Some round beginning preparation (#317)
* gamepresets filter * addgamerule cp14 filter * shuttle dropping * long time FTL * FTL map tweaks * Update ShuttleSystem.FasterThanLight.cs * handle player ship spawning (not tested yet) * typo * test elemental shit (ship) * player spawn handling (real this time) * FTL map gravity * clean up 1 * clean up 2 * instant FTL * Update CP14ExpeditionSystem.cs
This commit is contained in:
@@ -46,6 +46,11 @@ namespace Content.Server.GameTicking.Commands
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var options = new List<string>();
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foreach (var preset in gamePresets)
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{
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//CP14 console preset filter
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if (!preset.CP14Allowed)
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continue;
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//CP14 console preset filter end
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options.Add(preset.ID);
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options.AddRange(preset.Alias);
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}
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@@ -297,8 +297,13 @@ public sealed partial class GameTicker
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if (proto.Abstract)
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continue;
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if (proto.HasComponent<GameRuleComponent>())
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yield return proto;
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if (proto.TryGetComponent<GameRuleComponent>(out var rule))
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{
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//CP14 gamerule console filter
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if (rule.CP14Allowed)
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yield return proto;
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//CP14 gamerule console filter end
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}
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}
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}
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@@ -42,5 +42,11 @@ namespace Content.Server.GameTicking.Presets
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/// </summary>
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[DataField("supportedMaps", customTypeSerializer: typeof(PrototypeIdSerializer<GameMapPoolPrototype>))]
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public string? MapPool;
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/// <summary>
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/// filters the displayed events in the console
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/// </summary>
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[DataField]
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public bool CP14Allowed = false;
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}
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}
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@@ -4,11 +4,13 @@ using System.Numerics;
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using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.Events;
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using Content.Server.Station.Events;
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using Content.Shared.Atmos;
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using Content.Shared.Body.Components;
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using Content.Shared.Buckle.Components;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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using Content.Shared.Ghost;
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using Content.Shared.Gravity;
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using Content.Shared.Maps;
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using Content.Shared.Parallax;
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using Content.Shared.Shuttles.Components;
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@@ -144,6 +146,23 @@ public sealed partial class ShuttleSystem
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var parallax = EnsureComp<ParallaxComponent>(mapUid);
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parallax.Parallax = ftlMap.Parallax;
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//CP14 FTL map tweaks
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var mapLight = EnsureComp<MapLightComponent>(mapUid);
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mapLight.AmbientLightColor = ftlMap.AmbientColor;
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var moles = new float[Atmospherics.AdjustedNumberOfGases];
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moles[(int) Gas.Oxygen] = 21.824779f;
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moles[(int) Gas.Nitrogen] = 82.10312f;
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var mixture = new GasMixture(moles, Atmospherics.T20C);
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_atmos.SetMapAtmosphere(mapUid, false, mixture);
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var gravity = EnsureComp<GravityComponent>(mapUid);
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gravity.Enabled = true;
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gravity.Inherent = true;
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//CP14 FTL map tweaks ends
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return mapUid;
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}
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@@ -1,4 +1,5 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Body.Systems;
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using Content.Server.Doors.Systems;
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using Content.Server.Parallax;
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@@ -57,6 +58,7 @@ public sealed partial class ShuttleSystem : SharedShuttleSystem
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[Dependency] private readonly ThrowingSystem _throwing = default!;
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[Dependency] private readonly ThrusterSystem _thruster = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly AtmosphereSystem _atmos = default!; //CP14 FTL atmos
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public const float TileMassMultiplier = 0.5f;
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@@ -1,4 +1,5 @@
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using System.Linq;
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using Content.Server._CP14.Shuttles;
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using Content.Server.Access.Systems;
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using Content.Server.DetailExaminable;
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using Content.Server.Humanoid;
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@@ -45,6 +46,7 @@ public sealed class StationSpawningSystem : SharedStationSpawningSystem
