Automatic changelog update
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- author: EmoGarbage404
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changes:
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- {message: Added the Zombie game mode as a low chance option in Secret., type: Add}
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- {message: 'Added the CBURN Unit, an advanced operations team for Chemical, Biological,
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Undead, Radiological, and Nuclear threats.', type: Add}
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- {message: Non-human zombies no longer get a damage buff., type: Tweak}
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- {message: Zombie infection chance is now based on the amount of clothing worn.,
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type: Tweak}
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- {message: Zombies have had a visual overhaul., type: Tweak}
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- {message: Zombies now do less damage to each other rather than more., type: Fix}
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id: 1877
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time: '2022-07-06T03:42:52.0000000+00:00'
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- author: Rane
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changes:
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- {message: Rat kings will not spawn until someone takes the ghost role., type: Tweak}
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@@ -2927,3 +2915,9 @@ Entries:
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- {message: Cargo order sorting will now ignore case., type: Tweak}
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id: 2376
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time: '2022-09-29T07:09:29.0000000+00:00'
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- author: EmoGarbage404
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changes:
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- {message: The duration of manual healing items on yourself now scales with how
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much damage you have taken., type: Tweak}
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id: 2377
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time: '2022-09-29T07:12:16.0000000+00:00'
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