Add all missing descriptions (HELP WANTED) (#3269)

* Add TODOs and some improvements

* Removed ""

* added descriptions

custom not ported.

* vent description

custom not ported.

* scrubber description

custom not ported.

* Update scrubbers.yml

* update description

custom not ported.

* computer frame description

* machine frame descriptions

* Vending machine descriptions

Mostly from TG, some custom.

* description

ported tg

* updated descriptions

Custom descriptions.
Need dynamic APC connector wire description (it's actual range).

* description

ported tg

* description

custom

* Descriptions

Not sure we needed them because it's self explainatory but oh well, now everything is described.
Empty lights have no name or description so have left blank for now.

* descriptions

custom

* descriptions

custom

* Added "" to descriptions

Plus some changes.

* Missed ""

* Updated A to It's a

* Auto stash before merge of "descriptions2" and "Peptide90/descriptions"

* Fix vending machines

* Remove TODOs

* Fix Chocolate vending machine

* Remove all fixed TODOs and small fixes

Co-authored-by: Peptide90 <78795277+Peptide90@users.noreply.github.com>
This commit is contained in:
Visne
2021-02-21 00:15:02 +01:00
committed by GitHub
parent 6c088c36b8
commit df8a69d5cd
41 changed files with 67 additions and 45 deletions

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@@ -1,3 +1,4 @@
# TODO: Add descriptions (many)
# TODO BODY: Part damage
- type: entity
id: PartHuman

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@@ -1,7 +1,6 @@
- type: entity
id: ClothingBeltUtilityFilled
parent: ClothingBeltUtility
description: "Holds tools."
suffix: Filled
components:
- type: StorageFill

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@@ -1,5 +1,5 @@
- type: vendingMachineInventory
id: PTech
name: PTech
description: A vending machine containing Personal Data Assistant cartridges.
description: "PTech vending! Providing a ROBUST selection of PDA cartridges."
spriteName: cart

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@@ -1,7 +1,7 @@
- type: vendingMachineInventory
id: Hot Drinks machine
name: hot drinks machine
description: A vending machine that dispenses hot drinks.
description: "Served boiling so it stays hot all shift!"
animationDuration: 3.4
spriteName: coffee
startingInventory:

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@@ -1,7 +1,7 @@
- type: vendingMachineInventory
id: Hatlord 9000
name: Hatlord 9000
description: A vending machine containing hats.
description: "Hats for the hatlord. Skulls for the hat-throne!"
spriteName: hats
startingInventory:
HatBandBlack: 3

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@@ -1,7 +1,7 @@
- type: vendingMachineInventory
id: NanoMed Plus
name: NanoMed Plus
description: A vending machine containing medical supplies.
description: "It's a medical drug dispenser. Natural chemicals only!"
animationDuration: 1.8
spriteName: medical
startingInventory:

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@@ -1,6 +1,7 @@
- type: vendingMachineInventory
id: Getmore Chocolate Corp
name: Getmore Chocolate Corp
description: "A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars."
animationDuration: 0.5
spriteName: snack
startingInventory:

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@@ -1,5 +1,5 @@
- type: vendingMachineInventory
id: Vendomat
name: Vendomat
description: A vending machine containing generic parts.
description: "Only the finest robust equipment in space!"
spriteName: vendomat

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@@ -1,5 +1,5 @@
- type: vendingMachineInventory
id: NanoMed
name: NanoMed
description: Wall-mounted medical equipment dispenser.
description: "It's a wall-mounted medical equipment dispenser. Natural chemicals only!"
spriteName: wallmed

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@@ -144,7 +144,7 @@
parent: ClothingBeltBase
id: ClothingBeltSuspenders
name: suspenders
description: For holding your pants up.
description: "For holding your pants up."
components:
- type: Sprite
sprite: Clothing/Belt/suspenders.rsi

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@@ -84,8 +84,6 @@
parent: ClothingShoesColorBlack
id: ClothingShoesChameleonNoSlips
name: no-slip shoes
#name: no-slip chameleon shoes
#description: These shoes have an action button to change shape, but unlike the chameleon shoes from the kit they also protect you from slips.
description: These protect you from slips while looking like normal sneakers.
components:
- type: NoSlip

