Centcomm carapace, moved armour from vests.yml to armor.yml (#35301)
* centcomm carapace, loadout for CC official, move armoured vests from vests.yml to armor.yml * revert rename from previous commit; command carapace returned to captain's carapace * meta.json 4 space * restored deleted comments for some armours and original description for slim armour * Add recently added elite web vest --------- Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
This commit is contained in:
@@ -1,5 +1,6 @@
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# Numbers for armor here largely taken from /tg/.
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# NOTE: Half of the kind of armor you're probably thinking of is in vests.yml. These should probably be merged some day.
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# armor.yml covers both armored vests (e.g. not just cosmetic) and armor that covers multiple bodyparts/limbs
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#Basic armor vest for inheritance
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- type: entity
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@@ -41,28 +42,6 @@
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- type: Clothing
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sprite: Clothing/OuterClothing/Armor/security_slim.rsi
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- type: entity
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parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseSecurityContraband]
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id: ClothingOuterArmorRiot
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name: riot suit
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description: A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Perfect for fighting delinquents around the station.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Armor/riot.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Armor/riot.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.4
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Slash: 0.4
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Piercing: 0.7
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Heat: 0.9
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Caustic: 0.9
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- type: ExplosionResistance
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damageCoefficient: 0.9
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- type: GroupExamine
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- type: entity
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parent: ClothingOuterArmorBase
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id: ClothingOuterArmorBulletproof
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@@ -105,6 +84,133 @@
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reflects:
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- Energy
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#Detective's vest
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- type: entity
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parent: [ClothingOuterArmorBase, BaseSecurityContraband]
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id: ClothingOuterVestDetective
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name: detective's vest
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description: A hard-boiled private investigator's armored vest.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/detvest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/detvest.rsi
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- type: entity
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parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing]
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id: ClothingOuterArmorBaseCarapace
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abstract: true
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components:
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.5
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Slash: 0.5
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Piercing: 0.6
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Heat: 0.5
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Caustic: 0.9
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- type: ExplosionResistance
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damageCoefficient: 0.65
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- type: ClothingSpeedModifier
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walkModifier: 1.0
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sprintModifier: 1.0
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- type: HeldSpeedModifier
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- type: GroupExamine
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- type: entity
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parent: [ClothingOuterArmorBaseCarapace, BaseCommandContraband]
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id: ClothingOuterArmorCaptainCarapace
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name: captain's carapace
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description: An armored chestpiece that provides protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Armor/captain_carapace.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Armor/captain_carapace.rsi
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- type: entity
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parent: [ClothingOuterArmorBaseCarapace, BaseCentcommContraband]
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id: ClothingOuterArmorCentcommCarapace
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name: centcomm carapace
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description: An armored chestpiece that provides protection whilst still offering maximum mobility and flexibility. Issued only to centcomm officials and agents.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Armor/centcomm_carapace.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Armor/centcomm_carapace.rsi
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#Web vest
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- type: entity
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parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband]
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id: ClothingOuterVestWeb
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name: web vest
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description: A synthetic armor vest. This one has added webbing and ballistic plates.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/webvest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/webvest.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.6 #ballistic plates = better protection
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Slash: 0.6
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Piercing: 0.3
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Heat: 0.9
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- type: ExplosionResistance
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damageCoefficient: 0.9
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#Elite web vest
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- type: entity
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parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband]
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id: ClothingOuterVestWebElite
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name: elite web vest
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description: A synthetic armor vest. This one has added webbing and heat resistant fibers.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/elitevest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/elitevest.rsi
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- type: TemperatureProtection
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heatingCoefficient: 0.1
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coolingCoefficient: 0.1
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.5
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Slash: 0.5
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Piercing: 0.7
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Heat: 0.3
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Radiation: 0.5
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Caustic: 0.5
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- type: ExplosionResistance
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damageCoefficient: 0.5
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- type: FireProtection
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reduction: 0.85
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#Mercenary web vest
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- type: entity
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parent: [ BaseMajorContraband, ClothingOuterVestWeb] #web vest so it should have some pockets for ammo
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id: ClothingOuterVestWebMerc
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name: mercenary web vest
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description: A high-quality armored vest made from a hard synthetic material. It's surprisingly flexible and light, despite formidable armor plating.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/mercwebvest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/mercwebvest.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.7 #slightly better overall protection but slightly worse than bulletproof armor against bullets seems sensible
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Slash: 0.7
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Piercing: 0.5
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Heat: 0.9
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- type: ExplosionResistance
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damageCoefficient: 0.9
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# Armor covering multiple body parts including limbs
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- type: entity
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parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseSyndicateContraband ]
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id: ClothingOuterArmorRaid
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@@ -184,6 +290,28 @@
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- type: Item
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size: Normal
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- type: entity
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parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseSecurityContraband]
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id: ClothingOuterArmorRiot
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name: riot suit
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description: A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Perfect for fighting delinquents around the station.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Armor/riot.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Armor/riot.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.4
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Slash: 0.4
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Piercing: 0.7
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Heat: 0.9
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Caustic: 0.9
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- type: ExplosionResistance
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damageCoefficient: 0.9
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- type: GroupExamine
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- type: entity
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parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ]
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id: ClothingOuterArmorCult
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@@ -270,32 +398,6 @@
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- type: Clothing
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sprite: Clothing/OuterClothing/Armor/magusred.rsi
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- type: entity
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parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseCommandContraband]
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id: ClothingOuterArmorCaptainCarapace
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name: "captain's carapace"
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description: "An armored chestpiece that provides protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest."
