @@
|
||||
- type: SliceableFood
|
||||
count: 3
|
||||
slice: FoodMeatSpiderCutlet
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-spider
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: spider
|
||||
|
||||
- type: entity
|
||||
name: raw spider leg
|
||||
@@ -498,6 +610,13 @@
|
||||
Quantity: 10
|
||||
- ReagentId: Fat
|
||||
Quantity: 3
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-spider
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: spiderleg
|
||||
|
||||
- type: entity
|
||||
name: meatwheat clump
|
||||
@@ -513,6 +632,13 @@
|
||||
reagents:
|
||||
- ReagentId: UncookedAnimalProteins
|
||||
Quantity: 1
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-clump
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: clump
|
||||
|
||||
- type: entity
|
||||
name: raw snake meat
|
||||
@@ -533,6 +659,13 @@
|
||||
Quantity: 10
|
||||
- ReagentId: Toxin
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-snake
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: snake
|
||||
|
||||
- type: entity
|
||||
name: raw xeno meat
|
||||
@@ -560,6 +693,13 @@
|
||||
- type: SliceableFood
|
||||
count: 3
|
||||
slice: FoodMeatXenoCutlet
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-xeno
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: xeno
|
||||
|
||||
- type: entity
|
||||
name: raw rouny meat
|
||||
@@ -589,6 +729,13 @@
|
||||
graph: RounySteak
|
||||
node: start
|
||||
defaultTarget: rouny steak
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-xeno
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: xeno
|
||||
|
||||
- type: entity
|
||||
name: killer tomato meat
|
||||
@@ -603,6 +750,13 @@
|
||||
slice: FoodMeatTomatoCutlet
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-tomato
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: tomato
|
||||
|
||||
- type: entity
|
||||
name: salami
|
||||
@@ -648,6 +802,13 @@
|
||||
state: clown
|
||||
- type: SliceableFood
|
||||
slice: FoodMeatSalamiSlice
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-clown
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: clown
|
||||
|
||||
- type: entity
|
||||
name: meatball
|
||||
@@ -661,6 +822,13 @@
|
||||
- Meat
|
||||
- type: Sprite
|
||||
state: meatball
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-raw-meat
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: meatball
|
||||
|
||||
- type: entity
|
||||
name: slimeball
|
||||
@@ -677,6 +845,13 @@
|
||||
- Meat
|
||||
- type: Sprite
|
||||
state: slime
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-slime
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: slime
|
||||
|
||||
# Cooked
|
||||
|
||||
@@ -740,6 +915,12 @@
|
||||
- type: Construction
|
||||
graph: MeatSteak
|
||||
node: meat steak
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: plain-cooked
|
||||
|
||||
- type: entity
|
||||
name: bacon
|
||||
@@ -771,6 +952,12 @@
|
||||
- type: Construction
|
||||
graph: Bacon
|
||||
node: bacon
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bacon-cooked
|
||||
|
||||
- type: entity
|
||||
name: cooked bear
|
||||
@@ -800,6 +987,13 @@
|
||||
- type: Construction
|
||||
graph: BearSteak
|
||||
node: filet migrawr
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-bear
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: product-cooked
|
||||
|
||||
- type: entity
|
||||
name: penguin filet
|
||||
@@ -828,6 +1022,13 @@
|
||||
- type: Construction
|
||||
graph: PenguinSteak
|
||||
node: cooked penguin
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-penguin
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bird-cooked
|
||||
|
||||
- type: entity
|
||||
name: cooked chicken
|
||||
@@ -856,6 +1057,13 @@
|
||||
- type: Construction
|
||||
graph: ChickenSteak
|
||||
node: cooked chicken
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-chiken
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bird-cooked
|
||||
|
||||
- type: entity
|
||||
name: fried chicken
|
||||
@@ -884,6 +1092,13 @@
|
||||
Quantity: 5
|
||||
- ReagentId: Protein
|
||||
Quantity: 5
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-chiken
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: chicken-fried
|
||||
|
||||
- type: entity
|
||||
name: cooked duck
|
||||
@@ -912,6 +1127,13 @@
|
||||
- type: Construction
|
||||
graph: DuckSteak
|
||||
node: cooked duck
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-duck
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: bird-cooked
|
||||
|
||||
- type: entity
|
||||
name: cooked crab
|
||||
@@ -940,6 +1162,13 @@
|
||||
- type: Construction
|
||||
graph: CrabSteak
|
||||
node: cooked crab
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-crab
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: crab-cooked
|
||||
|
||||
- type: entity
|
||||
name: goliath steak
|
||||
@@ -966,6 +1195,13 @@
|
||||
- type: Construction
|
||||
graph: GoliathSteak
|
||||
node: goliath steak
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-goliath
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: goliath-cooked
|
||||
|
||||
- type: entity
|
||||
name: rouny steak
|
||||
@@ -996,6 +1232,13 @@
|
||||
- type: Construction
|
||||
graph: RounySteak
|
||||
node: rouny steak
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-xeno
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: rouny-cooked
|
||||
|
||||
- type: entity
|
||||
name: lizard steak
|
||||
@@ -1025,6 +1268,13 @@
|
||||
- type: Construction
|
||||
graph: LizardSteak
|
||||
node: lizard steak
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-lizard
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: lizard-cooked
|
||||
|
||||
- type: entity
|
||||
name: boiled spider leg
|
||||
@@ -1047,6 +1297,13 @@
|
||||
Quantity: 5
|
||||
- ReagentId: Protein
|
||||
Quantity: 5
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-spider
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: spiderleg-cooked
|
||||
|
||||
- type: entity
|
||||
name: meatball
|
||||
@@ -1068,6 +1325,12 @@
|
||||
Quantity: 5
|
||||
- ReagentId: Protein
|
||||
Quantity: 5
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: meatball-cooked
|
||||
|
||||
# Cutlets
|
||||
|
||||
@@ -1094,6 +1357,12 @@
|
||||
Quantity: 3
|
||||
- ReagentId: Fat
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet
|
||||
|
||||
- type: entity
|
||||
name: raw bear cutlet
|
||||
@@ -1119,6 +1388,14 @@
|
||||
Quantity: 3
|
||||
- ReagentId: Fat
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-bear
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet
|
||||
color: brown
|
||||
|
||||
- type: entity
|
||||
name: raw penguin cutlet
|
||||
@@ -1142,6 +1419,14 @@
|
||||
Quantity: 3
|
||||
- ReagentId: Fat
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-penguin
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet
|
||||
color: white
|
||||
|
||||
- type: entity
|
||||
name: raw chicken cutlet
|
||||
@@ -1165,6 +1450,14 @@
|
||||
Quantity: 3
|
||||
- ReagentId: Fat
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-chiken
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet
|
||||
color: white
|
||||
|
||||
- type: entity
|
||||
name: raw duck cutlet
|
||||
@@ -1188,6 +1481,14 @@
|
||||
Quantity: 3
|
||||
- ReagentId: Fat
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-duck
