Merge remote-tracking branch 'upstream/stable' into ed-21-07-2025-upstream-sync

# Conflicts:
#	Content.Client/Overlays/StencilOverlay.Weather.cs
#	Content.IntegrationTests/Tests/Atmos/AlarmThresholdTest.cs
#	Content.IntegrationTests/Tests/VendingMachineRestockTest.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Shared/Damage/Systems/SharedStaminaSystem.cs
#	Content.Shared/Fluids/Components/EvaporationComponent.cs
#	Content.Shared/GameTicking/SharedGameTicker.cs
This commit is contained in:
Ed
2025-07-21 11:27:53 +03:00
1242 changed files with 21543 additions and 15530 deletions

View File

@@ -54,8 +54,7 @@ public sealed partial class DungeonSystem : SharedDungeonSystem
private readonly JobQueue _dungeonJobQueue = new(DungeonJobTime);
private readonly Dictionary<DungeonJob.DungeonJob, CancellationTokenSource> _dungeonJobs = new();
[ValidatePrototypeId<ContentTileDefinition>]
public const string FallbackTileId = "FloorSteel";
public static readonly ProtoId<ContentTileDefinition> FallbackTileId = "FloorSteel";
public override void Initialize()
{