butter is slippery (#29772)
* butter slippery * rerun tests * standardize
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@@ -1,4 +1,5 @@
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# Lots of misc stuff in here, hard to parent it.
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# ^ Yeah, this stuff should probably get split into different files but not my fight today.
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# Powder (For when you throw stuff like flour and it explodes)
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@@ -481,10 +482,33 @@
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components:
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- type: Sprite
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state: butter
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- type: Slippery
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- type: StepTrigger
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intersectRatio: 0.2
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- type: CollisionWake
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enabled: false
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- type: Physics
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bodyType: Dynamic
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- type: Fixtures
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fixtures:
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slips:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.2,0.3,0.2"
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layer:
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- SlipLayer
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hard: false
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.2,0.3,0.2"
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density: 10
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mask:
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- ItemMask
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- type: entity
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name: stick of cannabis butter
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parent: FoodBakingBase
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parent: FoodButter
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id: FoodCannabisButter
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description: Add this to your favorite baked goods for an irie time.
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components:
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