Require Wield To Activate Double-bladed ESword (#32869)

* Add MeleeRequiresWield component

* Prevent world activation
This commit is contained in:
Preston Smith
2024-11-30 13:31:40 -06:00
committed by GitHub
parent 720fccf3f3
commit efb35d7953

View File

@@ -274,6 +274,7 @@
components:
- type: ItemToggle
onUse: false # wielding events control it instead
onActivate: false # prevents the weapon from being able to be turned on when it is on the ground
soundActivate:
path: /Audio/Weapons/ebladeon.ogg
params: