Bandaid fix to entityeffects on plant trays (#32576)
prevented the bioluminescent and slippery effects from being applied to the plant (and thus the plant tray)
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@@ -3,6 +3,7 @@
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mutations:
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- name: Bioluminescent
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baseOdds: 0.036
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appliesToPlant: false
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effect: !type:Glow
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- name: Sentient
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baseOdds: 0.0072
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@@ -11,6 +12,7 @@
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effect: !type:MakeSentient # existing effect.
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- name: Slippery
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baseOdds: 0.036
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appliesToPlant: false
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effect: !type:Slipify
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- name: ChangeSpecies
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baseOdds: 0.036
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@@ -176,4 +178,4 @@
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- name: ChangeHarvest
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baseOdds: 0.036
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persists: false
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effect: !type:PlantMutateHarvest
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effect: !type:PlantMutateHarvest
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