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet
|
||||
color: white
|
||||
|
||||
- type: entity
|
||||
name: raw lizard cutlet
|
||||
@@ -1214,6 +1515,14 @@
|
||||
Quantity: 3
|
||||
- ReagentId: Fat
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-lizard
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet
|
||||
color: pink
|
||||
|
||||
- type: entity
|
||||
name: raw spider cutlet
|
||||
@@ -1236,6 +1545,13 @@
|
||||
Quantity: 3
|
||||
- ReagentId: Fat
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-spider
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: spidercutlet
|
||||
|
||||
- type: entity
|
||||
name: raw xeno cutlet
|
||||
@@ -1260,6 +1576,13 @@
|
||||
reagents:
|
||||
- ReagentId: SulfuricAcid
|
||||
Quantity: 20
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-xeno
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: xenocutlet
|
||||
|
||||
- type: entity
|
||||
name: raw killer tomato cutlet
|
||||
@@ -1276,6 +1599,13 @@
|
||||
color: red
|
||||
- type: StaticPrice
|
||||
price: 30
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-tomato
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: salami-slice
|
||||
|
||||
- type: entity
|
||||
name: salami slice
|
||||
@@ -1298,6 +1628,13 @@
|
||||
Quantity: 1
|
||||
- ReagentId: Protein
|
||||
Quantity: 1
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-salami
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: salami-slice
|
||||
|
||||
# Cooked
|
||||
|
||||
@@ -1322,6 +1659,12 @@
|
||||
Quantity: 2
|
||||
- ReagentId: Protein
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet-cooked
|
||||
|
||||
- type: entity
|
||||
name: bear cutlet
|
||||
@@ -1347,6 +1690,13 @@
|
||||
Quantity: 2
|
||||
- ReagentId: Protein
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-bear
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet-cooked
|
||||
|
||||
- type: entity
|
||||
name: penguin cutlet
|
||||
@@ -1370,6 +1720,13 @@
|
||||
Quantity: 2
|
||||
- ReagentId: Protein
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-penguin
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet-cooked
|
||||
|
||||
- type: entity
|
||||
name: chicken cutlet
|
||||
@@ -1393,6 +1750,13 @@
|
||||
Quantity: 2
|
||||
- ReagentId: Protein
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-chiken
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet-cooked
|
||||
|
||||
- type: entity
|
||||
name: duck cutlet
|
||||
@@ -1416,6 +1780,13 @@
|
||||
Quantity: 2
|
||||
- ReagentId: Protein
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-duck
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet-cooked
|
||||
|
||||
- type: entity
|
||||
name: lizard cutlet
|
||||
@@ -1440,6 +1811,13 @@
|
||||
Quantity: 2
|
||||
- ReagentId: Protein
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-lizard
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet-cooked
|
||||
|
||||
- type: entity
|
||||
name: spider cutlet
|
||||
@@ -1462,6 +1840,13 @@
|
||||
Quantity: 1
|
||||
- ReagentId: Protein
|
||||
Quantity: 1
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-spider
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: cutlet-cooked
|
||||
|
||||
- type: entity
|
||||
name: xeno cutlet
|
||||
@@ -1484,3 +1869,10 @@
|
||||
Quantity: 1
|
||||
- ReagentId: Protein
|
||||
Quantity: 1
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-xeno
|
||||
sprite:
|
||||
sprite: Objects/Consumable/Food/meat.rsi
|
||||
state: xenocutlet-cooked
|
||||
|
||||
@@ -142,6 +142,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-pea
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/laughin_pea.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: tower-cap log
|
||||
@@ -254,7 +261,8 @@
|
||||
flavors:
|
||||
- banana
|
||||
- type: Food
|
||||
trash: TrashBananaPeel
|
||||
trash:
|
||||
- TrashBananaPeel
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
@@ -277,6 +285,13 @@
|
||||
tags:
|
||||
- Fruit
|
||||
- Banana
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-banana
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/banana.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: mimana
|
||||
@@ -289,7 +304,8 @@
|
||||
- banana
|
||||
- nothing
|
||||
- type: Food
|
||||
trash: TrashMimanaPeel
|
||||
trash:
|
||||
- TrashMimanaPeel
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
@@ -313,6 +329,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-mimana
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/mimana.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: banana peel
|
||||
@@ -451,6 +474,13 @@
|
||||
Quantity: 10
|
||||
- ReagentId: Oculine
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-carrot
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/carrot.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: cabbage
|
||||
@@ -477,6 +507,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-cabbage
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/cabbage.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: garlic
|
||||
@@ -505,6 +542,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-garlic
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/garlic.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: lemon
|
||||
@@ -537,6 +581,13 @@
|
||||
tags:
|
||||
- Lemon
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-lemon
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/lemon.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: lemoon
|
||||
@@ -568,6 +619,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-lemon
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/lemoon.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: lime
|
||||
@@ -591,6 +649,13 @@
|
||||
tags:
|
||||
- Lime
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-lemon
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/lime.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: orange
|
||||
@@ -613,6 +678,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-orange
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/orange.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: pineapple
|
||||
@@ -649,6 +721,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-pineapple
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/pineapple.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: potato
|
||||
@@ -681,6 +760,13 @@
|
||||
tags:
|
||||
- Potato
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-potato
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/potato.rsi
|
||||
state: produce
|
||||
|
||||
|
||||
- type: entity
|
||||
@@ -737,6 +823,13 @@
|
||||
tags:
|
||||
- Fruit
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-tomato
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/tomato.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: blue tomato
|
||||
@@ -782,6 +875,13 @@
|
||||
tags:
|
||||
- Fruit
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-tomato
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/blue_tomato.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: blood tomato
|
||||
@@ -825,6 +925,13 @@
|
||||
tags:
|
||||
- Fruit # Fuck you they're a fruit
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-tomato
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/blood_tomato.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: eggplant
