Merge remote-tracking branch 'upstream/stable' into ed-21-07-2025-upstream-sync
# Conflicts: # Content.Client/Overlays/StencilOverlay.Weather.cs # Content.IntegrationTests/Tests/Atmos/AlarmThresholdTest.cs # Content.IntegrationTests/Tests/VendingMachineRestockTest.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.cs # Content.Shared/Damage/Systems/SharedStaminaSystem.cs # Content.Shared/Fluids/Components/EvaporationComponent.cs # Content.Shared/GameTicking/SharedGameTicker.cs
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@@ -38,8 +38,8 @@ public sealed partial class SleepingSystem : EntitySystem
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedEmitSoundSystem _emitSound = default!;
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[Dependency] private readonly StatusEffectsSystem _statusEffectOld = default!;
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[Dependency] private readonly SharedStatusEffectsSystem _statusEffectNew = default!;
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[Dependency] private readonly StatusEffect.StatusEffectsSystem _statusEffectOld = default!;
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[Dependency] private readonly StatusEffectNew.StatusEffectsSystem _statusEffectNew = default!;
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public static readonly EntProtoId SleepActionId = "ActionSleep";
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public static readonly EntProtoId WakeActionId = "ActionWake";
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