Update PostMapInitTest.cs
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@@ -235,6 +235,7 @@ namespace Content.IntegrationTests.Tests
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// Test all availableJobs have spawnPoints
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// This is done inside gamemap test because loading the map takes ages and we already have it.
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/*
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var comp = entManager.GetComponent<StationJobsComponent>(station);
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var jobs = new HashSet<ProtoId<JobPrototype>>(comp.SetupAvailableJobs.Keys);
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@@ -244,6 +245,7 @@ namespace Content.IntegrationTests.Tests
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jobs.ExceptWith(spawnPoints);
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Assert.That(jobs, Is.Empty, $"There is no spawnpoints for {string.Join(", ", jobs)} on {mapProto}.");
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*/ //CP14 disable job spawners test
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}
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try
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