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Armor/captain_carapace.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Armor/captain_carapace.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.5
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Slash: 0.5
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Piercing: 0.6
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Heat: 0.5
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Caustic: 0.9
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- type: ClothingSpeedModifier
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walkModifier: 1.0
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sprintModifier: 1.0
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- type: HeldSpeedModifier
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- type: ExplosionResistance
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damageCoefficient: 0.65
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- type: GroupExamine
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- type: entity
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parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ]
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id: ClothingOuterArmorChangeling
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@@ -1,84 +1,4 @@
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#Web vest
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- type: entity
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parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband]
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id: ClothingOuterVestWeb
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name: web vest
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description: A synthetic armor vest. This one has added webbing and ballistic plates.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/webvest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/webvest.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.6 #ballistic plates = better protection
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Slash: 0.6
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Piercing: 0.3
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Heat: 0.9
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- type: ExplosionResistance
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damageCoefficient: 0.9
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#Elite web vest
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- type: entity
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parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband]
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id: ClothingOuterVestWebElite
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name: elite web vest
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description: A synthetic armor vest. This one has added webbing and heat resistant fibers.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/elitevest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/elitevest.rsi
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- type: TemperatureProtection
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heatingCoefficient: 0.1
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coolingCoefficient: 0.1
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.5
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Slash: 0.5
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Piercing: 0.7
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Heat: 0.3
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Radiation: 0.5
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Caustic: 0.5
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- type: ExplosionResistance
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damageCoefficient: 0.5
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- type: FireProtection
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reduction: 0.85
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#Mercenary web vest
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- type: entity
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parent: [ BaseMajorContraband, ClothingOuterVestWeb] #web vest so it should have some pockets for ammo
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id: ClothingOuterVestWebMerc
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name: mercenary web vest
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description: A high-quality armored vest made from a hard synthetic material. It's surprisingly flexible and light, despite formidable armor plating.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/mercwebvest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/mercwebvest.rsi
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.7 #slightly better overall protection but slightly worse than bulletproof armor against bullets seems sensible
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Slash: 0.7
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Piercing: 0.5
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Heat: 0.9
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- type: ExplosionResistance
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damageCoefficient: 0.9
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#Detective's vest
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- type: entity
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parent: [ClothingOuterArmorBase, BaseSecurityContraband]
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id: ClothingOuterVestDetective
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name: detective's vest
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description: A hard-boiled private investigator's armored vest.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Vests/detvest.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Vests/detvest.rsi
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#NOTE: vests with armor belong to armor.yml
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#Hazard vest
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- type: entity
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@@ -24,7 +24,7 @@
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head: ClothingHeadHatCentcom
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eyes: ClothingEyesGlassesSunglasses
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gloves: ClothingHandsGlovesColorBlack
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outerClothing: ClothingOuterArmorBasic
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outerClothing: ClothingOuterArmorCentcommCarapace
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id: CentcomPDA
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ears: ClothingHeadsetAltCentCom
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belt: WeaponPistolN1984
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@@ -0,0 +1,30 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Assets derived from Wizden SS14 at https://github.com/space-wizards/space-station-14/commit/e4a516514f37d26708e676122eb7c6a95f37b5e3, modified by K-Dynamic (github).",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-OUTERCLOTHING",
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"directions": 4
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},
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{
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"name": "equipped-OUTERCLOTHING-vox",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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Reference in New Issue
Block a user