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ActorSystem _actors = default!;
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[Dependency] private readonly ArrivalsSystem _arrivalsSystem = default!;
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[Dependency] private readonly CP14ExpeditionSystem _CP14expedition = default!;
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[Dependency] private readonly ContainerSpawnPointSystem _containerSpawnPointSystem = default!;
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[Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!;
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[Dependency] private readonly IdCardSystem _cardSystem = default!;
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@@ -65,7 +67,7 @@ public sealed class StationSpawningSystem : SharedStationSpawningSystem
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_spawnerCallbacks = new Dictionary<SpawnPriorityPreference, Action<PlayerSpawningEvent>>()
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{
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{ SpawnPriorityPreference.Arrivals, _arrivalsSystem.HandlePlayerSpawning },
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{ SpawnPriorityPreference.Arrivals, _CP14expedition.HandlePlayerSpawning }, //CP14 expedition system replaced
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{
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SpawnPriorityPreference.Cryosleep, ev =>
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{
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134
Content.Server/_CP14/Shuttles/CP14ExpeditionSystem.cs
Normal file
134
Content.Server/_CP14/Shuttles/CP14ExpeditionSystem.cs
Normal file
@@ -0,0 +1,134 @@
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using Content.Server._CP14.Shuttles.Components;
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using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.Events;
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using Content.Server.Shuttles.Systems;
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using Content.Server.Spawners.Components;
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using Content.Server.Station.Events;
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using Content.Server.Station.Systems;
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using Content.Shared.CCVar;
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using Content.Shared.Movement.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Configuration;
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using Robust.Shared.Map;
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using Robust.Shared.Random;
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namespace Content.Server._CP14.Shuttles;
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public sealed class CP14ExpeditionSystem : EntitySystem
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{
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[Dependency] private readonly IConfigurationManager _cfgManager = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly MapLoaderSystem _loader = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly ShuttleSystem _shuttles = default!;
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[Dependency] private readonly StationSpawningSystem _stationSpawning = default!;
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/// <summary>
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/// Flags if all players must arrive via the Arrivals system, or if they can spawn in other ways.
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/// </summary>
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public float ArrivalTime { get; private set; }
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CP14StationExpeditionTargetComponent, StationPostInitEvent>(OnPostInitSetupExpeditionShip);
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SubscribeLocalEvent<CP14StationExpeditionTargetComponent, FTLCompletedEvent>(OnArrivalsDocked);
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ArrivalTime = _cfgManager.GetCVar(CCVars.CP14ExpeditionArrivalTime);
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}
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private void OnPostInitSetupExpeditionShip(Entity<CP14StationExpeditionTargetComponent> station, ref StationPostInitEvent args)
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{
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if (!Deleted(station.Comp.Shuttle))
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return;
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var dummyMap = _mapManager.CreateMap();
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if (_loader.TryLoad(dummyMap, station.Comp.ShuttlePath.ToString(), out var shuttleUids))
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{
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var shuttle = shuttleUids[0];
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station.Comp.Shuttle = shuttle;
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var shuttleComp = Comp<ShuttleComponent>(station.Comp.Shuttle);
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var expeditionShipComp = EnsureComp<CP14ExpeditionShipComponent>(station.Comp.Shuttle);
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expeditionShipComp.Station = station;
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var targetPoints = new List<EntityUid>();
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var targetEnumerator = EntityQueryEnumerator<CP14ExpeditionShipFTLTargetComponent, TransformComponent>();
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while (targetEnumerator.MoveNext(out var uid, out _, out _))
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{
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targetPoints.Add(uid);
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}
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var target = _random.Pick(targetPoints);
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if (!HasComp<TransformComponent>(shuttle))
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return;
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var targetPos = _transform.GetWorldPosition(target);
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var mapUid = _transform.GetMap(target);
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if (mapUid == null)
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return;
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_shuttles.FTLToCoordinates(shuttle, shuttleComp, new EntityCoordinates(mapUid.Value, targetPos), Angle.Zero, hyperspaceTime: ArrivalTime, startupTime: 0.5f);
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}
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}
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private void OnArrivalsDocked(Entity<CP14StationExpeditionTargetComponent> ent, ref FTLCompletedEvent args)
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{
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//Some announsement logic?