|
||||
@@ -883,6 +990,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-apple
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/apple.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: golden apple
|
||||
@@ -919,6 +1033,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-apple
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/golden_apple.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: cocoa pod
|
||||
@@ -952,6 +1073,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-cocoa
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/cocoa.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: ear of corn
|
||||
@@ -963,7 +1091,8 @@
|
||||
flavors:
|
||||
- corn
|
||||
- type: Food
|
||||
trash: FoodCornTrash
|
||||
trash:
|
||||
- FoodCornTrash
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
@@ -989,6 +1118,13 @@
|
||||
Quantity: 3
|
||||
- ReagentId: Enzyme
|
||||
Quantity: 2
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-corn
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/corn.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: corn cob
|
||||
@@ -1011,6 +1147,13 @@
|
||||
reagents:
|
||||
- ReagentId: Cornmeal
|
||||
Quantity: 10
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-corn
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/corn.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: onion
|
||||
@@ -1042,6 +1185,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-onion
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/onion.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: red onion
|
||||
@@ -1073,6 +1223,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-onion
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/onion_red.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: chanterelle cluster
|
||||
@@ -1093,6 +1250,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-mushroom
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/chanterelle.rsi
|
||||
state: produce
|
||||
|
||||
# Slices
|
||||
|
||||
@@ -1136,6 +1300,13 @@
|
||||
tags:
|
||||
- Fruit
|
||||
- Slice
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-pineapple
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/pineapple.rsi
|
||||
state: slice
|
||||
|
||||
- type: entity
|
||||
name: onion slice
|
||||
@@ -1163,6 +1334,13 @@
|
||||
tags:
|
||||
- Vegetable
|
||||
- Slice
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-onion
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/onion.rsi
|
||||
state: slice
|
||||
|
||||
- type: entity
|
||||
name: red onion slice
|
||||
@@ -1190,6 +1368,13 @@
|
||||
tags:
|
||||
- Vegetable
|
||||
- Slice
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-onion
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/onion_red.rsi
|
||||
state: slice
|
||||
|
||||
- type: entity
|
||||
name: chili pepper
|
||||
@@ -1218,6 +1403,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-chili
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/chili.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: chilly pepper
|
||||
@@ -1244,6 +1436,13 @@
|
||||
sprite: Objects/Specific/Hydroponics/chilly.rsi
|
||||
- type: Produce
|
||||
seedId: chilly
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-chilly
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/chilly.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: aloe
|
||||
@@ -1272,6 +1471,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-aloe
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/aloe.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: poppy
|
||||
@@ -1304,6 +1510,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Flower # TODO add "RedFlower" or "Poppy" tag, when other color flowers will be
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-poppy
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/poppy.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: lily
|
||||
@@ -1332,6 +1545,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Flower
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-lily
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/lily.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: lingzhi
|
||||
@@ -1358,6 +1578,13 @@
|
||||
seedId: lingzhi
|
||||
- type: Extractable
|
||||
grindableSolutionName: food
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-mushroom
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/lingzhi.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: ambrosia vulgaris
|
||||
@@ -1397,6 +1624,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Ambrosia
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-ambrosia
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/ambrosia_vulgaris.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: ambrosia deus
|
||||
@@ -1434,6 +1668,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Ambrosia
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-ambrosia
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/ambrosia_deus.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: galaxythistle
|
||||
@@ -1461,17 +1702,24 @@
|
||||
tags:
|
||||
- Galaxythistle
|
||||
- Fruit # Probably?
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-galaxy
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/galaxythistle.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: glasstle
|
||||
parent: FoodProduceBase
|
||||
id: FoodGlasstle
|
||||
description: A fragile crystal plant with lot of spiky thorns.
|
||||
description: A fragile crystal plant with lot of spiky thorns.
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
sprite: Objects/Specific/Hydroponics/glasstle.rsi
|
||||
heldPrefix: produce
|
||||
heldPrefix: produce
|
||||
- type: FlavorProfile
|
||||
flavors:
|
||||
- sharp
|
||||
@@ -1488,7 +1736,7 @@
|
||||
seedId: glasstle
|
||||
- type: Extractable
|
||||
grindableSolutionName: food
|
||||
- type: Damageable
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: ToolRefinable
|
||||
refineResult:
|
||||
@@ -1511,7 +1759,7 @@
|
||||
max: 1
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: DamageOnHit
|
||||
- type: DamageOnHit
|
||||
damage:
|
||||
types:
|
||||
Blunt: 10
|
||||
@@ -1525,7 +1773,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Galaxythistle
|
||||
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-glasstle
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/glasstle.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: fly amanita
|
||||
@@ -1552,10 +1806,17 @@
|
||||
- type: Extractable
|
||||
grindableSolutionName: food
|
||||
- type: BadFood
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-mushroom
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/fly_amanita.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: gatfruit
|
||||
parent: FoodProduceBase
|
||||
parent: [ FoodProduceBase, BaseSyndicateContraband ]
|
||||
id: FoodGatfruit
|
||||
description: A delicious, gun-shaped fruit with a thick wooden stem.
|
||||
components:
|
||||
@@ -1576,10 +1837,18 @@
|
||||
- type: Produce
|
||||
seedId: gatfruit
|
||||
- type: Food
|
||||
trash: WeaponRevolverPython
|
||||
trash:
|
||||
- WeaponRevolverPython
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit # It's in the name
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-gatfruit
