Welder can no longer start DoAfter on doors if unlit (#2203)

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2020-10-10 22:35:52 +11:00
committed by GitHub
parent 7bf28ff3d5
commit f1da37804f

View File

@@ -471,7 +471,7 @@ namespace Content.Server.GameObjects.Components.Doors
return false;
}
if (!eventArgs.Using.TryGetComponent(out WelderComponent? tool))
if (!eventArgs.Using.TryGetComponent(out WelderComponent? tool) || !tool.WelderLit)
{
_beingWelded = false;
return false;