Prediction for use of utensil on incompatible food (#38297)
Prediction our beloved
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@@ -44,7 +44,7 @@ public sealed class UtensilSystem : EntitySystem
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//Prevents food usage with a wrong utensil
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if ((food.Utensil & utensil.Comp.Types) == 0)
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{
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_popupSystem.PopupEntity(Loc.GetString("food-system-wrong-utensil", ("food", target), ("utensil", utensil.Owner)), user, user);
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_popupSystem.PopupClient(Loc.GetString("food-system-wrong-utensil", ("food", target), ("utensil", utensil.Owner)), user, user);
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return (false, true);
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}
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