Add all missing descriptions (HELP WANTED) (#3269)
* Add TODOs and some improvements * Removed "" * added descriptions custom not ported. * vent description custom not ported. * scrubber description custom not ported. * Update scrubbers.yml * update description custom not ported. * computer frame description * machine frame descriptions * Vending machine descriptions Mostly from TG, some custom. * description ported tg * updated descriptions Custom descriptions. Need dynamic APC connector wire description (it's actual range). * description ported tg * description custom * Descriptions Not sure we needed them because it's self explainatory but oh well, now everything is described. Empty lights have no name or description so have left blank for now. * descriptions custom * descriptions custom * Added "" to descriptions Plus some changes. * Missed "" * Updated A to It's a * Auto stash before merge of "descriptions2" and "Peptide90/descriptions" * Fix vending machines * Remove TODOs * Fix Chocolate vending machine * Remove all fixed TODOs and small fixes Co-authored-by: Peptide90 <78795277+Peptide90@users.noreply.github.com>
This commit is contained in:
@@ -1,3 +1,4 @@
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# TODO: Add descriptions (many)
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# TODO BODY: Part damage
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- type: entity
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id: PartHuman
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@@ -1,7 +1,6 @@
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- type: entity
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id: ClothingBeltUtilityFilled
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parent: ClothingBeltUtility
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description: "Holds tools."
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suffix: Filled
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components:
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- type: StorageFill
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@@ -1,5 +1,5 @@
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- type: vendingMachineInventory
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id: PTech
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name: PTech
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description: A vending machine containing Personal Data Assistant cartridges.
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description: "PTech vending! Providing a ROBUST selection of PDA cartridges."
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spriteName: cart
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@@ -1,7 +1,7 @@
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- type: vendingMachineInventory
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id: Hot Drinks machine
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name: hot drinks machine
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description: A vending machine that dispenses hot drinks.
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description: "Served boiling so it stays hot all shift!"
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animationDuration: 3.4
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spriteName: coffee
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startingInventory:
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@@ -1,7 +1,7 @@
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- type: vendingMachineInventory
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id: Hatlord 9000
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name: Hatlord 9000
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description: A vending machine containing hats.
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description: "Hats for the hatlord. Skulls for the hat-throne!"
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spriteName: hats
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startingInventory:
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HatBandBlack: 3
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@@ -1,7 +1,7 @@
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- type: vendingMachineInventory
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id: NanoMed Plus
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name: NanoMed Plus
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description: A vending machine containing medical supplies.
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description: "It's a medical drug dispenser. Natural chemicals only!"
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animationDuration: 1.8
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spriteName: medical
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startingInventory:
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@@ -1,6 +1,7 @@
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- type: vendingMachineInventory
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id: Getmore Chocolate Corp
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name: Getmore Chocolate Corp
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description: "A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars."
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animationDuration: 0.5
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spriteName: snack
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startingInventory:
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@@ -1,5 +1,5 @@
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- type: vendingMachineInventory
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id: Vendomat
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name: Vendomat
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description: A vending machine containing generic parts.
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description: "Only the finest robust equipment in space!"
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spriteName: vendomat
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@@ -1,5 +1,5 @@
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- type: vendingMachineInventory
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id: NanoMed
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name: NanoMed
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description: Wall-mounted medical equipment dispenser.
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description: "It's a wall-mounted medical equipment dispenser. Natural chemicals only!"
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spriteName: wallmed
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@@ -144,7 +144,7 @@
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parent: ClothingBeltBase
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id: ClothingBeltSuspenders
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name: suspenders
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description: For holding your pants up.
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description: "For holding your pants up."
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components:
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- type: Sprite
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sprite: Clothing/Belt/suspenders.rsi
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@@ -84,8 +84,6 @@
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parent: ClothingShoesColorBlack
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id: ClothingShoesChameleonNoSlips
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name: no-slip shoes
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#name: no-slip chameleon shoes
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#description: These shoes have an action button to change shape, but unlike the chameleon shoes from the kit they also protect you from slips.
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description: These protect you from slips while looking like normal sneakers.
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components:
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- type: NoSlip
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@@ -1,6 +1,7 @@
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- type: entity
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id: Rack
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name: "rack"
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name: rack
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desription: "A rack for storing things on."
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placement:
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mode: SnapgridCenter
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components:
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@@ -47,7 +48,8 @@
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- type: entity
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id: Shelf
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name: "shelf"
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name: shelf
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description: "A shelf for storing things on."