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@@ -1,6 +1,7 @@
- type: entity
id: Rack
name: "rack"
name: rack
desription: "A rack for storing things on."
placement:
mode: SnapgridCenter
components:
@@ -47,7 +48,8 @@
- type: entity
id: Shelf
name: "shelf"
name: shelf
description: "A shelf for storing things on."
placement:
mode: SnapgridCenter
components:

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@@ -31,6 +31,7 @@
parent: GasCanisterPortBase
id: GasCanisterPort
name: Gas Canister Port
description: "Connect a gas canister here to release gasses into a system."
components:
- type: NodeContainer
nodes:

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@@ -34,6 +34,7 @@
parent: ScrubberBase
id: Scrubber
name: Scrubber
description: "Scrubs unwanted gasses out of the air."
components:
- type: NodeContainer
nodes:

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@@ -34,6 +34,7 @@
parent: VentBase
id: Vent
name: Vent
description: "A vent that releases gas."
components:
- type: NodeContainer
nodes:

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@@ -1,6 +1,7 @@
- type: entity
id: ComputerFrame
name: computer frame
description: "A computer under construction. It needs a circuit board."
placement:
mode: SnapgridCenter
components:
@@ -34,8 +35,7 @@
- type: entity
id: ComputerBroken
name: broken computer
description: This computer has seen better days.
abstract: true # We don't want this to show up in the entity spawner menu.
description: "This computer has seen better days."
components:
- type: Physics
mass: 25
@@ -129,7 +129,7 @@
id: ComputerAlert
parent: ComputerBase
name: alerts computer
description: Used to access the station's automated alert system.
description: "Used to access the station's automated alert system."
components:
- type: Appearance
visuals:
@@ -141,7 +141,7 @@
id: ComputerPowerMonitoring
parent: ComputerBase
name: power monitoring computer
description: It monitors power levels across the station.
description: "It monitors power levels across the station."
components:
- type: Appearance
visuals:
@@ -153,7 +153,7 @@
id: ComputerMedicalRecords
parent: ComputerBase
name: medical records computer
description: This can be used to check medical records.
description: "This can be used to check medical records."
components:
- type: Appearance
visuals:
@@ -165,7 +165,7 @@
id: ComputerResearchAndDevelopment
parent: ComputerBase
name: R&D computer
description: 'A computer used to interface with R&D tools.'
description: "A computer used to interface with R&D tools."
components:
- type: Appearance
visuals:
@@ -191,7 +191,7 @@
id: ComputerId
parent: ComputerBase
name: ID card computer
description: Terminal for programming Nanotrasen employee ID cards to access parts of the station.
description: "Terminal for programming Nanotrasen employee ID cards to access parts of the station."
components:
- type: AccessReader
access: [["HeadOfPersonnel"]]
@@ -212,7 +212,7 @@
id: computerBodyScanner
parent: ComputerBase
name: body scanner computer
description: That's a body scanner.
description: "That's a body scanner."
components:
- type: BodyScanner
- type: UserInterface
@@ -231,7 +231,7 @@
id: ComputerComms
parent: ComputerBase
name: communications computer
description: This can be used for various important functions. Still under developement.
description: "This can be used for various important functions. Still under developement."
components:
- type: Appearance
visuals:
@@ -250,7 +250,7 @@
id: ComputerSolarControl
parent: ComputerBase
name: Solar Control Computer
description: A controller for solar panel arrays.
description: "A controller for solar panel arrays."
components:
- type: Appearance
visuals:

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@@ -1,6 +1,7 @@
- type: entity
id: UnfinishedMachineFrame
name: machine frame
description: "A machine under construction. Needs more parts."
suffix: Unfinished
placement:
mode: SnapgridCenter

