Psicodine, Mannitol, Lipolicide and Happiness (#27134)
* reagents * Update Resources/Locale/en-US/reagents/meta/narcotics.ftl --------- Co-authored-by: Kara <lunarautomaton6@gmail.com>
This commit is contained in:
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Chemistry.ReagentEffectConditions
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{
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public sealed partial class Hunger : ReagentEffectCondition
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{
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[DataField]
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public float Max = float.PositiveInfinity;
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[DataField]
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public float Min = 0;
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public override bool Condition(ReagentEffectArgs args)
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{
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if (args.EntityManager.TryGetComponent(args.SolutionEntity, out HungerComponent? hunger))
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{
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var total = hunger.CurrentHunger;
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if (total > Min && total < Max)
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return true;
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}
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return false;
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}
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public override string GuidebookExplanation(IPrototypeManager prototype)
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{
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return Loc.GetString("reagent-effect-condition-guidebook-total-hunger",
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("max", float.IsPositiveInfinity(Max) ? (float) int.MaxValue : Max),
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("min", Min));
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}
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}
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}
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@@ -168,6 +168,8 @@ flavor-complex-light = like a light gone out
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flavor-complex-profits = like profits
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flavor-complex-fishops = like the dreaded fishops
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flavor-complex-violets = like violets
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flavor-complex-mothballs = like mothballs
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flavor-complex-paint-thinner = like paint thinner
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# Drink-specific flavors.
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@@ -7,6 +7,15 @@
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}
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}
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reagent-effect-condition-guidebook-total-hunger =
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{ $max ->
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[2147483648] the target has at least {NATURALFIXED($min, 2)} total hunger
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*[other] { $min ->
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[0] the target has at most {NATURALFIXED($max, 2)} total hunger
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*[other] the target has between {NATURALFIXED($min, 2)} and {NATURALFIXED($max, 2)} total hunger
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}
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}
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reagent-effect-condition-guidebook-reagent-threshold =
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{ $max ->
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[2147483648] there's at least {NATURALFIXED($min, 2)}u of {$reagent}
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1
Resources/Locale/en-US/reagents/mannitol.ftl
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1
Resources/Locale/en-US/reagents/mannitol.ftl
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@@ -0,0 +1 @@
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mannitol-effect-enlightened = You feel ENLIGHTENED!
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@@ -132,3 +132,9 @@ reagent-desc-necrosol = A necrotic substance that seems to be able to heal froze
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reagent-name-aloxadone = aloxadone
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reagent-desc-aloxadone = A cryogenics chemical. Used to treat severe third degree burns via regeneration of the burnt tissue. Works regardless of the patient being alive or dead.
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reagent-name-mannitol = mannitol
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reagent-desc-mannitol = Efficiently restores brain damage.
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reagent-name-psicodine = psicodine
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reagent-desc-psicodine = Suppresses anxiety and other various forms of mental distress. Overdose causes hallucinations and minor toxin damage.
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@@ -39,3 +39,6 @@ reagent-desc-norepinephric-acid = A smooth chemical that blocks the optical rece
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reagent-name-tear-gas = tear gas
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reagent-desc-tear-gas = A chemical that causes severe irritation and crying, commonly used in riot control.
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reagent-name-happiness = happiness
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reagent-desc-happiness = Fills you with ecstatic numbness and causes minor brain damage. Highly addictive. If overdosed causes sudden mood swings.
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@@ -75,3 +75,6 @@ reagent-desc-vestine = Has an adverse reaction within the body causing major jit
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reagent-name-tazinide = tazinide
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reagent-desc-tazinide = A highly dangerous metallic mixture which can interfere with most movement through an electrifying current.
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reagent-name-lipolicide = lipolicide
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reagent-desc-lipolicide = A powerful toxin that will destroy fat cells, massively reducing body weight in a short time. Deadly to those without nutriment in their body.
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3
Resources/Locale/en-US/reagents/psicodine.ftl
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3
Resources/Locale/en-US/reagents/psicodine.ftl
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psicodine-effect-fearless = You feel totally fearless!
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psicodine-effect-anxieties-wash-away = All of your anxieties wash away!
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psicodine-effect-at-peace = You feel completely at peace.