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placement:
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mode: SnapgridCenter
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components:
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@@ -31,6 +31,7 @@
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parent: GasCanisterPortBase
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id: GasCanisterPort
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name: Gas Canister Port
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description: "Connect a gas canister here to release gasses into a system."
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components:
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- type: NodeContainer
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nodes:
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@@ -34,6 +34,7 @@
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parent: ScrubberBase
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id: Scrubber
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name: Scrubber
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description: "Scrubs unwanted gasses out of the air."
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components:
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- type: NodeContainer
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nodes:
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@@ -34,6 +34,7 @@
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parent: VentBase
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id: Vent
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name: Vent
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description: "A vent that releases gas."
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components:
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- type: NodeContainer
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nodes:
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@@ -1,6 +1,7 @@
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- type: entity
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id: ComputerFrame
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name: computer frame
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description: "A computer under construction. It needs a circuit board."
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placement:
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mode: SnapgridCenter
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components:
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@@ -34,8 +35,7 @@
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- type: entity
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id: ComputerBroken
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name: broken computer
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description: This computer has seen better days.
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abstract: true # We don't want this to show up in the entity spawner menu.
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description: "This computer has seen better days."
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components:
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- type: Physics
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mass: 25
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@@ -129,7 +129,7 @@
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id: ComputerAlert
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parent: ComputerBase
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name: alerts computer
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description: Used to access the station's automated alert system.
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description: "Used to access the station's automated alert system."
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components:
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- type: Appearance
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visuals:
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@@ -141,7 +141,7 @@
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id: ComputerPowerMonitoring
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parent: ComputerBase
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name: power monitoring computer
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description: It monitors power levels across the station.
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description: "It monitors power levels across the station."
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components:
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- type: Appearance
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visuals:
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@@ -153,7 +153,7 @@
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id: ComputerMedicalRecords
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parent: ComputerBase
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name: medical records computer
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description: This can be used to check medical records.
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description: "This can be used to check medical records."
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components:
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- type: Appearance
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visuals:
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@@ -165,7 +165,7 @@
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id: ComputerResearchAndDevelopment
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parent: ComputerBase
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name: R&D computer
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description: 'A computer used to interface with R&D tools.'
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description: "A computer used to interface with R&D tools."
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components:
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- type: Appearance
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visuals:
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@@ -191,7 +191,7 @@
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id: ComputerId
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parent: ComputerBase
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name: ID card computer
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description: Terminal for programming Nanotrasen employee ID cards to access parts of the station.
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description: "Terminal for programming Nanotrasen employee ID cards to access parts of the station."
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components:
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- type: AccessReader
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access: [["HeadOfPersonnel"]]
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@@ -212,7 +212,7 @@
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id: computerBodyScanner
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parent: ComputerBase
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name: body scanner computer
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description: That's a body scanner.
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description: "That's a body scanner."
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components:
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- type: BodyScanner
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- type: UserInterface
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@@ -231,7 +231,7 @@
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id: ComputerComms
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parent: ComputerBase
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name: communications computer
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description: This can be used for various important functions. Still under developement.
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description: "This can be used for various important functions. Still under developement."
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components:
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- type: Appearance
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visuals:
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@@ -250,7 +250,7 @@
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id: ComputerSolarControl
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parent: ComputerBase
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name: Solar Control Computer
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description: A controller for solar panel arrays.
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description: "A controller for solar panel arrays."
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components:
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- type: Appearance
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visuals:
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@@ -1,6 +1,7 @@
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- type: entity
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id: UnfinishedMachineFrame
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name: machine frame
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description: "A machine under construction. Needs more parts."
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suffix: Unfinished
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placement:
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mode: SnapgridCenter
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@@ -1,4 +1,5 @@
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- type: entity
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# Vending machine descriptions are stored in vendingMachineInventory YAML files.
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- type: entity
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id: VendingMachine
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name: vending machine
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abstract: true
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@@ -55,7 +56,6 @@
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parent: VendingMachine
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id: VendingMachineBooze
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name: Booze-O-Mat
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description: A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one.
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components:
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- type: VendingMachine
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pack: Booze-O-Mat
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@@ -133,7 +133,6 @@
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parent: VendingMachine
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id: VendingMachineCigs
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name: cigarette machine
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description: If you want to smoke, might as well do it in style.
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components:
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- type: VendingMachine
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pack: Cigarette machine
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@@ -295,7 +294,6 @@
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parent: VendingMachine
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id: VendingMachineHats
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name: Hatlord 9000
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description: Hats for the hatlord. Skulls for the hat-throne!
