Port TG weapon animations

Although the component doesn't seem to use the state delays...
This commit is contained in:
Metal Gear Sloth
2020-06-22 21:24:21 +10:00
parent 8e23f8fd40
commit e152dd90dc
9 changed files with 127 additions and 8 deletions

View File

@@ -0,0 +1,55 @@
- type: MeleeWeaponAnimation
id: default
state: slash
arcType: Slash
length: 0.1
color: 255,255,255,1020
colorDelta: 0,0,0,-5100
- type: MeleeWeaponAnimation
id: Bite
state: bite
arcType: Poke
length: 0.4
color: 255,255,255,1020
colorDelta: 0,0,0,-5100
- type: MeleeWeaponAnimation
id: Claw
state: claw
arcType: Slash
length: 0.4
color: 255,255,255,1020
colorDelta: 0,0,0,-5100
- type: MeleeWeaponAnimation
id: Disarm
state: disarm
arcType: Poke
length: 0.3
color: 255,255,255,1020
colorDelta: 0,0,0,-5100
- type: MeleeWeaponAnimation
id: Kick
state: kick
arcType: Poke
length: 0.3
color: 255,255,255,1020
colorDelta: 0,0,0,-5100
- type: MeleeWeaponAnimation
id: Punch
state: punch
arcType: Poke
length: 0.5
color: 255,255,255,1020
colorDelta: 0,0,0,-5100
- type: MeleeWeaponAnimation
id: Smash
state: smash
arcType: Poke
length: 0.3
color: 255,255,255,1020
colorDelta: 0,0,0,-5100

View File

@@ -1,7 +0,0 @@
- type: MeleeWeaponAnimation
id: default
state: slash
arcType: Slash
length: 0.1
color: 255,255,255,1020
colorDelta: 0,0,0,-5100

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@@ -4,7 +4,8 @@
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0 for bite->smash",
"copyright": "https://github.com/tgstation/tgstation/raw/c545428822f1ee0d402b812221518632dbe198cb/icons/effects/effects.dmi",
"states": [
{
"name": "spear",
@@ -13,6 +14,76 @@
{
"name": "slash",
"directions": 1
},
{
"name": "bite",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1,
0.1
]
]
},
{
"name": "claw",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1,
0.1
]
]
},
{
"name": "disarm",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1
]
]
},
{
"name": "kick",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1
]
]
},
{
"name": "punch",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1,
0.1,
0.1
]
]
},
{
"name": "smash",
"directions": 1,
"delays": [
[
0.1,
0.1,
0.1
]
]
}
]
}

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