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}
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private bool TryGetExpeditionShip(out EntityUid uid)
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{
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var arrivalsQuery = EntityQueryEnumerator<CP14ExpeditionShipComponent>();
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while (arrivalsQuery.MoveNext(out uid, out _))
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{
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return true;
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}
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return false;
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}
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public void HandlePlayerSpawning(PlayerSpawningEvent ev)
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{
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if (ev.SpawnResult != null)
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return;
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if (!HasComp<CP14StationExpeditionTargetComponent>(ev.Station))
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return;
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TryGetExpeditionShip(out var ship);
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if (!TryComp(ship, out TransformComponent? shipXform))
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return;
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var gridUid = shipXform.GridUid;
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var points = EntityQueryEnumerator<SpawnPointComponent, TransformComponent>();
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var possiblePositions = new List<EntityCoordinates>();
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while (points.MoveNext(out var uid, out var spawnPoint, out var xform))
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{
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if (spawnPoint.SpawnType != SpawnPointType.LateJoin || xform.GridUid != gridUid)
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continue;
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possiblePositions.Add(xform.Coordinates);
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}
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if (possiblePositions.Count <= 0)
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return;
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var spawnLoc = _random.Pick(possiblePositions);
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ev.SpawnResult = _stationSpawning.SpawnPlayerMob(
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spawnLoc,
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ev.Job,
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ev.HumanoidCharacterProfile,
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ev.Station);
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EnsureComp<PendingClockInComponent>(ev.SpawnResult.Value);
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EnsureComp<AutoOrientComponent>(ev.SpawnResult.Value);
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}
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}
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@@ -0,0 +1,9 @@
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namespace Content.Server._CP14.Shuttles.Components;
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[RegisterComponent, Access(typeof(CP14ExpeditionSystem)), AutoGenerateComponentPause]
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public sealed partial class CP14ExpeditionShipComponent : Component
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{
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[DataField]
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public EntityUid Station;
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}
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@@ -0,0 +1,9 @@
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namespace Content.Server._CP14.Shuttles.Components;
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/// <summary>
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/// One of the possible points where an elemental ship might land at the start of a round
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/// </summary>
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[RegisterComponent, Access(typeof(CP14ExpeditionSystem))]
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public sealed partial class CP14ExpeditionShipFTLTargetComponent : Component
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{
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}
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@@ -0,0 +1,15 @@
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using Robust.Shared.Utility;
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namespace Content.Server._CP14.Shuttles.Components;
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/// <summary>
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/// Added to a station to start the round with an elemental ship arriving on this map
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/// </summary>
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[RegisterComponent, Access(typeof(CP14ExpeditionSystem))]
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public sealed partial class CP14StationExpeditionTargetComponent : Component
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{
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[DataField]
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public EntityUid Shuttle;
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[DataField] public ResPath ShuttlePath = new("/Maps/Shuttles/arrivals.yml");
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}
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@@ -10,6 +10,13 @@ namespace Content.Shared.CCVar
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[CVarDefs]
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public sealed class CCVars : CVars
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{
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#region CP14
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public static readonly CVarDef<float> CP14ExpeditionArrivalTime =
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CVarDef.Create("cp14.arrival_time", 60f, CVar.SERVERONLY);
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#endregion
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/*
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* Server
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*/
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@@ -35,6 +35,9 @@ public sealed partial class GameRuleComponent : Component
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/// </summary>
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[DataField]
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public MinMax? Delay;
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[DataField]
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public bool CP14Allowed = false;
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}
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/// <summary>
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@@ -18,7 +18,13 @@ public sealed partial class FTLMapComponent : Component
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/// What parallax to use for the background, immediately gets deffered to ParallaxComponent.