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@@ -1,4 +1,5 @@
- type: entity
# Vending machine descriptions are stored in vendingMachineInventory YAML files.
- type: entity
id: VendingMachine
name: vending machine
abstract: true
@@ -55,7 +56,6 @@
parent: VendingMachine
id: VendingMachineBooze
name: Booze-O-Mat
description: A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one.
components:
- type: VendingMachine
pack: Booze-O-Mat
@@ -133,7 +133,6 @@
parent: VendingMachine
id: VendingMachineCigs
name: cigarette machine
description: If you want to smoke, might as well do it in style.
components:
- type: VendingMachine
pack: Cigarette machine
@@ -295,7 +294,6 @@
parent: VendingMachine
id: VendingMachineHats
name: Hatlord 9000
description: Hats for the hatlord. Skulls for the hat-throne!
components:
- type: VendingMachine
pack: Hatlord 9000
@@ -533,7 +531,6 @@
parent: VendingMachine
id: VendingMachineShoes
name: Shoelord 9000
description: Finest shoes on all of station.
components:
- type: VendingMachine
pack: Shoelord 9000
@@ -584,7 +581,6 @@
parent: VendingMachine
id: VendingMachineSnack
name: Getmore Chocolate Corp
description: A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars.
components:
- type: VendingMachine
pack: Getmore Chocolate Corp
@@ -639,7 +635,6 @@
parent: VendingMachine
id: VendingMachineSuits
name: Suitlord 9000
description: Suits for every ocassion!
components:
- type: VendingMachine
pack: Suitlord 9000
@@ -665,7 +660,6 @@
parent: VendingMachine
id: VendingMachineTheater
name: AutoDrobe
description: Enchance RP with costumes!
components:
- type: VendingMachine
pack: AutoDrobe
@@ -697,7 +691,6 @@
parent: VendingMachine
id: VendingMachineVendomat
name: Vendomat
description: Only the finest robust equipment in space!
components:
- type: VendingMachine
pack: Vendomat

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@@ -1,7 +1,6 @@
- type: entity
abstract: true
id: WireBase
description: A flexible superconducting cable for heavy-duty power transfer.
placement:
mode: SnapgridCenter
components:
@@ -34,6 +33,7 @@
parent: WireBase
id: HVWire
name: HV Wire
decription: "An orange high voltage power cable."
components:
- type: Sprite
sprite: Constructible/Power/hv_cable.rsi
@@ -71,6 +71,7 @@
parent: WireBase
id: MVWire
name: MV Wire
description: "A medium voltage power cable."
components:
- type: Sprite
color: Yellow
@@ -110,6 +111,7 @@
parent: WireBase
id: ApcExtensionCable
name: Apc Extension Cable
description: "A cable used to connect machines to an APC." #ACPs aren't area defined anymore so need this cable to connect things to the APC. This description should be dynamic in future.
components:
- type: Sprite
color: Green

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@@ -1,6 +1,7 @@
- type: entity
id: KitchenReagentGrinder
name: reagent grinder
description: "From BlenderTech. Will It Blend? Let's find out!"
suffix: grinder/juicer
placement:
mode: SnapgridCenter

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@@ -1,6 +1,7 @@
- type: entity
id: AMEController
name: AME Controller
description: "It's a controller for the antimatter engine."
placement:
mode: SnapgridCenter
components:

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@@ -55,7 +55,7 @@
- type: entity
id: chem_master_broken
name: ChemMaster 4000 [Broken]
description: A broken industrial grade chemical manipulator.
description: "An industrial grade chemical manipulator with pill and bottle production included. It's broken."
abstract: true
components:
- type: Sprite

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@@ -1,6 +1,7 @@
- type: entity
id: WallLight
name: "unpowered light"
name: unpowered light
description: "An unpowered light."
components:
- type: Clickable
- type: InteractionOutline
@@ -44,6 +45,7 @@
- type: entity
name: light
description: "A powered wall light emitting... light."
id: Poweredlight
parent: WallLight
components:
@@ -58,6 +60,7 @@
- type: entity
id: PoweredlightEmpty
description: "A wall light. It's empty."
suffix: Empty
parent: Poweredlight
components:
@@ -68,6 +71,7 @@
- type: entity
name: unpowered small light
description: "An unpowered light."
id: SmallLight
parent: WallLight
components:
@@ -99,6 +103,7 @@
- type: entity
name: small light
description: "A powered wall light emitting... light."
id: PoweredSmallLight
parent: SmallLight
components:

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@@ -1,6 +1,7 @@
- type: entity
id: SignalSwitch
name: "signal switch"
description: "Its a switch for toggling power to things."
components:
- type: Clickable
- type: InteractionOutline
@@ -18,6 +19,7 @@
- type: entity
id: SignalButton
name: "signal button"
description: "It's a button for activating something."
components:
- type: Clickable
- type: InteractionOutline

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@@ -93,7 +93,6 @@
- type: entity
id: BaseFoamedMetal
name: base foamed metal
description: Keeps the air in and the greytide out.
abstract: true
placement:
mode: SnapgridCenter
@@ -135,6 +134,7 @@
- type: entity
id: FoamedIronMetal
name: foamed iron metal
description: "For sealing hull breaches."
parent: BaseFoamedMetal
components:
- type: Sprite
@@ -144,6 +144,7 @@
- type: entity
id: FoamedAluminiumMetal
name: foamed aluminium metal
description: "For sealing hull breaches."
parent: BaseFoamedMetal
components:
- type: Sprite

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@@ -3,7 +3,7 @@
name: Urist McHands
parent: BaseHumanMob_Content
id: HumanMob_Content
description: A miserable pile of secrets
description: A miserable pile of secrets.
drawdepth: Mobs
components:
- type: Mind

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@@ -49,6 +49,7 @@
# Transformable container - normal glass
- type: entity
name: Drinking glass
description: A drinking glass.
parent: DrinkGlassBase
id: DrinkGlass
components:

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@@ -1,3 +1,4 @@
# TODO: Add description (many)
- type: entity
parent: BaseItem
id: FoodBase

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@@ -1,3 +1,4 @@
# TODO: Add descriptions (2)
- type: entity
parent: BaseItem
id: FoodContainerBase

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@@ -1,4 +1,5 @@
- type: entity
# TODO: Add descriptions (10)
- type: entity
id: BaseComputerCircuitboard
parent: BaseItem
name: circuit board

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@@ -86,6 +86,7 @@
id: CrayonBox
parent: BaseItem
name: crayon box
description: "It's a box of crayons."
components:
- type: Sprite
sprite: Objects/Misc/crayons.rsi
@@ -108,4 +109,4 @@
- name: CrayonPurple
- name: CrayonRed
- name: CrayonWhite
- name: CrayonYellow
- name: CrayonYellow

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@@ -1,4 +1,5 @@
- type: entity
# TODO: Add descriptions (3)
- type: entity
id: BaseMachineCircuitboard
parent: BaseItem
name: machine board

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@@ -1,4 +1,5 @@
- type: entity
# TODO: Add description (1)
- type: entity
parent: BaseItem
id: BaseLightbulb
abstract: true

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@@ -1,3 +1,4 @@
# TODO: Add descriptions (3)
# Power cells
- type: entity

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@@ -1,3 +1,4 @@
# TODO: Add description (1)
- type: entity
name: beaker
parent: BaseItem

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@@ -1,3 +1,4 @@
# TODO: Add description (1)
- type: entity
parent: BaseItem
name: mop

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@@ -2,7 +2,7 @@
name: flashlight
parent: BaseItem
id: FlashlightLantern
description: They light the way to freedom.
description: It lights the way to freedom.
components:
- type: HandheldLight
- type: ItemActions

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@@ -71,6 +71,8 @@
- type: ItemCooldown
- type: MeleeWeapon
# TODO: Fix description, it's the same as cautery tool (1)
- type: entity
name: bone saw
parent: BaseSurgeryTool

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@@ -1,6 +1,6 @@
- type: entity
name: explosive grenade
description: Grenade that creates small devastating explosion
description: Grenade that creates a small but devastating explosion.
parent: BaseItem
id: ExGrenade
components:

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@@ -51,8 +51,8 @@
anchored: true
steps:
- component: FirelockElectronics
store: Firelock Electornics
name: Firelock Electornics
store: Firelock Electronics
name: Firelock Electronics
icon:
sprite: "Constructible/Misc/module.rsi"
state: "mainboard"
@@ -152,7 +152,7 @@
steps:
- tool: Screwing
doAfter: 1
- node: FirelockGlass
entity: FirelockGlass