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/gatfruit.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: rice bushel
|
||||
@@ -1597,6 +1866,13 @@
|
||||
Quantity: 10
|
||||
- type: Produce
|
||||
seedId: rice
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-rice
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/rice.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: soybeans
|
||||
@@ -1623,6 +1899,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-soy
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/soybeans.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: spaceman's trumpet
|
||||
@@ -1651,6 +1934,13 @@
|
||||
- Flower
|
||||
- type: Instrument #hehe trumpet
|
||||
program: 56
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-soy
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/soybeans.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: koibean
|
||||
@@ -1679,6 +1969,13 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- Vegetable
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-koibean
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/koibean.rsi
|
||||
state: produce
|
||||
|
||||
- type: entity
|
||||
name: watermelon
|
||||
@@ -1775,6 +2072,13 @@
|
||||
tags:
|
||||
- Fruit
|
||||
- Slice
|
||||
- type: FoodSequenceElement
|
||||
entries:
|
||||
burger:
|
||||
name: food-sequence-burger-content-watermelon
|
||||
sprite:
|
||||
sprite: Objects/Specific/Hydroponics/watermelon.rsi
|
||||
state: slice
|
||||
|
||||
- type: entity
|
||||
name: grapes
|
||||
@@ -1848,7 +2152,8 @@
|
||||
flavors:
|
||||
- bungo
|
||||
- type: Food
|
||||
trash: FoodBungoPit
|
||||
trash:
|
||||
- FoodBungoPit
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
food:
|
||||
|
||||
@@ -7,7 +7,8 @@
|
||||
abstract: true
|
||||
components:
|
||||
- type: Food
|
||||
trash: FoodKebabSkewer
|
||||
trash:
|
||||
- FoodKebabSkewer
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Food/skewer.rsi
|
||||
- type: SolutionContainerManager
|
||||
|
||||
@@ -41,7 +41,8 @@
|
||||
state: boritos
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketBoritosTrash
|
||||
trash:
|
||||
- FoodPacketBoritosTrash
|
||||
|
||||
- type: entity
|
||||
name: C&Ds
|
||||
@@ -56,7 +57,8 @@
|
||||
state: cnds
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketCnDsTrash
|
||||
trash:
|
||||
- FoodPacketCnDsTrash
|
||||
|
||||
- type: entity
|
||||
name: cheesie honkers
|
||||
@@ -72,7 +74,8 @@
|
||||
state: cheesiehonkers
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketCheesieTrash
|
||||
trash:
|
||||
- FoodPacketCheesieTrash
|
||||
|
||||
- type: entity
|
||||
name: chips
|
||||
@@ -89,7 +92,8 @@
|
||||
state: chips
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketChipsTrash
|
||||
trash:
|
||||
- FoodPacketChipsTrash
|
||||
|
||||
- type: entity
|
||||
name: chocolate bar
|
||||
@@ -183,7 +187,8 @@
|
||||
state: pistachio
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketPistachioTrash
|
||||
trash:
|
||||
- FoodPacketPistachioTrash
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit # Seed of a fruit, you can yell at me
|
||||
@@ -204,7 +209,8 @@
|
||||
- type: Item
|
||||
heldPrefix: popcorn
|
||||
- type: Food
|
||||
trash: FoodPacketPopcornTrash
|
||||
trash:
|
||||
- FoodPacketPopcornTrash
|
||||
|
||||
- type: entity
|
||||
name: 4no raisins
|
||||
@@ -219,7 +225,8 @@
|
||||
state: raisins
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketRaisinsTrash
|
||||
trash:
|
||||
- FoodPacketRaisinsTrash
|
||||
- type: Tag
|
||||
tags:
|
||||
- Fruit
|
||||
@@ -237,7 +244,8 @@
|
||||
state: semki
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketSemkiTrash
|
||||
trash:
|
||||
- FoodPacketSemkiTrash
|
||||
|
||||
- type: entity
|
||||
name: sus jerky
|
||||
@@ -252,7 +260,8 @@
|
||||
state: susjerky
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketSusTrash
|
||||
trash:
|
||||
- FoodPacketSusTrash
|
||||
- type: Tag
|
||||
tags:
|
||||
- Meat
|
||||
@@ -270,7 +279,8 @@
|
||||
state: syndicakes
|
||||
- type: Item
|
||||
- type: Food
|
||||
trash: FoodPacketSyndiTrash
|
||||
trash:
|
||||
- FoodPacketSyndiTrash
|
||||
|
||||
- type: entity
|
||||
parent: FoodSnackBase
|
||||
@@ -294,7 +304,8 @@
|
||||
- type: Sprite
|
||||
state: ramen
|
||||
- type: Food
|
||||
trash: FoodPacketCupRamenTrash
|
||||
trash:
|
||||
- FoodPacketCupRamenTrash
|
||||
|
||||
- type: entity
|
||||
parent: DrinkRamen
|
||||
@@ -336,7 +347,8 @@
|
||||
- ReagentId: Soysauce
|
||||
Quantity: 2
|
||||
- type: Food
|
||||
trash: FoodPacketChowMeinTrash
|
||||
trash:
|
||||
- FoodPacketChowMeinTrash
|
||||
|
||||
- type: entity
|
||||
name: dan dan noodles
|
||||
@@ -364,7 +376,8 @@
|
||||
- ReagentId: Soysauce
|
||||
Quantity: 2
|
||||
- type: Food
|
||||
trash: FoodPacketDanDanTrash
|
||||
trash:
|
||||
- FoodPacketDanDanTrash
|
||||
|
||||
- type: entity
|
||||
name: fortune cookie
|
||||
@@ -389,7 +402,8 @@
|
||||
heldPrefix: packet
|
||||
size: Tiny
|
||||
- type: Food
|
||||
trash: FoodCookieFortune
|
||||
trash:
|
||||
- FoodCookieFortune
|
||||
|
||||
- type: entity
|
||||
id: FoodSnackNutribrick
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
- type: Item
|
||||
storedRotation: -90
|
||||
- type: Food
|
||||
trash: FoodBowlBig
|
||||
trash:
|
||||
- FoodBowlBig
|
||||
utensil: Spoon
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
@@ -970,7 +971,8 @@
|
||||
flavors:
|
||||
- miso
|
||||
- type: Food
|
||||
trash: FoodBowlFancy
|
||||
trash:
|
||||
- FoodBowlFancy
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: bowl2
|
||||
|
||||
@@ -180,7 +180,7 @@
|
||||
|
||||
- type: entity
|
||||
id: CigPackSyndicate
|
||||
parent: CigPackBase
|
||||
parent: [CigPackBase, BaseSyndicateContraband]
|
||||
name: Interdyne herbals packet
|
||||
description: Elite cigarettes for elite syndicate agents. Infused with medicine for when you need to do more than calm your nerves.
|
||||
components:
|
||||
|
||||
@@ -229,7 +229,7 @@
|
||||
prototype: ComputerCrewMonitoring
|
||||
|
||||
- type: entity
|
||||
parent: BaseComputerCircuitboard
|
||||
parent: [BaseComputerCircuitboard, BaseGrandTheftContraband]
|
||||
id: IDComputerCircuitboard
|
||||
name: ID card computer board
|
||||
description: A computer printed circuit board for an ID card console.
|
||||
@@ -405,4 +405,4 @@
|
||||
- type: Sprite
|
||||
state: cpu_science
|
||||
- type: ComputerBoard
|
||||
prototype: ComputerRoboticsControl
|
||||
prototype: ComputerRoboticsControl
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
name: C.H.I.M.P. handcannon upgrade chip
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseSyndicateContraband]
|
||||
id: WeaponPistolCHIMPUpgradeKit
|
||||
description: An experimental upgrade kit for the C.H.I.M.P.
|
||||
components:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
name: holoparasite injector
|
||||
id: HoloparasiteInjector
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseSyndicateContraband]
|
||||
description: A complex artwork of handheld machinery allowing the user to host a holoparasite guardian.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
- type: entity
|
||||
name: holoparasite box
|
||||
parent: BoxCardboard
|
||||
parent: [BoxCardboard, BaseSyndicateContraband]
|
||||
id: BoxHoloparasite
|
||||
description: A box containing a holoparasite injector.
