Merge remote-tracking branch 'upstream/stable' into ed-21-07-2025-upstream-sync
# Conflicts: # Content.Client/Overlays/StencilOverlay.Weather.cs # Content.IntegrationTests/Tests/Atmos/AlarmThresholdTest.cs # Content.IntegrationTests/Tests/VendingMachineRestockTest.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.cs # Content.Shared/Damage/Systems/SharedStaminaSystem.cs # Content.Shared/Fluids/Components/EvaporationComponent.cs # Content.Shared/GameTicking/SharedGameTicker.cs
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@@ -54,8 +54,7 @@ public sealed partial class DungeonSystem : SharedDungeonSystem
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private readonly JobQueue _dungeonJobQueue = new(DungeonJobTime);
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private readonly Dictionary<DungeonJob.DungeonJob, CancellationTokenSource> _dungeonJobs = new();
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[ValidatePrototypeId<ContentTileDefinition>]
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public const string FallbackTileId = "FloorSteel";
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public static readonly ProtoId<ContentTileDefinition> FallbackTileId = "FloorSteel";
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public override void Initialize()
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{
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