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components:
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- type: VendingMachine
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pack: Hatlord 9000
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@@ -533,7 +531,6 @@
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parent: VendingMachine
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id: VendingMachineShoes
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name: Shoelord 9000
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description: Finest shoes on all of station.
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components:
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- type: VendingMachine
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pack: Shoelord 9000
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@@ -584,7 +581,6 @@
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parent: VendingMachine
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id: VendingMachineSnack
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name: Getmore Chocolate Corp
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description: A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars.
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components:
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- type: VendingMachine
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pack: Getmore Chocolate Corp
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@@ -639,7 +635,6 @@
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parent: VendingMachine
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id: VendingMachineSuits
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name: Suitlord 9000
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description: Suits for every ocassion!
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components:
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- type: VendingMachine
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pack: Suitlord 9000
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@@ -665,7 +660,6 @@
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parent: VendingMachine
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id: VendingMachineTheater
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name: AutoDrobe
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description: Enchance RP with costumes!
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components:
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- type: VendingMachine
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pack: AutoDrobe
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@@ -697,7 +691,6 @@
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parent: VendingMachine
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id: VendingMachineVendomat
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name: Vendomat
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description: Only the finest robust equipment in space!
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components:
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- type: VendingMachine
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pack: Vendomat
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@@ -1,7 +1,6 @@
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- type: entity
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abstract: true
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id: WireBase
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description: A flexible superconducting cable for heavy-duty power transfer.
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placement:
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mode: SnapgridCenter
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components:
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@@ -34,6 +33,7 @@
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parent: WireBase
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id: HVWire
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name: HV Wire
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decription: "An orange high voltage power cable."
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components:
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- type: Sprite
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sprite: Constructible/Power/hv_cable.rsi
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@@ -71,6 +71,7 @@
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parent: WireBase
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id: MVWire
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name: MV Wire
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description: "A medium voltage power cable."
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components:
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- type: Sprite
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color: Yellow
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@@ -110,6 +111,7 @@
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parent: WireBase
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id: ApcExtensionCable
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name: Apc Extension Cable
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description: "A cable used to connect machines to an APC." #ACPs aren't area defined anymore so need this cable to connect things to the APC. This description should be dynamic in future.
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components:
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- type: Sprite
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color: Green
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@@ -1,6 +1,7 @@
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- type: entity
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id: KitchenReagentGrinder
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name: reagent grinder
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description: "From BlenderTech. Will It Blend? Let's find out!"
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suffix: grinder/juicer
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placement:
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mode: SnapgridCenter
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@@ -1,6 +1,7 @@
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- type: entity
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id: AMEController
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name: AME Controller
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description: "It's a controller for the antimatter engine."
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placement:
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mode: SnapgridCenter
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components:
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@@ -55,7 +55,7 @@
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- type: entity
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id: chem_master_broken
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name: ChemMaster 4000 [Broken]
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description: A broken industrial grade chemical manipulator.
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description: "An industrial grade chemical manipulator with pill and bottle production included. It's broken."
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abstract: true
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components:
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- type: Sprite
|
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|
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@@ -1,6 +1,7 @@
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- type: entity
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id: WallLight
|
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name: "unpowered light"
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name: unpowered light
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description: "An unpowered light."
|
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components:
|
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- type: Clickable
|
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- type: InteractionOutline
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@@ -44,6 +45,7 @@
|
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|
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- type: entity
|
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name: light
|
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description: "A powered wall light emitting... light."
|
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id: Poweredlight
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parent: WallLight
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components:
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@@ -58,6 +60,7 @@
|
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|
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- type: entity
|
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id: PoweredlightEmpty
|
||||
description: "A wall light. It's empty."
|
||||
suffix: Empty
|
||||
parent: Poweredlight
|
||||
components:
|
||||
@@ -68,6 +71,7 @@
|
||||
|
||||
- type: entity
|
||||
name: unpowered small light
|
||||
description: "An unpowered light."
|
||||
id: SmallLight
|
||||
parent: WallLight
|
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components:
|
||||
@@ -99,6 +103,7 @@
|
||||
|
||||
- type: entity
|
||||
name: small light
|
||||
description: "A powered wall light emitting... light."
|
||||
id: PoweredSmallLight
|
||||
parent: SmallLight
|
||||
components:
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
- type: entity
|
||||
id: SignalSwitch
|
||||
name: "signal switch"
|
||||
description: "Its a switch for toggling power to things."
