Fixes Singularity part physics, material crates (#3453)
* Initial * Hot
This commit is contained in:
@@ -41473,7 +41473,7 @@ entities:
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rot: 4.371139006309477E-08 rad
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type: Transform
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- uid: 4714
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type: CrateMaterialMetal
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type: CrateMaterialSteel
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components:
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- parent: 853
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pos: 21.5,13.5
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@@ -37,7 +37,7 @@
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- type: cargoProduct
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name: "singularity generator crate"
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id: cargo.enginesingularitygenerator
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description: "Contains one singularity generator. The mother of the beast."
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description: "Contains a singularity generator. The mother of the beast."
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icon:
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sprite: Constructible/Power/Singularity/generator.rsi
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state: icon
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@@ -49,36 +49,36 @@
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- type: cargoProduct
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name: "singularity containment crate"
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id: cargo.enginesingularitycontainment
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description: "Contains 2 singularity containment field generators."
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description: "Contains a singularity containment field generator."
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icon:
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sprite: Constructible/Power/Singularity/containment.rsi
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state: icon
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product: CrateEngineeringSingularityContainment
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cost: 1500
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cost: 1000
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category: Engineering
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group: market
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- type: cargoProduct
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name: "emitter crate"
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id: cargo.enginesingularityemitter
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description: "Contains 2 emitters. Used only for dangerous applications."
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description: "Contains an emitter. Used only for dangerous applications."
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icon:
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sprite: Constructible/Power/Singularity/emitter.rsi
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state: emitter2
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product: CrateEngineeringSingularityEmitter
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cost: 1500
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cost: 1000
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category: Engineering
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group: market
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- type: cargoProduct
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name: "radiation collector crate"
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id: cargo.enginesingularitycollector
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description: "Contains 2 radiation collectors. Safety first!"
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description: "Contains a radiation collector. Safety first!"
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icon:
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sprite: Constructible/Power/Singularity/collector.rsi
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state: ca_on
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product: CrateEngineeringSingularityCollector
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cost: 1500
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cost: 1000
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category: Engineering
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group: market
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@@ -17,7 +17,7 @@
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icon:
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sprite: Objects/Materials/Sheets/metal.rsi
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state: steel_3
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product: CrateMaterialGlass
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product: CrateMaterialSteel
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cost: 1500
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category: Materials
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group: market
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@@ -44,7 +44,7 @@
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- type: StorageFill
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contents:
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- name: Emitter
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amount: 2
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amount: 1
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- type: entity
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id: CrateEngineeringSingularityCollector
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@@ -55,7 +55,7 @@
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- type: StorageFill
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contents:
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- name: RadiationCollector
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amount: 2
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amount: 1
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- type: entity
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id: CrateEngineeringSingularityContainment
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@@ -66,7 +66,7 @@
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- type: StorageFill
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contents:
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- name: ContainmentFieldGenerator
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amount: 2
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amount: 1
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- type: entity
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id: CrateEngineeringSingularityGenerator
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@@ -1,6 +1,6 @@
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- type: entity
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id: CrateMaterialGlass
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name: glass crate
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name: glass sheet crate
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parent: CrateGenericonimo
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components:
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- type: StorageFill
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@@ -9,8 +9,8 @@
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amount: 3
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- type: entity
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id: CrateMaterialMetal
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name: metals crate
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id: CrateMaterialSteel
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name: steel sheet crate
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parent: CrateGenericonimo
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components:
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- type: StorageFill
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@@ -20,7 +20,7 @@
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- type: entity
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id: CrateMaterialPlastic
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name: plastics crate
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name: plastic sheet crate
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parent: CrateGenericonimo
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components:
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- type: StorageFill
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@@ -8,18 +8,20 @@
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- type: Clickable
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- type: InteractionOutline
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- type: Physics
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anchored: false
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mass: 25
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shapes:
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- !type:PhysShapeAabb
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bounds: "-0.5, -0.5, 0.5, 0.5"
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# layer:
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# - Impassable
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# - MobImpassable
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# - VaultImpassable
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# - Opaque
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# mask:
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# - Impassable
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# - MobImpassable
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# - VaultImpassable
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layer:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- Opaque
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mask:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- type: SnapGrid
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offset: Center
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- type: Sprite
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@@ -8,18 +8,20 @@
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- type: InteractionOutline
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- type: Clickable
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- type: Physics
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anchored: false
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mass: 25
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shapes:
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- !type:PhysShapeAabb
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bounds: "-0.5, -0.5, 0.5, 0.5"
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# layer:
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# - Impassable
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# - MobImpassable
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# - VaultImpassable
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# - Opaque
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# mask:
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# - Impassable
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# - MobImpassable
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# - VaultImpassable
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layer:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- Opaque
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mask:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- type: SnapGrid
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offset: Center
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- type: Sprite
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@@ -53,7 +55,15 @@
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shapes:
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- !type:PhysShapeAabb
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bounds: "-0.5, -0.5, 0.5, 0.5"
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layer: [MobMask, Opaque]
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layer:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- Opaque
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mask:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- type: SnapGrid
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offset: Center
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- type: Sprite
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@@ -8,19 +8,20 @@
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- type: Clickable
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- type: InteractionOutline
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- type: Physics
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anchored: false
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mass: 25
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shapes:
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- !type:PhysShapeAabb
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bounds: "-0.5, -0.5, 0.5, 0.5"
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# layer:
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# - Impassable
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# - MobImpassable
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# - VaultImpassable
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# - Opaque
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# mask:
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# - Impassable
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# - MobImpassable
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# - VaultImpassable
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layer:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- Opaque
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mask:
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- Impassable
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- MobImpassable
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- VaultImpassable
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- type: SnapGrid
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offset: Center
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- type: Sprite
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@@ -2,6 +2,8 @@
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name: gravitational singularity generator
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description: An Odd Device which produces a Gravitational Singularity when set up.
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id: SingularityGenerator
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placement:
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mode: SnapgridCenter
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components:
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- type: Sprite
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sprite: Constructible/Power/Singularity/generator.rsi
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@@ -10,18 +12,15 @@
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- type: InteractionOutline
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- type: Clickable
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- type: Physics
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anchored: false
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mass: 25
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shapes:
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- !type:PhysShapeAabb
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bounds: "-0.5, -0.5, 0.5, 0.5"
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# layer:
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# - Impassable
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# - MobImpassable
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# - VaultImpassable
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# - Opaque
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# mask:
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# - Impassable
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# - MobImpassable
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# - VaultImpassable
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- !type:PhysShapeAabb
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bounds: "-0.5, -0.5, 0.5, 0.5"
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layer:
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- Opaque
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mask:
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- MobImpassable
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- type: SnapGrid
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offset: Center
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- type: Anchorable
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