Sets drawdepth "Mobs" on the Human prototype (#788)

* Update .gitignore

* Revert "Update .gitignore"

This reverts commit bea34f7f34.

* human entities now get their DrawDepth set to Mobs
This commit is contained in:
PrPleGoo
2020-03-25 02:28:37 +01:00
committed by GitHub
parent 8d1a019b86
commit fa27e44fd4

View File

@@ -26,7 +26,7 @@
- type: InteractionOutline
- type: Sprite
netsync: false
drawdepth: Mobs
layers:
- map: ["enum.HumanoidVisualLayers.Chest"]
color: "#e8b59b"