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/// </summary>
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[DataField]
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public string Parallax = "FastSpace";
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public string Parallax = "Sky"; //CP14 parallax replacement
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/// <summary>
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/// CP14 FTL map ambient color
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/// </summary>
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[DataField]
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public Color AmbientColor = new(34, 90, 122);
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/// <summary>
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/// Can FTL on this map only be done to beacons.
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429
Resources/Maps/_CP14/Shuttles/test-ship.yml
Normal file
429
Resources/Maps/_CP14/Shuttles/test-ship.yml
Normal file
@@ -0,0 +1,429 @@
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meta:
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format: 6
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postmapinit: false
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tilemap:
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0: Space
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31: CP14FloorOakWoodPlanks
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32: CP14FloorOakWoodPlanksBig
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35: CP14FloorOakWoodPlanksCruciform
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entities:
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- proto: ""
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entities:
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- uid: 1
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components:
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||||
- type: MetaData
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name: grid
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||||
- type: Transform
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pos: -0.4375,-0.484375
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parent: invalid
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- type: MapGrid
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chunks:
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||||
0,0:
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||||
ind: 0,0
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||||
tiles: HwAAAAAAHwAAAAADIAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHwAAAAADIAAAAAABIAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAACIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
version: 6
|
||||
-1,0:
|
||||
ind: -1,0
|
||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAABHwAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAACIAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
version: 6
|
||||
-1,-1:
|
||||
ind: -1,-1
|
||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAADIAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAACIwAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAABIwAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAABHwAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAAAHwAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAACHwAAAAAA
|
||||
version: 6
|
||||
0,-1:
|
||||
ind: 0,-1
|
||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIAAAAAADIAAAAAAAIAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIwAAAAADIwAAAAABIAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIwAAAAAAIwAAAAADIAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIwAAAAABHwAAAAAAIAAAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHwAAAAAAHwAAAAADIAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHwAAAAAAHwAAAAABIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
version: 6
|
||||
- type: Broadphase
|
||||
- type: Physics
|
||||
bodyStatus: InAir
|
||||
angularDamping: 0.05
|
||||
linearDamping: 0.05
|
||||
fixedRotation: False
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures: {}
|
||||
- type: OccluderTree
|
||||
- type: SpreaderGrid
|
||||
- type: Shuttle
|
||||
- type: GridPathfinding
|
||||
- type: Gravity
|
||||
gravityShakeSound: !type:SoundPathSpecifier
|
||||
path: /Audio/Effects/alert.ogg
|
||||
- type: DecalGrid
|
||||
chunkCollection:
|
||||
version: 2
|
||||
nodes: []
|
||||
- type: GridAtmosphere
|
||||
version: 2
|
||||
data:
|
||||
tiles:
|
||||
0,0:
|
||||
0: 4983
|
||||
0,-1:
|
||||
0: 30467
|
||||
-1,0:
|
||||
0: 2252
|
||||
-1,-1:
|
||||
0: 52232
|
||||
-1,-2:
|
||||
0: 32768
|
||||
0,-2:
|
||||
0: 12288
|
||||
uniqueMixes:
|
||||
- volume: 2500
|
||||
temperature: 293.15
|
||||
moles:
|
||||
- 21.824879
|
||||
- 82.10312
|
||||
- 0
|
||||
- 0
|
||||
- 0
|
||||
- 0
|
||||
- 0
|
||||
- 0
|
||||
- 0
|
||||
- 0
|
||||
- 0
|
||||
- 0
|
||||
chunkSize: 4
|
||||
- type: GasTileOverlay
|
||||
- type: RadiationGridResistance
|
||||
- proto: CP14ChairWooden
|
||||
entities:
|
||||
- uid: 40
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 0.43741006,-4.2788563
|
||||
parent: 1
|
||||
- proto: CP14CrystalSapphiresBig
|
||||
entities:
|
||||
- uid: 26
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 0.53494745,3.4039721
|
||||
parent: 1
|
