clean up some lines in smile the slime prototype (#20552)

This commit is contained in:
ravage
2023-09-28 13:49:17 +03:00
committed by GitHub
parent b052e0f242
commit f19cd90694

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@@ -619,8 +619,6 @@
description: This masterpiece has gone through thousands of experiments. But it is the sweetest creature in the world. Smile Slime!
components:
- type: Sprite
drawdepth: Mobs
sprite: Mobs/Aliens/slimes.rsi
layers:
- map: [ "enum.DamageStateVisualLayers.Base" ]
state: rainbow_baby_slime
@@ -650,22 +648,14 @@
Dead:
Base: rainbow_baby_slime_dead
- type: Butcherable
butcheringType: Knife
spawned:
- id: FoodMeatSlime
amount: 1
- id: MaterialSmileExtract
amount: 1
- type: Damageable
damageContainer: Biological
damageModifierSet: SlimePet
- type: Bloodstream
bloodMaxVolume: 150
bloodReagent: Slime
bloodlossDamage:
types:
Bloodloss:
1
bloodlossHealDamage:
types:
Bloodloss:
@@ -674,11 +664,6 @@
heatDamageThreshold: 800
coldDamageThreshold: 0
- type: MeleeWeapon
hidden: true
soundHit:
path: /Audio/Weapons/punch3.ogg
angle: 0
animation: WeaponArcPunch
damage:
types:
Blunt: 1
@@ -688,7 +673,6 @@
- type: MobPrice
price: 3000 # it is a truly valuable creature
- type: GhostRole
makeSentient: true
name: ghost-role-information-smile-name
description: ghost-role-information-smile-description
- type: Grammar