RPED can now add parts to in-progress machine frames (#16633)
* RPED construction * Requested Changes
This commit is contained in:
@@ -1,4 +1,4 @@
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using System.Threading;
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using System.Threading;
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using Robust.Shared.Audio;
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namespace Content.Server.Construction.Components;
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@@ -10,6 +10,7 @@ using Content.Shared.Popups;
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using Robust.Shared.Containers;
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using Robust.Shared.Utility;
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using Content.Shared.Wires;
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using Robust.Shared.Collections;
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namespace Content.Server.Construction;
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@@ -35,35 +36,45 @@ public sealed class PartExchangerSystem : EntitySystem
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if (args.Cancelled || args.Handled || args.Args.Target == null)
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return;
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if (!TryComp<MachineComponent>(args.Args.Target.Value, out var machine))
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return;
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if (!TryComp<ServerStorageComponent>(uid, out var storage) || storage.Storage == null)
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return; //the parts are stored in here
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var machinePartQuery = GetEntityQuery<MachinePartComponent>();
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var machineParts = new List<MachinePartComponent>();
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foreach (var item in storage.Storage.ContainedEntities) //get parts in RPED
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{
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if (machinePartQuery.TryGetComponent(item, out var part))
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machineParts.Add(part);
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}
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TryExchangeMachineParts(args.Args.Target.Value, storage, machineParts);
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TryConstructMachineParts(args.Args.Target.Value, storage, machineParts);
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args.Handled = true;
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}
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private void TryExchangeMachineParts(EntityUid uid, ServerStorageComponent storage, List<MachinePartComponent> machineParts)
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{
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if (!TryComp<MachineComponent>(uid, out var machine) || storage.Storage == null)
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return;
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var machinePartQuery = GetEntityQuery<MachinePartComponent>();
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var board = machine.BoardContainer.ContainedEntities.FirstOrNull();
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if (board == null || !TryComp<MachineBoardComponent>(board, out var macBoardComp))
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return;
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var machineParts = new List<MachinePartComponent>();
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foreach (var ent in storage.Storage.ContainedEntities) //get parts in RPED
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foreach (var item in new ValueList<EntityUid>(machine.PartContainer.ContainedEntities)) //clone so don't modify during enumeration
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{
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if (TryComp<MachinePartComponent>(ent, out var part))
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machineParts.Add(part);
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}
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foreach (var ent in new List<EntityUid>(machine.PartContainer.ContainedEntities)) //clone so don't modify during enumeration
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{
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if (TryComp<MachinePartComponent>(ent, out var part))
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if (machinePartQuery.TryGetComponent(item, out var part))
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{
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machineParts.Add(part);
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_container.RemoveEntity(args.Args.Target.Value, ent);
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_container.RemoveEntity(uid, item);
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}
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}
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//order by highest rating
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machineParts = machineParts.OrderByDescending(p => p.Rating).ToList();
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machineParts.Sort((x, y) => y.Rating.CompareTo(x.Rating));
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var updatedParts = new List<MachinePartComponent>();
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foreach (var (type, amount) in macBoardComp.Requirements)
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@@ -83,9 +94,56 @@ public sealed class PartExchangerSystem : EntitySystem
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storage.Storage.Insert(unused.Owner);
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_storage.Insert(uid, unused.Owner, null, false);
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}
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_construction.RefreshParts(args.Args.Target.Value, machine);
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_construction.RefreshParts(uid, machine);
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}
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private void TryConstructMachineParts(EntityUid uid, ServerStorageComponent storage, List<MachinePartComponent> machineParts)
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{
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if (!TryComp<MachineFrameComponent>(uid, out var machine) || storage.Storage == null)
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return;
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var machinePartQuery = GetEntityQuery<MachinePartComponent>();
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var board = machine.BoardContainer.ContainedEntities.FirstOrNull();
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if (!machine.HasBoard || !TryComp<MachineBoardComponent>(board, out var macBoardComp))
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return;
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foreach (var item in new ValueList<EntityUid>(machine.PartContainer.ContainedEntities)) //clone so don't modify during enumeration
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{
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if (machinePartQuery.TryGetComponent(item, out var part))
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{
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machineParts.Add(part);
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_container.RemoveEntity(uid, item);
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machine.Progress[part.PartType]--;
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}
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}
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machineParts.Sort((x, y) => y.Rating.CompareTo(x.Rating));
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var updatedParts = new List<MachinePartComponent>();
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foreach (var (type, amount) in macBoardComp.Requirements)
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{
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var target = machineParts.Where(p => p.PartType == type).Take(amount);
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updatedParts.AddRange(target);
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}
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foreach (var part in updatedParts)
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{
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if (!machine.Requirements.ContainsKey(part.PartType))
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continue;
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machine.PartContainer.Insert(part.Owner, EntityManager);
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machine.Progress[part.PartType]++;
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machineParts.Remove(part);
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}
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//put the unused parts back into rped. (this also does the "swapping")
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foreach (var unused in machineParts)
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{
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storage.Storage.Insert(unused.Owner);
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_storage.Insert(uid, unused.Owner, null, false);
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}
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args.Handled = true;
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}
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private void OnAfterInteract(EntityUid uid, PartExchangerComponent component, AfterInteractEvent args)
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@@ -96,7 +154,7 @@ public sealed class PartExchangerSystem : EntitySystem
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if (args.Target == null)
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return;
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if (!HasComp<MachineComponent>(args.Target))
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if (!HasComp<MachineComponent>(args.Target) && !HasComp<MachineFrameComponent>(args.Target))
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return;
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if (TryComp<WiresPanelComponent>(args.Target, out var panel) && !panel.Open)
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