Mechs now destructable (#29338)
Add Destructible component to BaseMech So all mechs are destructable now
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@@ -92,6 +92,19 @@
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- type: GuideHelp
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guides:
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- Robotics
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 400
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:ChangeConstructionNodeBehavior
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node: start
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: entity
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id: MechRipley
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