|
||||
components:
|
||||
@@ -50,7 +50,7 @@
|
||||
|
||||
- type: entity
|
||||
name: holoclown box
|
||||
parent: BoxCardboard
|
||||
parent: [BoxCardboard, BaseSyndicateContraband]
|
||||
id: BoxHoloclown
|
||||
description: A box containing a holoclown injector.
|
||||
components:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseSyndicateContraband]
|
||||
abstract: true
|
||||
id: ReinforcementRadio
|
||||
name: syndicate reinforcement radio
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
id: SingularityBeacon
|
||||
parent: BaseMachinePowered
|
||||
parent: [BaseMachinePowered, BaseSyndicateContraband]
|
||||
name: singularity beacon
|
||||
description: A syndicate device that attracts the singularity. If it's loose and you're seeing this, run.
|
||||
components:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseSyndicateContraband]
|
||||
id: ChameleonProjector
|
||||
name: chameleon projector
|
||||
description: Holoparasite technology used to create a hard-light replica of any object around you. Disguise is destroyed when picked up or deactivated.
|
||||
|
||||
@@ -200,7 +200,7 @@
|
||||
- state: service_label
|
||||
|
||||
- type: entity
|
||||
parent: EncryptionKey
|
||||
parent: [EncryptionKey, BaseRestrictedContraband]
|
||||
id: EncryptionKeySyndie
|
||||
name: blood-red encryption key
|
||||
description: An encryption key used by... wait... Who is the owner of this chip?
|
||||
@@ -215,7 +215,7 @@
|
||||
- state: synd_label
|
||||
|
||||
- type: entity
|
||||
parent: EncryptionKey
|
||||
parent: [ EncryptionKey, BaseScienceContraband ]
|
||||
id: EncryptionKeyBinary
|
||||
name: binary translator key
|
||||
description: An encryption key that translates binary signals used by silicons.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
id: HandTeleporter
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseGrandTheftContraband]
|
||||
name: hand teleporter
|
||||
description: "A Nanotrasen signature item--only the finest bluespace tech. Instructions: Use once to create a portal which teleports at random. Use again to link it to a portal at your current location. Use again to clear all portals."
|
||||
components:
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
map: ["base"]
|
||||
- type: StepTrigger
|
||||
intersectRatio: 0.2
|
||||
requiredTriggeredSpeed: 0
|
||||
requiredTriggeredSpeed: 2
|
||||
- type: Mousetrap
|
||||
- type: TriggerOnStepTrigger
|
||||
- type: ClothingRequiredStepTrigger
|
||||
|
||||
@@ -639,7 +639,7 @@
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: CentcomPDA
|
||||
name: CentCom PDA
|
||||
name: CentComm PDA
|
||||
description: Light green sign of walking bureaucracy.
|
||||
components:
|
||||
- type: Pda
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
- type: entity
|
||||
name: security radio
|
||||
description: A handy security radio.
|
||||
parent: RadioHandheld
|
||||
parent: [ RadioHandheld, BaseRestrictedContraband ]
|
||||
id: RadioHandheldSecurity
|
||||
components:
|
||||
- type: RadioMicrophone
|
||||
|
||||
@@ -191,7 +191,7 @@
|
||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: [ BaseItem, BaseSyndicateContraband ]
|
||||
id: HypoDartBox
|
||||
name: hypodart box
|
||||
suffix: HypoDart
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
type: InstrumentBoundUserInterface
|
||||
requireInputValidation: false
|
||||
enum.StationMapUiKey.Key:
|
||||
type: UntrackedStationMapBoundUserInterface
|
||||
type: StationMapBoundUserInterface
|
||||
requireInputValidation: false
|
||||
- type: Sprite
|
||||
sprite: Objects/Fun/pai.rsi
|
||||
@@ -75,7 +75,7 @@
|
||||
- type: StationMap
|
||||
|
||||
- type: entity
|
||||
parent: PersonalAI
|
||||
parent: [ PersonalAI, BaseSyndicateContraband]
|
||||
id: SyndicatePersonalAI
|
||||
name: syndicate personal ai device
|
||||
description: Your Syndicate pal who's fun to be with!
|
||||
|
||||
@@ -53,6 +53,22 @@
|
||||
- ReagentId: Fiber
|
||||
Quantity: 10
|
||||
|
||||
- type: entity
|
||||
parent: BasePlushie
|
||||
id: PlushieThrongler
|
||||
name: The Throngler plushie
|
||||
description: A stuffed toy to remind cargo techs of what they can no longer have.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/Throngler2.rsi
|
||||
state: icon
|
||||
- type: MeleeWeapon
|
||||
wideAnimationRotation: -135
|
||||
attackRate: 10
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
sprite: Objects/Weapons/Melee/Throngler-in-hand.rsi
|
||||
|
||||
- type: entity
|
||||
parent: BasePlushie
|
||||
id: PlushieGhost
|
||||
@@ -199,7 +215,7 @@
|
||||
shader: unshaded
|
||||
|
||||
- type: entity
|
||||
parent: BasePlushie
|
||||
parent: [ BasePlushie, BaseSyndicateContraband ]
|
||||
id: PlushieNuke
|
||||
name: nukie plushie
|
||||
description: A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious.
|
||||
@@ -263,7 +279,7 @@
|
||||
parent: BasePlushie
|
||||
id: PlushieLizard #Weh!
|
||||
name: lizard plushie
|
||||
description: An adorable stuffed toy that resembles a lizardperson. Made by CentCom as a token initiative to combat speciesism in work environments. "Welcome your new colleagues as you do this plush, with open arms!"
|
||||
description: An adorable stuffed toy that resembles a lizardperson. Made by CentComm as a token initiative to combat speciesism in work environments. "Welcome your new colleagues as you do this plush, with open arms!"
|
||||
components:
|
||||
- type: Sprite
|
||||
state: plushie_lizard
|
||||
@@ -321,7 +337,7 @@
|
||||
parent: BasePlushie
|
||||
id: PlushieSpaceLizard #ᵂᵉʰ!
|
||||
name: space lizard plushie
|
||||
description: An adorable stuffed toy that resembles a lizardperson in an EVA suit. Made by CentCom as a token initiative to combat speciesism in space environments. "Welcome your new colleges as you do this plush, with open arms!"
|
||||
description: An adorable stuffed toy that resembles a lizardperson in an EVA suit. Made by CentComm as a token initiative to combat speciesism in space environments. "Welcome your new colleges as you do this plush, with open arms!"
|
||||
components:
|
||||
- type: Sprite
|
||||
state: plushie_spacelizard
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
description: A small piece of crystal.