||||
- proto: CP14FenceWoodSmallCorner
|
||||
entities:
|
||||
- uid: 20
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 1.5707963267948966 rad
|
||||
pos: 2.5,1.5
|
||||
parent: 1
|
||||
- uid: 21
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 1.5707963267948966 rad
|
||||
pos: 1.5,2.5
|
||||
parent: 1
|
||||
- uid: 22
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -1.5,1.5
|
||||
parent: 1
|
||||
- uid: 23
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -0.5,2.5
|
||||
parent: 1
|
||||
- uid: 24
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 1.5,1.5
|
||||
parent: 1
|
||||
- uid: 25
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,1.5
|
||||
parent: 1
|
||||
- proto: CP14FenceWoodSmallGate
|
||||
entities:
|
||||
- uid: 27
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: -1.5,-0.5
|
||||
parent: 1
|
||||
- uid: 28
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 2.5,-0.5
|
||||
parent: 1
|
||||
- proto: CP14FenceWoodSmallStraight
|
||||
entities:
|
||||
- uid: 16
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -1.5,-1.5
|
||||
parent: 1
|
||||
- uid: 17
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -1.5,0.5
|
||||
parent: 1
|
||||
- uid: 18
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: 2.5,-1.5
|
||||
parent: 1
|
||||
- uid: 19
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: 2.5,0.5
|
||||
parent: 1
|
||||
- proto: CP14RandomSpawnerBattleRoyaleLootTools
|
||||
entities:
|
||||
- uid: 45
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- uid: 46
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- uid: 47
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- uid: 48
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- uid: 49
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- uid: 50
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- uid: 51
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- uid: 52
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- proto: CP14RandomSpawnerBattleRoyaleLootWeapon
|
||||
entities:
|
||||
- uid: 41
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- uid: 42
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- uid: 43
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- uid: 44
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- uid: 53
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- uid: 54
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- uid: 55
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- uid: 56
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- proto: CP14SpawnPointAdventurer
|
||||
entities:
|
||||
- uid: 30
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 1.5,-3.5
|
||||
parent: 1
|
||||
- proto: CP14SpawnPointAlchemist
|
||||
entities:
|
||||
- uid: 31
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 1.5,-4.5
|
||||
parent: 1
|
||||
- proto: CP14TableWooden
|
||||
entities:
|
||||
- uid: 29
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- uid: 39
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-4.5
|
||||
parent: 1
|
||||
- proto: CP14WallmountLamp
|
||||
entities:
|
||||
- uid: 32
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: -0.5,-1.5
|
||||
parent: 1
|
||||
- uid: 33
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: 1.5,-1.5
|
||||
parent: 1
|
||||
- uid: 34
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 1.5,-3.5
|
||||
parent: 1
|
||||
- uid: 35
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -0.5,-3.5
|
||||
parent: 1
|
||||
- proto: CP14WallWooden
|
||||
entities:
|
||||
- uid: 2
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: -1.5,-5.5
|
||||
parent: 1
|
||||
- uid: 3
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: -1.5,-4.5
|
||||
parent: 1
|
||||
- uid: 4
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: -1.5,-3.5
|
||||
parent: 1
|
||||
- uid: 5
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: -1.5,-2.5
|
||||
parent: 1
|
||||
- uid: 6
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: -0.5,-5.5
|
||||
parent: 1
|
||||
- uid: 7
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 0.5,-5.5
|
||||
parent: 1
|
||||
- uid: 8
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 1.5,-5.5
|
||||
parent: 1
|
||||
- uid: 9
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 2.5,-5.5
|
||||
parent: 1
|
||||
- uid: 10
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 2.5,-4.5
|
||||
parent: 1
|
||||
- uid: 11
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 2.5,-3.5
|
||||
parent: 1
|
||||
- uid: 12
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 2.5,-2.5
|
||||
parent: 1
|
||||
- uid: 13
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: 1.5,-2.5
|
||||
parent: 1
|
||||
- uid: 14
|
||||
components:
|
||||
- type: Transform
|
||||
rot: -1.5707963267948966 rad
|
||||
pos: -0.5,-2.5
|
||||
parent: 1
|
||||
- proto: CP14WoodDoorOpened
|
||||
entities:
|
||||
- uid: 15
|
||||
components:
|
||||
- type: Transform
|
||||
rot: 3.141592653589793 rad
|
||||
pos: 0.5,-2.5
|
||||
parent: 1
|
||||
- proto: CP14WoodenBed
|
||||
entities:
|
||||
- uid: 36
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 1.5,-4.5
|
||||
parent: 1
|
||||
- uid: 37
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 1.5,-3.5
|
||||
parent: 1
|
||||
- proto: SpawnPointLatejoin
|
||||
entities:
|
||||
- uid: 38
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 1.5,-4.5
|
||||
parent: 1
|
||||
...
