remove borg playtime preventing borging (#19029)

This commit is contained in:
Nemanja
2023-08-12 18:32:43 -04:00
committed by GitHub
parent 347c6926d3
commit f3c319df4b

View File

@@ -4,7 +4,6 @@ using Content.Server.Administration.Managers;
using Content.Server.Hands.Systems;
using Content.Server.Mind;
using Content.Server.Mind.Components;
using Content.Server.Players.PlayTimeTracking;
using Content.Server.PowerCell;
using Content.Server.UserInterface;
using Content.Shared.Alert;
@@ -38,7 +37,6 @@ public sealed partial class BorgSystem : SharedBorgSystem
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly MindSystem _mind = default!;
[Dependency] private readonly MovementSpeedModifierSystem _movementSpeedModifier = default!;
[Dependency] private readonly PlayTimeTrackingSystem _playTimeTracking = default!;
[Dependency] private readonly PowerCellSystem _powerCell = default!;
[Dependency] private readonly ThrowingSystem _throwing = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;
@@ -305,11 +303,6 @@ public sealed partial class BorgSystem : SharedBorgSystem
/// </summary>
public bool CanPlayerBeBorgged(IPlayerSession session, BorgChassisComponent component)
{
var disallowedJobs = _playTimeTracking.GetDisallowedJobs(session);
if (disallowedJobs.Contains(component.BorgJobId))
return false;
if (_banManager.GetJobBans(session.UserId)?.Contains(component.BorgJobId) == true)
return false;