|
||||
components:
|
||||
- type: Sharp
|
||||
- type: Execution
|
||||
doAfterDuration: 4.0
|
||||
- type: Sprite
|
||||
layers:
|
||||
- sprite: Objects/Materials/Shards/crystal.rsi
|
||||
|
||||
@@ -363,10 +363,6 @@
|
||||
layers:
|
||||
- state: diamond
|
||||
map: ["base"]
|
||||
- type: StaticPrice
|
||||
price: 0
|
||||
- type: StackPrice
|
||||
price: 500
|
||||
- type: Appearance
|
||||
- type: Item
|
||||
heldPrefix: diamond
|
||||
@@ -378,6 +374,10 @@
|
||||
reagents:
|
||||
- ReagentId: Carbon
|
||||
Quantity: 20
|
||||
- type: Material
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Diamond: 100
|
||||
|
||||
- type: entity
|
||||
parent: MaterialDiamond
|
||||
@@ -513,7 +513,8 @@
|
||||
flavors:
|
||||
- banana
|
||||
- type: Food
|
||||
trash: TrashBananiumPeel
|
||||
trash:
|
||||
- TrashBananiumPeel
|
||||
- type: BadFood
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
|
||||
408
Resources/Prototypes/Entities/Objects/Materials/scrap.yml
Normal file
408
Resources/Prototypes/Entities/Objects/Materials/scrap.yml
Normal file
@@ -0,0 +1,408 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseScrap
|
||||
abstract: true
|
||||
name: scrap
|
||||
description: Worthless junk. You could probably get some materials out of it though.
|
||||
suffix: Scrap
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Materials/Scrap/generic.rsi
|
||||
- type: Item
|
||||
sprite: Objects/Materials/Scrap/generic.rsi
|
||||
size: Normal
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: FlimsyMetallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: Tag
|
||||
tags:
|
||||
- Recyclable
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapSteel
|
||||
name: blasted steel pile
|
||||
description: An pile of steel welded together in extreme heat. It's of a decent size overall; you could probably get a fair amount of sheets out of it.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: metal-1
|
||||
map: [ "base" ]
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
heldPrefix: metal
|
||||
- type: MultiHandedItem
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- base:
|
||||
metal-1: ""
|
||||
metal-2: ""
|
||||
metal-3: ""
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 3000 # 30 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapGlass
|
||||
name: scrap circuitry
|
||||
description: A huge lump of various circuits, strangely fused together. You could likely extract some materials out of this.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: glass-1
|
||||
map: [ "base" ]
|
||||
- type: Item
|
||||
heldPrefix: "glass"
|
||||
size: Large
|
||||
shape:
|
||||
- 0,0,2,2 # 3x3
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- base:
|
||||
glass-1: ""
|
||||
glass-2: ""
|
||||
glass-3: ""
|
||||
glass-4: ""
|
||||
glass-5: ""
|
||||
glass-6: ""
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Glass: 1500 # 15 sheets
|
||||
Steel: 500 # 5 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapAirlock1
|
||||
name: airlock door
|
||||
description: This used to keep air in. Now it doesn't seem to be doing anything at all.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-airlock-1
|
||||
map: [ "base" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- base:
|
||||
junk-airlock-1: ""
|
||||
junk-airlock-2: ""
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
heldPrefix: "airlock"
|
||||
- type: MultiHandedItem
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 1500 # 15 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapAirlock2
|
||||
name: airlock light
|
||||
description: Serves it right for flashing red all those times.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-airlock-3
|
||||
- type: Item
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,3,0
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 200 # 2 sheets
|
||||
Glass: 500 # 5 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapBucket
|
||||
name: busted bucket
|
||||
description: Dear god...
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-bucket
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Plastic: 300 # 3 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapCamera
|
||||
name: broken camera
|
||||
description: It might still be watching.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-camera
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 500 # 5 sheets
|
||||
Glass: 100 # 1 sheet
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapCanister1
|
||||
name: canister handle
|
||||
description: Helpful for holding a canister. Now you just need the actual canister part.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-canister-1
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 300 # 3 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapCanister2
|
||||
name: canister valve
|
||||
description: A valve from a gas canister.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-canister-2
|
||||
- type: Item
|
||||
size: Small
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 200 # 2 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapCloset
|
||||
name: closet door
|
||||
description: A blown off door from a maintenance closet. Looks like a nice piece of wall decor.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-closet
|
||||
- type: MultiHandedItem
|
||||
- type: Item
|
||||
heldPrefix: closet
|
||||
size: Huge
|
||||
shape:
|
||||
- 0,0,5,2
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 1500 # 15 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapFaxMachine
|
||||
name: fax machine
|
||||
description: The unfortunate result of one too many ASCII arts being sent to Central Command.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-fax
|
||||
- type: Item
|
||||
size: Huge
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Plastic: 800 # 8 sheets
|
||||
Steel: 200 # 2 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapFireExtinguisher
|
||||
name: split fire extinguisher
|
||||
description: The large gash down the center makes you worry for the previous user.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-fireextinguisher
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 600 # 6 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapFirelock1
|
||||
name: firelock door
|
||||
description: At least you still know what it's meant for.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-firelock-1
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
heldPrefix: firelock-1
|
||||
- type: MultiHandedItem
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 2000 # 20 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapFirelock2
|
||||
name: firelock door
|
||||
description: OH! That's where the other half went!
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-firelock-2
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
heldPrefix: firelock-2
|
||||
- type: MultiHandedItem
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 2000 # 20 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapFirelock3
|
||||
name: firelock frame
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-firelock-3
|
||||
- type: Item
|
||||
size: Large
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 700 # 7 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapIntercom
|
||||
name: intercom scrap
|
||||
description: You wish it at least came with some encryption keys.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-intercom-1
|
||||
map: [ "base" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- base:
|
||||
junk-intercom-1: ""
|
||||
junk-intercom-2: ""
|
||||
junk-intercom-3: ""
|
||||
- type: Item
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 400 # 4 sheets
|
||||
Plastic: 300 # 3 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapJetpack
|
||||
name: busted jetpack
|
||||
description: Looks like it won't be flying any more.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-jetpack
|
||||
- type: Item
|
||||
size: Huge
|
||||
heldPrefix: jetpack
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 1000 # 10 sheets
|
||||
Plastic: 200 # 2 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapMedkit
|
||||
name: snapped medkit
|
||||
description: Hopefully they got some use out of it.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-medkit-1
|
||||
map: [ "base" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- base:
|
||||
junk-medkit-1: ""
|
||||
junk-medkit-2: ""
|
||||
- type: Item
|
||||
size: Large
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Plastic: 500 # 5 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapMopBucket
|
||||
name: half a mop bucket
|
||||
description: Tiders die. Janitors survive.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-mop-bucket
|
||||
- type: Item
|
||||
size: Huge
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Plastic: 1500 # 15 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapPAI
|
||||
name: personal ai device
|
||||
description: A buddy! You still in there? Hello? Buddy???
