Merge remote-tracking branch 'upstream/stable' into ed-21-07-2025-upstream-sync

# Conflicts:
#	Content.Client/Overlays/StencilOverlay.Weather.cs
#	Content.IntegrationTests/Tests/Atmos/AlarmThresholdTest.cs
#	Content.IntegrationTests/Tests/VendingMachineRestockTest.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Shared/Damage/Systems/SharedStaminaSystem.cs
#	Content.Shared/Fluids/Components/EvaporationComponent.cs
#	Content.Shared/GameTicking/SharedGameTicker.cs
This commit is contained in:
Ed
2025-07-21 11:27:53 +03:00
1242 changed files with 21543 additions and 15530 deletions

View File

@@ -15,6 +15,7 @@ using Content.Shared.Strip.Components;
using Content.Shared.Whitelist;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
@@ -35,8 +36,7 @@ public abstract partial class InventorySystem
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
[Dependency] private readonly SharedStrippableSystem _strippable = default!;
[ValidatePrototypeId<ItemSizePrototype>]
private const string PocketableItemSize = "Small";
private static readonly ProtoId<ItemSizePrototype> PocketableItemSize = "Small";
private void InitializeEquip()
{