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
@@ -18,6 +19,7 @@
|
||||
- type: entity
|
||||
id: SignalButton
|
||||
name: "signal button"
|
||||
description: "It's a button for activating something."
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
|
||||
@@ -93,7 +93,6 @@
|
||||
- type: entity
|
||||
id: BaseFoamedMetal
|
||||
name: base foamed metal
|
||||
description: Keeps the air in and the greytide out.
|
||||
abstract: true
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
@@ -135,6 +134,7 @@
|
||||
- type: entity
|
||||
id: FoamedIronMetal
|
||||
name: foamed iron metal
|
||||
description: "For sealing hull breaches."
|
||||
parent: BaseFoamedMetal
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -144,6 +144,7 @@
|
||||
- type: entity
|
||||
id: FoamedAluminiumMetal
|
||||
name: foamed aluminium metal
|
||||
description: "For sealing hull breaches."
|
||||
parent: BaseFoamedMetal
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name: Urist McHands
|
||||
parent: BaseHumanMob_Content
|
||||
id: HumanMob_Content
|
||||
description: A miserable pile of secrets
|
||||
description: A miserable pile of secrets.
|
||||
drawdepth: Mobs
|
||||
components:
|
||||
- type: Mind
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
# Transformable container - normal glass
|
||||
- type: entity
|
||||
name: Drinking glass
|
||||
description: A drinking glass.
|
||||
parent: DrinkGlassBase
|
||||
id: DrinkGlass
|
||||
components:
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
# TODO: Add description (many)
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: FoodBase
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
# TODO: Add descriptions (2)
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: FoodContainerBase
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
- type: entity
|
||||
# TODO: Add descriptions (10)
|
||||
- type: entity
|
||||
id: BaseComputerCircuitboard
|
||||
parent: BaseItem
|
||||
name: circuit board
|
||||
|
||||
@@ -86,6 +86,7 @@
|
||||
id: CrayonBox
|
||||
parent: BaseItem
|
||||
name: crayon box
|
||||
description: "It's a box of crayons."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/crayons.rsi
|
||||
@@ -108,4 +109,4 @@
|
||||
- name: CrayonPurple
|
||||
- name: CrayonRed
|
||||
- name: CrayonWhite
|
||||
- name: CrayonYellow
|
||||
- name: CrayonYellow
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
- type: entity
|
||||
# TODO: Add descriptions (3)
|
||||
- type: entity
|
||||
id: BaseMachineCircuitboard
|
||||
parent: BaseItem
|
||||
name: machine board
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
- type: entity
|
||||
# TODO: Add description (1)
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseLightbulb
|
||||
abstract: true
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
# TODO: Add descriptions (3)
|
||||
# Power cells
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
# TODO: Add description (1)
|
||||
- type: entity
|
||||
name: beaker
|
||||
parent: BaseItem
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
# TODO: Add description (1)
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
name: mop
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name: flashlight
|
||||
parent: BaseItem
|
||||
id: FlashlightLantern
|
||||
description: They light the way to freedom.
|
||||
description: It lights the way to freedom.
|
||||
components:
|
||||
- type: HandheldLight
|
||||
- type: ItemActions
|
||||
|
||||
@@ -71,6 +71,8 @@
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
|
||||
|
||||
# TODO: Fix description, it's the same as cautery tool (1)
|
||||
- type: entity
|
||||
name: bone saw
|
||||
parent: BaseSurgeryTool
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
name: explosive grenade
|
||||
description: Grenade that creates small devastating explosion
|
||||
description: Grenade that creates a small but devastating explosion.
|
||||
parent: BaseItem
|
||||
id: ExGrenade
|
||||
components:
|
||||
|
||||
@@ -51,8 +51,8 @@
|
||||
anchored: true
|
||||
steps:
|
||||
- component: FirelockElectronics
|
||||
store: Firelock Electornics
|
||||
name: Firelock Electornics
|
||||
store: Firelock Electronics
|
||||
name: Firelock Electronics
|
||||
icon:
|
||||
sprite: "Constructible/Misc/module.rsi"
|
||||
state: "mainboard"
|
||||
@@ -152,7 +152,7 @@
|
||||
steps:
|
||||
- tool: Screwing
|
||||
doAfter: 1
|
||||
|
||||
|
||||
|
||||
- node: FirelockGlass
|
||||
entity: FirelockGlass
|
||||
|
||||
Reference in New Issue
Block a user