meat and damag (#916)
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
id: CP14MobRabbit
|
||||
parent: SimpleMobBase
|
||||
parent: CP14SimpleMobBase
|
||||
name: rabbit
|
||||
description: A little fluffy rabbit. I could eat it.
|
||||
categories: [ ForkFiltered ]
|
||||
@@ -46,6 +46,9 @@
|
||||
thresholds:
|
||||
0: Alive
|
||||
30: Dead
|
||||
- type: FireVisuals
|
||||
sprite: Mobs/Effects/onfire.rsi
|
||||
normalState: Mouse_burning
|
||||
- type: CombatMode
|
||||
- type: MeleeWeapon
|
||||
angle: 0
|
||||
@@ -79,7 +82,7 @@
|
||||
|
||||
- type: entity
|
||||
id: CP14MobPig
|
||||
parent: SimpleMobBase
|
||||
parent: CP14SimpleMobBase
|
||||
name: pig
|
||||
description: An omnivorous and unpretentious animal that is sure to make juicy cuts of meat.
|
||||
categories: [ ForkFiltered ]
|
||||
@@ -224,7 +227,7 @@
|
||||
|
||||
- type: entity
|
||||
name: frog
|
||||
parent: SimpleMobBase
|
||||
parent: CP14SimpleMobBase
|
||||
id: CP14MobFrog
|
||||
description: Green and constantly jumping frog, and perhaps thanks to it mosquitoes have not completely filled the marshes.
|
||||
categories: [ ForkFiltered ]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
id: CP14MobDino
|
||||
parent: SimpleMobBase
|
||||
parent: CP14SimpleMobBase
|
||||
name: dino
|
||||
abstract: true
|
||||
components:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
id: CP14MobMonsterMole
|
||||
parent: SimpleMobBase
|
||||
parent: CP14SimpleMobBase
|
||||
name: predatory mole
|
||||
description: Hunts in the dark and loves the taste of meat and blood in its mouth.
|
||||
categories: [ ForkFiltered ]
|
||||
@@ -100,4 +100,4 @@
|
||||
- FootstepSound
|
||||
- CP14Mosquito
|
||||
- type: StealTarget
|
||||
stealGroup: CP14Mole
|
||||
stealGroup: CP14Mole
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
- type: Butcherable
|
||||
butcheringType: Spike
|
||||
spawned:
|
||||
- id: FoodMeatHuman
|
||||
- id: CP14FoodMeatHuman
|
||||
amount: 5
|
||||
- type: Body
|
||||
prototype: CP14Dwarf
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
- type: Butcherable
|
||||
butcheringType: Spike
|
||||
spawned:
|
||||
- id: FoodMeatHuman
|
||||
amount: 5
|
||||
- id: CP14FoodMeatHuman
|
||||
amount: 4
|
||||
- type: Body
|
||||
prototype: CP14Elf
|
||||
requiredLegs: 2
|
||||
|
||||
@@ -23,8 +23,8 @@
|
||||
- type: Butcherable
|
||||
butcheringType: Spike
|
||||
spawned:
|
||||
- id: FoodMeatHuman
|
||||
amount: 5
|
||||
- id: CP14FoodMeatHuman
|
||||
amount: 3
|
||||
- type: Body
|
||||
prototype: CP14Human
|
||||
requiredLegs: 2
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
- type: Butcherable
|
||||
butcheringType: Spike
|
||||
spawned:
|
||||
- id: FoodMeatHuman
|
||||
- id: CP14FoodMeatHuman
|
||||
amount: 5
|
||||
- type: Body
|
||||
prototype: CP14Human
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
- type: Butcherable
|
||||
butcheringType: Spike
|
||||
spawned:
|
||||
- id: FoodMeatHuman
|
||||
- id: CP14FoodMeatHuman # Replace it with silva meat, heh.
|
||||
amount: 5
|
||||
- type: CP14MagicEnergyPhotosynthesis # Silva special feature
|
||||
- type: CP14SpellStorage
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
- type: Butcherable
|
||||
butcheringType: Spike
|
||||
spawned:
|
||||
- id: FoodMeatHuman
|
||||
- id: CP14FoodMeatHuman
|
||||
amount: 5
|
||||
- type: Body
|
||||
prototype: CP14Tiefling
|
||||
|
||||
@@ -28,3 +28,50 @@
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MeatLaserImpact
|
||||
|
||||
- type: entity
|
||||
parent:
|
||||
- CP14MobDamageable
|
||||
- MobRespirator
|
||||
- MobAtmosStandard
|
||||
- SimpleSpaceMobBase
|
||||
id: CP14SimpleMobBase
|
||||
suffix: AI
|
||||
abstract: true
|
||||
components:
|
||||
- type: Hunger
|
||||
thresholds:
|
||||
Overfed: 100
|
||||
Okay: 50
|
||||
Peckish: 25
|
||||
Starving: 10
|
||||
Dead: 0
|
||||
baseDecayRate: 0.00925925925926
|
||||
- type: Thirst
|
||||
thresholds:
|
||||
OverHydrated: 200
|
||||
Okay: 150
|
||||
Thirsty: 100
|
||||
Parched: 50
|
||||
Dead: 0
|
||||
baseDecayRate: 0.04
|
||||
- type: StatusEffects
|
||||
allowed:
|
||||
- Stun
|
||||
- KnockedDown
|
||||
- SlowedDown
|
||||
- Stutter
|
||||
- Electrocution
|
||||
- ForcedSleep
|
||||
- TemporaryBlindness
|
||||
- Pacified
|
||||
- StaminaModifier
|
||||
- Flashed
|
||||
- RadiationProtection
|
||||
- Drowsiness
|
||||
- Adrenaline
|
||||
- type: Bloodstream
|
||||
bloodMaxVolume: 150
|
||||
- type: MobPrice
|
||||
price: 150
|
||||
- type: FloatingVisuals
|
||||
|
||||
Reference in New Issue
Block a user