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@@ -1058,3 +1058,13 @@
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id: violets
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flavorType: Complex
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description: flavor-complex-violets
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- type: flavor
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id: mothballs
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flavorType: Complex
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description: flavor-complex-mothballs
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- type: flavor
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id: paintthinner
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flavorType: Complex
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description: flavor-complex-paint-thinner
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@@ -1199,3 +1199,67 @@
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Heat: -3.0
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Shock: -3.0
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Caustic: -1.0
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- type: reagent
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id : Mannitol # currently this is just a way to create psicodine
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name: reagent-name-mannitol
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group: Medicine
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desc: reagent-desc-mannitol
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physicalDesc: reagent-physical-desc-opaque
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flavor: sweet
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color: "#A0A0A0"
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metabolisms:
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Medicine:
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effects:
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- !type:PopupMessage
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conditions:
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- !type:ReagentThreshold
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min: 15
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type: Local
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visualType: Medium
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messages: [ "mannitol-effect-enlightened" ]
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probability: 0.2
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- type: reagent
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id: Psicodine
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name: reagent-name-psicodine
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group: Medicine
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desc: reagent-desc-psicodine
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physicalDesc: reagent-physical-desc-shiny
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flavor: bitter
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color: "#07E79E"
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metabolisms:
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Medicine:
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effects:
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- !type:HealthChange
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conditions:
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- !type:ReagentThreshold
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min: 30
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damage:
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types:
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Poison: 2
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- !type:GenericStatusEffect
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conditions:
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- !type:ReagentThreshold
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min: 30
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key: SeeingRainbows
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component: SeeingRainbows
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type: Add
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time: 8
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refresh: false
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- !type:GenericStatusEffect
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key: Jitter
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time: 2.0
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type: Remove
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- !type:GenericStatusEffect
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key: Drunk
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time: 6.0
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type: Remove
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- !type:PopupMessage # we dont have sanity/mood so this will have to do
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type: Local
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visualType: Medium
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messages:
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- "psicodine-effect-fearless"
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- "psicodine-effect-anxieties-wash-away"
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- "psicodine-effect-at-peace"
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probability: 0.2
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@@ -407,3 +407,53 @@
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conditions:
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- !type:ReagentThreshold
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min: 20
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- type: reagent
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id: Happiness
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name: reagent-name-happiness
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group: Narcotics
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desc: reagent-desc-happiness
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physicalDesc: reagent-physical-desc-soothing
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flavor: paintthinner
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color: "#EE35FF"
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metabolisms:
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Narcotic:
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effects:
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- !type:Emote
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emote: Laugh
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showInChat: true
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probability: 0.1
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conditions:
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- !type:ReagentThreshold
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max: 20
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- !type:Emote
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emote: Whistle
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showInChat: true
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probability: 0.1
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conditions:
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- !type:ReagentThreshold
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max: 20
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- !type:Emote
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emote: Crying
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showInChat: true
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probability: 0.1
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conditions:
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- !type:ReagentThreshold
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min: 20
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- !type:PopupMessage # we dont have sanity/mood so this will have to do
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type: Local
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visualType: Medium
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messages:
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- "psicodine-effect-fearless"
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- "psicodine-effect-anxieties-wash-away"
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- "psicodine-effect-at-peace"
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probability: 0.2
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conditions:
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- !type:ReagentThreshold
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max: 20
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- !type:GenericStatusEffect
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key: SeeingRainbows
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component: SeeingRainbows
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type: Add
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time: 5
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refresh: false
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@@ -641,3 +641,23 @@
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- !type:Electrocute
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probability: 0.8
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- type: reagent
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id: Lipolicide
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name: reagent-name-lipolicide
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group: Toxins
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desc: reagent-desc-lipolicide
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physicalDesc: reagent-physical-desc-strong-smelling
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flavor: mothballs #why does weightloss juice taste like mothballs
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color: "#F0FFF0"
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metabolisms:
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Poison:
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effects:
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- !type:HealthChange
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conditions:
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- !type:Hunger
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max: 50
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damage:
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types:
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Poison: 2
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- !type:SatiateHunger
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factor: -6
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@@ -298,6 +298,18 @@
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products:
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Lipozine: 3
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- type: reaction
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id: Mannitol
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reactants:
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Hydrogen:
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amount: 1
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Water:
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amount: 1
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Sugar:
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amount: 1
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products:
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Mannitol: 3
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- type: reaction
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id: MindbreakerToxin
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minTemp: 370
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@@ -571,3 +583,43 @@
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amount: 2
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products:
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Aloxadone: 4
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- type: reaction
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id: Psicodine
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impact: Medium
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reactants:
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Mannitol:
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amount: 2
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Impedrezene:
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amount: 1
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Water:
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amount: 2
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products:
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Psicodine: 4
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- type: reaction
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id: Lipolicide
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reactants:
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Ephedrine:
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amount: 1
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Diethylamine:
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amount: 1
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Mercury:
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amount: 1
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products:
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Lipolicide: 3
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- type: reaction
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id: Happiness
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reactants:
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Laughter:
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amount: 2
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Epinephrine:
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amount: 1
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Ethanol:
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amount: 1
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Plasma:
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amount: 5
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catalyst: true
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products:
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Happiness: 4
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