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-pai
|
||||
- type: Item
|
||||
size: Small
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 300 # 3 sheets
|
||||
Plastic: 200 # 2 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapPAIGold
|
||||
name: gilded personal ai device
|
||||
description: Wow! What a one-in-a-million find! This would be worth a fortune... if it was in good condition.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: junk-pai-gold
|
||||
- type: Item
|
||||
size: Small
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Gold: 100 # 1 sheet
|
||||
Plastic: 400 # 4 sheets
|
||||
|
||||
- type: entity
|
||||
parent: BaseScrap
|
||||
id: ScrapTube
|
||||
name: shattered sample tube
|
||||
description: A glass tube containing some kind of rare sample. Or at least, it used to contain it. Not much left in there now.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: tube
|
||||
map: [ "base" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- base:
|
||||
tube: ""
|
||||
tube-bl: ""
|
||||
tube-bk: ""
|
||||
tube-g: ""
|
||||
tube-r: ""
|
||||
tube-y: ""
|
||||
- type: Item
|
||||
size: Small
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Glass: 500 # 5 sheets
|
||||
Plastic: 100 # 1 sheet
|
||||
|
||||
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
description: It's a shard of some unknown material.
|
||||
components:
|
||||
- type: Sharp
|
||||
- type: Execution
|
||||
doAfterDuration: 4.0
|
||||
- type: Sprite
|
||||
layers:
|
||||
- sprite: Objects/Materials/Shards/shard.rsi
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
- type: entity
|
||||
id: BedsheetCentcom
|
||||
parent: BedsheetBase
|
||||
name: CentCom bedsheet
|
||||
name: CentComm bedsheet
|
||||
description: Woven with advanced nanothread for warmth as well as being very decorated, essential for all officials.
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
description: In Space Glasgow this is called a conversation starter.
|
||||
components:
|
||||
- type: Sharp
|
||||
- type: Execution
|
||||
doAfterDuration: 4.0
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1.5
|
||||
damage:
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
parent: BaseItem
|
||||
name: paired chopsticks
|
||||
id: PairedChopsticks
|
||||
description: You should probably seperate them.
|
||||
description: You should probably separate them.
|
||||
components:
|
||||
- type: SpawnItemsOnUse
|
||||
items:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
name: nuclear authentication disk
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseGrandTheftContraband]
|
||||
id: NukeDisk
|
||||
description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!"
|
||||
components:
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
- type: entity
|
||||
name: nuclear authentication disk
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseGrandTheftContraband]
|
||||
id: NukeDiskFake
|
||||
suffix: Fake
|
||||
description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!"
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name: handcuffs
|
||||
description: Used to detain criminals and other assholes.
|
||||
id: Handcuffs
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseRestrictedContraband]
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
|
||||
@@ -100,7 +100,7 @@
|
||||
- state: idintern-service
|
||||
|
||||
- type: entity
|
||||
parent: IDCardStandard
|
||||
parent: [IDCardStandard, BaseGrandTheftContraband]
|
||||
id: CaptainIDCard
|
||||
name: captain ID card
|
||||
components:
|
||||
@@ -580,7 +580,7 @@
|
||||
- type: Item
|
||||
heldPrefix: blue
|
||||
- type: IdCard
|
||||
jobTitle: Centcom Agent
|
||||
jobTitle: Centcomm Agent
|
||||
|
||||
- type: entity
|
||||
name: passenger ID card
|
||||
@@ -599,54 +599,6 @@
|
||||
- state: default
|
||||
- state: idpassenger
|
||||
- type: AgentIDCard
|
||||
icons:
|
||||
# TODO figure out a better way of doing this.
|
||||
# Probably by adding a bool or icon-category data-field to the icon prototype?
|
||||
- JobIconDetective
|
||||
- JobIconQuarterMaster
|
||||
- JobIconBotanist
|
||||
- JobIconBoxer
|
||||
- JobIconAtmosphericTechnician
|
||||
- JobIconNanotrasen
|
||||
- JobIconPrisoner
|
||||
- JobIconJanitor
|
||||
- JobIconChemist
|
||||
- JobIconStationEngineer
|
||||
- JobIconSecurityOfficer
|
||||
- JobIconChiefMedicalOfficer
|
||||
- JobIconRoboticist
|
||||
- JobIconChaplain
|
||||
- JobIconLawyer
|
||||
- JobIconUnknown
|
||||
- JobIconLibrarian
|
||||
- JobIconCargoTechnician
|
||||
- JobIconScientist
|
||||
- JobIconResearchAssistant
|
||||
- JobIconGeneticist
|
||||
- JobIconClown
|
||||
- JobIconCaptain
|
||||
- JobIconHeadOfPersonnel
|
||||
- JobIconVirologist
|
||||
- JobIconShaftMiner
|
||||
- JobIconPassenger
|
||||
- JobIconChiefEngineer
|
||||
- JobIconBartender
|
||||
- JobIconHeadOfSecurity
|
||||
- JobIconMedicalDoctor
|
||||
- JobIconParamedic
|
||||
- JobIconChef
|
||||
- JobIconWarden
|
||||
- JobIconResearchDirector
|
||||
- JobIconMime
|
||||
- JobIconMusician
|
||||
- JobIconReporter
|
||||
- JobIconPsychologist
|
||||
- JobIconMedicalIntern
|
||||
- JobIconTechnicalAssistant
|
||||
- JobIconServiceWorker
|
||||
- JobIconSecurityCadet
|
||||
- JobIconZookeeper
|
||||
- JobIconVisitor
|
||||
- type: ActivatableUI
|
||||
key: enum.AgentIDCardUiKey.Key
|
||||
inHandsOnly: true
|
||||
@@ -785,7 +737,7 @@
|
||||
- type: Item
|
||||
heldPrefix: blue
|
||||
- type: IdCard
|
||||
jobTitle: Centcom Quarantine Officer
|
||||
jobTitle: Centcomm Quarantine Officer
|
||||
|
||||
- type: entity
|
||||
parent: IDCardStandard
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
|
||||
- type: entity
|
||||
id: BaseImplantOnlyImplanterSyndi
|
||||
parent: BaseImplantOnlyImplanter
|
||||
parent: [BaseImplantOnlyImplanter, BaseSyndicateContraband]
|
||||
description: A compact disposable syringe exclusively designed for the injection of subdermal implants.
