merge staging into master (#37829)
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@@ -109,8 +109,9 @@
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id: ClothingHeadEVAHelmetBase
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name: base space helmet
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components:
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- type: SlotBlock
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slots: [ears, eyes, mask]
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# SlotBlocker blocked until UI change
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# - type: SlotBlock
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# slots: [ears, eyes, mask]
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- type: BreathMask
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- type: Item
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size: Normal
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@@ -146,8 +147,9 @@
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name: base hardsuit helmet
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categories: [ HideSpawnMenu ]
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components:
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- type: SlotBlock
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slots: [ears, eyes, mask]
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# SlotBlocker blocked until UI change
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# - type: SlotBlock
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# slots: [ears, eyes, mask]
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- type: BreathMask
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- type: Sprite
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state: icon # default state used by most inheritors
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@@ -194,8 +196,9 @@
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name: base hardsuit helmet with light
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categories: [ HideSpawnMenu ]
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components:
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- type: SlotBlock
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slots: [ears, eyes, mask]
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# SlotBlocker blocked until UI change
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# - type: SlotBlock
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# slots: [ears, eyes, mask]
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- type: Sprite
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layers:
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- state: icon
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@@ -105,8 +105,9 @@
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id: ClothingOuterHardsuitBase
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name: base hardsuit
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components:
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- type: SlotBlock
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slots: [innerclothing, feet]
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# SlotBlocker blocked until UI change
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# - type: SlotBlock
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# slots: [innerclothing, feet]
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- type: PressureProtection
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highPressureMultiplier: 0.3
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lowPressureMultiplier: 1000
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@@ -151,8 +152,9 @@
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id: ClothingOuterEVASuitBase
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name: base EVA Suit
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components:
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- type: SlotBlock
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slots: [innerclothing, feet]
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# SlotBlocker blocked until UI change
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# - type: SlotBlock
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# slots: [innerclothing, feet]
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- type: PressureProtection
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highPressureMultiplier: 0.6
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lowPressureMultiplier: 1000
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