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,19 +1,4 @@
|
||||
- type: gameMapPool
|
||||
id: DefaultMapPool
|
||||
maps:
|
||||
- Dev
|
||||
#- Atlas
|
||||
#- Bagel
|
||||
#- Box
|
||||
#- Cluster
|
||||
#- Core
|
||||
#- Fland
|
||||
#- Marathon
|
||||
#- Meta
|
||||
#- Oasis
|
||||
#- Omega
|
||||
#- Origin
|
||||
#- Saltern
|
||||
#- Packed
|
||||
#- Reach
|
||||
#- Train
|
||||
- Dev
|
||||
@@ -0,0 +1,9 @@
|
||||
- type: entity
|
||||
id: CP14ExpeditionShipTargetPoint
|
||||
parent: MarkerBase
|
||||
name: Expedition ship target point
|
||||
description: One of the possible arrival points of a ship carrying players
|
||||
components:
|
||||
- type: CP14ExpeditionShipFTLTarget
|
||||
- type: Sprite
|
||||
state: pink
|
||||
@@ -1,6 +1,14 @@
|
||||
- type: entity
|
||||
id: CP14BaseGameRule
|
||||
parent: BaseGameRule
|
||||
abstract: true
|
||||
components:
|
||||
- type: GameRule
|
||||
cP14Allowed: true
|
||||
|
||||
- type: entity
|
||||
id: CP14Playtest
|
||||
parent: BaseGameRule
|
||||
parent: CP14BaseGameRule
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: RespawnDeadRule
|
||||
|
||||
@@ -36,3 +36,7 @@
|
||||
availableJobs:
|
||||
CP14Adventurer: [ -1, -1 ]
|
||||
CP14Alchemist: [ -1, -1 ]
|
||||
- type: StationBiome
|
||||
biome: CP14GrassFill
|
||||
- type: CP14StationExpeditionTarget
|
||||
shuttlePath: /Maps/_CP14/Shuttles/test-ship.yml
|
||||
@@ -2,7 +2,7 @@
|
||||
# Базовый биом лугов.
|
||||
|
||||
- type: biomeTemplate
|
||||
id: CP14Grassland
|
||||
id: CP14GrassFill
|
||||
layers:
|
||||
- !type:BiomeTileLayer
|
||||
threshold: -1.0
|
||||
@@ -33,6 +33,12 @@
|
||||
gain: 0.7
|
||||
domainWarpType: OpenSimplex2
|
||||
domainWarpAmp: 120
|
||||
|
||||
- type: biomeTemplate
|
||||
id: CP14Grassland
|
||||
layers:
|
||||
- !type:BiomeMetaLayer
|
||||
template: CP14GrassFill
|
||||
- !type:BiomeDecalLayer #Grass decal
|
||||
allowedTiles:
|
||||
- CP14FloorGrass
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
- type: gamePreset
|
||||
id: CP14Playtest
|
||||
alias:
|
||||
- test
|
||||
name: cp14-playtest-name
|
||||
description: cp14-playtest-desc
|
||||
showInVote: true
|
||||
cP14Allowed: true
|
||||
rules:
|
||||
- CP14Playtest
|
||||
Reference in New Issue
Block a user