fix Tech anomaly loud sounds and superfast flickering (#32245)

Update TechAnomalySystem.cs
This commit is contained in:
Ed
2024-09-17 19:05:38 +03:00
committed by GitHub
parent 21bd9df477
commit dce537df07

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@@ -37,7 +37,7 @@ public sealed class TechAnomalySystem : EntitySystem
if (_timing.CurTime < tech.NextTimer)
continue;
tech.NextTimer += TimeSpan.FromSeconds(tech.TimerFrequency * anom.Stability);
tech.NextTimer += TimeSpan.FromSeconds(tech.TimerFrequency);
_signal.InvokePort(uid, tech.TimerPort);
}