|
||||
abstract: true
|
||||
components:
|
||||
@@ -153,7 +153,7 @@
|
||||
- type: entity
|
||||
id: TrackingImplanter
|
||||
name: tracking implanter
|
||||
parent: BaseImplantOnlyImplanter
|
||||
parent: [ BaseImplantOnlyImplanter, BaseRestrictedContraband]
|
||||
components:
|
||||
- type: Implanter
|
||||
implant: TrackingImplant
|
||||
@@ -247,7 +247,7 @@
|
||||
- type: entity
|
||||
id: MindShieldImplanter
|
||||
name: mindshield implanter
|
||||
parent: BaseImplantOnlyImplanter
|
||||
parent: [ BaseImplantOnlyImplanter, BaseSecurityCommandContraband]
|
||||
components:
|
||||
- type: Implanter
|
||||
implant: MindShieldImplant
|
||||
|
||||
@@ -410,10 +410,10 @@
|
||||
|
||||
- type: entity
|
||||
id: BoxFolderCentCom
|
||||
name: CentCom folder
|
||||
name: CentComm folder
|
||||
parent: BoxFolderBase
|
||||
suffix: DO NOT MAP
|
||||
description: CentCom's miserable little pile of secrets!
|
||||
description: CentComm's miserable little pile of secrets!
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
@@ -482,8 +482,8 @@
|
||||
- type: entity
|
||||
id: BoxFolderCentComClipboard
|
||||
parent: BoxFolderClipboard
|
||||
name: CentCom clipboard
|
||||
description: A luxurious clipboard upholstered with green velvet. Often seen carried by CentCom officials, seldom seen actually used.
|
||||
name: CentComm clipboard
|
||||
description: A luxurious clipboard upholstered with green velvet. Often seen carried by CentComm officials, seldom seen actually used.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/cc-clipboard.rsi
|
||||
@@ -503,7 +503,7 @@
|
||||
|
||||
- type: entity
|
||||
id: BoxFolderQmClipboard
|
||||
parent: BoxFolderClipboard
|
||||
parent: [BoxFolderClipboard, BaseGrandTheftContraband]
|
||||
name: requisition digi-board
|
||||
description: A bulky electric clipboard, filled with shipping orders and financing details. With so many compromising documents, you ought to keep this safe.
|
||||
components:
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
|
||||
- type: entity
|
||||
name: Cybersun pen
|
||||
parent: PenEmbeddable
|
||||
parent: [PenEmbeddable, BaseSyndicateContraband]
|
||||
id: CyberPen
|
||||
description: A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write. So powerful, it's even able to rewrite officially stamped documents should the need arise.
|
||||
components:
|
||||
@@ -95,7 +95,7 @@
|
||||
state: pen_cap
|
||||
|
||||
- type: entity
|
||||
name: CentCom pen
|
||||
name: CentComm pen
|
||||
parent: CyberPen
|
||||
id: PenCentcom
|
||||
description: In an attempt to keep up with the "power" of the cybersun bureaucracy, NT made a replica of cyber pen, in their corporate style.
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
state: stamp-cap
|
||||
|
||||
- type: entity
|
||||
name: CentCom rubber stamp
|
||||
name: CentComm rubber stamp
|
||||
parent: RubberStampBase
|
||||
id: RubberStampCentcom
|
||||
suffix: DO NOT MAP
|
||||
@@ -211,7 +211,7 @@
|
||||
|
||||
- type: entity
|
||||
name: syndicate rubber stamp
|
||||
parent: RubberStampBase
|
||||
parent: [RubberStampBase, BaseSyndicateContraband]
|
||||
id: RubberStampSyndicate
|
||||
suffix: DO NOT MAP
|
||||
components:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseGrandTheftContraband]
|
||||
id: BookSecretDocuments
|
||||
name: "emergency security orders"
|
||||
description: TOP SECRET. These documents specify the Emergency Orders that the HoS must carry out when ordered by Central Command.
|
||||
|
||||
@@ -173,7 +173,7 @@
|
||||
implantAction: ActionActivateEmpImplant
|
||||
- type: TriggerImplantAction
|
||||
- type: EmpOnTrigger
|
||||
range: 1.75
|
||||
range: 2.75
|
||||
energyConsumption: 50000
|
||||
disableDuration: 10
|
||||
|
||||
|
||||
@@ -25,6 +25,8 @@
|
||||
color: "#FFFFFF"
|
||||
visible: false
|
||||
shader: unshaded
|
||||
- map: [ enum.ExpendableLightVisualLayers.Overlay ]
|
||||
state: torch_nocloth
|
||||
- type: Icon
|
||||
sprite: Objects/Misc/torch.rsi
|
||||
state: icon
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
id: PowerSink
|
||||
parent: BaseMachine
|
||||
parent: [BaseMachine, BaseSyndicateContraband]
|
||||
name: power sink
|
||||
description: Drains immense amounts of electricity from the grid.
|
||||
components:
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
|
||||
- type: entity
|
||||
name: riot shield
|
||||
parent: BaseShield
|
||||
parent: [ BaseShield, BaseRestrictedContraband ]
|
||||
id: RiotShield
|
||||
description: A large tower shield. Good for controlling crowds.
|
||||
components:
|
||||
@@ -85,7 +85,7 @@
|
||||
|
||||
- type: entity
|
||||
name: riot laser shield
|
||||
parent: BaseShield
|
||||
parent: [ BaseShield, BaseRestrictedContraband ]
|
||||
id: RiotLaserShield
|
||||
description: A riot shield built for withstanding lasers, but not much else.
|
||||
components:
|
||||
@@ -105,7 +105,7 @@
|
||||
|
||||
- type: entity
|
||||
name: riot bullet shield
|
||||
parent: BaseShield
|
||||
parent: [ BaseShield, BaseRestrictedContraband ]
|
||||
id: RiotBulletShield
|
||||
description: A ballistic riot shield built for withstanding bullets, but not much else.
|
||||
components:
|
||||
@@ -368,7 +368,7 @@
|
||||
|
||||
- type: entity
|
||||
name: energy shield
|
||||
parent: BaseItem
|
||||
parent: [BaseItem, BaseSyndicateContraband]
|
||||
id: EnergyShield
|
||||
description: Exotic energy shield, when folded, can even fit in your pocket.
|
||||
components:
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
stealGroup: Bible
|
||||
|
||||
- type: entity
|
||||
parent: Bible
|
||||
parent: [Bible, BaseSyndicateContraband]
|
||||
name: necronomicon
|
||||
description: "There's a note: Klatuu, Verata, Nikto -- Don't forget it again!"
|
||||
id: BibleNecronomicon
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user